[X] Plan Dealing With The Curse
-[X] (Personal) Spend time with...
--[X] Gabriel
--[X] Offer him his armor back, it's his after all
--[X] Talk to him about the Meteor and ask for his help
-[X] (Personal) Spend time with...(again)
--[X] Jerasmus
--[X] Consult with him, see if he has any insights as to what caused the Curse and what measures you might have to break it
--[X] Ask him about the bible and what's in it, see about learning to read it
-[X] (Visit) Go visit...
--[X] Steinby, your Father's Farm
--[X] (Optional) Go here with the intent to investigate the Curse.
--[X] After talking with Jerasmus
-[X] (Surplus)
--[X] Make a sacrifice to the Gods (+1 Hamingja per 20 Food/Fodder sacrificed to a limit of 3) (60 Food)
-[X] (Research)
--[X] Experiment with Frami, Virthing, and Saemd and weaving them together further, including doing all three and experimenting with the Gate. If it looks like it's putting up resistance, don't force it, try pivoting instead to doing something inside the Empty Space. Also make sure there are people with us to guard against ambush if using all three of the options 1d6
--[X] Research the bible (ideally with Jerasmus if he's available) 1d6
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Train Kindle-Spinner 2d6 (1d6)
--[X] Train Firebomb-Strike 2d6 (1d6)
--[X] Train Ember-Winged Cloak 2d6 (1d6)
--[X] Train Campfire 2d6 (1d6)
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks (Write in)
--[X] Train Sidestep 1d6
--[X] Train Magnify-Sight Trick 1d6
--[X] Train 'Household' Housecraft Skill-Trick 1d6
--[X] Train 'Teaching' Wordplay Skill-Trick 1d6
-[X] (Training) Hamr (30 successes to rank up)
--[X] Train Hamr itself 11d6
-[X] (Training) Hugr (31 successes to rank up)
--[X] Train Hugr itself 1d6
--[X] Train Weaponcraft 1d6
--[X] Train Wildcraft 1d6
-[X] (Training) Fylgja (16 success to rank up)
--[X] Train Fylgja Itself 1d6
-[X] Management
--[X] (Construction) Improve House #1 1d6
--[X] (Construction) Improve House #2 6d6
--[X] (Construction) Improve Workshop 1d6
--[X] (Construction) Improve Barn 1d6
--[X] (Construction) Improve Storehouse 6d6
--[X] (Fields) Clear Fields 16d6 (6d6 from Scythe and Plow, +2 successes from Ox)
--[X] (Resources) Cloth 8d6 (3d6 from Wood Axe)
-[X] (Fylgja Capacity)
--[X] Put the largest boulder we can find in the unused slot
-[X] (Equipment)
--[X] Add our new sax as another backup weapon
-[X] (Orthstirr Usage)
--[X] 5 Hamr
---[X] 4 Chop, 4 Defend, 4 Dodge, 4 Glima, 3 Bash, 3 Pierce, 3 Throw, 2 Labor, 3 Overland (30 total)
--[X] 6 Hugr
---[X] 3 Composure, 4 Housecraft, 2 Management, 3 Scouting, 3 Silver-Tongue, 3 Strategy, 3 Tactics, 4 Wordplay, 3 Wildcraft (28 total)
--[X] 4 Fylgja
--[X] 1 First Impression
--[X] 155 free for tricks