Explain reference, please.
"Twitch Plays Pokemon", in which the input to the chat for a channel on twitch.tv determined what Red (the Pokemon trainer) did. It was a brief cult-like internet phenomenon.
See the Wikipedia article:
Twitch Plays Pokémon - Wikipedia, the free encyclopedia
That explains
what it was, not
why it was so captivating.
The "social experiment" began quietly as a way to see if random strangers could work together to beat a simple game from the anonymous programmer's childhood: Pokemon Red.
The game revolved around simple inputs, but the ridiculously random nature of the game (caused by literally thousands of people all inputting commands simultaneously for an 8 bit game) sparked so many new challenges in what many people had considered an outdated game. Ledges that required walking in a straight line took hours to complete, small trees that are trivial for one player to remove might as well have been Mt. Everest, and accessing the PC to retrieve or store Pokemon became some of the most frightful moments in the stream's duration since the players could accidentally release their Pokemon forever.
The game was an absolute slog; there is no denying that. In fact, there were some people who decided to try to ruin everyone else's fun by intentionally inputting in harmful actions. However, when the chat
finally managed to beat something, everyone, thousands of people. celebrated like it was the Apollo 11 Moon Landing all over again.
And every person watching could be a part of it. There were separate chat groups dedicated to strategy after awhile, such as directing people when to spam certain commands in certain situations, or deciding upon new courses of action to overcome future obstacles (the players managed to capture Zapdos... for a price). If you were watching and knew how to comment on Twitch, all you had to do was type in "A" or "B" and you were contributing.
Through the hardship of over 2 weeks of non-stop Pokemon, people had to trust others in international time-zones to carry on the plan for the game and, again, not succumb to those who would ruin the game for everyone.
AND THEY DID.
You can still see the
highlights of the stream on Youtube if you are so inclined, but back then, just checking in over those two weeks wondering where "we" were was special. There was heartbreak and happiness; there was anger and artwork. People created an extremely fluid lore based on the actions the spam-mind made. Red checked on the Helix Fossil (an item that has no real value until much farther in the game) so much that players started to refer to it a source of divine inspiration. What a lot of people don't remember is that, after consulting the Helix Fossil, Red (the PC) was able to navigate the 3rd gym's notorious puzzle
on the first try which is unheard of even with a competent player playing alone. That in turn gave a sense of necessity that the Helix Fossil
must be revived to resurrect a god. A simple pidgey became so instrumental in fighting so many crucial battles it was referred to as Bird Jesus in time. A plan to evolve an Eevee into a Vaporeon to learn Surf failed and the resulting Flareon was branded as the False Prophet.
The list goes on and on and there is a TON of
fan creations based on just that one insane world-wide run of Pokemon Red.
It may not be the same as watching it live, but I'd still urge anyone familiar with Gen 1 Pokemon games to try it and see the utter insanity plus the resulting hilarity.
It was funnier and more inspiring than anyone ever expected and
that's what makes it so special.