munchkinomatic
Douchiest of Bags
- Location
- The land of Skepticism
We should continue to hunt down extra vamps for the bonus, how much did we get? three?
7) Divine Vitality (Skill) - Increases Vitality by 2. This does not count towards your cap.
Also Mind modifying it or explaining why these skills are good. Cause it doesn't look all that helpful really6) Soul of Light - Increases Presence by 2. This does not count towards your cap.
Do we count the ones Faith dealt with?We should continue to hunt down extra vamps for the bonus, how much did we get? three?
Problem with Divine Sanction being that it only works on a single enemy, but also forces them to focus entirely on us. Blessing of Salvation on the other hand works on multiple enemies, but only makes them ignore a single ally. In our current situation, Blessing of Salvation seems more useful...and that line of skills includes all the shiny combat skills for extra damage.Eurgh, I'd feel better if we focused on progressing towards getting Divine Sanction since we're probably going to be sticking with Faith for a while.
She's too squishy and in 2 out of 2 fights she's been almost killed. A cheap taunt skill would be pretty damn useful, definitely would've came in handy in the hostage situation that was just averted by bolt to the face.
I'm also not certain I'm comfortable with how her adrenaline junkie attitude combined with instant healing/resurrection may lead to her becoming even more reckless or otherwise mentally unhinged.
@Lost Star
How fast is it to switch out skills?
Because Cleanse doesn't seem to be useful to keep around permanently.
They stack with everything else, and are permanent no-cost skills that can be upgraded that breaks your normal caps. Also you could consider the Cha skill a +2 buff to all allies in range. I will upgrade that a bit though.Also Mind modifying it or explaining why these skills are good. Cause it doesn't look all that helpful really
Problem with Divine Sanction being that it only works on a single enemy, but also forces them to focus entirely on us. Blessing of Salvation on the other hand works on multiple enemies, but only makes them ignore a single ally. In our current situation, Blessing of Salvation seems more useful...and that line of skills includes all the shiny combat skills for extra damage.
I won't lie, I'm looking forward to her becoming a Slayer so we won't have to worry quite so much.Eurgh, I'd feel better if we focused on progressing towards getting Divine Sanction since we're probably going to be sticking with Faith for a while.
She's too squishy and in 2 out of 2 fights she's been almost killed. A cheap taunt skill would be pretty damn useful, definitely would've came in handy in the hostage situation that was just averted by bolt to the face.
I'm also not certain I'm comfortable with how her adrenaline junkie attitude combined with instant healing/resurrection may lead to her becoming even more reckless or otherwise mentally unhinged.
Mm, not good...Pretty quick and painless learning them. Re-learning them will take an action.
They stack with everything else, and are permanent no-cost skills that can be upgraded that breaks your normal caps. Also you could consider the Cha skill a +2 buff to all allies in range. I will upgrade that a bit though.
Mm, not good...
Taking an action doesn't work in the middle of combat, I take it?
Yeah, it's why this isn't practical - but dammit, Cleanse is useless most of the time and just takes up room that could go to far more important skills.
Hm, spending willpower to shield allies?
Wait you mean we're like a wizard and and change out our skills? Do level ups continue? IE if we buff champion but traded out is it relearned buffed? Also Faith. Is it still too early. Life saving and all.[X] Skill Point: ChampionYou can't switch skills in combat. I mean action in general.
Also, added something for Champion. You all might like it.