The basis of this Quest, is that you guys play as an extremely powerful person (knight, assassin, hacker, sniper, etc.) who has pretty much taken on and defeated all the world can throw at him. Unfortunately, the world has one last trick up its sleeve to finally take you out;
Time.
You're getting older by the day.
And there is something that you know, that must be passed on to the next generation.
So, there is only one thing to do; take on an apprentice.
The Main Goal of this Quest will be to take an apprentice (or several) and train them until they become strong enough to properly replace you when you finally die.
This was originally going to be an Assassin Mentor Quest, but I thought, "Why limit the players to only being an assassin? Let them decide who and what they are!" So, it is now Mentor Quest.
I have an idea for the Abilities and Mechanics for the Game, but before I finalize everything, I need to know what setting you guys want to be in. Thus the reason why I didn't really describe the look of things or the people very much in the opening post. I want to know what setting I am dealing with, so I can prepare accordingly.