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Yes. I remain stunned that it wasn't chosen just for the amusement value, much less the power differential. That it also neatly solves this entire problem which has a dozen people voting to pop the main character's head open like a hamster in a microwave would seem to cinch it.

Let's just change the game so there is a clear, solid line between the hivemind and the character such that the hivemind are directly talking too the character and the character is explicitly capable of saying, "No, that's crazy, I'm not listening to this obviously stupid suggestion unless you do a much better job of addressing my concerns about it and convincing me."

Plus, we can teach him physics!

Hell--we don't need a retcon. Let this serve as a "second trigger."
 
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I don't feel like Hazou having common sense violates our agency, for the same reason that I like not having to consciously micromanage my breathing lest I suffocate.

If Hazou-the-character, with his IC perspective and common sense, thinks a minor plan detail is dangerous then I would rather he not do it unless we specifically say "yes, we realise this looks dangerous, but do it anyway".
One issue I see with this is what Hazō would do instead. Supposing you write a questionable plan and Hazō says no, that doesn't work. What happens?
 
@Velorien , @eaglejarl , @OliWhail :

Easy solution: Being right next to the death of his team leader and experiencing the imminent loss of his sensei triggers the Mangekyō Iron Nerve, which causes Hazou to hear the hivemind as explicit voices, though not understand anything said which he doesn't have a concept for. He is now a separate character and only taking suggestions from the hivemind in the same way as all the other characters listen to suggestions from him but may ultimately reject them based on their own judgement and priorities.



One issue I see with this is what Hazō would do instead. Supposing you write a questionable plan and Hazō says no, that doesn't work. What happens?

He either makes his own decision, or the plan gets kicked back for revision. Ideally, this would occur as feedback during the planning stage itself.
 
I honestly can't see a situation that doesn't end with our deaths in a limited number of turns. We either go on the run and are declared missing nin but this time without Mari who'll be killed and we'll be personally hunted by Jiraiya. Or we head back to the Leaf and are killed once more with Kagome and Akane being killed and us being locked up as genetic material before being killed as well. Either way we are fucked.

I wouldn't mind starting a new character with the caveat that he could hear the hivemind in return for making learning things like sealing impossible without a teacher and making it impossible to learn without dedicating either our entire build to it or making progress slow enough that we become bored with it.
 
One issue I see with this is what Hazō would do instead. Supposing you write a questionable plan and Hazō says no, that doesn't work. What happens?

That's very situational, but the default could be inaction. Having recognized the idea he had was bad, he fails to have any good ideas and goes along with whatever the people around him want to do.

Though in the plan that caused this blow-up, there was a clear alternative outlined for, "If this idea seems bad for some reason, do this instead." But as I said, situational.
 
The real problem here is that it was never indicated to us that Noburi considers his mist technique to be secret. Therefore we weren't to know that telling people about it was bad. This is just the qm's screwing us again.
 
This is the sticking point for me. I get where you're coming from, but wouldn't quest difficulty just vanish if you had an IC hivemind to go with the OOC one?

By this, do you mean that our teammates are unable to keep us from making mistakes they should reasonably be able to spot and stop us from making because otherwise we wouldn't make mistakes? I hope I'm misinterpreting this, because it sounds like people are being intentionally written unrealistically for the sake of creating these exact situations. Were you maybe thinking about the 'hear the voices' bloodline?
 
Emotionally, I am feeling less stressed than usual about this chapter, much less so than the youthsuit incident and the terrifying chapters like Zabuza chasing us.

And there are stresses that I am anticipating to take on in this round trip around the Elemental Nations. I am expecting life and death stakes, where Hazō might die. We might even fail in our mission. Konohagakure might get demolished. It would be something that make me really stressed out. But this?

Maybe I just don't care about this quest anymore? That would be unfortunate. I really want to keep playing the quest.

Plus, we can teach him physics!

Hell--we don't need a retcon. Let this serve as a "second trigger."

Seems cheaty. And a bit too much work for the QMs?
 
One issue I see with this is what Hazō would do instead. Supposing you write a questionable plan and Hazō says no, that doesn't work. What happens?
Strike out the questionable elements; if the plan's workable, continue. If not... I'm less certain.
Depends on the exact challenge. If it's a social issue, then social skills. If it's an opsec issue, then whatever you'd normally use to roll for opsec.
Deception, in that case.
The real problem here is that it was never indicated to us that Noburi considers his mist technique to be secret. Therefore we weren't to know that telling people about it was bad. This is just the qm's screwing us again.
Hey, stop that. You're being very rude. I get that you don't like the situation we're in but that's no call to act like that.
 
The real problem here is that it was never indicated to us that Noburi considers his mist technique to be secret. Therefore we weren't to know that telling people about it was bad. This is just the qm's screwing us again.

I recall it being something which was kept pretty quiet even within his clan. Something he only knew about as an unconfirmed rumor. That seems pretty suggestive.
 
Allow the main character to explicitly override options the players voted in for personal reasons (e.g. "Hazou cannot execute this portion of the plan, he's too tired or finds it too repugnant" or "Hazou didn't bring this up because it would violate his friend's secrecy which he cares about")

IIRC, this has actually happened before. From what I remember, there was a story post where Hazo had intended to apologize to Inoue for something, but didn't because something she did in that update annoyed him.
 
@Velorien , @eaglejarl , @OliWhail :

Easy solution: Being right next to the death of his team leader and experiencing the imminent loss of his sensei triggers the Mangekyō Iron Nerve, which causes Hazou to hear the hivemind as explicit voices, though not understand anything said which he doesn't have a concept for. He is now a separate character and only taking suggestions from the hivemind in the same way as all the other characters listen to suggestions from him but may ultimately reject them based on their own judgement and priorities.

In theory this sounds great, but in fact it would quickly become a mass of mostly unmanageable votes for each sentence.
It sounds like hell to play or be a QM for.

He either makes his own decision, or the plan gets kicked back for revision. Ideally, this would occur as feedback during the planning stage itself.
Yep! To me, this is how most quests should run.
 
Here you go," Minami said, dumping Shirakawa's unconscious and thoroughly-bound body on the counter. "We'll take the venom."

"Of course, of course!" chortled the still-unknown shopkeeper, rubbing his hands in glee. "Oh, well done! Well done. Bitey will be so happy."

"Whatever. Just pay us."

Hazō was surprised and a little alarmed at the shifting faces of his squad leader. When they had first met her, Minami had been a bright and cheerful chatterbox, bubbly and talkative enough to drive Keiko to the edge. Last night she had been an inquisitor, digging out the truth with unrelenting persistence yet avoiding classified or sensitive areas with the precision of a surgeon. There had been a...rage was definitely the wrong word. Understanding? Resentment? Maybe some of each? Whatever, there had been something behind it, something intense. What he was seeing now was that intensity frozen into ice. The hard, uncaring assassin that civilians all seemed to think of when they thought of ninja. Very much at odds with the happy-go-lucky and cheerful Minami they had met at first.

Who was this woman?

While he had been ruminating the shopkeeper had dropped a small vial in his squad leader's hand. "We're done here," Minami said, turning for the door.

Hazō cast one longing look at the ruby pin—far out of his price range, he wasn't even sure what he'd been thinking—and scrambled to follow his squad leader.

Target Number, notice Hazō's glance:
500

Kagome, Awareness:
?d100: 2679

"What's that?" Kagome-sensei demanded, grabbing Hazō's arm. "What are you looking at? Is it a trap? Do I need—"

"No, sensei, it's not a trap," Hazō hurried to say. He checked to make sure that Akane was already outside and lowered his voice anyway. "It's just a pin that I wanted to get for Akane's birthday. Forget it. Come on, we need to go."

"Hang on," Kagome-sensei said suspiciously. "Why are you saying forget it? You like Akane, right?"

"Yes, of course."

"Then why aren't you getting her a birthday present?"

"I can't afford it, that's all."

Kagome grabbed him by the collar and dragged him over to the display case. He bent over, wiry fingers clenched in Hazō shirt and beaky nose an inch from the pin in question.

"Hmph," said Kagome-sensei, straightening. "You! Sneaky counter guy! How much?" He jabbed a finger at the pin.

The storekeeper bustled over, a professional smile on his face. "Wonderful eye, sir. Earth-country ruby with—"

"Don't care. How much?"

The shopkeeper's smile got a bit frostier. "Fifty-five thousand ryo, sir."

Kagome-sensei grunted and shuffled around in his voluminous pockets for a moment before producing a storage scroll. A moment later Hazō was having to catch his balance as a seemingly enormous bag of ryo appeared from extradimensional space and plopped into his hands.

"Here," Kagome-sensei said to Hazō. "Sixty thousand seven hundred and nineteen ryo. Buy the pin."

Hazō blinked. "Sensei, I can't...this is your money, I can't—" He pushed the bag towards Kagome-sensei helplessly.

Kagome-sensei shoved the bag back at him and stepped away. "Happy birthday, that's your present," he grumbled. "There, now it's your money. Go buy her something nice and it better be the pin." He turned and pushed out of the store, nearly barreling over Minami as she ducked back in to find out what was taking so long.

Minami stopped and looked around: paranoid sealmaster leaving in a hurry while grumbling under his breath. Frosty storeowner struggling to conceal anger at said sealmaster and gratitude at his departure. Hazō standing helplessly with a giant bag of money, eyes wide and shocked.

Minami raised an eyebrow at her subordinate. In reply, Hazō pointed helplessly at the pin. Minami nodded.

"I'll keep her distracted," she said, ducking back outside.

Hazō blinked. Twice. And then turned to the store owner. "I'd...like to buy this pin, please?"

My problem is this is all we got from post mission. I'm not seeing anything that shows that we fucked up and should try to fix things. Nothing with Noburi being grumpy. Nothing but Kagome being himself. So we get no info that something is wrong and make a normal plan. That blows up and Hazou has no chance on his own to fix things. That's my problem. If we would have got Noburi being upset in the previous update the plan I wrote would have been completely different
 
One issue I see with this is what Hazō would do instead. Supposing you write a questionable plan and Hazō says no, that doesn't work. What happens?

If Hazou is objecting to a minor detail that doesn't majorly impact the plan, then he could continue with the rest of the plan as best he can.

If Hazou is objecting to something that does have a major impact on the plan, then he could maybe fail to think of an alternative and just try to implement as many bits of the plan as he can? Or think up a worse-thought-out plan that at least has the redeeming feature of not relying on a stupid mistake that anyone IC should spot?
 
I won't vote for plan suicide because there are still people who enjoy the quest.

I won't ask for a retcon because I can't think of any way to prevent this from happening again without substantially more QM engagement with the discussion. We have no right to demand they spend even more time giving us free entertainment.

I'll just say thank you for the ride. I look forward to reading any future stories you write, but I've realized I won't be able to enjoy this format anymore.
 
FFS.

Can't Hazou go "this is dumb, I won't tell that". Even roller coasters have safety precautions.

Use his useless INT to make rolls for not telling dumb shit.
 
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Well obviously it doesn't. But when someone does something to a character you're emotionally invested in and you can't think of any reasonable way to keep this kind of thing from happening again, it's reasonable to be upset. Obviously the ninja world is very high-stakes, but we don't seem to have any reasonable way to mitigate this particular set of risks. What ways we do have seem to require a bunch of work for both the playerbase and the QM.

Still, keep it polite.
 
The qm's have lost the right to polite interaction with this latest stunt.

One of the thing about what make this quest great is that we aren't jerk. Let try to keep it that way.

One issue I see with this is what Hazō would do instead. Supposing you write a questionable plan and Hazō says no, that doesn't work. What happens?

Depending on the situation at hand, he dies, because he didn't have time to come up with the right plan. In other situations, he muddle about or screw up. In some other situation, he makes the right choice.
 
Why? They're literally providing free entertainment for us. How does "we disliked the most recent free work they did for us" possibly lead to "We are justified in being as jerkish to them as we want."

Agreed. We don't like what happened, but that doesn't mean we should be rude to the QMs. And they certainly aren't going to be inclined to listen to our objections over this if we're rude to them.
 
I remember it being something which was kept pretty quiet even within his clan. Something he only knew about as an unconfirmed rumor. That seems pretty suggestive.
That doesn't mean, or even imply, that it's secret. It implies that nobody has had it recently. If he wanted us to keep it secret he should have said so.

Also, lol at the qm's deriding Worm for conflict balls then pulling this. Apparently Nobby is willing to destroy everything we've been working towards becsuse of a clan secret that he didn't even say was a secret? And everyone just goes along with it? And Kagome can suddenly hold his spaghetti, but only when it screws us over?

Yeah, this is the kind of killer qm'ing to which the only response is to not play.

'Rational' my pasty white ass.
 
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