Do consider, it would give better defenses than our mail currently does though. Probably enough to disregard mundane attacks like from trollmans and significantly reduce the dice needed for even singular defences.....
And that's without defensive reflexes.....
I admit, it wouldn't change much for our battle plans, what with we already only defending against tricks, most of the time, but would provide more ablative before endurance damage.
But also, runed plate armor.
I'm pretty sure Defensive Reflexes is actually an anti-synergy with good armor...the selling point is to make our Basic Defenses better, that's not needed with heavy armor (which does the same thing), especially not with Frenzy on top of it. But that said, I'm not saying plate armor wouldn't be really nice, I'm just noting that, mechanically, it would
not be Knight Armor or do what Knight Armor does. It'd be good, especially with Runes, but it would mostly just be better conventional armor (which is fabulous mind you), not grant immunity to nonmagical attacks like Knight Armor does.
So, I don't actually want to add the Svartalfar to our party, mostly because we kinda have to pop out back in the sun to avoid negative Hamingja and that would totally stone the Svartalfar, but gifts should be fine for building up a rapport.
We're not asking them to join us permanently and we can easily leave them at, like, the tunnel crossing while we head up for a bit if they understand Norse.
On that note,
If our Fylgja just like, sunbathes while we're underground, would that avert the negative Hamingja aspect of being underground? Or vice versa, if we did the adventure as our Fylgja while sunbathing.
We should definitely do this. Leaving our Fylgja up in the sun seems like a good plan. It might not work, but it's worth a shot.
Are there any methods we know of for norsemen to turn into bears?
Blackhand mentioned fighting someone who could do something like this so a way exists. We don't know what it is, though.
Part of the reason why I'm personally fine with voting to just attack them is because I think Halla is a warrior from a society where attacking people you exist in a state of "war" with is pretty normal? And the Svartalves are noted to commonly serve the enemy, they've brandished weapons, etc..
One can absolutely argue we should wait to ascertain their intentions, etc., and morally I would agree. But morally I also personally wouldn't be in favour of raiding towns, or thralldom, so... I think people should vote for whatever they want here.
I mean, the Svartalves were actually
not noted to commonly serve the Enemy, the note was
"The Enemy is fond of using them in its schemes." That's actually a super different statement that I think is worth noting. Being
used by the Enemy, from what we know of the Enemy, doesn't necessarily involve choosing to serve it, it's happy to trick people and set them against each other. Some likely do serve the Enemy, but I wouldn't assume that's true of even all of them the Enemy makes use of.
Also, Blackhand is not particularly in favor of thralldom and Halla is having serious second thoughts about raiding towns having actually done it. She's not nearly as morally opposed to either as we the Questers, but I think she's not really in favor of either of those things for the most part.
Speaking of which, for AOE, do we think trying to get Firestorm (Probably Emberwind+Ignition) or Wildfire to be the better choice?
I'm skeptical you can just use an Alloy with one of the things you made the Alloy from directly to get a new Hugareida. From what we know, Firestorm requires Wildfire, which would mean it takes up two Alloy slots and be a bit rich for our blood here, though for pure AoE it is supposedly better.
I'm not sure we actually need more AoE, though. Troll-Men are not the toughest foes and the only enemies we're likely to need AoE against in the near future.