[X] Plan Dwarven Studies
-[X] (Personal) Spend time with...
--[X] The Dwarves
--[X] Ask if there is anything we can do to help without breaking the Ancestral Pact
--[X] Specifically, ask about sunlight attacks underground or anything resembling the arrow-throwing machine, explaining that we have a theory that might help but need more information
-[X] (Crafting) Try to make something
--[X] Storm Iron Atgeir (+7 Successes from Tools/Workshop)
--[X] Specifically, get Sten to help reforge Sagaseeker (since his power and skills are needed)
--[X] Invest 1 Odr into Weaponcraft Roll
--[X] Invest 24 Orthstirr into this for 4 extra successes on Weaponcraft Roll
--[X] Try and put runes onto it as we reforge it, specifically: "I come down as the corpse-gulper rises, leave them wanting for what I arrived with." = I strike fast and leave my enemies slow.
--[X] Invest 1 Odr into Artcraft Roll
--[X] Invest 24 Orthstirr into this for 4 extra successes on Artcraft Roll
-[X] (Exploration) Go on a walk through...
--[X] The Hading!
--[X] With Abjorn, probably
-[X] (Surplus) Spend 105 oz. Silver on charity (+3 Drengskapr)
-[X] (Rolled)
--[X] Train Kindle-Spinner 2d6 (1d6) (+1 Success from Born of Fire)
--[X] Train Ember-Winged Cloak 2d6 (1d6) (+1 Success from Born of Fire)
--[X] Train Campfire 2d6 (1d6) (+1 Success from Born of Fire)
--[X] Train Hamr itself 17d6
-[X] (Research)
--[X] With Sten, look over the arrow-throwing machine and attempt to figure out where it's from and how it work. Is it Dwarven design? 1d6
--[X] Try using nalebinding to 'weave' together our virthing and saemd 1d6
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks
--[X] Train Halting Vortex 1d6
--[X] Train Mire Ward 1d6
-[X] (Training) Tricks
--[X] Talk to Sten about how to make other rare weapons.
--[X] Train Skewer-Flick 1d6
--[X] Train 'Rare Weapon' Weaponcraft Skill-Trick 1d6 (+1 Success from Sten)
-[X] (Training) Hamr (43 successes to rank up)
--[X] Train Chop 1d6
-[X] (Training) Hugr (22 successes to rank up)
--[X] Train Hugr itself 1d6
--[X] Train Artcraft 1d6 (+1 Success from Sten)
--[X] Train Housecraft 1d6 (+1 Success from Sten)
--[X] Train Weaponcraft 1d6 (+1 Success from Sten)
-[X] (Training) Fylgja (6 success to rank up)
--[X] Train Fylgja Itself 1d6
-[X] (Orthstirr Usage)
--[X] 3 Orthstirr to Hamr
---[X] 3 Chop, 4 Defend, 4 Dodge, 4 Glima, 3 Bash, 3 Pierce, 3 Throw, 3 Cut, 3 Farmwork, 3 Labor, 3 Overland (36 total)
--[X] 5 Orthstirr to Hugr
---[X] 5 Artcraft, 5 Armorcraft, 3 Barb-Tongue, 4 Composure, 5 Housecraft, 3 Management, 4 Scouting, 4 Silver-Tongue, 3 Strategy, 3 Tactics, 1 Odr and 4 Orthstirr Weaponcraft, 4 Wordplay, 5 Wildcraft (52 total)
--[X] 1 Orthstirr to Fylgja
---[X] 3 Command
--[X] 1 First Impression
--[X] 224 free for tricks (maybe 176 after crafting?)
-[X] (Fylgja Capacity)
--[X] Remove Sway, Halting Vortex, Kindle Spinner, and Ember-Wing Cloak
--[X] Add Boulder, Shield, and Thievesbane