New Dominion (Warcraft)

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As the dust settled and the Second War drew to a close some sought to capitalize on old rivals' weakness and reclaim long lost lands, only to risk destruction by incurring the Alliance's wrath.

Forced to flee their homeland, the Frostmane Tribe travel to the one place that may provide safe haven, Zul'Drak.

Having risen from humble means to attaining the title of Frost King, Malakk and his people are drawn into the wider world by the arrival of refugees begging their aid.

Now, with a murdered Speaker and the dead rising to the West, the Drakkari Empire stirs, and the world shall never be the same.
The Winds of Change Blow (Prologue)

The Winds of Change Blow (Prologue)​


As the dust settled and the Second War drew to a close some sought to capitalize on old rivals' weakness and reclaim long lost lands, only to risk destruction by incurring the Alliance's wrath.

Forced to flee their homeland, the Frostmane Tribe travel to the one place that may provide safe haven, Zul'Drak.

Having risen from humble means to attaining the title of Frost King, Malakk and his people are drawn into the wider world by the arrival of refugees begging their aid.

Now, with a murdered Speaker and the dead rising to the West, the Drakkari Empire stirs, and the world shall never be the same.



The winds of Northrend battered their ship as harshly it did her arms; the stolen vessel rocked violently on churning waves that splashed the crowded deck with water so cold it stung.

Some hours, or perhaps days ago, she had hissed at every rise and fall of the stolen ship, saltwater burning as it splashed against her bandaged chest and burned the wound, but now healing and simple time had worn away the pain to a dull throb.

Her breaths were low, cracked spear grasped maddeningly tight in her hands as she glanced towards their lookout.

"I see them! I see the ship!" Vejrek howled, near dangling from the nest.

Arctikus wanted to collapse against the deck then and there, but even as a ragged cheer rose up, she kept her gaze locked on the horizon. With a sharp strike of the deck with her spear, her weathered voice rang out.

"Honored Shango, the Soothsayers spoke true and their prayers were answered, thank you, thank you for seeing our children to safety."

Her kin bowed their head in reverence, muttering their own prayers.

"Vejrek! Where did they land?" She bellowed.

"On a raised island Great Mother, seems there's a tower on it, and I see tents in Drakkari patterns- there's a bat rider hailing us!"

Bracing, Arctikus watched the skies as a large brown bat soared overhead, carrying on its back a blue haired troll in light aqua robes layered with gold sequins.

"Hail to thee, Great Mother Arctiku! I Speaker Malaka'raz, voice of Frost King Malakk, do greet you and yours and welcome you to Northrend as honored guests of our liege!" His voice resounded like an echo in a cave, clear and crisp to her ears despite the beat of wings, waves, and wind.

"We thank you Speaker, our children, are they well?" She called back, straining to be heard.

"Well as can be, Great Mother, and they shall be all the better for seeing you I am sure! We have the finest healers and caretakers in the empire tending to their needs and fresh meals on the boil."

He swerved his bat through the air to come hover before them, "Follow my motions to avoid any nasty bumps, this coastline is not a welcoming one, and please settle your ships near the island to come ashore. But avoid the coast for now, we are already irking our neighbors by hosting a camp here, you see!"

"Then we are not near Zul'Drak?" Murmurs of confusion rushing across the ship.

"Not at all Great Mother," The Speaker cheered, "the journey there would be a bit much this day, follow my me and I my liege shall explain!"

Arctikus nodded to her kin who answered with a heave and a ho, while Bonechiller Barafu and her students called upon the winds to guide them towards the humble island.

Awaiting them were great tents in rich blues and silver, made of a thick, near shining fur. Smokeless purple fires dotted the island and towering Drakkari stood alongside the cheering and waving young as they pulled into dock.

She did not bother looking for the face she longed to see most among them, briefly swallowing back stray tears and welcoming the brief touches of her kin before steeling herself and forcing a smile to her face.

'I am the Great Mother, all the children of the tribe are my own,' she reminded herself.

Striding off the ship she practically flung herself into the throng, embracing and ruffling wild manes of hair, paying special mind to those she knew would have no one to find them, warm words falling from her lips with practiced ease.

She was unsure how much time passed before the din abated and the children's words become more than an incompressible wave of sounds. Perhaps even that was helped by them all speaking much the same words, as a towering figure, one who loomed over even the other Drakkari approached.

"The King! Frost King! He's the Frost King Malakk mama!" Arctikus gently shooed the young ones away as she strode forward to stand before him.

He was adorned in elegant dark blue and white trimmed robes, with a flowing coat and short cape made of feathers that matched those on his icicle adorned crown. None of the finery, be it the smooth textiles or strange glowing jewels, piercings or bracers did anything to hide his sheer height or the obvious power in his tattooed frame and measured manner of his steps.

This was a warrior king, and he was the last hope for the Frostmane.

Arcticus dropped to her knees, laid her spear across her lap and grasped the jagged icy blade tip, "Frost King Malakk, I've no words that can convey my gratitude. You've aided us and I can only repay-"

Her move to bloody her own hand as an oath was stalled when his hand rested on her arm and he knelt before her.

"Please rise, you and your kin are my honored guests, and you a leader of fine and fierce people who have been done a great injustice, suffered much and risked everything to secure a bright future for your young. I would see you only as my equal, so please, stand with me, Great Mother."

His voice was strong and a faint touch rough, but oddly pleasant, like well-cut stone.

Arcticus pushed herself to her feet and offered a brief bow of acknowledgement, "The Frostmane tribe thanks its most generous hosts and their mighty liege."

"Your thanks are heard and most welcome, please rest and eat with your family and when you desire it, seek me out at the top of the tower, I would share words, but only when it suits you."

With that he offered a polite bow of his own and strode away, ruffling a few children's manes as he went.

Swallowing, Arcticus let the children guide her into the lavish tent, contained within was more wealth than she'd ever seen! Plush pillows, jeweled water basins, intricately carved stone and wooden condiments, enchanted flames that birthed no smoke and rugs so soft they could have been beds!

Awaiting her at the heart of it was a thick and hearty stew that she took without question, passing it down the line to her kin as more and more of them shuffled in to be fed and when finally, they were all served, some already on their seconds, she took her first bowl and devoured it ravenously.


It was only when the last child drifted off to sleep in her lap that Arctikus moved, slipping a pillow under their head she was joined by Vejrek and Barafu as they followed Speaker Malaka'raz to the top of the oddly square and small tower.

As if sensing her confusion at the sight of him stooping to get through the door, the Speaker glanced over his shoulder and spoke. "This tower was built by the humans who reside here, but they lost it to sea raids some years ago, so when we received a vision of your coming, we paid to make use of it for a time, to avoid irritating our neighbors."

"Are they so strong you must bribe them?" Vejrek asked, hands flexing and coming to rest on his weapons.

Arctikius quietly wondered the same, having seen trollish ruins on their way through the shallow waters.

Malaka'raz made a strange little sound and shrugged, "The humans not so much, the Taunka are mighty but small in number and as to the Furbolg, well, they did much of the damage to the last dominion some two hundred years ago. However," He hummed, "I would not disrespect them, but the old dominion was bordering on collapse back then. If we were to fight them now it would be bloody for sure, but I see no reason why we would not win. But why offend them or fight when they do us no harm?" he chuckled.

Crouching low they left the stairs and joined the Frost King on the roof, one foot resting on the low wall, as he looked out at the sea from whence, they came. His shawl like cape blew in the breeze revealing dark tattoos on his arms, matching those adorning his chin and ears, before he finally turned to face her and said, "You journeyed far, Great Mother, I imagine you have much to tell me of the South, of Rohk'aka."

"I do, though it will not take much time to tell it," she conceded bitterly, stepping away from her kin to join him in overlooking the sea.

"In your own time," he offered glancing back towards the ocean.

"I am no flower," Arctikus answered back swiftly, careful to avoid sounding sharp; one hand toying with an aged crystal necklace hanging around her neck as she took a steadying breath. "You know, of course, of the wars, that much surely came from Zandalar."

Malak nodded, "Yes, I heard of how mighty Zul'jin had re-united his empire, but also joined forces with strange new creatures from other worlds." His expression flittered between what she thought was annoyance and disappointment, but it passed in a moment. "I had looked forward to meeting a leader after my own heart, but the Loa whisper of failure and despair, so I imagine the Forest Tribes are back to feuding states now?"

Repressing an arched brow at his phrasing, she muttered, "It is true," fangs grinding. "They lost, I do not know how, but they did, Zul'jin may be dead as well." Another loss, another pain, he had been a friend of her people in days past. "As the Horde broke and was scattered, we were able to safely hunt and travel outside our old haunts but my… My son had a thought, a brave one, my brave boy…."

"He believed that so many Dwarves," she spat the word like a curse, "had died that if we retook Coldridge Valley they would not know or care, they have few young after all." She clutched the crystal tightly, nearly cutting her hand. "But they did notice, and they came for him and the settlers."

A shuddering, seething breath escaped her, "They put his head on a pike!"

Her claws dug into her palms, "I wept, I raged, I would have sworn to avenge him, but I knew, I knew this was not a war we could win and-". She choked something back, a shiver running down her spine. "They came for us with guns and cannon that belched black smog, fell upon us with spell fire and steel, as the skies filled with lightning and a gryphons cry."

Barafu's sharp tones cut through the air, "This was not to be a war but an extermination!"

Arcikus nodded, her words a hushed whisper, "We could do little but run."

A silence fell upon them, Articus could see a brief something passed between Malakk and his Speaker before the troll king spoke.

"You survived Great Mother, many of your people did, thanks to your leadership," Malakk placed a hand on her shoulder, "I cannot imagine your agony, but I am awed by your resolve."

A low, shallow breath escaped her, "We survived, but the hills are gone, our mountain holds, what little we had left." She looked up to him, "You say we are equal, but that is not true, I am reliant on your charity, Frost King Malakk, my people can only survive through you."

"So, I must ask… What is to become of us?"

The Frost King met her gaze, his expression contemplative, his words smooth when he deigned to speak.

"If it pleases the Frostmane, I would welcome them into my empire. It can be a place where you can build a new home and life for yourselves as we plan for the future."

"I… We would welcome your patronage, Frost King Malakk," she said with a swift bow, her voice growing hasty. "I know it shall be a burden, but we shall find a way to repay you."

Malakk chuckled, sounding bemused, "It is no great burden, think on your tribe and dismiss any debts, I am king, am I not? It is my duty to worry about such things."

Articus bit her tongue, 'What of food and lands, and homes, how can he be so cavalier?' But the Frost King continued to speaker, forcing her thoughts back to the moment.

"Your decision soothes my soul, Great Mother, know that I will see you ever as a leader of great renown and I shall respect your people and their ways." He clapped her on the shoulder and said, "I would ask, it is Shango you worship yes?"

Arctikus nodded, "It was the storm god that ferried us to safety, we must repay them."

"The scales must be balanced for blessings given and offerings made, such is the way of the Loa," Malakk mused, the word Loa oddly harsh on his tongue. "I would help you to build a shrine to Shango, that they might be suitably honored and bargained with. It can be at the heart of a Temple Town in which your people can live or be the center piece of a Frostmane Compound in the upper tier of Zul'Drak."

'Tier?' She wondered, but bowing her head, "We thank you, Malakk, we will of course endeavor to help in all things, whatever needs doing we can help."

"I am heartened to hear that, Zul'Drak is a mighty nation, but it only runs because our people all contribute. I do not extract gold offerings or bodies, but instead Contra, a sort of working tax that can be laid out in later days. I imagine your people will make fine hunters and miners, but you can tend to the aqueducts or find other work if it so pleases those among you."

"You are very kind, my liege…"

He waved her off gently, "Please, call me Malakk, I am scarcely so formal with any of my advisors, I will be counting on you, Great Mother, as my future advisor when it comes to Rohk'aka."

"Advisor?"

"Yes," he said, looking to the sea, "The defeat of Zul'jin and the suffering of your people make it clear the world grows ever more dangerous for our kind. I must be kept abreast of and be well informed of all that may threaten my empire, especially, if I am to ever help you extract justice from those who wronged you and yours."

"Justice… My-, Frost King Malakk, do you mean war?" She gasped.

"Perhaps I do," he said, "But that is for another time, for now your people must heal and homes need be built before we can plan for the future."

Arctikus bowed in accent, "As you say, Frost King Malakk, let us turn our minds from plans and simply see what the sunrise brings."
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NOTES:
Hi, thanks for checking out New Dominion, this is a story I wrote back in 2019/2020 and have been fiddling with ever since completing by getting feedback and working to improve it and I think its finally ready to be published.

Naturally, by its very nature and necessity, this story will be expanding on pre-existing Warcraft's worldbuilding from several era's and trying to make it cohesive and line up with the world presented to us in the games, though be it expanded to realistic scales.

Also for those interested a look at how Malakk's design and aesthetic have been envisioned for this story can be found here:

Any feedback is most welcome!

EDIT:

Why I write trolls the way I do, thanks to @backgroundnoise for suggesting this:

First and foremost, there is the matter of world building:

I tend to take the canon of the games and the world building from Blizzard with a grain of salt, both thanks to how often its retconned and how little thought seem to go into it.

To tender a none troll example, one RPG book said Harpies exclusively reproduce by hunting down other sentient species an raping them, while another said they basically just lay eggs with no external input. The former is, even ignoring the morality issue, a farcical way for a species to reproduce, hunting sentient being, keeping them around long enough for that and avoiding the constant and never ending reprisal such acts would bring about? They'd be dead in less than a generation, its simply not sustainable. Thus I ignore it and adjust it into something I deem realistic. IE, Harpies 'can' reproduce with other species and get a harpy from the end result but its not the norm or standard or necessarily that common.

Similarly, the idea that trolls or the Loa are utterly reliant on cannibalisms or constant blood sacrifices is functional unsustainable on any major level; so logically most sacrifices need to be more attainable stuff like animal hearts or craft works or a troll cutting their hand and bleeding (Which was actually a common blood sacrifice in many cultures associated with the practice)


Next stage there is the general portrayal and unfortunate implications:

On a real world level many of the societies the trolls utilized the aesthetic and trappings of were victims of intense colonialism and while we know there was truth to say, stories of human sacrifice, we also know they were drastically exaggerated, while any and all other 'civilized' or 'advanced' aspects (Many of which eclipsed anything the invaders had seen even in their own country) to the societies were downplayed in order to justify raping, pillaging and enslaving the people.

In the same vein, trolls and other mobs are always hostile for gameplay purposes and their cultures are exaggeration version of already exaggerated ideas of cultures that were created as propaganda, with roots deeply intertwined with racism and colonialism. As a result, I tend to be wary of taking stuff created with such foundations too seriously beyond the barest requirements.


Then there's the 'need' for war, which often comes up but fails to be justified in the text.

As mentioned above and elsewhere, the writers don't often think about the implications of their own writing or reflect on the logical realities of their ideas and creation.

An easy example is the fact Gnolls & Kobolds were described as 'threats humanity had to overcome to claim Lordaeron'; the writers clearly intended us to see the Gnolls and Kobolds as hostile invaders that needed a good killing. Except, the writing doesn't indicate they showed up and tried to claim the same land as the humans, it implies there were already there and humans were driving 'them' out.

This kind of stuff happens a lot with trolls, from the dwarves invasion of the Frostmane's kingdom, to Arathor forming in response to the unity of the troll empires, without any real groundwork laid for 'why' this was necessary. The writers didn't bother indicating that the Frostmane attacked the trolls, or that Forest Trolls raided humans, the simple fact they existed was deemed justification enough for the humans and Dwarves to kill them and take their stuff.

Some modern examples of this include stuff like Kobolds moving into a mine the Dwarves have already abandoned but the Dwarves sending you in to murder and mutilate them (He wans their ears) just because. One of the most blatant examples was an old quest in Durotar where-in you have an orc whine about Kul'Tiras humans showing no respect for diplomacy by building a fort on 'orc land' and sending you to fight them. Followed by by whining about how the Quillboar who long predated the Horde had their lands taken by Orcs but haven't yet been entirely driven out and sending you to burn their villages down.

No effort is made to justify the war against them, because they are mobs and thus not people, but that leaves readers with essentially big blank spots that allowed for world building. One can assume that these species are all inherently stupid and evil and unwilling to engage in diplomacy no matter how bad things get... Or one can try to inject some nuance into the situation.


Finally we hit on the Drakkari specifically:

Once again we hit on writers not really thinking through the implications of their work, some examples with the Drakkari include:
  1. Describing them as 'stupid' and 'savage', the latter already being a loaded term, but even discounting that the Drakkari have built a literally city sized country made up of four tiers in one of the most hostile places on the planet. Elaborate cities stretching across miles and miles of land and somehow massive farms dwarfing anything we see in the games.
  2. Or for example, the arena, where rather than the fighters being slave, the none trolls are explicitly described as being paid for their work and having come their willingly, with multiple species being in the audience.
  3. We also see the Drakkari engineer weapons compared in terms of potential threat to the Scourge and have it revealed they were working on a cure to the plague and see the Scourge was only able to get by their defenses thanks to multiple high level figures engaging in treason and even that didn't stop the Drakkari from driving them out.
  4. What's more we know that the Rageclaw Wolvar, a pack that specifically talks a great deal about trade, straight up lived in Zul'Drak and seemed to get along with the trolls famously. (This also means they can't be an enthostate)
There's more obviously, but these details alone indicated a society that has a very advanced understanding of construction, farming and magic, as well as stuff like disease management, diplomacy and trade, that if one wants to expand on can create a truly multifaceted society over just a place to kill trolls for gold and magic items.


Some notes on stuff I couldn't address specifically:

Hunters:
While I cast no shade on the hunter gatherer societal model, I feel its integral to keep in mind when discussing trolls, their histories are specifically rooted in having built massive, continent spanning empires. Those don't function without advanced bureaucracies, farming and infrastructure.

Slavery:
Interestingly, the world building in Chronicles said that the trolls looked down on the Mogu for using slavery, but also had the Zandalari later engage in the practice. I have taken that to mean that a common troll cultural custom treats slavery as a vile crime and that engaging in it is usuaully a sign of societal decline. NOTE: Though in contrast, stuff like torture or murder aren't viewed so negatively due to regeneration and the ability to commune with ancestors meaning death isn't seen as being 'as' big of a deal provided one handles it honorably.

Sympathy:
This is more trivia, but the first bit of world building we got about trolls was in Warcraft 2 and while long since retconned, it was extremely sympathetic. WIth Zul'jin having united his scattered people and aligned with the Horde solely because he feared the Alliance would enact a genocide against them when done with the Orcs, and the manual straight up says they have "suffered ages of attrition at the hands of the Humans, Dwarves, and Elves." So even in the most black and white version of the game, the trolls were initially framed as sympathetic.

The Loa:
The idea that the Loa are blood hungry gods is one that bounces around constantly. In the RPG they are often described as such, but they also didn't protest the Darkspear starting to offer them animals and plants in place of people. What's more, they actively loath Hakkar who go for sacrifices constantly, and on a practical level large scale sacrifice or cannibalism of people is not sustainable, especially not when many of the societies are incredibly weakened. As it is, in the games themselves their portrayals still vary but tend to be more benign and the Drakkari I confess I never saw as particularly devout given their response to the Loa failing to solve the Scourge invasion was to kill them and steal their power.

-----

Oh there was one detail I forgot but, cultural dissonance:

For example, in my eyes I don't really distinguish between executing a thief or enemy soldiers with sacrificing them, because the result is the same, only the cultural trappings and the, haha, means of execution might differ. But if one places beheads a criminal for theft and another place sacrifices someone via beheading for theft, to me they're functionally the same thing.

We see this a lot when comparing say, Alexander the Great, with the founders of say, the Aztecs or a Mongol leader, all oversaw tons of executions of captured soldiers on horrific scales, but only some are remembered for just that over their various conquests framed in heroic lights and the like. (Note and as an example, there was an island that resisted Alexander for like a year, once he got in he basically had everyone executed or enslaved out of spite)

This applies to the various cultures in WOW as well, for example there's a lot of quests that involve us using sentient creatures as ingredients, or for a more grounded example we see city's have gallows or see executions happen in stories. and of course we can and do skin stuff like dragons and Furbolgs.

A good story example would be how in the Tides of Darkness novel we're meant to hate Zul'jin for collecting elf ears, but there's literally a quest where we collect Kobold ears just cos they took over a mine the Dwarves had already left. Neither is a good thing obviously, but only one of them is framed as villainous. This might be straying into more of a case of 'what measure is none human' though.


Conclusion:
As a result of the unfortunate implications informing a lot of world building around the trolls (And other mobs to lesser degrees).

The inconsistent world building that bounces around in terms of how negatively it frames them, as well as the impracticalities of the implied societal structures.

Combined with the vast voids left in the world building, left there because the creators didn't think violence against mobs didn't need justifying, or being rooted in the gameplay mechanics over anything realistic.

And finally, the established details of the civilization as we saw it even in a state of collapse and the implications there-of.

Leads me to write trolls the way I do.
 
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They don't seem very troll like imo. Way to many human mannerisms. Still it looks like it's got potential so I'll def check out the next few chapters at least.
 
They don't seem very troll like imo. Way to many human mannerisms. Still it looks like it's got potential so I'll def check out the next few chapters at least.
Uh... What exactly is human mannerisms in your opinion? Or troll mannerisms for that matter? Do they need more offensively stereotypical Jamaican accents or something?


Otherwise these guys seem fine. They're no less trolls than f.ex: the Zandalari shown in Battle for Azeroth.


Fundamentally you cannot write fictional races as people without also making them act like humans, because in real life humans are our only reference for what other people that we can talk to are like.
 
They don't seem very troll like imo. Way to many human mannerisms. Still it looks like it's got potential so I'll def check out the next few chapters at least.
More or less what Mook said, in many ways you could easily view the inciting premise of this story as:

"The mob species & factions lead inner lives as rich as the humans, elves or Dwarves & their societies & individual persons reflect that fact."

Still, thanks for being willing to stick around.

Do they need more offensively stereotypical Jamaican accents or something?
Yeah I wouldn't be comfortable transcribing that, I do try and give my Trolls, and other species, factions, ETC, a distinct manner of speech but I aim to make it distinct and unique to them.

Otherwise these guys seem fine. They're no less trolls than f.ex: the Zandalari shown in Battle for Azeroth.
Solid example, and thanks for the support!

Drakkari: (Offended gasp) Someone compared us to the Zandalari!
;)

Fundamentally you cannot write fictional races as people without also making them act like humans, because in real life humans are our only reference for what other people that we can talk to are like.
This too, even if one creates a very distinct biology and specific needs, ETC, its still gonna be filtered through a human perspective on the subject and frankly the trolls and humans in WOW are a lot more alike than different.
 
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This too, even if one creates a very distinct biology and specific needs, ETC, its still gonna be filtered through a human perspective on the subject and frankly the trolls and humans in WOW are a lot more alike than different.
And let's be honest, they're not all that biologically different either aside from Trolls having regeneration (which mind you, could have some interesting effects on their society and personalities). In fact most Tolkienesque or Rubber Forehead Alien races are basically just humans with one or two major or minor differences.


Dwarves are basically just short and stocky humans most of the time. Elves are tall and slender humans. Gnomes/Hobbits are really short humans. Etc. Speaking from a biological perspective here.
 
And let's be honest, they're not all that biologically different either aside from Trolls having regeneration (which mind you, could have some interesting effects on their society and personalities). In fact most Tolkienesque or Rubber Forehead Alien races are basically just humans with one or two major or minor differences.
I mean heck, technically they can have hybrids, though that's more of a fantasy biology thing but still XD

Interesting you bring that up, as the allowances brought on by natural regeneration in trollish culture do come up in some parts, weaved into the background world building.

Pretty much XD
 
The Winds of Change Blow (Prologue P.2)
The Winds of Change Blow (Prologue P.2)

For Arctikus the next few days passed by more as a blizzard than anything else. What time she did not spend among her tribe was spent with Malakk, while they waited on transports and for his speakers to finish treating with the locals.

He was deeply interested in all she and her followers had to say both on their own ways and needs, but also of their enemies, be it their military, territory or things like culture and traditions.

Arctikus could not grasp what his intent was on the latter subjects, but she did her best to share what she knew; even if at time she found herself frustrated and floundering in her own ignorance of anything outside the mountains.

"My apologies, Frost King Mallak," she said, tracing a line on a stolen map, "But I can only be assured of this as the capital of the human alliance, I know not how far their lands extend."

"You have told me much, Great Mother, so do not burden yourself with apologies," he clicked his tongue quietly, one hand idly toying with a tusk as he looked on some Southern mountains marked as Grim Batol, bearing a scrawled, ugly little symbol she knew to mean 'Orcs'.

Whatever he was musing, it was cast from his mind as their ears twitched, and the sound of sharp footsteps and soft padding paws echoed up from the tower. "My liege, Chief Rageclaw has returned," Announced Bith'Sa, a bulky and severe looking Drakkari woman in ornate, armored leather robes, bearing an intricately crafted stone shield and hammer embedded with gems.

'His personal guard carry more wealth on them than my tribe sees in a month,' she thought, not so much with bitterness but perhaps with a shade of envy.

Envy was then cast from her mind as she was forced to look well down at this 'Chief Rageclaw' Bith'Sa had spoken of.

They were a wolf, of a sort, pale white fur, round eyes and shining fangs dressed in leather robes adorned in jewels, bone and dyed patterns.

Malakk knelt to greet them with a hug and a chuckle, meaty paws and large palms slapped the other companionably as they embraced.

"I… Apologies, but who is this one?" She asked.

Running a hand through his thick, dark lavender locks, Malakk rose to his feet and gestured grandly between them. "Forgive the late introduction. Great Mother Arctikus, this is Chief Rageclaw, leader of the Drakkari-Rageclaw tribe. They are the premiere envoys of trade and diplomacy to our neighbors. Chief Rageclaw, I introduce you to Great Mother Arctikus, leader of the Frostmane Tribe whom fought through great adversity to join us here."

The idea that the Drakkari Empire, often spoken of as deplorable savages by the Zandalari, a fact she had ignored out of desperation, not only traded with non-trolls but welcomed them into their empire was… Staggering to say the least.

Still, she hoped it did not show on her face as she leaned forward and clasped her hand around the Wolvar's arm, mimicking the tiny creatures offered gesture, "It is my honor to make your acquaintance," She said stiffly.

"The honor is mine," The lupine said, voice sharp and high, "My tribe is eager to hear of all you have to tell. First though we must ensure safe travels."

"With that in mind," Malakk hinted.

"Of course, yes!" Rageclaw said, almost hopping in place, "We can use the old road. Do not stray. Furbolg watch with humans in the woods. But the journey will be fair. The carriages and carts arrive shortly!"

"Marvelous, you and I shall join with Malaka'raz and lead the convoy then," Malakk said, motioning to the diminutive Wolvar who bowed swiftly.

Turning to face her fully, he clapped her on the arm and smiled, "Great Mother, among those overseeing this journey is my Grand Prophet, Gal'Darah and Sky Sovereign Quetz'Lith. They shall provide assistance and protection for the journey and should arrive shortly."

Mimicking the Drakkari salute, Arctikus slapped a fist against her upper chest, and said, "As you command, Frost King Malakk, I shall begin getting my tribe into order, and we shall leave on your word."


The Grand Prophet Gal'Darah cut a fierce figure.

A massive dark pink mohawk sat atop a stout, broad and sharply muscled frame of pale blue furred troll. His tusks lacked Malakk' nearly absurd size but were sharpened like daggers. Ritualistic tattoos and scars could be glimpsed through the gaps in ornate, enchanted wooden armor, that was itself covered in rich paints and faintly glowing runes. All of which was capped off by the symbol of his patron Loa, Akali the rhino carved to look like it was charging upon his form fitting chest plate.

Despite that, he turned out to be much like she found Malakk, urbane and rather cheerful, greeting her warmly and assuring the people as to the might of the Drakkari Empire and their great Frost King's protection.

With her words and his magically amplified voice, it was not long before her tribe were being carried across the bay and loaded up onto long interlinked carriages pulled by mammoth and Rhino as a select few bats flew overhead.

Now their journey to Zul'Drak would finally come to a close.


The journey itself was proving comfortable enough to Arctikus's reckoning, far easier than she was used to in truth. Malakk, his Speakers and elite guard rode at the forefront as a vanguard while the convoy followed them on a long, partially overgrown stone road.

All around her ancient forests loomed large, lights danced on the breeze, yet the woods were so thick and overgrown they looked ready to swallow one whole. Growing up in the mountains and seeing only the swamps before escaping to the North she was ill at ease, even if the chill wind was comforting in its familiarity.

'The little one's don't seem so afraid though,' she thought, smiling as she guided her raptor alongside the heavy carts to the sight of her children engaged in anything from stories, to game to simply watching the passing landscape with wide eyes, trying to pick out birds, spirits, and idols from the scenery.

'Another one?' She thought as a crumbled monument of black stone on the side of the road faded into view. Arctikus gripped her raptors reigns tighter, egging the beast forward; the crimson scaled biped was different than her old Ram, Gim'cha, but a few days riding and their shared experience made the learning curve a gentle one.

"Ah Great Mother, is everyone looking well?" Called the Grand Prophet from atop his hulking Rhino, Baku. The thundering beast dwarfing its already oversized companions and leaving Arctikus wondering how anyone could feed more than a few let alone a herd of such creatures.

Shaking off the confusion, she brought her mount up to the rhino's side and answered, "All are faring well, your people have been very accommodating."

Gal'Darah bowed his head and grinned, "It is only just, Great Mother, but all the same we thank you. Still…" He must have seen her gaze drift to the broken statue, "I imagine you have some questions?"

Was she so transparent?

Pushing that aside with a nod, she said, "I do, if you do not mind this one asking."

"Not at all! It is the duty of priest and scholars alike to learn and share knowledge after all and I would never be remiss in my duties."

Nodding, she motioned to the dark, weed strewn path and more signs of broken monuments, asking "This path, these ruins, they are of Drakkari style are they not?"

"They are indeed, their construction was ordered during the last dominion of the empire over a century ago, that they still stand speaks well of the paths worth and the skill of the crafters," He said, though something in his tone felt dusty and strange to her, lacking the lyrical hum she was growing used to.

Her gaze drifted to the woods and she squinted at a flickering flash of fur and skin that vanished just as quickly when Malakk's Sky Sovereign, Quetz'Lith, and her bat riders swooped overhead. The troll woman's red leather suit and burning orange hair standing out against the cloudy skies, as they rose high once again.

"If these paths are yours and these monuments too, why does Malakk ask permission to walk these roadways?" She looked out to the East, the Sea no longer visible to her eyes, "I saw signs of a once great city sunk beneath the waves, was that not yours as well?"

Gal'Darah clacked his fangs together before answering, "They were ours, in a sense of the word… However, our ancestors did not build them as they did Zul'Drak and Gundrak in ages past."

"Slaves?" she gasped.

"Not quite, though little better," The Grand Prophet said, glaring off into the sky. "The last dominion was a cruel and crumbling empire. One ruled by an arrogant band of emperors and empresses who sought to make all of Northrend part of Zul'Drak, to reshape the continent to their whims, not out of need or grand ambitions but rank greed."

Arctikus nodded along, wondering if this was where the Drakkari's reputation as a 'savage' tribe hailed from, even if it was no longer apt. 'Though stories say it goes back farther than that, so something is off I am thinking,' she mused, before refocusing her mind to Gal'Darah's words.

"They ordered invasions in all directions," Gal'Darah continued, arms sweeping wide, "But nowhere more than these Grizzly Hills. It was here that they fought the Furbolg, Taunka and humans, crushing their warriors and dragging them into the empire, demanding harsh tribute in the form of Contra if they wished to remain on their lands."

The troll hissed derisively, "They treated their own kind little better, embracing Zandalar's beloved caste system to try and control the people."

"Zull'Drak does not have castes?" She asked delicately, sensing the Zandalari were a… Difficult topic.

"Not as such no, my apologies if perchance, my words offended," the Grand Prophet added.

"Not at all, too few and too humble are we Frostmane for such things to hold great sway, outside of our leadership at least," She amended.

"Ah as it is with us as well, but where was I?" He asked in a gentle drawl, not sounding remotely lost but more like a storyteller trying to re-capture an audiences focus. "Ah yes, in the end all it took was a brief duel for succession for the dominions to collapse entirely. Soon enough the royal family was slaughtered, their remains entombed in a now long neglected crypt North of here."

"The crypt still stands?" She asked, ears twitching curiously.

"It does," Gal'Darah snorted, "Northrend is well known for ghosts and strong spirits, and as a royal tomb it was well enchanted and fortified. If our Frost King did not hold history in such high regard, I imagine he would order its destruction, but he knows better, let it be left dilapidated and hated, a fitting legacy for cruel leaders."

"I take it then, Frost King Malakk does not descend from that lot?" Arctikus asked, gaze drifting to the vanguard where Malakk seemed to be talking animatedly with his bodyguards and Speaker.

Gal'Darah chuckled, a low huffing sound, "Indeed he does not, but to explain our Frost King I must first convey what followed the Dominions fall and the most recent Warring States Era."

Spreading his arms wide, light danced in the air and images danced on her senses, as he spoke. "With the empire ripping itself apart those whom it had conquered rose up with a swift and brutal vengeance. Cities were laid low, temples despoiled, and many died."

"It was a tragedy," he said with a wave towards the forests, "but it is hard to fault their rage."

"None appreciate being conquered and driven off their land," She said, grip on her reigns tightening.

"Indeed so," Gal'Darah hummed. "But as I was saying, the fighting carried on for some years, but as time passed our ancestors drew ever inward. Eventually, they abandoned these hills entirely, only leaving Zul'Drak to raid and steal, like common thugs," he scowled. "It was a shameful time, but that too faded, as the war raged across Zul'Drak for control, letting us become like creatures from stories, remembered only as monsters that descended from the mountains to conquer and destroy before being chased away."

"Thus, the none too subtle escort," Arctikus mused as she scowled at the sight of a distant and rugged looking human watching the convoy through a spy glass on a tree branch.

"Quite so," Gal'Darah's tone grew lighter. "Of course, our liege seeks only camaraderie with our neighbors and the fact we can pass through this land at all is a testament to his wisdom and the skill of the Rageclaw whom bargain on our behalf."

"That…" She began gently, "Actually does beg the question. How did they come to serve the empire?" Ancestors she hoped she phrased that properly.

Gal'Darah's answered was a bemused expression, accompanied by a light clicking of his tongue, which she was beginning to associate with being a Drakkari nicety, perhaps indicating introspection or consideration?

Finally, he answered, "The Rageclaw's history is long, but if you just want to skim the tablet so to speak, they never served the old dominion directly, always wandering far abroad hunting beasts, spices and treasures. Some acted as mercenaries and the items they brought to trade were always welcome, but they were too mobile to be ruled."

He held his palm out flat, slowly balling it into a fist, "As the Empire closed in on itself, they sought to retain this profitable connection and cut deals with several rising polities, factions and tribes. Eventually, this made them so prosperous they needed to settle if they wished their many cubs to be safe, and they were given land alongside a Great lake that now bears their name by an ailing polity that would welcome a friendly neighbor."

Leaning back in his saddle, he chuckled, "As to the rest? They continued to act neutral traders for years, before Malakk brought them into the Drakkari Tribe."

It took a moment for Arctikus to properly process the other trolls' words, as she asked, "They are, deemed Drakkari then?"

"Indeed," Gal'Darah cheered, "We are Ice Trolls, you are Frost, and they are Wolvar, but in the end we are all Drakkari" He thumped his chest grandly, "And we are all united behind Frost King Malakk!"

She leaned back on her raptor as the beast rankled, patting its head, she murmured, "You think very highly of your liege."

"As do you, I would venture?" Gal'Darah answered with a massive grin.

Casting aa glance ahead of her, she nodded, "He is younger than I and impetuous, but he has done more for my people than anyone else. What of you though? By your own words it sounds as though peace in Zul'Drak is unfamiliar, I am thinking?"

"It is," He sighed, "For decades we fought for territory and influence, priests and great families, tribes and polities, all factions vying for influence and power." Shaking his head, he sighed, "It was into this never-ending series of skirmished that we were all born, Malakk as well, hailing from humble means he saw much of the fighting and it stirred him to take action!"

The trolls voice grew higher as a zealous, joyful song swelled up inside his throat.

"He trained, and studied and wandered for years, returning to us only when he knew it was time. A grand tournament, a lingering sign of unity but really just a means of preening," Gal'Darah looked to her eyes sparkling.

"He rode into the amphitheater atop a howling Elemental, having claimed his first of many titles, Conqueror of Storms! He proclaimed himself our king and neither sling not sword could touch he and his entourage."

He thumped his chest swiftly against his heart, over and over, "Never in all my years had I seen such confidence, such an aura of authority! After he left, I knew I had to find him again, and when I did, he proved his worth by rejecting my offer he take the city of Gundrak as his home base with which to conquer Zul'Drak. It was all already his after all, as was all Zul'Drak. We just failed to realize that truth."

The Grand Prophet looked up to the sky, "Instead he travelled the land, solving disputes, saving the starving, and striking down the cruel. He was not just a king, or warrior, but an arbiter of justice, and more and more people came to see the truth. Weak tribes and ailing polities at first but eventually other great factions like my own rallied behind him. Even to those who served foul and wicked trolls he showed mercy, even when it risked his life he chose the highest path and through it all I watched in awe…"

The troll relaxed into his saddle, an easy grin on his face, "Through his reign a peace I long since thought could only be brought about with raw force and draconian cruelty has reigned. I would sacrifice my life for him, without a thought or fear."

They lingered in silence for a time, before hummed, "Interesting words for a priest."

That drew a cackle from Gal'Darah, "You are not the first to say that haha, I think you shall get along just fine in Zul'Drak, and speaking of which, behold!"

Arctikus followed his gesture and felt her eyes nearly drop from her head.

It was a staircase.

Or at least is resembled a staircase.

But it was not to a building, or temple, or fort or even made of brick.

No, this staircase was carved from mountains so tall she could not see the summit, black stone shaped and sharpened, covered in ornate carving and stretching out of sight, as if into the stars above.

"This is the way into Zul'Drak, Teth'koa Pass."


The journey up Teth'koa Pass had not been gentle and while by no means harrowing, Arctikus was well pleased when they finally came to a stop at a carved plateau.

Thickening clouds of mist hovered just outside the steps as though kept away by wards, while great braziers of purple flame lit up ornately carved stone floor that was filled with layer, after layer of intricate inscriptions.

The carriages and carts had, after their 'skis' were removed, been arranged in a wide, crescent circle, leaving it a simple matter for anyone and everyone to mingle; if they were up for more walking at least. Despite that, efforts by Malakk and a troupe of illusionists touring across the camp, Arctikus could see little mingling between her people and the Drakkari when no one was there to inspire it.

'Well, we are Drakkari now, are we not?' She mused, absent mindedly rubbing at her arm as she passed her kin filling their bellies eagerly but speaking little save for the children who were a chorus of excitement and intrigue.

'My tribes silence isn't hatred, or even offence… It is shame…'

The thought sent a stab of pain through her heart like a tusk, but it was plain to see. For all the extra cloaks or equipment, they might have been using, there was no comparison between her people's worn cloth and hardy leather, to the sheer elegancy and wealth on display by even the common Drakkari escorts.

Where her people, even the children slept with weapons close at hand, the Drakkari laid out their fine armaments and gaze up at the sky fearlessly, utterly secure. Among Frostmane it would be galling but here it merely showed how assured the Drakkari were of their strength.

'Strong bodies, full bellies and comforts aplenty,' All things her ancestors might have once had, long denied them by a life scratching a living off rocks and gullies. All things they had dreamed of and fought for to no avail across six hundred years.

'All things my son wanted for us…'

A shuddering breath escaped her, and she broke the line of caravans, breathing in cold, crisp air to compose herself.

"Great Mother," A voice with a familiar twang whispered.

"I am well Barafu, return to your meal," She answered.

There was a moment of silence before the arcanist slid up behind her, "I am not hungry, and you seem very far away."

She half glanced at the slim woman and shook her head, "Eat more then, you are but skin and bones."

"I would," She chuckled, "But I almost fear falling to greed."

Grunting in response she swallowed another frosty breath and slapped her cheeks, "I am fine, I needed but a moment."

"If you say, Great Mother," Barafue bowed.

"Oh," Arctikus added as the other woman made to leave, "and give unto me a boon, when you return, try and speak with some of the… Other Drakkari, we are going to be seeing much of each other after all."

Barafu's carefully neutral expression became a touch mischievous as she flashed her small fangs, "There was a flier I had my eyes on, their leader."

Arctikus searched her skull for the name and clapped as it raced to the forefront of her mind, "Quetz'Lith, I am thinking, with the orange mane?" Not waiting for Barafu to response, she took the other troll's hand and pulled her back towards the camp, ignoring the sudden indignant sputtering, "I shall introduce you, it is time I met that one."

The Sky Riders were not hard to find, gathered around their own magic brazier they did not mingle over much. Not rejecting company but seemingly not seeking it out either. 'At least it is not just us,' she mused, as a tall, lean but muscular troll sashayed out of the camp, orange hair looking like flames in the light, jewelry made of fangs adorning her frame.

"So, our new comrade approaches," She chuckled, offering Arctikus her arm, which she gingerly took in a firmly polite grasp, "I am Quetz'Lith, Zul'Drak's Sky Sovereign and leader of the Sky Shrieker Band."

"Great Mother Arctikus, and, ah, advisor to the Frost King I am told, and my companion, Bonechiller Barafu," she said, motioning to the younger woman who bower, murmuring an appraising, "It's an honor," with a pleased grin.

"The honor is mine," Quetz'Lith chuckled rolling on the balls of her feet and watching them in seeming bemusement.

Arctikus had merely meant to make introductions, but curiosity compelled her to ask, "You said Sky Shriekers band, I take it you mean something akin to a tribe?"

"Something like," the troll said, head lolling back in a brief, sharp shriek that was answered by her kindred, "We were a force to be reckoned with even before the Frost King's rise. In Zul'Drak, no one else ruled the skies but we."

Barafu chuckled, "The spirits may contest that claim, you know."

Quetz'Lith smirked, "Our spirits are quite a breed apart from those you might find elsewhere, heh, literally."

Pocketing that for later, she pressed on, "So, then Zul'Drak's Sky Riders are only your, ah, band?" Arctikus intoned, trying to emulate the curious, almost musical, vibrations she had heard from Malakk and other Drakkari.

Quetz'Lith rolled her shoulders in a dismissive gesture, "Not anymore, my band still makes up the elite core of it, but Malakk wants an," Her tone sunk low in an imitation of the troll king. "Integrated military, founded on unity among our people."

"Do you disagree?" Barafu asked for her, sensing Arctikus's curiosity.

The Sky Sovereign ducked her head, a gesture Arctikus was beginning to think was abashed acknowledgement, as the woman answered, "It makes sense to expand the numbers now that we can, and everyone isn't trying to kill each other anymore. It is just a pain trying to ingrain a lifetime of skills into ground pounders."

"Is feeding the bats not also a trial?" Barafu asked, "If you have new members you must need new bats after all."

"Getting the numbers up is tricky," Quetz'Lith conceded with a wave, "These rodents wouldn't even learn to hunt if we didn't heckle-em and are too spoiled to feel a need to breed in great numbers. But feeding? No, even before this oh so glorious peace was declared food wasn't hard to come by for even a weak polity and now that we aren't killing one another we got food banks aplenty."

"How is that possible?" Arctikus muttered, "The snow makes crops difficult and beasts harder still."

"We have our ways," Quetz'Lith said, "Best to speak to Malakk or someone about the aqueducts and fields though, they could explain it so poetically."

"Another feather to Malakk's crown I see," Arctikus said, looking to the cheerful troll, regaling a band of enraptured children with some story.

A sharp, keening snort escaped Quetz'Lith, "If you believe Gal'Darah, he can turn tears to flame, convert the poor into kings and make every wish come true."

"I take it you disagree?" Arctikus asked, shock radiating in her tone.

Quetz'Lith shrugged, "His renown is not totally unearned but too many, especially priests and the like tend to forget he neither started alone nor took the crown alone." Nodding in Malakk's direction she continued, "His core group of supporters were called the noble fifteen, skilled shamans and scholars, kindly speakers and clever bureaucrats worked with warriors and priest. But barring, Prophet Moorabi, Malaka'raz and his two elite guards..." she threw back her drink, one finger sliding across her throat.

"Dead?" Barafu guessed.

Pulling the mug away, Quetz'Lith nodded, "Felled on his path to kingship; they gave their lives to hoist him higher that he could reach the crown. I don't doubt it stung, but they needed a legend come to life to make a true king and those around him, especially Gal'Darah, forget too quickly that no king was born alone"

"You saw us talking," Arctikue mused, having noted the frequent jabs at Malakk's own Grand Prophet.

"I would know even if I had not, he's a good troll in his way but his passion and zeal run deep and as a spiritual type it is easy for him to shrug off loss. What does he need mourn for, he can commune with the honored dead and glimpse into their resting place?" The Bat Rider snorted, "Death comes for us all, but people like us who must train replacements and are not so enamored with the world beyond feel it different, we don't lose sight of what was lost, we can't."

"We cannot…" Arctikus said slowly.

Quetz'Lith groaned, "I said something foolish did I not?"

"No, no, nothing you said sounds hollow, it merely left me with some thoughts of home," she said.

Hiding her fangs, Quetz'Lith clapped her on the arm, "I'm not one for sentimentality, but I would wish for Zul'Drak to be your home, not to say forget the past but… If there is nothing good out there, why suffer it?"

"I will think on your words," The prospect of forgetting thousands of generations of ancestor's blood sweat and tears stung but she would not be rude. "Thank you for this meeting and your assistance Quetz'Lith. Oh, and Barafu has something she'd like to ask of you," Quetz'Lith said, turning to hide her mirth as she gently shoved the shocked troll towards the taller one and quickly got out of spell range.


When the next morning came the light was still dim and clouded, but just as it had the night before, whatever Loa or spirits blessed Teth'koa Pass ensured that no snow or howling winds struck the convoy as they entered the last leg of their journey.

With the Grizzly Hills far behind them, the guard force grew completely lax and Malakk fell back with his elites to march with the rest of them, using his long purposeful strides to keep pace with the greater beasts. His regal robes exchanged for a tough leather kilt, matching bracers, anklets, and shoulder pads.

"I was visiting Har'koa's temple for some hunting games when I heard word of your arrival," he mentioned offhandedly as they made their way up the steps.

That had led to a brief digression, -mostly handled by a now more composed and scholarly Gal'Darah- on the specifics of Zukl'Drak's pantheon. It had proven interesting, if somewhat sordid and bloody if Malakk's few rejoinders about divine rivalries were to be believed. It had also led them to discussing Shango.

"I do hope collecting offerings shall not cause a strain on resources. Let alone offend the other Loa," Arctikus said.

"The empires Loa shall not protest this request for the Storming One to be counted amongst their number," Gal'Darah assured.

"We shall take no offering from other temples, but merely procure more," Malakk said airily, "The Loa might moan but that will mean little in the end. Some still mutter so bitterly about the competition of old allies' temples being restored after all, but they do not halt it."

"And after what the Storm God did for your tribe, none would contest their worthiness as a part of the empires pantheon," Gal'Darah added.

"I am thankful," Arctikus assured, desperately trying to read between the layers of their words, as she added, "I received word from my Soothsayers that Shango seeks copper idols with which to commune more easily with the temple."

"That should be easy enough, are there any other preferences, food, gems, that sort of thing…" Malakk said, before suddenly grinning widely as booming voices began to echo around them, "Take heart my friends, the city of Zul'Drak beckons!"

At those words alone, the beasts began to croon and Drakkari cheered and hooted.

Arctikus hastened her mount to keep pace, her words quiet and rushed, "I thought you said Zul'Drak was your nation?"

"I did, and yet it is a city and a nation," Malakk grinned widely, as the final steps began to give way as trolls guarding the peaks chanted, incense burst into the air with colored smoke and Arctikus's jaw fell open as she took in the sight before her.

First it was the snow, but not lumpy and chaotic like home, instead it dusted the grounds like a fine powder and leaving stone streets utterly untouched.

Then it was the lights, because everywhere she looked glowing idols and pillars of magic flames shone with no clear source, each bound to ornately decorated obelisks that would have taken months to carve.

Next it was the buildings. She had thought the grand steps and high walls either side had prepared her for scale, but fortresses, temples, towers and what could only be described as apartments jutted out from the earth, massive monuments of dark stone, each looking as if it could disgorge an army on a whim!

And of course, there was the trolls, more than she had ever seen, more than she thought possible! Towering and strong, bedecked in robes and crisply cut leathers. They lined the streets, an organized host standing behind a leopard styled priests who hollered a grandiose greeting that was met with cheers as petals and sparking dust were thrown from the highest windows and falling like rain.

But above all it was that Zul'Drak, "Stretches on forever," She gasped. Seeing no end to the eternally flat planes wherever she looked, there were monuments, well-tended parks of strangely colored trees, decorated with talismans while streets never seemed to end!

Malakk clapped her on the back, "Not quite, but you will find the city of Zul'Drak to be as large as any nation, its four tiers carved from mountains over millennia by our ancestors." With that he strode forward, arms raised high as he embraced the priest and led the crowd in a song.

"They are saying welcome," Gal'Darah chimed in, motioning for her to follow his hand to star East as he spoke, "Far beyond sight is Gundrak, the city-temple, capital and heart of our empire and it is where your tribe shall be staying as we arrange your new home here, but for now, let us enjoy the parade I think."

Swallowing, Arctikus tightened her grip on her mount and blinked away the shock and stray tears, 'This is what we always could have had,' echoed in her mind.

As she rode forward, bowing and waving to crowd, voice rising high in song as she led her tribe through the streets of Zul'Drak, the totality of their new future truly striking her as she looked upon the proud and healthy people with gleaming tusks and grand homes.

'This is our future!'
_________________________________
With the tears to fire line, I was referencing this song (Xan Griffin - Capricorn (feat. WOLFE) Which was on my "Writing this fic" playlist XD
 
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I love but am always weary of stories like this. Mostly because they have a tendency to die off due to low interest. It's understandable given the state of WoW the last….10 years, but the Troll lore continues to hold my interest. I've been obsessed with Warcraft's Trolls for years now, and I always jump on new fics with Troll MC's. Blizzard gives Trolls more backstory than any race but Orcs and Humans but still treats them like Kobolds in the game.

As to the story; I'm curious about where the Dwarves found the resources to completely drive out the Frostmane given even the Cataclysm couldn't root them out. Still, the Drakkari were a massive lost opportunity in Wrath. Literally the only Troll empire the game has introduced that indicated they were not on the back foot as far as their territory and neighbors were concerned. Even having a friendly wolvar tribe as friends. I'm also fearful of how the Scourge will appear in this story. There's still a good 25 years to go before the canon fall, but the coming years will be the most interesting for the Frostmane. More secure now, but maybe worse in the long run.
 
I love but am always weary of stories like this. Mostly because they have a tendency to die off due to low interest.

It's understandable given the state of WoW the last….10 years, but the Troll lore continues to hold my interest. I've been obsessed with Warcraft's Trolls for years now, and I always jump on new fics with Troll MC's. Blizzard gives Trolls more backstory than any race but Orcs and Humans but still treats them like Kobolds in the game.
Same, but if it helps, I have actually ready finished this story (Clocking in at over two hundred thousand words) I've just been in editing hell for ages, so I think I'll keep publishing unless literally all interest everywhere dries up and maybe even then cos hey, its written XD

Mhm, I have plenty of issues with Blizzard in general and haven't cared a ton for the direction WOW started going quite awhile back; but I still hold a lot of affection for the older games and mish mash of lore and its as you say. Trolls are a major part of that even if they are mostly used as disposable foes, which is depressing enough for most mobs, but even more when there's this added degree of depth and detail to their society that gives them a more living, breathing feel.

As to the story; I'm curious about where the Dwarves found the resources to completely drive out the Frostmane given even the Cataclysm couldn't root them out.

Still, the Drakkari were a massive lost opportunity in Wrath. Literally the only Troll empire the game has introduced that indicated they were not on the back foot as far as their territory and neighbors were concerned.

Even having a friendly wolvar tribe as friends. I'm also fearful of how the Scourge will appear in this story. There's still a good 25 years to go before the canon fall, but the coming years will be the most interesting for the Frostmane. More secure now, but maybe worse in the long run.
Good question and in this case it was basically them calling on the Alliance (Currently at its peak) for help and bringing in 'everybody' in response to the Frostmane's efforts to expand into some of their old territories. It was a major overreaction, heavily rooted in a mixture of "We just spent several years besieged" and "Look what happened last time we ignored a threat/the trolls making moves".

Gosh mood, like a city the size of a nation that's fighting back the Scourge but is beset by traitors within? I would have looooved for Zul'Drak to be the neutral quest hub in place of say, Dalaran, with mystery and intrigue storylines within and war quests against the Scourge outside.

The Rageclaw are such a fun detail for me, cos, along with their apparently celebrity gladiators who are employed and there by choice, it indicates the Drakkari are rather cosmopolitan and the Rageclaw's emphasis on trade is what led me to their current and historic role in the empire.

As to the Scourge, let's just say after the prologue there's about three/four major story arcs and one is tentatively called 'The War of the Dead'.
 
The Winds of Change Blow (Prologue P.3)
The Winds of Change Blow (Prologue P.3)

The festivities greeting had been equal parts staggering and heartening, in Arctikus's mind.

Staggering, for seeing so many trolls in such grand environs; such massive apartments, wide streets lined with stone monoliths topped with fires that seemed to burn eternally.

It was, in of itself, intimidating.

But so too was it heartening, for even if it was perhaps rooted in pity or even ignorance of what their seeming acceptance into the empire would bring… To know that they would not be greeted with suspicion and hostility, at least not on the surface was a grand thing.

The children deserved to know such warmth if nothing else.

'There was still no need for Vejrek to become so flamboyant,' she had mused, thinking of the tough and sprightly troll doing all but kissing every mountainous Drakkari woman he encountered.

Still, while her fellow tribesman had been stunned it had not been difficult to get swept up in the welcoming even as they hurried through the hustle and bustle of the city. Along the way, Arctikus found herself spying theaters, grounds of well-tended grass and trees for play, monuments, communal cooking halls and more!

But they dared not tarry for long and the journey had continued across the 'Royal Road' that cut straight through the heart of the city. It apparently travelled upbroken East, West, North and South across Zul'Drak, with smaller roads and pathways branching off it, leading to smaller settlements dotting the empire.

'Such numbers, such size, how can one manage it all? Even at our peak we could not have matched this,' Arctikus mused, head tilting towards the cloudy sky, snowfall gently wafting down but somehow never finding the dark stone streets.

She cast a glance to Barafu, the woman had been shuffling closer to her since their next destination had been announced and she looked… ill at ease.

"What troubles you, sister," Arctikus said, drawing the attention of Malakk and Gal'Darah.

Barafu ducked her head and tightened her hold on the reigns of her raptor, "This place is strange to me and the others, Great Mother. I see a land so high no lizard should walk it safely and yet they do. I see snow fall with the delicate touch of an artist so it never obscures our path. I feel the spirits, but they are quiet, humble things."

Arctikus chose to click her tongue and looked towards their hosts, voice rising over the din. "We were told the spirits of this land were of a different breed, but still I do share your confusion, lore tells us only the Zandalari were so blessed by the Loa."

Malakk's answer is a sharp, hissing snort of disgust, "Zandalari, pretty pets to the Loa who cannot stand to be outshone."

Gal'Darah sent them a sympathetic look and added, "More than once, Zul'Drak has fallen into civil war and not all of these times has it been natural, the hands of the God King reach far and jealousy is a most vile thing that can taint even the most holy."

"That is…" It was treason, it was sinful, and yet Arctikus would not force herself to feel offence in the name of such a distant king. "An interesting stance. I confess to know little of them, my ancestors never received even the token aid the Amani once did."

"Not surprising, even the mighty Amani were left in the lurch the moment all did not go as planned, or so I hear," Malakk answered, massive shoulders rolling. "Still, we can answer your questions well enough, though a more… Detailed reading will likely be warranted later, especially for your Shamans."

Glancing at a wide eyed Barafu, Arcticus nodded, "We would welcome your words, the journey is far from done after all."

"Not far off now," Gal'Darah said, glancing across the snowy planes, decorated as they were with temple towns and open forts.

"We have time," Malakk said idly after a quick glance at his bodyguards. Slowing down his strides to match their pace, Malakk began grandly, arms open wide as if to embrace his kingdom.

"What you must understand is that, ere the breaking of the world by elven witchery, Northrend went from a merely rough land to a cruel one. Pockets like the Grizzly Hills remained safe havens for the meek, but Storm Peaks, Icecrown, Dragonblight and of course the mountains that would become Zul'Drak were cursed."

"Not, literally," he specified, as Barafu looked to speak. "But the spirits became capricious and cruel, seeking dominion and death wherever they could. Our ancestors pleaded for aid, to travel South and were ignored or denied," he rasped.

"Some, of course, did escape," Arctikus mused, running a hand along her arm, brushing down the hackled fur.

"Indeed, some did, and I must commend their skill to have avoided an untimely end," Malakk said genially. "But those of our ancestors that remained learned to struggle against the spirits, not by dealing with them, but by but dueling and driving them off from our safe havens or destroying them for power. This is something the mighty Taunka do as well," He added.

'Another people to learn of, if he thinks highly of them,' Arctikus mused, as Barafu looked stunned.

"You, fought, spirits, you killed them? Would that not have terrible ramifications?" The horror tinging her tone was not subtle.

"In fact it did," Malakk answered, his tone lyrical rather than ominous or concerned. "For despite founding Gundrak, our people struggled to feed themselves and survive as the spirits were kept at bay, nothing could live, until, well…" He stalled as a black dot appeared in the distance, looming high into the sky.

"Well," he shrugged helplessly, "To end this long story, I shall merely glance over the discovery of Saronite, the Founding heroes and more to say that, with time… We discovered ways to… Create our own spirits, through blood and blessings from the Loa and a shade of Saronite in the earliest of days."

"Create… Spirits," Barafue thought, tongue clicking, "Akin to elementals?"

"Akin, but not the same," Gal'Darah chimed in, "Blessed as these are by the Loa, these are purified, and thus while born from the broken remnants of dead spirits, or even from our own breath and tears, they could grow strong when given life."

"It is as he said, the processes vary," Malakk said with a wave, "But the result is much the same, we birthed new spirits into this world, one's of even temperament and amicable to fair deals. The fires that burn iron trees for years on end without smoke are an example. They keep our streets warm and lit while being fed with no effort or fear of extinguishment."

"The clouds and winds as well, all of it?" Barafu asked, breathlessly.

"All save the stone we walk upon," Malakk cheered, "The earth has remained fair and just and thus we honored it even as we reshaped it. But as to the rest, yes, we drove out the evil old spirits into the Storm Peaks and beyond or destroyed them and replaced them with our own creations, refining, strengthening, and improving them over generations. Now the miracle of Zandalar has been recreated on a grand scale, not through Loa charity, but our own efforts as much as the Loa."

'I can see why the Zandalari call them arrogant, and yet,' Arctikus cast her gaze around at the towering cities in the distance, the controlled weather and she felt a shiver of both excitement and wariness at the power the Drakkari held.

However, before Barafu could ask anything else, Arctikus found herself eyeing a great edifice of black stone in the distance as the city's buildings began to fade away into the delicately snow-capped planes.

'Its taller than I imagined,' she mused, troll like visages carved in gargantuan stone sat atop sharply angled, squared off ornamentation, sitting atop level after level of an ever-widening tower. That itself sat on a raised dais as large as any city, surrounded by ornate pillared walls., all adorned with rich paintings and jewels. Vibrant trees breaking from the snowy planes.

She looked to Malakk and then back to the distance structure, "I fear I may be wrong. But is what I see in the distance Gundrak?"

Malakk's laugh was booming but not unfriendly, or more he did not mean it to be unfriendly she thought. "Not at all Great Mother, laid before you is the Altar of Har'Koa the leopard. If we were to walk across Zul'Drak it would take us days before we would arrive in Gundrak."

Arching her brow at the king, she said, "Your words imply we shall be taking some other means?"

Malakk's chest swelled as he motioned towards the planes, "Zul'Drak is far too large of a place for people to simple walk everywhere without spending their entire lives cloistered within a few hexagons of lands. Thus, we have other means of travelling the kingdom, especially across large swathes of territory that are not so reliant on Wagonway, howdah."

"And those means are?" She pressed, drawing a sort of bemused blink from the king.

Thankfully Malaka'raz cut in, "A manifold of ways, Great Mother. Across the Aqueducts you will find Narrowboats ferrying supplies as well as blessed water. Between the tiers we have newly build gondola," He saw her confusion and added, "Metal boxes run along wires pushed and pulled by spirits in an eternal dance."

"So, we shall be taking one of these, Godola?" Barafu asked, testing the word out with a click of her fangs and tongue.

"Actually," Malakk added, sounding speculative, "it shall be the Cable_railway, we have smaller one's within cities, push and pulled much like the Gondola, but I have seen fit to try and make the journey to the capital efficient, and so running beneath the earth are great car of metal that shall carry us home."

"I… See," Articus said slowly, trying to put their words into pictures but finding her imagination failing. "Are these akin to the Dwarves… Oh what did they call the?" A scowl spreading across her face. "Mine carts? Powered by their hands?"

Malakk and Malaka'raz sent one another a bemused look before the Frost King spoke, "Not quite Great Mother, though I know some are fiddling with such an idea, you must share what you know if it if you should meet a subject of the Juj'tulak." His ears twitched and he added, "I am surprised you have not heard of such things?"

"We are quite diminished," She said slowly, tone brushing against chastising and the king nodded, ducking his head.

"Of course, I apologize for my presumption Great Mother."

"We hear precious little from our Southern cousins," Gal'Darah cut in swiftly, "It leaves us rather ill prepared to know what is known only to us and only to you."

Her answer was a low click and a nod, that seemed to assuage the Grand Prophets gaze as the looming temple and its surrounding towers cast shadows across their party. Across the sparse grounds, large leopards prowled freely as any ram and trolls in the hundreds strode across the clean-cut stone streets, while a host in leopard print robes marched towards them.

They were quick to welcome their Prophet, racing ahead on his magnificent leopard mount and turning to face them as they approached at a more leisurely place.

"Frost King Malakk, honored kin, Great Mother Arctikus, I Prophet Loque'Koa of Har'Koa's majesty do welcome you to her temple town and invite you across our threshold to warm meals and comfortable lodging!"

"That would be most welcome my friend," Malakk cheered.

Offering a sharp salute from atop her mount, Arctikus added, "We are most humbled by your generosity holy one, I do hope we shall not stretch your supplies." She had seen little in the ways of prey to hunt or fields to tend, despite outcroppings of trees and lakes that refused to freeze over, all of them were contained in neat patterns of stone, sacred perhaps she wondered.

The prophet brushed back his white mohawk and grinned, "Worry not Great Mother, for Har'koa's a pack loving goddess, who would never turn kin out in the cold. Three levels of the temple, usually held for festival and pilgrims shall house you and your kin this night and you shall enjoy the bounty of Zul'Drak's food banks!"

He glanced back at the temple with a pleased grin, something rustled on the edges of her senses before he spoke, "I am sure the young one's will enjoy the cubs, a new generation of litters was born this very week, so we are all in fine spirits. Please, follow me, honored guests!"


The temple was grand in size and scope and yet apparently among the humblest of its kin, Har'Koa preferring expansive wilds to monuments of stone. Its high walls and broad chambers, with smoke-less flames casting light from enchanted cradles that warmed the dark stone with welcome ease.

Grand tapestries of leather, woven silk, cloth, and bark adorned the walls, standing just as proud as glinting weapons, jewels, and carved totems. Comfortable pillows and deep lounges were quickly made home upon as communal cooking pits flared to life and filled the chambers with an array of scents, from hearty meats to tangy spices.

As expected, the children and the cubs took to each other with the ease flames did to oiled leaves, all under the watchful eye of contented looking sabers and doting priests.

Arctikus's own people contributed to the cooking where they could, the few remaining skilled chefs among them eager to both learn and give something back, while others found themselves rivetted by priestly story tellers.

Arctikus herself was curious as to how the tale of Din'Zal, They Who Walk Without Fear would end, but she had other matters to attend to. Barafu had managed to link with Quetz'Lith again, which implicitly invited her into the Frost King's circle of advisors. Not that the leader of the Sky Shriekers seemed terribly interested in the discussion, instead leaning back against plush pillows, and enjoying the Hookah on the low, ornate table they gathered around.

Barafu, however seemed to be focused entirely on the discussion taking place and looking distinctly disquieted in her own subtle way.

"Grik'nir," She said to the hefty shaman trailing at her back, "Keep an eye on the family, I must tend to this."

"As you wish, Great Mother," he answered with a very Drakkari like salute. Verjek and Battok sent her confused glances as she strode away from her kin, but a simple flick of her hand was enough for them to return to watching over their fellows.

As she approached, she could hear Prophet Loque'Koa speaking emphatically to the Frost King. "I am merely thinking, thinking that is, that Zul'Drak and all her glory is a world unto itself. Should we leave it so easily, and travel so far to lands not our own?"

Seeing an empty space, around her size near Barafu and Chieftan Rageclaw; the latter happily sitting on a cushioned stool rather than a pillow and tapping their legs as if overflowing with energy, she sat, a quiet greeting coming from the Wolvar which she bowed her head to.

"You presume much, Prophet Loque'Koa," countered Gal'Darah with a sharp tilt to his tone.

"I try to presume little, Grand Prophet, but I am merely questioning the necessity of marching to war against these 'Dwarves'," Said the Leopard Priest and Arctikus wanted to break stone on her fangs!

"Tap table," Rageclaw whispered, so low it was an almost keening whine, but Arctikus did so, jagged nail clacking against the stone and Malakk sent her a nod, before taking a puff on the Hookah.

"If I may, honorable Prophet," She said slowly, hauntingly, ensuring she could speak without interruption, "What would you do if it were your home that suffered such assaults?"

"A fair point, Great Mother," he ducked his head, leopard cowl bobbing, "And yet, rather my point, as such a thing simply cannot happen in Zul'Drak. Do we not invite danger by seeking bloodshed?"

Malakk let out a low, amused rumble, scented smoke like tingling sweetness spilling from his maw in a wave of blue tinged smoke, "Bold of you to assume my future proclamations."

That brought a start to the table, as all but Gal'Darah stared in some degree of restrained shock.

"Frost King Malakk," she murmured, Loque'Koa's questioning tone mere seconds after her own.

Malakk held up a single, large hand, "I have promised the Frostmane tribe a home, and a measure of justice, but," he added sharply. "That I can promise as Frost King because they are my subjects who were done wrong. That does not however mean I can bald facedly declare war, not without more details, not without conferring with my chief advisors and while Gal'Darah is present, but Warlord Zol'Maz is not."

He tapped a ringed finger against the table, leaning forward on the item he barely fit under, "Maybe we shall need not use force at all to drag reparations out of these Dwarves."

Arctikus held back her scoff, Barafu did not, earning a smirk from Quetz'Lith who waved, "The pretty magus disagrees."

"As she has a right to, given the nature of this matter," Malakk said gamely. "And yet, I will not declare war so brazenly as without calling this empires overseers' and my council together, that we might debate the matter. And I most certainly will not discount resolving this peacefully."

Arctikus shuddered and it must have shown because he hastily added.

"I do not mean to disrespect your tribes suffering, Great Mother and noble Barafu. However, it may be proven that a simple show of force is enough to make these Dwarves see the error of their ways and ensure they offer you reparations."

"How can one repay blood without blood?" She asked quietly.

Malakk sent a glance to Rageclaw who clacked their claws along the table, "In trade, travel my tribe can be endangered. Death is old companion. Sometimes vengeance is needed, in others, only discourse. But if blood is shed when words suffice, that blood was wasted."

"So, you to council peace, then?" Loque'Koa asked, sounding pleased, only to earn a guttural growl.

"I counsel no such thing," Rageclaw's fangs clacked together. "We know too little. Need to talk more. Learn more. Hasty plans in ignorance are doomed."

Before the prophet could rear up in counter as he looked ready to, Malakk clapped his hand om the table, "A solution will not be found at this table on this night. Your concerns have been heard, Prophet Loque'Koa, but so too must the Great Mother be heeded, as will my servants across the Empire. But know I shall not let the suffering of the Frostmane be ignored," he stressed.

Taking another puff of the Hookah, the Frost King pressed on, "Now, let us turn to more joyful things. On the morrow, we shall be making for Gundrak. However, mornings are times for warm surroundings and comfortable beds, especially with the children having been put through so much. Thus, if it would be welcomed, I would seek to go on my hunt in the Hara Forest and would invite the Great Mother and any others who wish to attend to join me."

Biting back bile and bitter tones, Arctikus bowed her shoulders in gratitude, "I would be most honored, Frost King Malakk, to join you on this hunt."


The morning air was familiarly crisp and chill, it seemed even manageable spirits couldn't quite offset the cold in the air, but it did little to slow any among their hunting party down.

Beyond herself and Malakk, his personal bodyguards were accompanying them, along with Verjek and Quetz'Lith who had led their procession of flying bats into the Hara Forest.

As with most things in Zul'Drak it was somewhat artificial, at least on the outside. Situated some ways North of the aqueduct, the fields of Drakkari industry could be seen everywhere. Be it from eternally flat landscape, the long intertwining roads to the massive store houses of food and wares, or the surrounding small settlements they had passed over.

Even the forest was managed.

For all the trees of blistering blue and almost pink tinged red leaves with uniformly greyed and dark bark, lined with spikes, coiling vines and thorny bushes loomed like something ancient and primeval…

It was all contained in a neat hexagon, larger than village, so large she could not see the other side of it, and yet the plants had not even attempted to grow passed the runic, patterned boundary and the massive monolithic markers that stood tall at each pointed tip.

There had been trees outside of course, but they had been widely spread, carefully managed and easy to walk and build homes between. This place had the feel of what Arctikus imagined a jungle from the old stories might be like.

Arctikus brushed her free hand over a troll-head shaped totem, its eyes glowing with a dark green metal and gently pulsing runes and found it warm to touch, and faintly slick.

"These control the weather then?" She asked, drawing her attention back to the spread out hunting party, her old spear still gripped tightly in hand.

"Aye," Bith'Sa said, flicking at her furred robes, "They draw in the moisture, warming it and the land to make it a might bit humid."

Kutube'sa scoffed, "You want humid? Try the Drak'Sotra Fields, idols ten times that size billowing steam into the air and making it muggy as a sweaty…" She sent the fiery troll a look and he chuckled, "Well you get this one's message, yes?"

"Great Mother, a Rok," Verjek whispered, pulling down his spyglass.

"Oh, good eye," Malakk chuckled, "You want the kill?"

Verjek sent her an almost pleading look and Arcticus thought to click her tongue before sending him a nod.

The young hunter, festooned in dark leathers that let him blend into the woods fell into a throwing stance and whistled.

The Rok, a tall, sharp, and powerfully built bird cawed and flared its wings, tilting to fly North, but as it beats its wings once and took off-

Verjek let loose his spear, knowing full well where his quarry was aiming, now knowing the timing of the flaps and the spear struck true, piercing right through the mighty birds' neck, nailing it to a tree.

Verjek was too well practiced to cheer, but he did let out a pleased hiss, pumping his fists close to his chest and striking one in pride and glee.

"Quite a throw," Quetz'Lith said from her tree top perch, "You used to such quiet hunting then?"

Verjek slapped his chest, "Back home I could nail a ram from a Dwarven herd without the ankle biters even seeing the glint of steel, let alone hearing it."

"Impressive," Malakk hummed as they let Verjek gather his kill and place it in a in a whicker basket.

As he worked, the party remained on guard, relatively speaking, at least, mostly just keeping a hand on their weapons and half watching the tangled, overgrown forest.

Malakk was lifting up a thick sheet of vines with his foot, "The beasties are lured here, as they are either stupider or more vicious than the tamer fair that we let roam the lands outside. It is why they are used for ritualistic hunting, you see."

"I do see," Arctikus answered seriously, but before she could probe the Frost King on the last nights discussion, he clapped his knee and grinned widely.

"Well, I'll be, Icethorn out here? Lucky me," He sang song, letting Kutube'sa use his massive broad sword to hold back the bush as he knelt near an icy, thorny vine that curled in on itself sprouting from the ground.

As he revealed a trowel and a delicate looking instrument which he used to gently pierce the ground around the plant, Artikus spoke, brow arched.

"I did not know you had studied the ways of herb and concoction?"

Malakk let out a keening hum, head rocking from side to side, even as steady hands guided a trowel into the earth. "I would say compared to the true masters of potions and magic I am but a bumbling novice."

With the ground suitably loosened he prepared a carrying kit and continued to speak. "I studied the art under the tutelage of a wise Drakkari_Oracle in my youth and thanks to her tutelage I can still ritualize some rather worthwhile physical enchantments. However..."

He freed the plant, a look of intense concentration on his face as he did so before continuing, "However, I can do little else, and know full well any Hexxar worth their name surpasses me in every way. Still, I can follow a conversation on the matter well enough."

"And knows enough to tell if he's been poisoned," Quetz'Lith chuckled, throwing back a sip of her canteen.

"You tried," Verjek gasped, while Arctikus's gaze fell on Malakks guards who sent the woman a sour look.

If she noticed, she either did not care or didn't show it, lackadaisical on her chosen branch, "I did, awhile ago now, and just to see how damned brazen the would be king might be."

"We would have cut you up for the antidote," Kutube'sa said, fangs clicking.

"Now, now, such grudges should be like water, flowing through an aqueduct and out of mind," Malakk said, rising to his feet with a lazy stretch.

Tapping her spear on the dull, reddish grass, Arctikus spoke, "With talk of grudges, Frost King Malakk; this one does not wish to sound ungrateful, I hoped we could discuss-"

"Why I was so ambivalent about the prospect of war?" He cut in, smirking, as he motioned for them to follow, keeping his voice low.

"I take it you desire to return to your taken home, drive a spear through the heart of every soldier who forced you out and behead the leaders for your fallen kin for all to see, so that everyone knows that actions, have consequences."

Arcticus forced a relaxed roll to her shoulders, "Yes…"

"Fair, and just," Malakk said lightly, pushing passed a thick branch.

"Then why- May I ask," Verjek cut in haltingly, fingers running nervously along the whicker basket.

"Let me answer your question with one of my own," He glanced back, "Tell me, how would you define passion?"

Verjek shrugged, "Something one cares about a great deal and relishes?"

Malakk's gaze fell to her and Arctikus frowned, before she answered, "I think, passion is what drives us, motivates us… It is what matters to us in our core and it buoys our spirits through trials and tribulations."

"Respectable perspective, I do not disagree, and yet I would offer my own," Malakk said, gaze rising to the forest canopy. "Passions can be as you said, a strong desire, or a quiet thing that suffuses us through life and gives us meaning and will. But to me, passions are more… Dominant than that, they are rare and pure things that go beyond the day-to-day business of living and can lead one to greatness or… Utter disaster."

Motioning for them to crouch he pressed on, "I too am a child of war, we all are, to an extent," Malakk said, usual cheer dimmed. "War can sound like a small thing for one in my position, at the head of a mighty empire and resplendent legions of mighty hosts. I have seen and lived the cost of war, not one so dire as yourself, but enough to see the mark it leaves on the victors as well as the defeated."

Arctikus's fangs clacked, "Please, reach your point, Frost King Malakk."

Despite her manner, the troll simply nodded, "The barbarian warrior in me roars at the injustice you face and would relish the chance to join you at the forefront of our legions and grind your foe to dust. But." he said sharply, "I am Frost King Malakk of the Drakkari Empire, I have to be more than my or anyone else's passions, no matter how deep or justified."

He looked back upon her grimly, "The era of tyrants is over, I cannot, will not lead my people into war without first consulting them, without first seeing if I can spare the loss of more of my subjects' lives. Because that is the passion of a monarch, and before I am Malakk, I am the Frost King; but fear not, your people will be protected and I will support you to the hilt, Great Mother."

He turned his attention to the lake before them and grinned, "Now, let us enjoy the hunt," He revealed a golden 'egg' of ice that hummed with magic, "A strength potion frozen and shaped. Think if I put some of that Furbolg honey concoction on it and throw, I can get it into the polar bears mouth?"

"You want to make it stronger?" Verjek asked, gaping as he looked at the mass of hulking muscle and claws, thick pelt like armor as it had so easily broken the branches of Iron Trees in its passage.

"They're only eight feet, they never want to fight me properly," Malakk sighed, toying with the magical item that to Arctikus's mind should have been a rarity, rather than a novelty to make a hunt more fun.

"I bet you, you cannot make the shot," Quetz'Lith smirked, from her branch side vantage point.

"I will if you don't scare it off," Malakk said, in a tone that told her this was a familiar exchange.

Arctikus stayed back and watched, not contented, but aware pressing further would only weaken her position.

Thus, she instead focused on enjoying the hunt as well as she could an ended up snagging a rather fetching leopard skin for her efforts before the morning was over.

Finally, Malakk declared, "Come, we'd best make haste to the temple if we wish to wash up before leaving for Gundrak. The cable railway awaits, and I am eager to hear your thoughts on it?"

"I will be sure to share them," Arctikus said arching her brow. What else did he think could surprise her at this point?


Breakfast was a hearty affair, and as was becoming custom, the children ate until they could barely move, thought fortunately not to the point of sickness.

A priest had walked Arctikus through the appropriate rituals for skinning her kill and offering back the heart and mind to its mother that its spirit might rest with her and be reborn.

Then, a mere hour later, with new cloak draped over her shoulders, Arctikus joined Malakk at the head of their procession from the temple and… Back into the city.

More specifically, he led them towards a large stone structure that on the surface appeared to be little more than a large auditorium with no stage, seats, decorations, food were all present. But all they surrounded was a large stairwell that led into the earth.

What greeted them down below was hard to describe, a grand chamber, great in scale and length, lit up by humming crystals of lavender magic, brightening the dull but intricate stonework.

The massive, platform as Malakk called it sat alongside a sharp dip, like the aqueducts, but no water flowed and it led into a great tunnel, while long ropes of metal ran along rows of steel bolted to the ground.

In the distance she could hear a faint clicking, below her she could see the cable turning and at the cables base she could see spirits of water intertwined in a dance that moved the circlet that drove the cable and….

"Frost King Malakk, what is this?" She intoned, as the approaching sound grew louder.

"This, my friend, is a new invocation, the Cable Railway," He intoned proudly, "A creation of my Juj'tulak, the great artisans of Zul'Drak."

The sound was growing louder, and, in the distance, she could see it.

A gargantuan carriage of steel rolling down the tunnel towards them, looming larger than any Dwarven tanks or tower, the sharp angled frame and carved walls making it resemble a moving fortress.

"My Empire is too large and too populace for the people to remain locked in singular cities all their lives, not if I want it to be truly united and honestly efficient. So, just like the Aqueducts and the gondola, only on a grander scale, hundreds of trolls a carriage and driven by the ever fed and ever dancing spirits of water!"

The spirts grew quiet and the massive carriage lolled to a stop before them, each one easily twice the size of any troll present and she could see stairs within as large iron tree doors were pulled aside by guards who bowed deferentially.

"Frostmane of the Dakari Empire, Gundrak beckons and your chariot awaits, follow me aboard!" Cheered the Frost King, striding forward and across the slim divide in grand easy steps, beckoning for them to follow.

Soon enough they had found seats, strong and smooth, to the last and their 'carriage' began to thrum as the spirits turned and the cabled flowed, drawing them along the seemingly endless tunnel towards Gundrak.

Towards, salvation.
_____________________________________________
NOTES:
So this harkens the end of the Prologue, after this there shall be a short interlude to establish a time skip, followed by the beginning of the first major story arc.

Some world building info:

In terms of societal structure and function, I was heavily inspired by the Inkan Empire, for the Drakkari.

I should note, the Drakkari are pretty biased against the Zandalari, and via versa, so neither side should really be trusted in their opinion on the other.

Some great, though be it not entirely accurate, pics of Zul'Drak by an official artist. (In many ways they give me the vibe of the Frostmane nation before the Dwarves)

Aside, but a good example of what Zul'Drak looks like for the average person, 'miniature cos game', can be seen here and here. Its depressingly hard to get a good picture of Zul'Drak outside the top tier cos so much was in war/collapse when we got there so it didn't like like it should. I'd have loved to see Jintha'kalar before the Scourge for instance.

The cable railways are a flourish I'll admit, but given the design of Zul'Drak and the necessities of navigation I felt it necessary. I would note there Drakkari don't use steam or engines or anything like that; its literally a series of cables connected to a turning windmill like structure, pushed along by some water spirits that get offerings to do the spinning.

A good comparison, living standards wise, would be places like Dalaran or Silvermoon. Notice how they have enchanted brooms and the like running around? Drakkari (& Zandalari) have similar stuff, just via spirits. Also, while not strictly canon (Yet) A fun comparison/insight to how common Drakkari live would be to Howls Moving Castle, with a little Fire Spirit ever burning and being part of the home and family, its hearth you might say.

The nature of the spirits in Zul'Drak is inspired by a mixture between canon, the Travelogue and my own conceptions. Basically, we know Northrend has fairly hostile spirits in most places, frozen mountains aren't easy places to live at the best of times, but the Drakkari have a city the size of a country and places like the Drak'Sotra fields that are massive and also defy the environment. We also see clear roadways despite the snow and other stuff mentioned. Thus the idea was born that the essence of defeated spirits was given new and less temperamental life through a myriad of ways and this along with how the Drakkari built Zul'Drak informs a lot about how they interact with the world.
 
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Apropos of nothing, here's a 3D model I did of a Rageclaw Wolvar in relatively simple, but functional garb. (This isn't the only type of outfit, but I wanted to show off fur & ornamentation is hard; regardless, this is the general vibe of a travelling Rageclaw Scholar.)



My mind immediately went to the Water Tribes from Avatar.
 
I find myself disbelieving that the Drakkari just happened to figure out how to purify literal Old God blood to create friendly spirits?
This is actually something taken from/inspired by Destron's Travelogue. One of the neat ideas in that story was that multiple factions across Northrend found ways to harness Saronite thanks to living on deposits of it for thousand upon thousands of years.

Vyrkul used it for a lot of their enchantments and to preserve all their structure when they entered the Great Sleep for example.

There's a good quote from the story, ah here it is:

I considered an attempt to retrieve the idol for further examination, but decided that would be inappropriate. Saronite is truly ubiquitous in Northrend, an ancient curse seeping up from the continent's icy heart. Many of the local factions appear to depend on the metal. At that point I had seen it used by the vrykul, the iron dwarves, and the Drakkari. I also knew, from secondhand sources, that the Scourge used saronite as a material for their most powerful armaments.

Saronite is much more than just a weapon. Properly used it can preserve things indefinitely, and probably has a whole host of other uses that have not yet been exploited. It may be too useful to ignore. The Horde and Alliance are both investigating the material, and I would not be surprised if the goblins are as well. This alarms many, due to the negative side-effects associated with saronite, as well as the dark legends surrounding the metal.

However, it must be remembered that arcane magic is actually an insanely dangerous energy source. Nonetheless, many of the world's most important nations rely on magic, socially and economically. Magic poses many risks, but has been fine-tuned over the course of millennia into something that is reasonably safe so long as certain precautions are observed. Still, some (particularly the Sin'dorei) are practically blind to these risks, which is another problem in and of itself.

I do not think it unreasonable to at least conduct more research on saronite. Properly used, it could be of immeasurable benefit to the world, improving quality of life and opening up new possibilities for advancement. Or, it may be a dangerous and corrupting mineral that should be avoided at all costs. No one yet knows.

Hearthstone also establishes that Saronite is popular on the black market. I originally was also going to reference the Saronite Taskmaster card, but she's apparently a Scourge agent despite being a living troll which was weird but oh well.

Basically, I find the idea that everyone would just passively ignore Saronite while also somehow avoiding being driven made by it unbelievable, and I think the Scourge being the only one's smart enough to figure it out unlikely and so lots of factions on Northrend make use of it to varying degrees. Some do avoid it or are wary of it, the Furbolg for example and its not always used safely, one could argue the Vyrkul's human children were a result of continued exposure to Saronite that wasn't tended to enough and that exacerbated the Curse of Flesh.

All in all, part of me wonders if I should have nixed the Saronite being tied to the spirits thing as while Saronite being a useful tool in certain spell casting or weapons is necessary, I feel like the general "Destroy spirits, offer essence from animals, ourselves, Loa ETC, to make new one's" works even without Saronite. I did try to imply Saronite was no longer used for this with the 'earliest of days' comment, implying it was a desperate play but I may not have been too clear on that. Quick aside, but even in the Travelogue it was the Loa who told the Drakkari how to use it and in this verse it required a helluva lotta study before they could and then centuries upon centuries of refinement to truly become safe. One of the Drakkari founding myths is actually about a faction leader who became corrupted by Saronite and nearly destroyed his whole city.

So yeah, hope that proved interesting and thanks for the feedback!
 
This is actually something taken from/inspired by Destron's Travelogue. One of the neat ideas in that story was that multiple factions across Northrend found ways to harness Saronite thanks to living on deposits of it for thousand upon thousands of years.

Vyrkul used it for a lot of their enchantments and to preserve all their structure when they entered the Great Sleep for example.

There's a good quote from the story, ah here it is:



Hearthstone also establishes that Saronite is popular on the black market. I originally was also going to reference the Saronite Taskmaster card, but she's apparently a Scourge agent despite being a living troll which was weird but oh well.

Basically, I find the idea that everyone would just passively ignore Saronite while also somehow avoiding being driven made by it unbelievable, and I think the Scourge being the only one's smart enough to figure it out unlikely and so lots of factions on Northrend make use of it to varying degrees. Some do avoid it or are wary of it, the Furbolg for example and its not always used safely, one could argue the Vyrkul's human children were a result of continued exposure to Saronite that wasn't tended to enough and that exacerbated the Curse of Flesh.

All in all, part of me wonders if I should have nixed the Saronite being tied to the spirits thing as while Saronite being a useful tool in certain spell casting or weapons is necessary, I feel like the general "Destroy spirits, offer essence from animals, ourselves, Loa ETC, to make new one's" works even without Saronite. I did try to imply Saronite was no longer used for this with the 'earliest of days' comment, implying it was a desperate play but I may not have been too clear on that. Quick aside, but even in the Travelogue it was the Loa who told the Drakkari how to use it and in this verse it required a helluva lotta study before they could and then centuries upon centuries of refinement to truly become safe. One of the Drakkari founding myths is actually about a faction leader who became corrupted by Saronite and nearly destroyed his whole city.

So yeah, hope that proved interesting and thanks for the feedback!

The issue with all this is that if bloody trolls can do this, the Titans should've absolutely been able to deteriorate the Old Gods even more than they already did.
The idea that some local empire or tribes somehow figured out how to consistently do something what the Titans themselves would've been all in on but failed to accomplish is... baffling, to say the least.
 
The issue with all this is that if bloody trolls can do this, the Titans should've absolutely been able to deteriorate the Old Gods even more than they already did.
The idea that some local empire or tribes somehow figured out how to consistently do something what the Titans themselves would've been all in on but failed to accomplish is... baffling, to say the least.
I mean, the Scourge figured out how to do this within a few years and they were like, one orc in a suit of armor with some Dreadlords there to make sure he didn't betray the, but not really help.
As it is, I tend to be ambivalent on the Titans anyway and the more 'godlike' and 'brilliant' they became the less I liked them so I tend to use older Lore for them and don't really mind them not being able to figure something out.
 
The issue with all this is that if bloody trolls can do this, the Titans should've absolutely been able to deteriorate the Old Gods even more than they already did.
The Titans got wrecked by one of their members discovering they were not the biggest dogs in the universe, and deciding to destroy everything in response. Everything they built fell apart on them, and their response to such failures was to wipe the board clean, at least according to Algalon.
 
The Titans got wrecked by one of their members discovering they were not the biggest dogs in the universe, and deciding to destroy everything in response. Everything they built fell apart on them, and their response to such failures was to wipe the board clean, at least according to Algalon.
That's a good breakdown. As it is I am obviously stuck with the Titans to some extent, but like, even in the games they aren't as all knowing as their followers try and paint them, like:

Ethereals literally had their planet consumed by an actual Void Lord and lost their physical bodies. What did they do? Well, most dusted themselves off and went on to found flourishing merchant empires, while the royal family decided to kill said Void Lord. Compare that to Sargeras's reaction to so much as 'hearing' about them and wow, way to get shown up Titans.

Meanwhile on Azeroth, the Nerubians broke away from the Old Gods by Choice, Azshara feigned loyalty to one but had a whole major betrayal plan set up, and the mortal armies literally managed to kill C'Thun and Yogg'Saron without endangering the planet. Meanwhile multiple Titan constructs also got corrupted by the Old Gods, but mortals in similar proximity seemed to handle them just fine.

Not trying to dunk on the Titans, but I think the purview of their powers, skills and knowledge was somewhat over-hyped in some lore.
 
To be fair to the Titans, it generally takes several millennia of close contact to actually mind wash a titan construct or keeper.

And only a moderate to severe beating to knock them out of it. Plus mortals fall much more easily, in greater numbers, and usually permanently.

Though I thought it was physically removing the old gods(and thus their influence in it's entirety) which resulted in the damage as they were too tightly rooted to the planet for that. It was also thought that the prisons would keep the old gods from influencing the world outside.

Though I will also point fingers at Aman'thul for not thinking: "Maybe I could just squish the main body like a grape before putting it in a box, just to be safe" instead of leaving them alive in their prisons.
 
"Maybe I could just squish the main body like a grape before putting it in a box, just to be safe" instead of leaving them alive in their prisons.
Fair points there, but yeah, this exactly, the Titans didn't exactly always make the wisest decisions and regardless we've seen other mortal species, including none Azerothian one's bounce back from Void Lord level stuff so I don't find it dubious the titans would fail to grasp something mortals could eventually work out.
_________________________________________

Idle musing, if I had to list it, Northrend species that can use Saronite:

Naga,
Vyrkul,
Drakkari,
Nerubian,
Iron Dwarves,
Storm Peaks Taunka,

Northrend species that do use Saronite:
Naga,
Vyrkul,
Drakkari,
Iron Dwarves,

Note:
Nerubian regard it the same way NE do Arcane but they study to understand and counter it but refuse to use it.
The Storm Peaks Taunka have lived on top of an Old God for generations with no negative consequences, so they can handle it no issues, they just find it distasteful.
 
Interlude: Gundrak
Interlude: Gundrak

Perhaps one who had walked the golden halls of Dazar'alor would have at least the faintest idea what it was like to stand within Gundrak. Where every stretch of wall was dominated by sigils, art or gems, statues and carvings of gargantuan proportions watching on as if alive. Ritual fires and glowing crystals filled the dark stone with warmth and light as well as any hearth-fire.

As was popular in nearly every city troll city Arctikus had heard tell of, running water was a constant. The sound never far from one's ears and proving both strange but oddly soothing in Arctikus's mind.

The king, his entourage and her tribe were welcomed with hearty fanfare. Great feasts with a startling variety of meats and even greater surplus of hearty vegetables harvested from the Drak'Sotra Fields that were said to stretch on for days.

Guides had proven a necessity from the first day, as many-a Frostmane had discovered.

The buildings of Gundrak, be they residential, studies, smiths, barracks, or armories were woven into the mighty temple. One could find steps leading everywhere, they wound about one another like a nest, or bush. Each street and stairway flowing into the next; shaped stone melded together with magic and alchemy, giving the sense of almost being alive.

But then a moment would take her and she'd look for her son only to find the space where he should stand empty and the majestic halls were left looking sullen and harsh.

It was easy, almost too easy to forget there was a world outside Gundrak, Arctikus found.

Loque'Koa had spoken of Zul'Drak as though its own world, but if so then Gundrak felt like a universe unto itself, a hidden realm for which the outside was something to be glimpsed through windows and scrying pools.

When one did take to a window and embrace the breeze, it could never be mistaken for their home. The changes in land aside, there was no scent of pine to the air, no chance of knowing the enlightening tangy aroma of the Shimmering Sage .

Baths the size of small lakes billowed steam into the air of cleansing halls that had swiftly filled with the cheers of excited children and relieved sighs from ancient elders as warmth and balms soothed aching bodies.

No matter the chamber, one could find their walls bedecked in jewels, furs and weapons, grand pictographs, some dating back to before even Gudnrak's founding. Vivid pictographs showing disparate tribes came together to do battle against hateful spirits and erect a home that would honor the gods and shield them from the element's wrath.

In moments like this, a part of her wondered if the Dwarves had left anything behind. The art, the tents, enchanted to withstand a hundred winters, medallions and spiritual markers. Did the mountain winds and rumbling stone mourn the absence of their last adherents?

The capital still held to the Drakkari's seemingly near uniform taste and preference for darker minerals, but the multitude of dyed furs, woven rugs and plush silks did much to offset what might otherwise have felt like a harsh and claustrophobic city.

As night turned to days and that soon become weeks, plans were drawn up for the new settlement and resources were gathered. Always the matter of Rohk'Aka dancing on the tips of clever tongues as priests, generals and bureaucrats flittered in and out of Malakk's mighty throne chamber and filled his boisterous dining hall.

Petty though it was, and full though they were. Arctikus knew some among her tribe were silently missing the sweet taste of apple, the strength of barley and richly salted pork, all once staples, now consigned to memory.

Arctikus often found herself wandering the halls late at night. Instincts to patrol and memorize the lay of the land driving every step as she mulled over the comings and goings of the Drakkari Court or simply marveling at the city, and relishing memories of her tribes buoyed spirits.

'The time is coming, soon there will be a decision made and I pray it is the right one.'
___________________________________________________________________________________________________________________
NOTES:
The description for Gundrak was inspired by the RPG's though the overall design blurs that & what we saw in game.

This chapter marks the end of the prologue, a shift in perspectives, time and serves as the transition into the main storyline.

Its also the last chapter that will be spent focusing so heavily on world building Zul'Drak as I hope I've done enough to establish what it looks and feels like, as well as what can be expected of it.

I got some feedback I hadn't spent enough time developing the Frostmane's culture and while I am wary of narration turning into pure world building over keeping the story going, I do think they had a point so I've tried to weave some of that in here. Cos yeah, materially they are better off currently, but they've still lost everything familiar, a thousand generations of history and more, that will hurt.
 
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Fixed one of the links that wasn't working for some reason, specifically this one:

This is something I noticed when writing Only Mortals, but most large troll city's have some variation of running water or being built on or around running water. I thought it was a neat detail so I've made it an intentional part of the aesthetic.
 
Though Malakk and Arctikus put on polite airs, I can see how volatile the situation is. Because while everyone is happy things are somewhat working out for the Frostmane, the underlying issue continues to fester.

There's one thing I've learned about Trolls in my time, and that's that the Troll's pride(more collectively than individually) is….intense. Attack a tribe, and it's likely they'll remember it for a looong time. Take one of the multi-generational conflicts like those they have with humans or dwarves or elves and it's not something they'll just give up, not even with an ocean and half a continents distance.

It's funny, because they're some of the most willing to humble or humiliate themselves for the sake of survival or in service of theLoa, but when it comes to compromising or admitting defeat to another race they consider an enemy?
 
Though Malakk and Arctikus put on polite airs, I can see how volatile the situation is. Because while everyone is happy things are somewhat working out for the Frostmane, the underlying issue continues to fester.

There's one thing I've learned about Trolls in my time, and that's that the Troll's pride(more collectively than individually) is….intense. Attack a tribe, and it's likely they'll remember it for a looong time. Take one of the multi-generational conflicts like those they have with humans or dwarves or elves and it's not something they'll just give up, not even with an ocean and half a continents distance.

It's funny, because they're some of the most willing to humble or humiliate themselves for the sake of survival or in service of theLoa, but when it comes to compromising or admitting defeat to another race they consider an enemy?
You have a good eye and I am really glad you highlighted that aspect, because it was something I very much wanted to hint at. Cos sure, materially things are fine, the Frostmane are safe and supplies aren't an issue. But spiritually, societally, personally, there is a lot going on, from the trauma of their expulsion, to the obligations born of taking them in as subjects and the prospect of what that means where the Alliance is concerned.

That's fair, given the context of some of those grudges its hard to blame them I often feel, but yeah, the Frostmane aren't exactly going to just like down in their new comfy homes while their dead and sacred sites remain despoiled and disrespected.

I imagine that's cos the Loa aren't killing them but are providing a serve in return for worship, plus them being gods probably helps. I have some thoughts on most trollish cultures relationship to the divine but it touches on the nature of balance that I referenced previously.
 
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