To add to that point, the team successfully damaged this being and also escaped without casualties. It's not a given that the entity won't go dormant. Not trying to contact could put the locals in danger. I'll support earthclone diplo.Null Pointer on discord mentioned the idea of using Earthshaping on an Earth Clone. Seems weird. Seems suitably SCIENCE. We should try it.
He didn't try to ES the crystal. He tried to ES the cave wall to secure the area.I wonder if it's worth noting that the golems only appeared after Hazou tried to Earthshape the crystal, and that Hazou taking samples of the crystal, itself, didn't trigger the appearance of the golems
I don't understand what this idea entails. Hazou uses ES on the EC? The EC uses ES on the cave. Neither result is likely to be interesting IMONull Pointer on discord mentioned the idea of using Earthshaping on an Earth Clone
I mean that, once we get back to Leaf, we should see what interactions ES has with EC. Earth Clone is... you know. Earth. It could lead to weird things like being able to shape an EC's skin into scaled armor. Or it could do nothing. Or it could blow up. Who knows? I don't, but I'd like to.I don't understand what this idea entails. Hazou uses ES on the EC? The EC uses ES on the cave. Neither result is likely to be interesting IMO
Want to use Minato's seal notes to shove this thing into Noburi's gut for +100 CR. Ambient chakra strong enough to damage seals is a good place to test earlier seals in the chain. Other thing it would be nice to test is planting buds of the crystal to grow ourselves. Check to make sure the cave is not escalating or relocating after being disturbed, otherwise fine to leave for now. Keep it around to revisit when stagnation sets in. Give the village a year's supply of the herbs they collect. Will not go in to the dangerous cave if uncompelled.Velorien said:
PSA: Jinchūriki Seal Chain
Hazō and Kagome have finished decoding the first set of the Fourth's journals. These contain research notes sufficient to attempt to reproduce the first 10 seals in the jinchūriki seal chain.
They believe these are basic descriptions of the seals in the chain.
It is no surprise to Hazō and Kagome that the sealing failures encountered in the study of these seals were as bad as Asuma described, given the apparently huge amounts of environmental chakra these seals manipulate.
- Creates a probably-invisible, tiny chakra construct that immediately dissipates.
- Creates a chakra construct that intakes a huge amount of environmental chakra, then slowly dissipates.
- Another chakra construct. This one holds the environmental chakra in it for a few minutes before dissipating.
- Another chakra construct. This one interacts with the environment around it in some unknown way.
- The same chakra construct as above, except the interactions are displayed on the seal. Kagome thinks there are similarities with his chakrascope seal.
- Another chakra construct that interacts with the environment around it, but this one channels an even huger amount of chakra.
- The same chakra construct as above, with interactions displayed on the seal. A scrawled note says "To do - ask Rin about med nin uses?"
- A variant of the seal above, taking in even more ambient chakra.
They both estimate that the first couple of seals are well within their capabilities, though each will require at least a month of careful work. The later seals are thoroughly beyond them. They hope that working through the chain will build important veterancy.
The last two seals whose research notes they have decoded are completely incomprehensible. Unlike Jiraiya's most advanced seals, these notes are not incomprehensible because of the incredible depth of sealing fluency needed to understand them. Rather, the notes use a set of jargon the vast majority of which bears no relation to anything Hazō nor Kagome have ever seen before, although the word 'headseal' does appear several times. It's all combined with dizzyingly advanced sealing theory. Still, despite the effectively-meaningless scribing and infusion notes, the testing information has let them surmise the behavior of the seals.
Notes for both these seals suggest that Seal 8 must be used during infusion.
- Creates a probably-invisible, tiny chakra construct that immediately dissipates.
- Creates a massive chakra construct that interacts with the environment around it, and displays interactions on the seal. A scrawled note says "This is going to be very useful."
The original research notes for all the other seals have been sent back to the Tower at Asuma's request. He will want the originals of the current set back before lending you the next.
Click to expand...
I would adore such a change. I've posted some idle musings previously that may be of dubious usefulness, if you'd like something to start from.@MrRobot @Shrooms @RandomOTP what say you the "Acres of broken glass" plan incorporates a little "try Earthshaping/Earthspeaking first but keep guns out just in case" line?
I gonna be honest with you, it will probably trigger another fight.@MrRobot @Shrooms @RandomOTP @Sir Stompy what say you the "Acres of broken glass" plan incorporates a little "try Earthshaping/Earthspeaking first but keep guns out just in case" line?
If we have another "aye", I'm adding it in ('cause we have a majority vote, yeah? Still, I'd like everyone's opinion if possible)I would adore such a change. I've posted some idle musings previously that may be of dubious usefulness, if you'd like something to start from.
If everyone's ready to nuke the crystal, and no one in the vicinity's likely to suffer permanently from it, and the possible golems/new walls are not instantaneous kills, my idea is that if it triggers another fight then the fight's over. If the clones have big 'splosions ready and the summons have Ball of Firey Damage +5 as a Readied Action and stuff... trying can't hurt. All the action should only reach the main cast as a SC memory anyway, so a "talk to the hand" denial before it's (in all likelihood) one-shotted by dramatic overkill probably won't hurt.I gonna be honest with you, it will probably trigger another fight.
That said i know the option to try diolomacy again would be rather popular so...
I don't particularly mind, but what are we asking it for? I want to study its corpse. Not a lot of room for negotiation there.@MrRobot @Shrooms @RandomOTP @Sir Stompy what say you the "Acres of broken glass" plan incorporates a little "try Earthshaping/Earthspeaking first but keep guns out just in case" line?
My angle is "try to convey we want peace and can be friends. if it works, we may develop good relations with it and having an alien monster friend of tremendous power is cool. if it doesn't, which I'm about 90% certain is what happens, we don't lose anything and we can still study its corpse, making it a moot point but at least we tried"I don't particularly mind, but what are we asking it for? I want to study its corpse. Not a lot of room for negotiation there.
I also don't think it's going to work, so it's rather a moot point.
Its less about worst case scenario an more about opportunity cost to me.I guess worst-case scenario the crystal itself moves, shifts stone to propel itself too far, too fast to see, and attacks all nearby villages to destroy the human nuisance
There's pretty clearly a large inferential gap between the crystal cave being and normal humans, so what happened could very plausibly have been a miscommunication. (Would Hazou have tried to seal the room if he knew the cafe was alive and sentient? Would the cave have viewed Hazou as hostile if it knew he didn't intend to disturb a sapient being? I doubt it.) At this point I think the provocation we've received is certainly not sufficient to justify going out of our way to kill this thing. The team has exited the cave, is no longer in danger of being killed by the cave, we have no reason to think leaving the cave alive will pose a threat to us, the cave is not an intractable ideological enemy, Leaf is not at war with the cave, etc. The only justification for re-entering the cave and killing it is for the loot. Which, I think, is a pretty weak justification for killing something plausibly sapient (much less plausibly one-of-a-kind in the world) by Uplift ethics. And I'd like to remind everyone that following consistent ethical principles is not just for the sake of roleplaying, Akane and others are expecting Hazou to be better than this.We're far past "unprovoked", Hazō asked it to move a little and it sent overkill back.
We really have no idea what the cave is, what resources or services it can offer, etc. and killing it is basically guaranteed to close off at least some opportunities permanently. Maybe the cave can be farmed, and produce valuable resources on a recurring basis. Maybe the cave can be allied and serve as a formidable fortification. Maybe the cave can reproduce and we can take a spore back to Leaf to start growing Gouketsu Cave-kun. I don't think we are in immediate need of more wealth and see no reason not to leave this be, come back to it when we're more powerful, do a proper assessment of what opportunities are available, and make a plan for trade and/or harvesting at that point.And Hazō thinks the crystal, if not completely worthless, might be worth enough to make the clan STINKY RICH. If it's worthless, gifting it to Snuncle may be worth enough to make the clan SAFE FROM SNUNCLE FOR A GOOD WHILE. There's no trade worth that much, except maybe the spider silk one long-term, which... well, we have it.
I really want to emphasize this part. We have no clue how much potential this thing has, and killing it commits us to 'loot the corpse' and then nothing more. I'm in favour of doing more crystal stuff, now or later, but even if I was on board with in the end killing it I would want to first study it alive.We really have no idea what the cave is, what resources or services it can offer, etc. and killing it is basically guaranteed to close off at least some opportunities permanently. Maybe the cave can be farmed, and produce valuable resources on a recurring basis. Maybe the cave can be allied and serve as a formidable fortification. Maybe the cave can reproduce and we can take a spore back to Leaf to start growing Gouketsu Cave-kun. I don't think we are in immediate need of more wealth and see no reason not to leave this be, come back to it when we're more powerful, do a proper assessment of what opportunities are available, and make a plan for trade and/or harvesting at that point.
IMO that makes an approach that's "try to talk first but go do it now" all the more important. If we can really communicate with it, let's find out now so we can actually start a potentially beneficial relationship. If we can't, reap it now. The only risk for real loss is if it is only aggressive and we make it to something like S-rank and can shrug its attacks off to study it in action. Still, I can hardly see it being uniquely beneficial in this case.I really want to emphasize this part. We have no clue how much potential this thing has, and killing it commits us to 'loot the corpse' and then nothing more. I'm in favour of doing more crystal stuff, now or later, but even if I was on board with in the end killing it I would want to first study it alive.
@Paperclipped is there a roll summary of Akane and Yuno's fight with the golems?
We don't need to be able to communicate for it to be valuable alive. Being able to communicate might make it easier to do certain things, or might open up opportunities to gain forbidden lore, but it's also possible that the unique ecosystem of the crystal cave produces unique flora and fauna, or that the crystal can regenerate chunks of itself harmlessly and we can farm the chakra crystal indefinitely. Killing it now just eliminates all potential value other than its corpse.IMO that makes an approach that's "try to talk first but go do it now" all the more important. If we can really communicate with it, let's find out now so we can actually start a potentially beneficial relationship. If we can't, reap it now. The only risk for real loss is if it is only aggressive and we make it to something like S-rank and can shrug its attacks off to study it in action. Still, I can hardly see it being uniquely beneficial in this case.
Well now we're weighing "potentially more crystal, and flora in case we can't farm more of the specimens we take" against "definitely villagers dying". The fauna is a thing, but it's mostly a thing that is killing the villagers.We don't need to be able to communicate for it to be valuable alive. Being able to communicate might make it easier to do certain things, or might open up opportunities to gain forbidden lore, but it's also possible that the unique ecosystem of the crystal cave produces unique flora and fauna, or that the crystal can regenerate chunks of itself harmlessly and we can farm the chakra crystal indefinitely. Killing it now just eliminates all potential value other than its corpse.