Thinking about Kei's warning about Temporal Runes not being directly useful, and thinking about the effects of the minor runic failures Hazō produced while researching TR125 -
- I had a rune idea that I'd like to submit for consideration.
Pulsed Lingering Temporal Rune
Rune
On activation, generates a pulse that affects living beings within a small radius. Beings affected experience accelerated time, as if within the field of a Temporal Rune, except that the effect is tied to them rather than to an area of space, similar to the effects of Hazō's prototypes for TR125. The effect wears off over a period of [time; hours to a day would probably be ideal, but depends on what Hazō can get].
The motivation for this is that it allows Hazō to take the veterancy he's acquiring for Temporal Runes and apply it directly to an anti-Akatsuki weapon, one which doesn't require luring them into the radius of effect of a rune to work. Even a 25% increase in speed might translate to a fairly major boost to combat rolls, and a 100% or greater speedup could potentially allow Leaf to overwhelm Akatsuki with conventional ninja forces. Even if it didn't work on shadow clones (which is possible - the first incident didn't affect Hazō's clone, and while he hypothesizes it's because he has chakra I think a plausible alternative explanation is that it's because he was a chakra construct and not made of real matter) it could still dramatically enhance the combat abilities of Leaf jōnin in general. Maybe even chuunin, if the speedup could be pushed high enough.
I don't know whether this would work. The effects of the minor runic failures listed above suggest that it might, but they are also sealing failures and it might be much much harder to replicate their effects in a controlled manner. However, I think it might merit a prep day to find out.
Optional accessory runes:
Temporal Normalization Rune
Rune
On activation, wipes the effect of any PLTRs from anything within a small radius.
Continuous Lingering Temporal Rune
Rune
On activation, generates a field which creates a lingering speedup effect on anything within. Like PLTR runes, except that the application is gradual while targets stay within the rune's field (i.e. being there for 1 second might create a 5% persistent speedup, 2 seconds might create 10%, etc. up to a maximum value), so people could walk in and out of the rune's field to get the benefit instead of having to be crowded around it when it activates.