Marathon Trilogy Thread

ColdGoldLazarus

Contrary Quester, Spreadsheet Queen, Pink Flamingo
Location
Challenger Deep
Pronouns
She/Her
Marathon. Marathon Durandal. Marathon Infinity.

The Marathon Trilogy, a First-Person Shooter developed by Bungie (originally for the Mac, ironically enough) in the mid-nineties. It's most immediately comparable to Doom, given its graphics, though it was an improvement on that both in terms of gameplay (as it was the first to have cursor tracking and vertical looking) and more obviously, in terms of story. That brings us to the other common comparison, with its successor in the Halo series. (And to be fair, there are a lot of things, from the SPNKR Rocket Launcher to the concept of AI Rampancy, that carried over.) That too is somewhat reductive, though; while perhaps not as vast and convoluted as that franchise has become, Marathon regardless makes up for it with the sheer depth of its rabbit holes. (Particularly the third installment, Infinity, which is decidedly... abstract in places.) There's a lot going on, thematically as well as narratively, and even today there's room for new interpretations.

It's also just pretty awesome.

Since then, it's become freeware, and recreated on the Aleph One engine, making it available on all PC platforms. There have been a number of fanmade total conversions, with the three most notable being the unofficial 'sequel trilogy' of Marathon Phoenix, Marathon Rubicon, and Marathon Eternal. (Which wasn't set up that way intentionally; they're separate scenarios created by different people that simply happened to match up well.)

I won't claim to be an expert myself (I haven't even finished Durandal and Infinity yet, and am unlikely to do so anytime soon) but I though this would be an interesting one to discuss here. They tend to get overshadowed by their contemporaries Doom and System Shock, but I think these games have a lot to offer.
 
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I just barely managed to finish Marathon Durandal many, many years ago. I don't think I could conceivably accomplish that feat now that I'm older and less able to do run-and-gun FPSes. Not tried the others.

Having said that, I remember being hugely impressed by the Marathon's Story fansite which had all the story text dumps, plus speculation and analyses. I enjoyed the game's story vicariously through those.

(Also I may have taken a bit too much inspiration for "cool" names and concepts for my fanfics from stuff like the level names, or the idea of AI Rampancy.)
 
I only played a little bit of Marathon 1; I never even made it to the Pfthip ship. Similar to Adloquium, I've simply enjoyed what I've read of the story. What primarily hooked me was the idea of Rampancy and Durandal's character story. Even if it's only been part of the Marathon and then Halo series, Bungie came up with a really neat idea for Artificial Intelligence.
 
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