So, @Kiba says he's doing hot air balloons in large part just to show creativity and demonstrate to J that we're not just one-trick ponies. What are alternatives we can make progress on in a month? Modified impulse seals for propulsion might work--it requires *reducing* the effect, which seems likely to be easier. Could also try and apply these to hot air balloons; that would shorten the time to those being useful.

--
Just call it a jutsu. It's both the most obvious and the most believable claim.

If the EN has any kind of myth of an item that allows flight (similar to Hermes's sandals, but preferably not footwear to further confuse the issue), equip everyone with mockup of what that would look like. And then try just not quite hard enough to obscure it to make it look like something else.

2) Trolling - requires 1): Attach tiny propellers to the back of your sandals and use Usamatsu's Glorious Life-Saving Purifier to blow wind through them
3) Misinformation Campaign: Feed incorrect info through Jiraiya's asset network to enemies (Britain did the same during WWII, pretending that carrots aiding eyesight gave their pilots superior operational intelligence to conceal the existence of radar); in-person, refer to the Skywalkers with complete seriousness as a "Special Bloodline" or "the Favour of Jashin"
4) Prey on Misconceptions: Research a Skywalker improvement that overcomes one of the normal limits of the Air Dome seal, such as the 60 cm limit - Kagome already plans on doing this

On a related note, I like these ideas and we should bring them up in-universe. Both for team OPSEC, and to show Leaf we've thought a lot about the implementation. Jiraiya's the "ideas doesn't matter" guy, after all; he'll appreciate us working out the details.

For example, we could spend some time coming up with a plausible technique that would let people fly but not do other stuff (I like the "chakra adhesion to the air" suggestion), or, better yet, one that has natural limitations that skywalkers lack.

(Also, this would make for an amazing start to negotiations, if we chant "Pretty Pony Princess no Jutsu!" and then...start flying.)
 
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On a related note, I like these ideas and we should bring them up in-universe. Both for team OPSEC, and to show Leaf we've thought a lot about the implementation. Jiraiya's the "ideas doesn't matter" guy, after all; he'll appreciate us working out the details.

For example, we could spend some time coming up with a plausible technique that would let people fly but not do other stuff (I like the "chakra adhesion to the air" suggestion), or, better yet, one that has natural limitations that skywalkers lack.

(Also, this would make for an amazing start to negotiations, if we chant "Pretty Pony Princess no Jutsu!" and then...start flying.)

Blah. My plan is already bloated as it is.

Also, I am going to need to copy someone's contingencies.
 
Blah. My plan is already bloated as it is.

Also, I am going to need to copy someone's contingencies.
!?
[X] Action Plan: Setting Up for Leaf

@Kiba These are kinda nitpicky, please don't feel offended:
  • On making Skywalkers safer: Maybe make a variant of Tunneler's Friend/Usamatsu's Glorious Life-Saving Purifier to defend against condensation? I understand you have "make a dehumidifier" but my first impression of that line is "that's going to take a while, sounds like original seal research".
  • General QOL seals: This should have its own bullet point, and not be shoved under Airship/Skybase technology.
  • Pangolin diplomacy: If you really want to have pangolins be around for negotiation you should have this listed when Keiko/Mari go do Pangolin things.
    • Again, I personally do not think this is necessary. But if your plan calls for it you should put it in.
    • If you want to discuss this ping me.
This is just a list of possible ideas, you don't have to put them if you don't think they'll be useful for Leaf.
  • Constant-force seals.
    • Release constant force in a single direction (until the seal dies).
    • Can be combined onto a windmill shape to produce an (almost) perpetual motion machine.
    • Infinite. Energy.
    • Seriously, we can start a fucking Industrial Revolution with this shit.
  • Attraction seals.
    • Advanced constant-force seal pair that directionalizes the force towards the other pairs.
    • Can possibly make airstrikes more accurate (put one seal on Ground Zero and the other to the payload).
    • Possible precursor for creating Magnet seals.
  1. Escape paths:
    • Have traps set up so we can escape to the nearby island or the inner island (depending on the situation). More if Kagome-/Inoue-sensei say so.
  2. Jiraiya calls us in:
    • Figure out what country we're going to, then draft a evac route to get there.
    • Will probably involve water/coastal routes.
  3. A wild ninjas appears:
    • Make as many observations about the situation and the potential enemy as is possible in a split second.
    • End the update.
  4. Disguises with other people: Face-concealing masks, Henge over all this. All the time.
    • Of course if we're talking to stronger ninjas (Jiraiya) we don't do this if Inoue-sensei doesn't. Be polite.
 
[X] Action Plan: Setting Up for Leaf

Goals:

1. Research and development.
2. Get the Pangolins on board.
3. Figure out what our goals should be in the negotiation.

  • Hazō and Kagome-sensei do Research
    • Have Hazō learn skywalker seals from Kagome-sensei ASAP.
    • Talk to the team about how much improvement they should do on the Skywalker Tech.
      • Keep in mind:
        • Spending too long on the skywalker project preclude other opportunities to develop new seals or sealtech.
        • On the other hand, skywalker is the innovation that outweigh any others that Hazō and Kagome-sensei made in the past year. No other inventions come remotely close. So it might make sense to polish the hell out of it rather than work on new projects.
        • Consider all applications of skywalkers by Leaf: Military engineering, strategic movement, raids, etc.
        • Skywalker technology may not need much improvement if other aerial technologies becomes available.
          • Airships could easily replace skywalkers for long range strategic movement, but takes a long time to develop.
          • Gliders are clearly already possible.
          • The idea that Leaf sealmasters could continue where we left off WRT skywalker research so we don't need to spend all our time on it.
      • Discuss with the team about which projects they should pursue for Skywalker.
        • How long the duration of skywalker seals should last? 30 minutes? 1 hour? 2 hours? As long as possible?
        • How convenient it should be? Is it really necessary to have a cartridge/slot system if skywalker duration starts to get long enough.
        • Should Kagome-sensei and Hazō go overkill on safety research?
      • Finalize technical spec for Skywalker Research.
    • Do Skywalker Research. Pick from list of ideas. See Spoiler for more details.
    • Skywalker Research Ideas.
      • Make it last longer.
        • This also make it safer to use, as we don't want to switch in the middle of an operation or fighting a chakra monster.
        • Increase duration by using a better design.
        • Trade air dome size for duration.
        • Trade air dome durability for duration.
        • Trade air dome thickness for duration.
        • These configurations should undergo combat and safety tests.
      • Make it safer.
        • Figure out a method of water proofing the seal. Maybe wrap it in leather bag and tie it to the cartridge/shoe?
        • Consider a purifier or tunneler's friend variant to get rid of moisture.
        • Last resort is to figure out a new substance for smoothed stone medium to draw seals on.
      • Make it more convenient.
      • Why? We don't want to be caught with our pants down while switching shoes.
      • Develop a slot/cartridge system of some kind for easy switching.
        • Hazō sucks at crafting, so this is more of Kagome-sensei's thing.
        • Maybe interleaved wedges to hold the cartridge in place, like interleaved telephone books.
        • Have a pulley handle so that the user can pull the cartridge out.
        • Should withstand combat testing.
      • Shrink the seal design to fit within the slot system. The smaller the better.
    • Prototype hot air balloon.
      • Start by constructing a sky lantern and get a feel about how they work.
      • Try constructing a fabric version and get it to fly. Could try different materials such as canvas, cotton, silks, paper, etc.
      • Use Tunneler's Friend to store hot air from a fire rather than using a fire directly.
        • Do not keep the seal near the campfire as that invites DISASTER.
        • Instead, build a sideway tunnel using MEW for hot hot air to follow.
        • If Tunneler's Friend doesn't work as well as hoped against a fire inside the balloon, develop Heating Seal.
      • Scale prototype up gradually. See how much mass they can uplift.
      • There is no need to develop a full blown airship. That's a long term project that could be done at Leaf. Instead, the prototype's job is to impress Jiraiya and Leaf with possibilities and ideas and show that Hazō and Kagome-sensei are not one trick-ponies.
      • Possible use for a military engineer:
        • Construct a large hidden underground laboratory with plenty of ventilation shafts.
        • Build a windmill device for a wind tunnel.
        • Test hot air balloon in wind tunnel.
        • Do not reveal skywalker to the engineer unless cleared by Mari-sensei and Keiko.
        • Explain that the balloon can carry people/pangolins up to a sky tower or over mountains.
        • Note: If the pangolins are not going to take the idea of flying well(See Mari-sensei and Keiko section), maybe it's not a good idea to involve the engineer.
    • Emergency Project: Cooling Seal
      • If Keiko insisted, or three and a half weeks has passed, and that the team found a use for the engineer. Pause projects to start work on making ice.
      • We have seven weeks of ice. With three and a half of ice, we have plenty of time to complete the cooling seal project.
  • Mari-sensei and Keiko do Pangolin Diplomacy
    • Talk to Panchipaama, the Naraka Roller head. Need to see if she's cool with us, or is still pissed. Figure out concessions.
    • Talk to Paneru (military engineer) tomorrow; figure out what she has to offer and/or relevant information.
    • What can we get from the Pangolin for skywalker considering their supposed religious objection?
      • Any chance of them becoming really upset with the use of seals to fly as heresy?
      • Once issues and concerns are cleared with the team, sound out the idea of flying seals to Pandaa.
  • Noburi do Research
    • Hazō and Kagome-sensei will consider Noburi's ideas when he broach the subject.
    • Continue his research into chakra water.
    • Consider cataloguing and dissecting all animals and plants on the island.
Misc Plans(to be done offscreen and at QM discretion)
  • Hazō study the history textbook.
    • It's his only extensive source of information available about Fire country and Konohagakure.
  • Heart-to-heart moment about being ninja and the next generation with Mari-sensei and/or rest of team.
    • Mom was proud of being ninja and she was proud of Hazō of becoming ninja.
    • On other hand, being a ninja taken his father away.
      • It may not be a noble mission that his father was on. Maybe he has to whack an unlucky civilian to fill Mist's coffer.
      • If his father wasn't a ninja, maybe he wouldn't die.
    • What were they fighting for if it was something to be proud of?
    • How does being an ninja and doing ninja hold true to the Kurosawa family moto? Maybe it actually doesn't?
    • Ninja can do so much more than just kill people. Hazō wants to see the next generation of chakra-users to do something other than fighting. Make art, do science, construct dams, etc.
    • At the same time, Hazō recognizes the needs and necessity of the team staying ninja.
Contingencies:
  1. Escape paths:
    • Have traps set up so we can escape to the nearby island or the inner island (depending on the situation). More if Kagome-/Inoue-sensei say so.
  2. Jiraiya calls us in:
    • Figure out what country we're going to, then draft a evac route to get there.
    • Will probably involve water/coastal routes.
  3. A wild ninjas appears:
    • Make as many observations about the situation and the potential enemy as is possible in a split second.
    • End the update.
  4. Disguises with other people: Face-concealing masks, Henge over all this. All the time.
    • Of course if we're talking to stronger ninjas (Jiraiya) we don't do this if Inoue-sensei doesn't. Be polite.

Add two misc plans, one of which is a character interaction scene.
 
I'd like to have Hazou run some experiments on Usamatsu's Glorious Life Saving Purifier, don't mind if it happens off screen.



Basically, I want to hammer down what is physically going on:

Does it seal all particles in the cone (instantly), pause, unseal from second outlet (instantly) creating double dense air instantaneously?
- if this, we have an interface of vacuum to air that violently contracts at the speed of sound from all directions (lots of energy lost to viscosity/turbulent mixing, haven't checked how the shock behaves)
- can accelerate items at interface with clever synchronizing of two+ seals
- after first cycle, air is captured only as it enters the interface, resulting a estimable (stepwise) steady flow
- Length of pause is research avenue

Same as above, replace (instantly) with (over small time increment)
- how small? Answer determines size/strength of vacuum. Too large of an increment, and most of the purpose of the seal is lost
- solid surface at base of cone makes vacuum easier
- time increment is research avenue.

Does it change all gas particle momentum to point toward the seal, so it suctions up only the particles that enter the cone?
- vacuum again possible, as long as a solid surface blocks at the far end of the cone
- synchronized duty cycles make vacuum last.

Does it ramp the volume up and down during start and end? This would eliminate any concern for shocks at the end, and would help explain the "explosion" after sealing failure.

Reasons why the idea hasn't been thought of before
- synchronicity of seals is non obvious.
- Usamatsu's seal is not widely known (was a sealing professional that Jiraiya knew in his lifetime, who's naming conventions earns derision)
- mechanism to hold seal in front of object not obvious. If you fail to do this, debris may come and shred the seal.
- common use case doesn't suggest anything like using vacuums for anything, people may have dismissed the effect as a quirk of the seal

The seal has to empty the cone reasonably quickly and regularly, in order to purge toxins.

@Community, before I pester the GMs, is there anything I'm missing, options I've omitted? I don't mind retcon of the seal, I just want to know how it works. Each of the above scenarios should be easily testable, in some fashion or another.

Edit: and would point us to how it actually works, if none of these are right.

Depending on how Usamatsu's Purifier seal actually works, we could do really interesting stuff with it. Testing to figure it out should take on the order of a couple days (Because we have it, don't need to add anything to it - just want to rest how it works. (Heck, Kagome probably knows a lot of the answers that we do not, in thread)

- what happens if we have two intake seals with overlapping cones?
- how rapid is a rapid burst of suction?
- is the current understanding (absorb all gas in cone, in rapid burst) valid?

@OliWhail @Velorien @eaglejarl

I'm not sure how firmly you have nailed down Usamatsu's seal, and would be glad to offer what insights I have from fluid dynamics - I wouldn't mind a change in the current description of the seal, so long as it fits your intent when you designed it.

If I were to describe my guess at the seals function, based on other known seals (have we seen it on screen? I know Hazo has seen it working, but I don't think we have):

Upon activation, a small cone of air is immediately absorbed over a short period, and then the seal switches to expel over the same period.

A light thwopping sound is emitted as the gas particles near the seal impact and form a relatively weak shock (where the cone comes to a point) next burst occurs before substantial shock formation.

The size of the cone expands during every suction period, so that the flow rate through the seal never exceeds the design point.

The size stabilizes at the design point (3 meter cone), and cannot exceed 3 m

I expect the transition (small to stable) would be very fast, but won't bother with calculations until we affirm that this is roughly on track.

Upon termination, the seal contracts the size of the cone over a small number of cycles, eliminating the noise generated by the whole 3 meter cone collapsing at once.

2 overlapping cones have no substantial effect, other than clearing particles out faster in the overlap (suction period would be the same) - output sides would have less throughput.

I assume suction is used to describe the sucking sound, and the feeling of air being pulled into the vacuum-cone over short bursts, and not a process of actually transporting molecules toward the seal (more bizarre effects probably happen in this case)

Please let me know what you all think! I'm trying to reconcile rapid burst sucking in all gas in a volume, and the general assumptions in thread.
 
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Key said:
Unclearly interacting rulings in gold.
Contradictory rulings in red.
Overruled rulings in red strikethrough.

Zephyr's Reach
Need a hand?
  • Sealless at level 10.[1]
  • Requires hand seals.[2]
  • Sealless at level 8 [3] [6] [7], which is rare for jutsu.[6] [7]
  • Range (20 + 3) m/level.[3]
  • Chakra cost 6.[3]
  • Cannot manipulate anything smaller than you can see with the naked eye.[4]
  • Lasts 10-30 minutes.[4]
  • Requires "some kind of roll" to pop eardrums with it.[4]
  • Glows a faint green when used without seals.[5]
 
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@Kiba You should clarify in whether this point:
  • What can we get from the Pangolin for skywalker considering their supposed religious objection?
    • Any chance of them becoming really upset with the use of seals to fly as heresy?
    • Once issues and concerns are cleared with the team, sound out the idea of flying seals to Pandaa.

Indicates talking with the pangolin or talking to Mari and the team.

Also, not directed at anyone in particular, but I'd really like for all the present plans to include working on invisible ink seals and reading Yumehara's Classical History. The former would be a major boon to negotiating power -- being able to provide invisible skywalkers, if it worked, would be fantastic. As for the second, it would greatly improve our ability to negotiate.
 
Nice an quick one that. One of the most underutilized jutsu IMO; it's a 50m, extremely dextrous, invisible hand with enough force to pop eardrums, carry seals and very painfully poke eyes, that even has a sealless mode.
 
Relevant question to this - do we have what we need to make invisible ink? IIRC Kagome knew how to make invisible ink using specific plants, which may not be available on the island we're on now.
FWIW, it's probably just ink without the dye. It has been fairly clearly stated that sealing ink isn't anything special.

But no reason to not just go nab some.
 
@Kiba You should clarify in whether this point:


Indicates talking with the pangolin or talking to Mari and the team.

I don't see how it's unclear. But I will try to clarify further.
Also, not directed at anyone in particular, but I'd really like for all the present plans to include working on invisible ink seals and reading Yumehara's Classical History. The former would be a major boon to negotiating power -- being able to provide invisible skywalkers, if it worked, would be fantastic. As for the second, it would greatly improve our ability to negotiate.

We aren't in a hurry to research invisible ink, though it should be a priority in one of the hivemind's action plan prior to the actual negotiation.
 
[X] Action Plan: Setting Up for Leaf

Goals:

1. Research and development.
2. Get the Pangolins on board.
3. Figure out what our goals should be in the negotiation.

  • Hazō and Kagome-sensei do Research
    • Have Hazō learn skywalker seals from Kagome-sensei ASAP.
    • Talk to the team about how much improvement they should do on the Skywalker Tech.
      • Keep in mind:
        • Spending too long on the skywalker project preclude other opportunities to develop new seals or sealtech.
        • On the other hand, skywalker is the innovation that outweigh any others that Hazō and Kagome-sensei made in the past year. No other inventions come remotely close. So it might make sense to polish the hell out of it rather than work on new projects.
        • Consider all applications of skywalkers by Leaf: Military engineering, strategic movement, raids, etc.
        • Skywalker technology may not need much improvement if other aerial technologies becomes available.
          • Airships could easily replace skywalkers for long range strategic movement, but takes a long time to develop.
          • Gliders are clearly already possible.
          • The idea that Leaf sealmasters could continue where we left off WRT skywalker research so we don't need to spend all our time on it.
      • Discuss with the team about which projects they should pursue for Skywalker.
        • How long the duration of skywalker seals should last? 30 minutes? 1 hour? 2 hours? As long as possible?
        • How convenient it should be? Is it really necessary to have a cartridge/slot system if skywalker duration starts to get long enough.
        • Should Kagome-sensei and Hazō go overkill on safety research?
      • Finalize technical spec for Skywalker Research.
    • Do Skywalker Research. Pick from list of ideas. See Spoiler for more details.
    • Skywalker Research Ideas.
      • Make it last longer.
        • This also make it safer to use, as we don't want to switch in the middle of an operation or fighting a chakra monster.
        • Increase duration by using a better design.
        • Trade air dome size for duration.
        • Trade air dome durability for duration.
        • Trade air dome thickness for duration.
        • These configurations should undergo combat and safety tests.
      • Make it safer.
        • Figure out a method of water proofing the seal. Maybe wrap it in leather bag and tie it to the cartridge/shoe?
        • Consider a purifier or tunneler's friend variant to get rid of moisture.
        • Last resort is to figure out a new substance for smoothed stone medium to draw seals on.
      • Make it more convenient.
      • Why? We don't want to be caught with our pants down while switching shoes.
      • Develop a slot/cartridge system of some kind for easy switching.
        • Hazō sucks at crafting, so this is more of Kagome-sensei's thing.
        • Maybe interleaved wedges to hold the cartridge in place, like interleaved telephone books.
        • Have a pulley handle so that the user can pull the cartridge out.
        • Should withstand combat testing.
      • Shrink the seal design to fit within the slot system. The smaller the better.
    • Prototype hot air balloon.
      • Start by constructing a sky lantern and get a feel about how they work.
      • Try constructing a fabric version and get it to fly. Could try different materials such as canvas, cotton, silks, paper, etc.
      • Use Tunneler's Friend to store hot air from a fire rather than using a fire directly.
        • Do not keep the seal near the campfire as that invites DISASTER.
        • Instead, build a sideway tunnel using MEW for hot hot air to follow.
        • If Tunneler's Friend doesn't work as well as hoped against a fire inside the balloon, develop Heating Seal.
      • Scale prototype up gradually. See how much mass they can uplift.
      • There is no need to develop a full blown airship. That's a long term project that could be done at Leaf. Instead, the prototype's job is to impress Jiraiya and Leaf with possibilities and ideas and show that Hazō and Kagome-sensei are not one trick-ponies.
      • Possible use for a military engineer:
        • Construct a large hidden underground laboratory with plenty of ventilation shafts.
        • Build a windmill device for a wind tunnel.
        • Test hot air balloon in wind tunnel.
        • Do not reveal skywalker to the engineer unless cleared by Mari-sensei and Keiko.
        • Explain that the balloon can carry people/pangolins up to a sky tower or over mountains.
        • Note: If the pangolins are not going to take the idea of flying well(See Mari-sensei and Keiko section), maybe it's not a good idea to involve the engineer.
    • Emergency Project: Cooling Seal
      • If Keiko insisted, or three and a half weeks has passed, and that the team found a use for the engineer. Pause projects to start work on making ice.
      • We have seven weeks of ice. With three and a half of ice, we have plenty of time to complete the cooling seal project.
  • Mari-sensei and Keiko do Pangolin Diplomacy
    • Talk to Panchipaama, the Naraka Roller head. Need to see if she's cool with us, or is still pissed. Figure out concessions.
    • Talk to Paneru (military engineer) tomorrow; figure out what she has to offer and/or relevant information.
    • Talk to the team about what can we get from the Pangolin for skywalker considering their supposed religious objection?
      • Any chance of the pangolin becoming really upset with the use of seals to fly?
      • Once issues and concerns are cleared with the team, sound out the idea of flying seals to Pandaa.
  • Noburi do Research
    • Hazō and Kagome-sensei will consider Noburi's ideas when he broach the subject.
    • Continue his research into chakra water.
    • Consider cataloguing and dissecting all animals and plants on the island.
Misc Plans(to be done offscreen and at QM discretion)
  • Hazō study the history textbook.
    • It's his only extensive source of information available about Fire country and Konohagakure.
  • Heart-to-heart moment about being ninja and the next generation with Mari-sensei and/or rest of team.
    • Mom was proud of being ninja and she was proud of Hazō of becoming ninja.
    • On other hand, being a ninja taken his father away.
      • It may not be a noble mission that his father was on. Maybe he has to whack an unlucky civilian to fill Mist's coffer.
      • If his father wasn't a ninja, maybe he wouldn't die.
    • What were they fighting for if it was something to be proud of?
    • How does being an ninja and doing ninja hold true to the Kurosawa family moto? Maybe it actually doesn't?
    • Ninja can do so much more than just kill people. Hazō wants to see the next generation of chakra-users to do something other than fighting. Make art, do science, construct dams, etc.
    • At the same time, Hazō recognizes the needs and necessity of the team staying ninja.
Contingencies:
  1. Escape paths:
    • Have traps set up so we can escape to the nearby island or the inner island (depending on the situation). More if Kagome-/Inoue-sensei say so.
  2. Jiraiya calls us in:
    • Figure out what country we're going to, then draft a evac route to get there.
    • Will probably involve water/coastal routes.
  3. A wild ninjas appears:
    • Make as many observations about the situation and the potential enemy as is possible in a split second.
    • End the update.
  4. Disguises with other people: Face-concealing masks, Henge over all this. All the time.
    • Of course if we're talking to stronger ninjas (Jiraiya) we don't do this if Inoue-sensei doesn't. Be polite.

Clarify talking to the team about Pangolin and religious issue.
 
Voting is open for ~10.5 hours.

CounterBot, version 2.1


Plan name: Setting Up for Leaf

Voters: @Enjou, @faflec, @fiirofa, @Inferno Vulpix, @Kiba, @Langevin, @thamuzz, @Traiden
Num votes: 8


Plan name: Help From A Friend
Voters: @Enjou, @MadScientist, @RideTheWalrus, @Vecht
Num votes: 4


Plan name: Information Gathering Ops
Voters: @Oneiros43, @Radvic, @RideTheWalrus
Num votes: 3


Plan name: This Island Could Use A Lighthouse
Voters: @MadScientist, @RideTheWalrus, @Traiden
Num votes: 3


Plan name: Developed Concept
Voters: @Enjou, @Vecht
Num votes: 2


Plan name: Information Gathering and Seals
Voters: @Oneiros43, @Radvic
Num votes: 2


Plan name: All: None
Voters: @faflec
Num votes: 1


Plan name: Hazou Training: None
Voters: @faflec
Num votes: 1


Plan name: Keiko Training: None
Voters: @faflec
Num votes: 1


Plan name: Noburi Training: None
Voters: @faflec
Num votes: 1


Plan name: Poll: (Meta) Stop with these polls before we go insane again.
Voters: @faflec
Num votes: 1


Plan name: Poll: (Timeframe) Pangolins first
Voters: @Veedrac
Num votes: 1


Plan name: Poll: (Timeframe) work on projects until the team feels our bargaining position is strong enough
Voters: @Oneiros43
Num votes: 1


Plan name: Village hidden in the Crater.
Voters: @Dark as Silver
Num votes: 1


Plan name: long term goals
Voters: @Oneiros43
Num votes: 1



Number of voters: 15



PSA for @Radvic, @Angle, and anyone else who is using CounterBot: you should install the 'LWP::UserAgent::OfflineCache' module from CPAN and then git pull on CounterBot to get the latest version.

To install ::OfflineCache, you can do:

Mac/Unix/Linux command line:
cpan install LWP::UserAgent::OfflineCache

Windows command line (I'm sure there's a GUI version of PPM as well, but I'm not familiar with it):
ppm install LWP::UserAgent::OfflineCache
 
We aren't in a hurry to research invisible ink, though it should be a priority in one of the hivemind's action plan prior to the actual negotiation.

I'm pretty sure our general intention here is to have one update for further research to improve our position a bit and then move forward with negotiations so that we stop 'faffing about' as others have called it. So if it's not in this update, it's not likely going to be done before negotiations.

That said we don't need invisible ink for our negotiations. It would be a nice bonus that could improve our position a bit, but that's pretty much the case for anything we develop beyond skywalkers. The skywalkers are going to be the star of the show no matter what, after all. Leaf might also have invisible inks intended for other purposes that we might make use of, so we could always ask Jiraiya about that and just tell him about the Kurosawa ability to make seal blanks that they've made before flawlessly as our reason for asking about it.
 
I'm pretty sure our general intention here is to have one update for further research to improve our position a bit and then move forward with negotiations so that we stop 'faffing about' as others have called it. So if it's not in this update, it's not likely going to be done before negotiations.

That said we don't need invisible ink for our negotiations. It would be a nice bonus that could improve our position a bit, but that's pretty much the case for anything we develop beyond skywalkers. The skywalkers are going to be the star of the show no matter what, after all. Leaf might also have invisible inks intended for other purposes that we might make use of, so we could always ask Jiraiya about that and just tell him about the Kurosawa ability to make seal blanks that they've made before flawlessly as our reason for asking about it.
Honestly, I think you're downplaying a little how useful invisible ink seals would be if they work -- they're, basically, a force multiplier on how useful we are to Leaf, especially relative to something like Skywalkers that they need to keep secret.
 
Oh, something I forgot to share yesterday:

I freely admit that I'm a bit of a dad-type troll. ("Would we do that to you?", "I just finished rolling the combat for the next update and...wow", "Good news! I'm halfway through the update and Akane hasn't died yet!") To anyone who has ever grumbled about this, I say to thee that thou hast had thine vengeance: When I was verifying CounterBot yesterday I spent about two hours trying to figure out why this one particular vote was not being counted, only to finally realize that it was one of those Unicode-symbol-that-is-not-an-X-but-looks-like-one joke votes. Well done, thread. Well done. :p
 
Honestly, I think you're downplaying a little how useful invisible ink seals would be if they work -- they're, basically, a force multiplier on how useful we are to Leaf, especially relative to something like Skywalkers that they need to keep secret.

If you'll pardon the term, there's nothing magical about ink. Anything that you could put chakra in would work fine, but ink has a nice combination of "not expensive, easy to work with, commonly available, leaves good clean marks, etc.

Might be able to experiment with other substances that leave residue but not marks?

Also, though, keep in mind that invisible doesn't mean untraceable. If seals require physical residue of the chakra-bearing material, it's going to be possible for any enemies who obtain seals (and some super-sensory-bullshit enemies who see them) to identify the pattern, if they know it's there. Using invisible ink is still valuable for avoiding immediate or low-effort identification.

But once enemies know to be on the lookout for the source of Leaf's flying bullshit, that paper trail is probably going to get followed up on. More slowly the more red herrings Leaf adds, of course. But like, if enemies are in a position to look at the seal and go "meh, boring", they've already beaten Leafies or are trailing them, and in either case want to go over their stuff pretty thoroughly. (This doesn't apply nearly as much before skywalkers are revealed and people know to be on the lookout for weird new stuff from Leaf, of course.)
 
Oh, something I forgot to share yesterday:

I freely admit that I'm a bit of a dad-type troll. ("Would we do that to you?", "I just finished rolling the combat for the next update and...wow", "Good news! I'm halfway through the update and Akane hasn't died yet!") To anyone who has ever grumbled about this, I say to thee that thou hast had thine vengeance: When I was verifying CounterBot yesterday I spent about two hours trying to figure out why this one particular vote was not being counted, only to finally realize that it was one of those Unicode-symbol-that-is-not-an-X-but-looks-like-one joke votes. Well done, thread. Well done. :p
[Χ] Action Plan: Due Caution

Discuss with the team the idea of coming up with ideas about drafting plans to maybe do something at some point in the future. But don't commit to anything, just yet.

This is a joke plan. That is a Chi, not an X.
The vote in question, for the curious.
 
Regarding pangolin religious objections to Skywalker usage - they would be walking, not flying, in the air, so it should be possible to frame it as "conquest of the skies by righteous means of traversal" in contrast to the degenerate arm-flapping of the condors. Especially in light of the practical benefits - eventual Skywalker proliferation within the Animal Path would force its adoption in the Pangolins unless extinction in the name of ideological purity is their preference.

With regards to the existing plans,

1) I am not sure Hazou is mechanically capable of learning Skywalkers, Kagome should know if it's even plausible for Hazou to succeed on the infusion roll. If it's not practical we can cut that section for screen time.

2) I think screen time should not be spent talking to the team about whether to improve Skywalkers, that seems the most important value-generating activity by several orders of magnitude

3) Given recent GM comments about airship feasibility, I think the party should put airship research on hold until they have secured access to Konoha resources. We can put the hot air balloon thing in an "optional-scene" part of the plan if the GM wants to write it, but hot air balloons are pretty much obsoleted by Skywalkers and Airships are eons of development beyond hot air balloons, so I'm not sure it's a good return-on-screen-time.

4) Mari and Keiko's first priority should be exploring options for Keiko to access a pangolin expert negotiator. I think this is considerably more important than the Pangolin engineer, unless the engineer can improve Skywalkers. Given the stakes, Hazou should be willing to pay anything within reason to augment their negotiation capabilities during the crucial Leaf arms sale. I think it would be a good use of screen time to talk to Mari about what she expects we can get out of Leaf with our current assets - it will help develop strategies for the actual negotiation in ~1-2 updates.

Is there rough consensus on these points? I think they emerge naturally from the relative trade value of Skywalkers vs your other assets. If not, I can fork an existing plan but would really prefer not to, as I have no experience making plans for the last 1800 pages.

---

As an aside, notice how drastically crappier Mari's self-esteem and mental state have been since the team was expelled from Leaf. She went from being relatively content (in "Complicated, Messy Days") to damn-near a total breakdown in recent updates. It would probably be wise to return to civilization as soon as all low-hanging fruit in the Skywalker refinement project has been acquired, or one month at most.
 
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