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Haru is part of the clan. The ones who are getting paid via gambling are not.
Does that mean that Haru isn't getting any more weekly money than another ninja living in our compound with a family that size would, but that he is the only one that gets it directly and officially from the treasury?
Reading the update made me believe that our treasury was handing out weekly cash to all our ninja now and that Lord Haru is getting a differing amount, but that may have been due to a lack of reading comprehension instead of due to any ambiguity in the text.
 
Soulsight Bloodline

This bloodline is of the optical variety. Wielders of this bloodline are able to see into the "soul" of the person they look at. The truest depths of personality of the target of observation are expressed by an optical illusion --most often draped over the person's shoulders or in their shadow. For example, a saboteur/spy might be exhibited as a snake hiding amongst grass, or a wolf clad in a sheep's pelt. A motherly person might be expressed as a hen warming her eggs, glaring balefully at the world. A reluctant ninja might be symbolized as a bloodstained bird in a gilded cage.

This bloodline cannot be lied to and the optical illusions --seen only by the bloodline wielder --are tied to the wielder's opinions. However, this bloodline's symbolism is based upon the opinions of the wielder. So if the wielder is of the opinion that beetles are the purest symbol of purity and innocence, then a newborn child's mantle might be seen as a beetle. The Soulsight Bloodline cannot be lied to, seeing through masks, facades, and self delusion as we might see through a clear river to the riverbed.

A Soulsight-bearing ninja is not born with an innate understanding of their own illusions. They might see the "beetle" on the baby's shoulders, but if they are inexperienced with their bloodline, then they may or may not understand what it is that they're seeing. "Seeing" and "understanding" are two different things.

Soulsight ninja tend to be specialized socially, often serving as diplomats, advisors, or trusted secretaries. Because of the forced sympathy that is inherent in seeing the truth of an enemy's soul, Soulsight ninja tend not to do well in saboteur/spy roles --save for those few ninja that are born with too little heart and too great a thirst for blood or those few that are born with something... missing from their soul, but those scant few ninja are not found solely in the Soulsight numbers.
This is lovely, albeit probably OP, fluff. Do you have suggestions for some crunch to go with it?


Does that mean that Haru isn't getting any more weekly money than another ninja living in our compound with a family that size would, but that he is the only one that gets it directly and officially from the treasury?
Reading the update made me believe that our treasury was handing out weekly cash to all our ninja now and that Lord Haru is getting a differing amount, but that may have been due to a lack of reading comprehension instead of due to any ambiguity in the text.
Haru and his family are part of the clan, so Hazō can pay him directly from the treasury. The other ninja are not legally part of the clan, they simply live on the property. As a result, giving them a stipend from the treasury would constitute bribery, which is a no-no. Hazō gets around this by 'losing' money to them on a regular basis.
 
Earth Style: Riding the Rolling Stone Technique

Stealth has its time and place, but sometimes you need to get somewhere and get there fast. This technique draws the earth under the user's feet onto their legs and up their shins, connecting them to the earth underneath their feet. Then, using this live connection, the jutsu carries the user in a forward direction at twice the speed of a chakra-enhanced dead sprint. The user must have an unblocked physical contact (skin contact) to the element in question --can be done with sand or marshy earth but the technique will require additional chakra.

This high speed mobility technique causes the user to suffer a minor penalty to stealth, from the noise generated by the churning earth underfoot. The churning earth is durable enough to move stone out of the way and to crash through smaller trees, but if struck by a strong enough technique or if it hits a large enough obstacle (big tree, sturdy cliff-face, etc) then it'll crumble and hurt the user from the sudden backlash.

Info Table:
TypeMovement
ElementEarth
Effectn/a
DurationHalf Hour+280(?) Strain
Durability2+21
Range-2 (Self)0
Casting SpeedDefault: Seconds0
AOEDefault: Self0
AdvAdjustable Casting Speed+10
DisBreaks Painfully ; Clear+Straight Path ; Elemental Requirement ; Minor Skill Penalty (stealth)(-20) ; (-10) ; (-20) ; (-10)

Default Min Strain: 251
Default Min Chakra Cost: 50.2

I'm very tired, sleep deprived, and more. I might add more detail later. Basically an earth-style, all-terrain unicycle/motorbike.

This is lovely, albeit probably OP, fluff. Do you have suggestions for some crunch to go with it?

Damn. Um. Okay, quarter-awake-me. Crunch suggestions. You've got this..
  • Overuse = Decreased Nearsightedness? (cannot be healed with medical jutsu)
  • Overuse causes debilitating, multiday migraines?
    • Migraines are actually brainbleeds?
    • Severe, prolonged overuse causes brain hemorrhaging and death?
  • High chakra drain, toggle-on/toggle-off?
  • Cannot use ninjutsu while toggled on?
  • Highly Visible Toggle-On due to Behavior/Pupil/Facial changes?
  • The highly-developed chakra pathways (and overly-developed pupils) in the eyes mean susceptibility to bright lights/fire jutsu?
  • Severe penalty against genjutsu use --not everyone sees the world as they do, so it's hard to adjust because qualia is a thing that exists?
  • Any medical attention relating to or around the eyes must be done by a medic nin with familiarity with the Soulsight Bloodline, or they risk damaging their eyes even more?
  • Two Soulsight Wielders cannot see each other's Mantle?
    • and thus there could be a small minority of Soulsight ninja who wonder if they even have souls --they're so accustomed to seeing proof that the lack of it frightens them?
Okay, @eaglejarl, how are these suggestions?
 
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Revolution Burst Bloodline
Holders of this bloodline have the simple ability to generate and store energy by spinning around. The stored energy fuels the spinning and lets the user spin faster and faster until they are a whirlwind of power. They can release this energy as a focused beam or as an uncontrolled blast, and the more energy they've accumulated the more deadly the release will be. In theory this energy can be accumulated without limit, but one misstep - a foot out of place or a mistake in holding the accumulated energy together - and the user may find themselves at ground zero of a truly spectacular explosion.

Much effort has been spent to mitigate the difficulties of utilizing this bloodline. Of particular note is a jutsu that helps compensate for the visual blur of constant spinning, not only clearing up vision but allowing the user to integrate the sweeping panoramic of information in real-time. As a whole the clan leans towards Taijutsu, both because their bloodline covers mid-range attacks and because it would be catastrophe to be caught off-guard by enemy Taijutsu while deep into a spin. As with their optical jutsu, the clan has labored hard to turn the seeming disadvantage of constantly spinning into an advantage, creating a fighting style heavily reliant on leveraging their supernaturally boosted angular momentum to launch fast and unpredictable blows while defending in every direction simultaneously.

On the battlefield, nothing good comes from leaving a Revolution Burst holder time to spin up, as next thing you know they may be releasing a deadly energy beam across the battlefield or destroying everyone and everything nearby with a force stronger than any explosive seal. They are even worse in ambush, as when a Revolution Burst holder is given time to prepare at their leisure the resulting attack can reach daunting levels of power, and nobody wants to be sidelined by an attack that can pulverize boulders into pebbles. Worst of all, if a Revolution Burst holder finds themselves in a hopeless position - or is on a suicide mission already - they often intentionally spin beyond their limits, ending their life with an explosion unparalleled by anything they've done before.

It is difficult, albeit possible, to rid yourself of the stored energy without discharging it, though it is slow and takes expert control. Most Revolution Burst holders prefer to discharge unnecessary energy as an upwards beam.

This clan's parties are the stuff of legend, though few are brave enough to willingly venture into a room full of dozens of Revolution Burst holders dancing at once.

Mechanically:
Every turn of spinning gains Weapons 2 to their internal power stores. Their bloodline comes with a jutsu representing the use of its power as an attack, usable as either a beam that reaches one zone away or as a blast that covers the user's zone like an explosive tag, and when they attack with it they put all of their internal stores behind it, giving it an according Weapons rating. The user is not hurt by attacking in this way.

Whenever they accumulate power, they must make a Resolve check against [mumble mumble scales with the stored energy] to retain control over the energy. Whenever they defend from an attack they must make an Athletics check against [mumble mumble also scales with energy] to keep their footing. If they fail their stored energy automatically detonates in the 'user's zone' attack style, except also damaging the user to the tune of twice the Weapons rating stored.

Reducing the amount of energy you have takes all actions of the turn to accomplish, and removes one Weapons from the reserves. It also requires a Resolve check against [mumble mumble scales] which upon failure forces a controlled detonation (i.e. shoot a beam or blow up the area but you don't get hurt by it).

If you do not intend to survive the experience, you gain [mumble mumble] advantage to Resolve rolls to accumulate energy and may accumulate it at Weapons 4 per round. Once this state has been achieved it is impossible to wind down and any discharge will be an uncontrolled discharge (i.e. also hurting the user).

As key supplements to this bloodline, the panorama jutsu gives one free tag for an Alertness roll (and also negating a 1 AB penalty for blurry vision, that would take place if one were to spin with the jutsu not up) and is cast with a Supplemental. The Fighting Style rolls Athletics against Athletics, as combat is a dance and the best dancer will prevail.

Comments:
This is inspired by a character from a story called Isekai Speedrun, although there it was less 'energy beams and if you overstep your limits you explode' and more 'the more you spin the more you want to spin and if you spin too much you blow up with the force of a nuke'. For use here I toned it down to just being a risky and potentially self-destructive high-power bloodline. Give a Revolution Burst holder a couple minutes and they can throw essentially an artillery shot at a target, and if a battle drags on more than a few rounds getting hit by the beam is basically game over, which makes them important targets particularly since once spun up they'll probably explode one way or another.

It's worth noting, however, that you have to level the bloodline-jutsu to attack with it and there's no bonus to the hit roll, so it's not actually that OP as a weapon. It's just... more dangerous than normal to lose the roll. The strongest part of it is probably that it can be used at range or AoE within your zone, though there's always the risk that as you dodge a thrown kunai your foot slips and you blow up your entire team. Tradeoffs!
 
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Earth Style: Riding the Rolling Stone Technique

Stealth has its time and place, but sometimes you need to get somewhere and get there fast. This technique draws the earth under the user's feet onto their legs and up their shins, connecting them to the earth underneath their feet. Then, using this live connection, the jutsu carries the user in a forward direction at twice the speed of a chakra-enhanced dead sprint.

Perchance have you seen Avatar: the last Airbender?
 
(Elemental*)Blood Bloodline

Holders of this bloodline are only able to use jutsu of their own element, and can't ever gain another elemental affinnity (save perhaps by extreme bodily engineering). In exchange, they are far superior with jutsu of their own element.

Mechanics:
Can only learn jutsu of their own bloodline (not even Clone, Subsitution, Shadow Clone, or such - They must have their own element for them to use.)
Jutsu xp costs halved.
Jutsu Chakra costs halved.
Cannot gain other elemental affinities.

*Replace with Fire, Earth, Water, etc.
 
(Elemental*)Blood Bloodline

Holders of this bloodline are only able to use jutsu of their own element, and can't ever gain another elemental affinnity (save perhaps by extreme bodily engineering). In exchange, they are far superior with jutsu of their own element.

Mechanics:
Can only learn jutsu of their own bloodline (not even Clone, Subsitution, Shadow Clone, or such - They must have their own element for them to use.)
Jutsu xp costs halved.
Jutsu Chakra costs halved.
Cannot gain other elemental affinities.

*Replace with Fire, Earth, Water, etc.
No non-elemental jutsu at all, that's pretty steep. That would completely lock you out of genjutsu too right?
 
HAZOU: Skywalkers!

EVERYONE: ...Ravenclaw.

SHIKAKU: Slytherin?

HAZOU: No countermeasures.

SHIKAKU:... Ravenclaw.

HAZOU: Speech.

EVERYONE: Hufflepuff, totally.

JIRAIYA: Idiot.

HAZOU: Zabuza.

EVERYONE: Super Hufflepuff.

SHIKAMARU:... Slytherin?

JIRAIYA: Slytherin!

HAZOU: Election arc. Civilians can become clans, vote on it! Basement time. Summoning scrolls, nukes! Merchant Council. Suddenly holes and Asuma. Gouketsu Town.

EVERYONE: Money Wasting Hufflepuff Loserpants!

SHIKAMARU: *shrugs*

AMI: Ravenclaw pretending to be a Slytherin pretending to be a Hufflepuff.

SHIKAKU'S GHOST: SLYTHERIN! Holy fucking shit that's definitely a Slytherin right there, yep. Wow, this is insane.

VIHH: play dumb bleeding heart stupid teenager ultra moron foot in mouth literal idiot--GODHOOD ASCENSION HAHAHAHA !!
 
@faflec Has Leaf been shown to have plumbing?
Hazō glanced around quickly to make sure no one else was close enough to overhear; they had chosen Sada because she had moved away from the crowd on the front lawn, drifting off by herself to stand with her back to one side of the hedge maze while she pondered her next move. The relative isolation was good, but better was that Akane was keeping an eye out. "Your father is a sanitation worker, your mother is a baker, and your home has a green awning. Hyūga Hinata and Nara Shikamaru gave me your information, and I'm here to give you ours." He slid a folded-up set of papers out of his sleeve and passed them over. "These are the names, village of origin, team names, and civilian roles for a hundred ninja, including everyone from Leaf. We're all going to turn in all the names on this sheet at the end of the event—yes, including other people from Leaf. That was Nara's call. He said that it's zero sum, so all of us naming one another costs no one any points and it's an easy way to enforce cooperation. My name is in the left column, up from the bottom a bit." He quickly flicked both hands to indicate 'ten'.
Leaf has 'sanitation workers', though I have no idea if that refers to people who deal with the plumbing system or just people who clean the roads of shit or whatever. My guess is that, no, they didn't have anything like a modern sewage system. Though I could totally be wrong about that.

Of note, Orochimaru's estate did have pipes all around, which is a note against the above argument...though, OTOH, it's Orochimaru.
 
Orochimaru's estate did have pipes all around
I thought that was just to play his theme music around the estate 24/7. Was this not the case? I'll need to go back and re-imagine a bunch of scenes done in the old estate with new soundtracks if it wasn't.
 
This is lovely, albeit probably OP, fluff. Do you have suggestions for some crunch to go with it?
Damn. Um. Okay, quarter-awake-me. Crunch suggestions. You've got this..
  • Overuse = Decreased Nearsightedness? (cannot be healed with medical jutsu)
  • Overuse causes debilitating, multiday migraines?
    • Migraines are actually brainbleeds?
    • Severe, prolonged overuse causes brain hemorrhaging and death?
  • High chakra drain, toggle-on/toggle-off?
  • Cannot use ninjutsu while toggled on?
  • Highly Visible Toggle-On due to Behavior/Pupil/Facial changes?
  • The highly-developed chakra pathways (and overly-developed pupils) in the eyes mean susceptibility to bright lights/fire jutsu?
  • Severe penalty against genjutsu use --not everyone sees the world as they do, so it's hard to adjust because qualia is a thing that exists?
  • Any medical attention relating to or around the eyes must be done by a medic nin with familiarity with the Soulsight Bloodline, or they risk damaging their eyes even more?
  • Two Soulsight Wielders cannot see each other's Mantle?
    • and thus there could be a small minority of Soulsight ninja who wonder if they even have souls --they're so accustomed to seeing proof that the lack of it frightens them?
Okay, @eaglejarl, how are these suggestions?
If I may make a suggestion on the mechanics, it sounds like something that would be really good at social skills, especially empathy. So why not abstract it by just saying the mechanics are that empathy is half-cost? If that's not enough, you could also say that some other social skills are half-cost as well (since understanding people can also let you better understand how to convince them to do things, how to lie to them, and what they might find scary), or that they get an aspect bonus to empathy rolls (tag: I can see your soul)?

This makes it mechanically simple and easy to keep track of what someone with the bloodline can do, and gives options to fine tune exactly how powerful you want the bloodline to be, mechanically.
 
If I may make a suggestion on the mechanics, it sounds like something that would be really good at social skills, especially empathy. So why not abstract it by just saying the mechanics are that empathy is half-cost? If that's not enough, you could also say that some other social skills are half-cost as well (since understanding people can also let you better understand how to convince them to do things, how to lie to them, and what they might find scary), or that they get an aspect bonus to empathy rolls (tag: I can see your soul)?

This makes it mechanically simple and easy to keep track of what someone with the bloodline can do, and gives options to fine tune exactly how powerful you want the bloodline to be, mechanically.

Maybe social stats are half cost under the bloodline?
 
If I may make a suggestion on the mechanics, it sounds like something that would be really good at social skills, especially empathy. So why not abstract it by just saying the mechanics are that empathy is half-cost? If that's not enough, you could also say that some other social skills are half-cost as well (since understanding people can also let you better understand how to convince them to do things, how to lie to them, and what they might find scary), or that they get an aspect bonus to empathy rolls (tag: I can see your soul)?

That sounds like a wonderful idea and if the writers want to implement that then that'd be wonderful! But I'm not too sure if I'm going to touch the mechanics all that much, since I have no clue what I'm doing. I'll probably add a "possible mechanics" section to it and add your advice there. If nothing else, it'd help add some hard data for the writers to edit at their leisure. I'm just a little worried I'm going to make it too OP since I really, really don't know what I'm doing.
 
No non-elemental jutsu at all, that's pretty steep. That would completely lock you out of genjutsu too right?
That's the idea, yep. Extreme monofocus on an element, but with crippling deficiencies elsewhere. They might get bonus and deficiencies to specific attributes based off their element, and maybe they might have an enhanced ability to manipulate themselves with the element.

Of course, that might not be compensation for the massive lack in their abilities. But when all you have is a hammer..
 
So it occurs to me that Mari is a lot closer to going FOOM via shadow clone than Hazou is. We should discuss our plans to FOOM with the clan and see if she's willing to serve as our vanguard in FOOM. :p
 
@eaglejarl @Velorien @OliWhail
Would it be either A, amusing, or B, treason if Hazou spent one of his days off inciting then putting down a Rice rebellion? I'm having Ideas about fun things to do with Lee

Edit: rice the 'plants', not place.
 
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That seems... Extremely risky, given, well, Mari.
Internally, it won't change anything; externally, it would only benefit us. She was always capable of extensively manipulating or single-handedly wiping out the entire team. Making her more powerful won't really give her more power over us, only over our enemies. Neither would it make helping her impossible; I have little doubt that during all the previous Mari-therapy episodes, she was fully capable of pretending her way out; she chose not to, and becoming a better actor/acquiring more power won't really affect her future choices on the matter.
 
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So it occurs to me that Mari is a lot closer to going FOOM via shadow clone than Hazou is. We should discuss our plans to FOOM with the clan and see if she's willing to serve as our vanguard in FOOM. :p

Foom?

Would it be either A, amusing, or B, treason if Hazou spent one of his days off inciting then putting down a Rice rebellion?

Treason, probably. Or we'd probably get in trouble for an unsanctioned black ops missions on an allied nation instead of turning those energies towards Leaf's benefit. Pretty sure that it's implied that's what happened to Danzo. Which is what realistically would've happened. Don't know what that old coot was thinking, trying to manage his own secret black ops brigade in a village that birthed/raised/shaped Orochimaru. Seriously Danzo, not your best move.

(Can I just say: chronic migraines suck and suck hard)
 
Imagine the sound of a jet speeding past you. Now imagine XP making that sound.

Oh. Sorry, migraine's being a bitch and a half right now. Anyway, maybe Mari won't want it? I mean, I doubt Mari would pass such an opportunity by, but she retired for a reason, right? That was one of her conditions for turning over the Skywalker seals to Leaf. And Leaf would've been a lot more welcoming if it meant getting another jonin on their mission roster. But Mari stuck to her guns. She wanted to retire. And the reasons she wanted to retire are still as valid now as they were back then --if not more so. Of course, Mari might very well agree to learn it as a "just in case" measure and then spend enough time with it to gain familiarity, but I could actually see Mari not using the SC to its greatest optimization.

Mari's character is very much in flux right now while she contemplates on what she wants to do and who she wants to become. When was the last Team Uplift Only get-together we had where we just enjoyed each other's company? If it wouldn't ruin the whole "give Mari her space and time to think," maybe we could throw Noburi and Keiko her way? Noburi's earnest in a different way from Hazou, and Keiko --girlhood crush aside --does seem to have a unique insight into Mari's character. Maybe we could ask Ino some questions about how we might go about helping Mari? Can we trust Ino with that weakness? I suppose we could be more vague and ask "How do the Yamanaka help their ninja who have scarred and scorched their souls in service of the Leaf?" Would the Yamanaka clan even have any worthwhile insight? I mean, a jutsu that promotes solidifies mental stability has certain implications, but we also know that therapists aren't really a thing. On the other hand, you don't need to be a therapist to be wise enough to offer advice. And Hazou can always turn down the well-intended advice if he doesn't think it'll help.

I mean, I imagine that in Mist, such ninja would be frittered away until they died on a mission, deliberately allowed themselves to die, or were offered a suicide mission. So Hazou's only reference wouldn't be helpful to him. So if nothing else, Ino could offer perspective while also seeing that Hazou's trying his damnedest to "thaw" the "snow" that Mist left upon his heart by (trying to) adopting Leaf's the Will of Fire. Her fears would be reassured, her loyalty as a peer and fellow clan head more easily secured, and her friendship solidified. If we trust her. And if I haven't misread Ino --which is entirely possible.


Sorry it's a bit rambling. Migraine pounding away at my head and eyes right now. If a zombie apocalypse occurs, and I have to face these migraines without pain medicine, just put me out of my misery. I obviously wouldn't survive in the "wild" like the many survivalists who boast otherwise.


Edit: also, does anyone else think that Keiko wasn't alone in her childhood fascination with Mari? She helped Hazou learn how to understand people and communicate/connect with them, she helped Noburi get over the chip on his shoulder and his inferiority complex --not to mention Noburi's poor body image- and, back when they were all still missing nin, Mari implied that she'd be dreading the day when she had to teach them all how to... perform seduction missions (because she, rightfully so, saw them as a mixture of "my kids" and "my students" figures, rather than potential partners). And, being stupid teenagers, the Team Trio very likely only heard "one day sex might happen."

Edit Cont... I suspect that the only reason Mari freaked out over Keiko and not the boys is because Mari knows how to handle boys. But Keiko reminded Mari of her much-younger self, before she gained the coping mechanisms that she did. Before Mari became strong and powerful and knew how to twist people so that she'd never be that vulnerable before a man ever again. Keiko reminded Mari of herself at her most weakest, and then Mari was faced with the sudden realization that "I have this immense power over this fragile, vulnerable mini-me. One misstep and this frail, fracturing girl will break and shatter, and it will have been by my hand."

Edit Cont... And Mari, at the time, had no idea how to handle romantic relationships and likely didn't trust herself to have the emotional intelligence to be able to navigate how to maturely and wisely deal with Keiko's affections. Perhaps Mari was unfair to herself, but scars and trauma have lasting effects and, in fairness, teenagers are not known to be the most rational of individuals (see: Hazou's killbox scene). Was it a little sexist that Mari worried about these things for Keiko but not Hazou or Noburi? Maybe. Maybe not. But Mari had had years of manipulating men around her wants and desires, wielding the control and power in those situations. But Keiko was a living fragment of Mari's worst years made manifest. One that Mari could, purely by accident, break the way that her uncle once broke her. So Mari, herself, wasn't being too rational, either.
 
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w. r. t Skywalker revwrse engineering, I wonder how much can actually be gathered from accurate squiggles which resemble the Skywalker double - seal? For example, could sealmasters be confused and decide that the Skywalker seal is a single seal, and try and create a weird seal which in fact does that?

If they have only barest glimpses of success, could they then conclude that this is a crazy seal that only an S-ranker such as Jiraiya could create?
 
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