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You did not find a chance to talk to Jiraiya about Kagome's revelations. He's been working himself to exhaustion every night and the time never seemed right.

After the reveal about the Merchant Council the rest of the team fell back to "take missions, get jobs in shops" as ways to make money.

LBF gets about a dozen uses before being exhausted. (NB: I was wrong last time when I said it was one-use.) I believe we said it doesn't reset automatically--@Velorien, @OliWhail, please confirm.

The Nara seals ate the rest of your time so nothing else from the absolutely enormous list of non-binding suggestions got done.
Please tell me that you can move LBF like Force Barrier. Pretty please. And let it be true also.

Why? If yes, we can make GUNS.

e: Macerator guns, naturally. But still.
 
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Hazou decided to break the comfortable silence that followed Keiko's acknowledgement. "So, while we're all sharing, I've had another idea."

"Scariest words I've ever heard," Noburi grumbled good-naturedly.

Hazou stoically ignored him, and picked up a dried leaf from the ground and tossed it out over the campfire. The group's eyes tracked its winding ascent. "Hot air lifts things. It happens to leaves over fires, it happens to sky-lanterns during festivals. Could we use that to make something that can carry people through the air?"

"People weigh a lot more than leaves, Hazou," Mari-sensei objected.

"Sure, but that probably just means you need a lot more hot air," Hazou countered. "It's worked for me in the past, getting lifted up by the furnace exhaust of Amatetsu's yam shop, jumping to the Mizukage's tower."

"Hmm. I choose to remain dubious," she replied as she leaned back and closed her eyes.

"I share Inou... Mari-sensei's hesitation," said Keiko haltingly, "but I can see that this would be another significant contribution to warfare. The ability to carry large amounts of supplies alongside personnel would be an enormous tactical advantage, increasing utility of both watchtowers and skywalkers. Knowing you, I suppose you are envisioning a seal-based solution to providing heat?"

Hazou nodded enthusiastically. "Exactly! Either a seal that just heats air around it, or macerators to pulp wood to burn quickly. Also, can you imagine what it would mean for civilian trade if we could get it working without active chakra manipulation? None of the ground-based chakra beasts could get to them!"

"Still gotta deal with sky squid," Kagome grumbled, poking the fire absent-mindedly.

"Right, of course, but even accounting for those, and all the various kinds of birds and bugs and bats, it's still got to be safer overall."

"You're assuming the Hidden Villages would ever let civilians have access to these things," Noburi pointed out. "Why in the world would they? Your civilians would get captured faster than you can say 'kunai', and now your enemies have sky-wagons, or whatever other dumb name you're going to give these things!"

"Huh, I might keep that one. Thank you for the suggestion," Hazou said thoughtfully.

Noburi brought one hand to his forehead. "Oh, for the love of--"

"I take your point, though. Until we fix the system, nobody's going to be happy sharing this kind of thing. If we sell it to Leaf, they'll keep it for themselves. If we keep it for ourselves and use it for border crossings, we're doing the same thing on a smaller scale," Hazou said, frowning. "And that's assuming we even get them working - there are going to be a lot of technical details to address."

"Use storage seals to change the weight of the thing," Kagome cut in, looking off into the middle distance. "Steering, you could do with wind jutsu, or seals that do the same stuff, or maybe explosive seals."

Hazou grinned. "I had a couple thoughts on that, actually…."[
/QUOTE]​

There's the initial conversation
 
@faflec

Could you put in: if we finish casino seals and still somehow have time left over, try to do one of the first necromancy cantrips (make a single leg of a recently deceased fruitfly bend)?
 
@faflec

Could you put in: if we finish casino seals and still somehow have time left over, try to do one of the first necromancy cantrips (make a single leg of a recently deceased fruitfly bend)?
Would much prefer finishing of all the seals we have that we haven't learned to infuse before starting independent research
This, and I'm also very hesitant to start on biosealing without...well, actual knowledge of biology. For Hazou, I mean.
 
Would much prefer finishing of all the seals we have that we haven't learned to infuse before starting independent research

B-But Necromancy!

This, and I'm also very hesitant to start on biosealing without...well, actual knowledge of biology. For Hazou, I mean.

Alright, I see your points, both of you. It's just that working up to a useful level of necromancy is going to be a long hard slog and the sooner we start the sooner we get there. Can I persuade anyone to get Hazou some MedKnow levels in the near future so that we can start on this without lack of biological knowledge being an obstacle?
 
Alright, I see your points, both of you. It's just that working up to a useful level of necromancy is going to be a long hard slog and the sooner we start the sooner we get there. Can I persuade anyone to get Hazou some MedKnow levels in the near future so that we can start on this without lack of biological knowledge being an obstacle?
You already have.yourself
 
B-But Necromancy!



Alright, I see your points, both of you. It's just that working up to a useful level of necromancy is going to be a long hard slog and the sooner we start the sooner we get there. Can I persuade anyone to get Hazou some MedKnow levels in the near future so that we can start on this without lack of biological knowledge being an obstacle?
Speaking of medicine, @OliWhail @eaglejarl @Velorien the sheets have yet to be updated to reflect the new attributes for medical skills. Or at least, Hazou's hasn't been.

On which note:

[X] Training Hazou: Renaissance Man
Medicine 7 [28]
Roki 12 [61]
Save 58 XP
 
[X] Training Hazou: True Renaissance Man
Medicine 7 [28]
Roki 12 [61]
Technique hacking 10 (55)
Save 3 exp
 
I'm going to point out that if we start doing medical study Noburi's going to get jealous.

Like we are literally butting into one of the two things that makes the guy a useful part of our team. Medical know-how, and Wakahisa bullshit.
 
So, question: As it stands, her Pangolin jutsu aside, Akane is actually one of the weaker members of our team in combat. Her fighting style is slow-ramping in effectiveness -- it's only once she gets to Strength/Stamina 16 that she gets any benefit from it at all against jounin-level taijutsu specialists, and presently she gets only +3 dice from it against equivalent-level opponents.

However, she's also rather low on Awareness, and that has already bit her in the ass once. We should probably decide whether to improve her combat dice, in the form of raising Strength/Stam with her non-training XP, or improving her Awareness, first.
I'm going to point out that if we start doing medical study Noburi's going to get jealous.

Like we are literally butting into one of the two things that makes the guy a useful part of our team. Medical know-how, and Wakahisa bullshit.
A valid concern, but one I think if we talked it out with him beforehand we could resolve.
 
There's been a bit of a tidal wave of questions over the last couple days and I'm pretty sure we've missed some of them. If you have asked a question that hasn't been answered yet, could you please add it here: Player knowledge

We may be a little slow answering (especially since @OliWhail is mostly unavailable this week), but we'll get through them as soon as we can.

EDIT: It would be a good idea to use 'Reply' on your question post and then copy/paste the text from there to the Player Knowledge doc. That way you'll be attributed and will get a ping when the answer goes live.
 
So, question: As it stands, her Pangolin jutsu aside, Akane is actually one of the weaker members of our team in combat. Her fighting style is slow-ramping in effectiveness -- it's only once she gets to Strength/Stamina 16 that she gets any benefit from it at all against jounin-level taijutsu specialists, and presently she gets only +3 dice from it against equivalent-level opponents.

However, she's also rather low on Awareness, and that has already bit her in the ass once. We should probably decide whether to improve her combat dice, in the form of raising Strength/Stam with her non-training XP, or improving her Awareness, first.
Or we could improve her TacMove dice, since that's the other thing used when determining initiative. Hm.

@eaglejarl @Velorien @OliWhail can we add another way to block for other people (besides pinning or screening) that would allow us to protect another person?
 
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