XP Award: 5 + 2 (brevity) XP

Vote time! What to do now?

XP AWARD: 1 This update was only an hour or so long.

Brevity XP: 1
XP Award: 3 + 1 (brevity) XP

Vote time! What to do now?

I think I've lined these up with the corresponding XP awards under the right date. Looks like we got 2.5 XP/day for the 7th and 8th, I don't think anything was awarded for the 9th and 10th, and then 4 XP/day for the 11th. Is that right?

EDIT: Found another reward. From DM Part 2
 
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So apologies to everyone in advance if this post causes a bad outcome. I noticed a discrepancy between the rolls that means that Hazou died in this update.
Hazō has a Mild "Electrical Burn" Consequence.
Hazō's stress track only heals down to 2.
Hazou starts with 2 boxes on his 3 box stress track full and with his Mild slot already filled.
EDIT2: After discussing with Paper on Discord, consensus is this Consequence was a QM miscommunication. It never actually existed.
Hazō takes 3 stress! His stress track is full! Relentless Offense triggers! Hazō is "Overwhelmed" and Kishigami gets a tag!
Hazou should be rolling at -1/2 AB from his Mild, no free tag but I believe it's a taggable Aspect if Kishigami desires. This should have overflowed his already partially filled track, Hazou needs to take a Medium here for -3 stress, he's back to a 2 box filled track with both Mild and Medium slots filled. Unless the malus from the Mild causes more stress.

EDIT1: Part of the above is based on a misunderstanding of the way the stress track works, Hazou does already have a Mild, so I think he should be rolling at -1/2 AB here but if he takes 3 stress here it just fills his track, and doesn't roll off.

Hazō takes 9 stress! His stress track is full! He takes a Mild (2), Medium (3), and Severe (4) Consequence! He survives!
Here I think Hazou should be rolling at -1.5 AB from the Mild and Medium, and I think Kasai gets a free tag on the Medium. In addition, at most 6 stress will kill him here, so with the additional 3 stress at the least, that makes 12. Hazou should be very dead.

EDIT1: The change propagates from earlier. If Hazou didn't take a Medium, he's rolling at just -1/2 AB, and can soak 7 stress with both Consequence slots, so I think his track is still overflowing by 3 stress. Still dead, but less so.

EDIT2: Without the Mild, the stuff in the posted rolls is accurate.

I was torn about posting this, I love this story and don't want it to end. But that's not how we do things. Sorry everyone.
 
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AMI: What's up Haz? Can I call you that?
HAZOU: Where... where are we?
AMI: The Goketsu estate, silly! No, the more interesting question is when are we?
HAZOU: Okay... when are we?
AMI: About a week after your cavern excursion.
HAZOU: ...and?
AMI: Well, the update hasn't finished showing that yet. I just arranged this little talk so that if you died it would cause a continuity error, which means you have to survive instead! Fancy little trick, that. Jashin isn't the only Old God to worship around these parts. You're welcome, by the way.
HAZOU: God, everything hurts!
AMI: Ah yeah, that would be the Severe Consequences you're going to receive. Might I suggest making your next scene three months from now? Praise Chronos!
 
Kei is part of everyone
We all carry a little piece of Kei in our hearts.

I noticed a discrepancy between the rolls that means that Hazou died in this update.
LET'S FUCKING GOOOO

AMI: Well, the update hasn't finished showing that yet. I just arranged this little talk so that if you died it would cause a continuity error, which means you have to survive instead! Fancy little trick, that. Jashin isn't the only Old God to worship around these parts. You're welcome, by the way.
HAZOU: The update? How do you know about those?
AMI: My dear Hazou, I'm the one who writes them.

Ami had fun XP: +4
 
There's a cosmic irony in dying on our first attempt to engage with the stagnation rules.
Real talk : It would feel terrible for Hazo to die due to someone pointing out a mistake in the calculations, in our first attempt at interacting with a new mechanic that forced us to take a deadly mission for a weak narrative reason (I suspect we wouldn't be sending our research spec MC into the caves, weak as he is at combat, if he didn't need it to unstagnate). I don't think its fair to just narrativum shrug off a death either though. So, hm.

Maybe there could be a rule update for Mednin, to allow it to stabilize characters with all their Stress Tracks filled via a check by giving immediate medical assistance (Golden Hour rule), but only if excess Stress <= Physique AB, with TN = 10 * Stress? The QMs did in this very update mention wanting to make medical ninjutsu better when used on-site and such a change would make sense - under the current ruleset Medical Ninjutsu never saves anyone who otherwise would have died, which is not simulationist when a mundane bandage often does that in real life!
 
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We probably should include a clan rule about a Med-nin's authority trumping even that of a senior sealing specialist or others in the event that they are mentally compromised in tbe future. I kinda wanted Nobs to pull rank earlier, but this might be a good opportunity for it. Might be a nice POV switch.
 
We probably should include a clan rule about a Med-nin's authority trumping even that of a senior sealing specialist or others in the event that they are mentally compromised in tbe future. I kinda wanted Nobs to pull rank earlier, but this might be a good opportunity for it. Might be a nice POV switch.
A Sealing Failure can threaten the entire Village. Or, if Kagome and Hazou-the-character are to be believed, the entire world. Rifts might slowly close, but they describe the veil more akin to a "patchwork spiderweb" than a true "barrier" between dimensions.

Sealing Failures can cause anything from "my hair is pink for a day" to "eldritch beings from the Out Claw their way into the Marked for Death dimension, and begin eroding away the universe because the fundamental principles they run on are antithetical to our own."

It can be anything from "the hivemind cannot use a single letter in the alphabet" to "you, and anyone with similar enough genetics to you, simply poof out of existence, with no one remembering your very name. Only scraps of paperwork indicate that you once were, and hint at what happened."

A mere medic should absolutely not be able to override the SSoS. A medic trying to make decisions in the face of a Sealing failure could dramatically increase the casualties from the Sealing failure.

Remember the Air Dome Sealing failure? And how many people died in that? Imagine how many more might have died if no one listened to the sealmasters.

Or imagine how many people might have died from the Blotch if no one listened to Kagome or Hazou, and instead looked to Noburi --who knows nothing about Sealing and Sealing Failures.
 
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A Sealing Failure can threaten the entire Village. A medic should absolutely not be able to override the SSoS. A medic trying to make decisions in the face of a Sealing failure could dramatically increase the casualties from the Sealing failure.

Remember the Air Dome Sealing failure? And how many people died in that? Imagine how many more might have died if no one listened to the sealmasters.

Or imagine how many people might have died from the Blotch if no one listened to Kagome or Hazou, and instead looked to Noburi, who knows nothing about Sealing and Sealing Failures.
I added the caveat that the individual had to be mentally compromised before the mednin would have the right to this higher authority. It's irrational for a sealmaster who basically admits their perception is warpped to retain that kind of power in a dangerous situation like a sealing failure.
 
Honestly, my problem with stagnancy at the moment is that the focuses are kinda wrong. What do I mean by that? Well, Hazou has for years been a sealing and social focused ninja, not a sealing and combat focused one. Same with Kei, honestly.

Think about it. He only fights when absolutely utterly necessary. The two things he spends all his time doing are socials and sealing. Be it politics, cultural manipulation, project management or others, Hazou is fundamentally a social specialist who is just really bad at the basics. Forcing us to make him fight when, well, we have been avoiding it like the plague for safety reasons and only level it because of necessity, is basically forcing Hazou to have an idiot ball that has no in-character reason except that he is an idiot who thinks himself invincible.
 
So apologies to everyone in advance if this post causes a bad outcome. I noticed a discrepancy between the rolls that means that Hazou died in this update.
Well, new character time. Maybe we can get a KEI jonin? A combat one, with lots of punching?

(And immediately March over to the Goketsu Estate and request to be adopted)
 
Yes, Kei is part of everyone. Kei has unstagnated.
Looks like "getting your arm burnt" is enough of a stimulus to know where to improve :D
So apologies to everyone in advance if this post causes a bad outcome. I noticed a discrepancy between the rolls that means that Hazou died in this update.


Hazou starts with 2 boxes on his 3 box stress track full and with his Mild slot already filled.

Hazou should be rolling at -1/2 AB from his Mild, no free tag but I believe it's a taggable Aspect if Kishigami desires. This should have overflowed his already partially filled track, Hazou needs to take a Medium here for -3 stress, he's back to a 2 box filled track with both Mild and Medium slots filled. Unless the malus from the Mild causes more stress.

Here I think Hazou should be rolling at -1.5 AB from the Mild and Medium, and I think Kasai gets a free tag on the Medium. In addition, at most 6 stress will kill him here, so with the additional 3 stress at the least, that makes 12. Hazou should be very dead.

I was torn about posting this, I love this story and don't want it to end. But that's not how we do things. Sorry everyone.
If you just killed us and it's not actually intended to be a Jashin thing that saved us or something, you know what? I will respect your integrity and mastery over these weird mechanics. So be prepared. Be ready. The respect will manifest when you least expect it.

If Hazō survives:
Future Hazō: so, I've noticed I definitely need to be working harder if I want to not die
Everyone: yay!
FH: which means Hazōpilot will only accept combat training, for an entire year
Everyone: aaawww
 
Looks like "getting your arm burnt" is enough of a stimulus to know where to improve :D

If you just killed us and it's not actually intended to be a Jashin thing that saved us or something, you know what? I will respect your integrity and mastery over these weird mechanics. So be prepared. Be ready. The respect will manifest when you least expect it.

If Hazō survives:
Future Hazō: so, I've noticed I definitely need to be working harder if I want to not die
Everyone: yay!
FH: which means Hazōpilot will only accept combat training, for an entire year
Everyone: aaawww
Or maybe don't jump into caves full of jounin with a homeground advantage as a low chuunin combatant. We can fight with Seals and Runes just fine. One example is chakdar saving our collective ass multiple times this update. More seals and runes like that will let Hazou survive a lot better than some middling foundational upgrades. We just need to actually research them at some point. Say a Barrier Rune he could just drop in combat to prevent even S-rank enemy attacks from reaching him and then reverse summon, or a Rune version of Monuments of the Thunder God able to clear enemies in large aoe while he sits safe behind his Barrier. He could solo clear this cave if he had things like that, without ever risking his own skin.

Foundationals are nice but putting the next 1k XP into eff PS 68 with prep (60 on clones without SSA) and +7 Sealing alongside it buys us a lot more than investing that into Alertness that will get beat anyway, Athletics that will just shrug off a bit of Stress (instead of preventing it outright) and Taijutsu that if we are forced to use we've made a mistake somewhere anyway. Get our strengths in order first and then work on the fundamentals. An analogy would be that if you're fighting a medieval knight its much better to be naked and have a gun than be unarmed in a gambeson that will maybe stop one blow from killing you, if you're lucky.

Levelling Athletics and Substitution might be worth it to let us survive round 1 so I support that, but all other fundamentals are next to useless right now without levelling them by a whole damn lot, which we will get to at some point I'm sure, but I'd really rather work on PS and get S-rank tricks that way, either before a couple months of Athletics/Sub, or after.
 
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Or maybe don't jump into caves full of jounin with a homeground advantage as a low chuunin combatant. We can fight with Seals and Runes just fine. One example is chakdar saving our collective ass multiple times this update. More seals and runes like that will let Hazou survive a lot better than some middling foundational upgrades. We just need to actually research them at some point. Say a Barrier Rune he could just drop in combat to prevent even S-rank enemy attacks from reaching him and then reverse summon, or a Rune version of Monuments of the Thunder God able to clear enemies in large aoe while he sits safe behind his Barrier. He could solo clear this cave if he had things like that, without ever risking his own skin.

Foundationals are nice but putting the next 1k XP into eff PS 68 with prep (60 on clones without SSA) and +7 Sealing alongside it buys us a lot more than investing that into Alertness that will get beat anyway, Athletics that will just shrug off a bit of Stress (instead of preventing it outright) and Taijutsu that if we are forced to use we've made a mistake somewhere anyway. Get our strengths in order first and then work on the fundamentals. An analogy would be that if you're fighting a medieval knight its much better to be naked and have a gun than be unarmed in a gambeson that will maybe stop one blow from killing you, if you're lucky.

Levelling Athletics and Substitution might be worth it to let us survive one round, but other fundamentals are next to useless right now without increasing them by a whole damn lot, which we will get to at some point I'm sure, but I'd really rather work on PS and get S-rank tricks that way, either before a couple months of Athletics/Sub, or after.
Frankly, I think something good would be more offensive seals. We have explosions, sealing scroll variants, kamikaze-style sound stuff, and, gee, that's it. Jiraiya told us about seals that you can activate on a few kunai to generate a raiton net AoE, something like this would probably have just... melted everything except Jōtarō.
 
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