Sorry. I thought, given hyperspace mining probes, snubfighters were not too much of a stretch, and scimitar isn't that much bigger.

Oh in that case I misunderstood you: when you said "support fleet" my mind went straight to "Acclamators, Corellian Corvettes, and the rest." Yeah, I figure snubfighters would probably be in its wheelhouse - it wasn't designed for it, but I doubt it'd be that hard to switch production lines.

Though the Scimitar's cloaking was explicitly because of its styguim cloaking device...which brings us back to "can the Foundry actually build things that have unique properties because of the materials in them?" Ugggghhhhh.

...I'll have to get back to you on that.
 
Personally we probably should just use to Foundry for R&D and not try to destabilize the galaxy through either military or economical angles. If people find out what we have, everyone will try to knock us down sooner or later. Unless the Quest goes off the deep end, the full capabilities of the Foundry shouldn't be utilized.

What we really should use the Foundry for are droid and weapon R&D and simplify our production line. Simple, yet low-profile.
 
Edit: Have I mentioned just how much I hate that I have so little canon information on something so important to the narrative? Because I do. A lot.

Hammer down the general basis of the Foundry and you have a foundation to make it whatever you want within the bounds of what's been given. Since you said that wasn't much, then you have a blank canvas to work on. Don't worry that you haven't been given anything and instead be happy that you haven't been given much.

That means you can do what you want regarding the Foundry's capabilities and, assuming you don't cross those few lines, we won't have any leg to stand on in arguing.
 
Oh in that case I misunderstood you: when you said "support fleet" my mind went straight to "Acclamators, Corellian Corvettes, and the rest." Yeah, I figure snubfighters would probably be in its wheelhouse - it wasn't designed for it, but I doubt it'd be that hard to switch production lines.

Though the Scimitar's cloaking was explicitly because of its styguim cloaking device...which brings us back to "can the Foundry actually build things that have unique properties because of the materials in them?" Ugggghhhhh.

...I'll have to get back to you on that.
Wait snubfighters are in? Would that also include X-wings if we wanted to prototype them? Or more specifically snub fighter size with hyper drives because that has my mind on recreating the Basilisk, turning it into a full droid, slap on a hyper drive and then have a very fun unit to use for initial planetary assaults.
 
1. Er...no. I know I sound like a broken record, but the Foundry produces droids, not starships. It is not the Star Forge. I know that sounds condescending but it's a point that keeps getting brought up.
Well, IIRC you said that aside from droids we could create also guns, equipment, and vehicles like the devastators or even AT ST...

So it seems logical to me that the forge can also create small spaceships, like starfighters or landers... nothing near cruisers or frigates. But something smaller than a Corvette should work...
 
OKAY

I've realized that I've got to lay down some ground rules on the Foundry or this discussion is going in circles. So here's how it's gonna be:

-The Foundry can produce droids up to approximately the size of an AT-ST, however it can only produce said "giga-droids" in much more limited quantities. You can build Basilisk Droids, but you're not gonna be able to produce them a tenth as efficiently as you could a legion of BXs as an example.
-The Foundry can build snubfighters, however since it wasn't designed to build anything flight-worthy aside from resource-gathering drones in the first place the most you're gonna be able to do is prototype something by hijacking one of the drone construction zones. (Leave it to Cheriss)
-The Foundry cannot build anything larger than a snubfighter, largely because the Rakatans were too arrogant to assume that they wouldn't have constant access to the Star Forge and didn't install any ship-producing facilities.
-The Foundry cannot mass-produce phrik armor, stygium cloaking devices or the like unless it has an active supply of the materials used in its construction. In other words, if the station can't get the proper material to build it, it ain't happening.
-The Foundry can be used to mass-produce conventional weapons because what else would you arm droids with? However the same limits apply to anything else.
-The Foundry can mass-produce armor...kind of. The system can be cheated by installing a "droid plan" that doesn't have an interior but the problem is that it's only in one size - the cost of getting it into mass production is a lack of ability to customize them effectively. Normally this wouldn't be too much of a problem...but this is Star Wars. One size does not fit all of the many races in the galaxy.

I think that about covers all the questions asked. This is how it's gonna be, and odds are I'm not changing my mind on any of these points unless I hear really good counterarguments.
 
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Hmm... can we use our shatterpoint by dint of personal attention to combo with Cheriss own abilities for design? I have some ideas still... actually a lot of ideas... and um did you ever watch robotech?
 
Great; thanks for the info!
-The Foundry can produce droids up to approximately the size of an AT-ST, however it can only produce said "giga-droids" in much more limited quantities. You can build Basilisk Droids, but you're not gonna be able to produce them a tenth as efficiently as you could a legion of BXs as an example.
Does the Foundry have a limited production capacity? Are we limited to building 5 BX squads OR 1 Basilisk droid OR 1 Devastator, or can we expand production according to our resource pool?


-The Foundry can build snubfighters, however since it wasn't designed to build anything flight-worthy aside from resource-gathering drones in the first place the most you're gonna be able to do is prototype something by hijacking one of the drone construction zones. (Leave it to Cheriss)
Can we build more mining drones? (Can we increase the rate at which we gather resources, and therefore the rate at which we can build things?) Can we retrofit mining droids into probe droids/scouts? (The mining droids must have hyperdrive capacity, since the asteroid field around the Foundry is now empty).


-The Foundry cannot build anything larger than a snubfighter, largely because the Rakatans were too arrogant to assume that they wouldn't have constant access to the Star Forge and didn't install any ship-producing facilities.
Makes sense.


-The Foundry cannot mass-produce phrik armor, stygium cloaking devices or the like unless it has an active supply of the materials used in its construction. In other words, if the station can't get the proper material to build it, it ain't happening.
Got it. Can we customize mining droids to focus on gathering those meta-materials? Alternately, does the Foundry have facilities for generating such materials (in the case of phrik, it's an artificial alloy with several rare metals mixed together -- can we dedicate space to the alloying process?)


-The Foundry can be used to mass-produce conventional weapons because what else would you arm droids with? However the same limits apply to anything else.
What kind of weapons are feasible? Just the traditional personal weapons (blasters), or the more exotic ones (sonic guns, slugthrowers, masers, etc.)? How about larger ordnance like turbocannons?


-The Foundry can mass-produce armor...kind of. The system can be cheated by installing a "droid plan" that doesn't have an interior but the problem is that it's only in one size - the cost of getting it into mass production is a lack of ability to customize them effectively. Normally this wouldn't be too much of a problem...but this is Star Wars. One size does not fit all of the many races in the galaxy.
Hmm... could we use the Foundry to mass-produce modular components of armor, that can be arranged and assembled in different ways for different sizes and different builds?


Finally, (and this is a big one) can we move the Foundry to a different system? Does it have hyperdrive engines built in, so we can move it to a different area (for security or access to resources)? Alternately, would we be allowed to refit the Foundry with engines to enable it to be moved?
 
@Dr. Snark how strong of a shield generator can we fit on the droids that the foundry is capable of producing?

Also would any droid capable of enter atmosphere unaided be part of a more limited production run?

Would droid fighters designed as either space only or atmo only be easier to produce then those capable of surviving atmospheric re-entry?
 
Does the Foundry have a limited production capacity? Are we limited to building 5 BX squads OR 1 Basilisk droid OR 1 Devastator, or can we expand production according to our resource pool?

What you see is what you get - and more importantly producing that amount of forces would definitely fall under Pushing The Big Red Button.

Can we build more mining drones? (Can we increase the rate at which we gather resources, and therefore the rate at which we can build things?) Can we retrofit mining droids into probe droids/scouts? (The mining droids must have hyperdrive capacity, since the asteroid field around the Foundry is now empty).

The Foundry will handle resource acquisition on its own - it has done so for several millennia before you lot showed up.

Can we customize mining droids to focus on gathering those meta-materials? Alternately, does the Foundry have facilities for generating such materials (in the case of phrik, it's an artificial alloy with several rare metals mixed together -- can we dedicate space to the alloying process?)

The majority of those metals are limited to individual systems, so there's not really much more you can do there. Even phrikite is fairly limited.

What kind of weapons are feasible? Just the traditional personal weapons (blasters), or the more exotic ones (sonic guns, slugthrowers, masers, etc.)? How about larger ordnance like turbocannons?

Personal weapons are okay - any kind would be fine so long as the materials for them are available. Starship-grade weapons are right out.

Hmm... could we use the Foundry to mass-produce modular components of armor, that can be arranged and assembled in different ways for different sizes and different builds?

No. Unfortunately the Foundry only really delivers finished products - individual parts for things are buried away in inaccessible assembly lines.

Finally, (and this is a big one) can we move the Foundry to a different system? Does it have hyperdrive engines built in, so we can move it to a different area (for security or access to resources)? Alternately, would we be allowed to refit the Foundry with engines to enable it to be moved?

It has no engines. You could try and strap engines to it but it's gonna be difficult to explain why you need engines big enough to move a station the size of the Foundry.

@Dr. Snark how strong of a shield generator can we fit on the droids that the foundry is capable of producing?

Personal shield-grade.

Also would any droid capable of enter atmosphere unaided be part of a more limited production run?

I don't believe there's a droid like that in existence currently barring a Basilisk. Anything smaller would have to be prototyped.

Would droid fighters designed as either space only or atmo only be easier to produce then those capable of surviving atmospheric re-entry?

Again, the station doesn't really do mass-produced fighters.
 
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@Dr. Snark the foundry and the star forge is the same thing right just confirming, because the wookiepedia states its "ship production capability" as its main source of defense.
 
but didn't the station create a body for HK-47?

Nope, he was rebuilt by Malagus later on. The Foundry didn't build any HK frames.

If it could have why on earth would Revan have even bothered with extermination droids when he could just have an army of HK-47s?

Edit: Forgot to comment on this:

Hmm... can we use our shatterpoint by dint of personal attention to combo with Cheriss own abilities for design? I have some ideas still... actually a lot of ideas... and um did you ever watch robotech?

...*Sigh* It's Macross you're thinking of. I'm not mad at you, I just get reflexively bitter towards Harmony Gold whenever I hear the name "Robotech."

Anyway. I don't know what you're thinking of using Shatterpoint for, but I'll be nice and point out that there are already transforming fighters in the form of the Vulture Droids - they're just nowhere near as flashy as Variable Fighters.

(Actually I think we had something along the lines of this conversation a while back...)
 
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Random question, could we use the Forge to produce droids for our own guys to fight? Get some combat experience using the foundry to simulate real life horde mode?
 
Random question, could we use the Forge to produce droids for our own guys to fight? Get some combat experience using the foundry to simulate real life horde mode?

...Uh...yeah, probably. I doubt it'd be that hard to set up a training room near an output port and order a team to "survive" as it starts pumping out droids with stun weapons.

Hell, that sounds exactly like the kind of idea Xruk would suggest for training purposes.
 
If it could have why on earth would Revan have even bothered with extermination droids when he could just have an army of HK-47s?
One possibility is that he didn't want to offend (one of) his favorite droid(s). Another possibility is that, because of how he was built, it's impossible to mass-produce HK-47s. HK-50s onward, on the other hand . . .
 
...Uh...yeah, probably. I doubt it'd be that hard to set up a training room near an output port and order a team to "survive" as it starts pumping out droids with stun weapons.

Hell, that sounds exactly like the kind of idea Xruk would suggest for training purposes.
can the foundry produce droidekas? and buzz droids?
 
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