Yeah I will.

Also isn't Paths of Civilizations only vaguely historical? :V I don't mean to judge but he's not exactly shoving right up to my space. It's a different game.

Vaguely historical...yeah. I mean, all the other civilizations are still early Bronze Age...and our civilization is not only in the iron age but is now going into early Medieval age techwise...in 2500 something B.C. of that earth.

:rofl::lol:rofl::lol


And there's more wacky things! We defeated smallpox and Cholera....in the Stone Age! We're the first communists of the world! We gave the nomads the idea of chariots and got to horse riding first before the nomads!

...hey, have you read "Path of Civilizations"? Because your idea of 20 years per turn is close to what @Academia Nut did for his midturns while a full turn is...100 something years in the later parts, but in the earlier parts is vague something hundreds or few thousand years, Word of God.
 
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It's more like each thread is 20 years, with each turn still being the One Year seen in this thread

Huh. My understanding is Cetashwayo said each update is representing 20 years passing in Victory's Children, and that made me think of Academia Nut's system in PoC.

...are we thinking about the same thing?

Also, @Cetashwayo! Can I still use my IC Half-Thracian for Victory's Children?
 
Very nice. Although I'm quite new here on SV, I always enjoyed reading this thread.

I had tried to get into the game previously, but some important things came up to upset my involvement. I was wondering whether I could renew my participation when the next game occurs?
 
If I'm getting this right...Victory's Children is iteration 2 of Magna Graecia quest? And you are going to do this again and again every twenty updates? These iterations?

Every twenty turns, yeah.

Very nice. Although I'm quite new here on SV, I always enjoyed reading this thread.

I had tried to get into the game previously, but some important things came up to upset my involvement. I was wondering whether I could renew my participation when the next game occurs?

There's no closed participation here. I'm going to be deliberately folding some of the accretion of mechanics into the base of the game so that everyone can read the OP and more or less understand how things work. There'll be less major institutional changes and more focus on important domestic decisions and above all, foreign affairs in a world that is no longer just Eretria and the barbaroi. The North and South Italy maps have been fused, and all of the Adriatic, Tunisia, Sardinia, and southern Corsica have been added.

My hope is that in addition to faithful long-time players, I can build the sequel to be welcome enough to people who dropped MG for one reason or another and couldn't pick it up again or who never got a chance to participate and are only now reading through it.
 
Every twenty turns, yeah.



There's no closed participation here. I'm going to be deliberately folding some of the accretion of mechanics into the base of the game so that everyone can read the OP and more or less understand how things work. There'll be less major institutional changes and more focus on important domestic decisions and above all, foreign affairs in a world that is no longer just Eretria and the barbaroi. The North and South Italy maps have been fused, and all of the Adriatic, Tunisia, Sardinia, and southern Corsica have been added.

My hope is that in addition to faithful long-time players, I can build the sequel to be welcome enough to people who dropped MG for one reason or another and couldn't pick it up again or who never got a chance to participate and are only now reading through it.
Drako lives!
 
So glad to see that this will continue. I might have joined the quest relativrly late (and never got to making a persona for my votes) but it was always a blast reading this and I look forward to the day the sequel drops.
 
I just caught up with the story. It's impressive how much detail and historical accuracy with which you are able to depict an obscure part of history. I can't wait to create a more egalitarian society in the sequel - perhaps even starting the growth of science and philosophy, a growth to rival Athens.
 
@Cestawas
Every twenty turns, yeah.



There's no closed participation here. I'm going to be deliberately folding some of the accretion of mechanics into the base of the game so that everyone can read the OP and more or less understand how things work. There'll be less major institutional changes and more focus on important domestic decisions and above all, foreign affairs in a world that is no longer just Eretria and the barbaroi. The North and South Italy maps have been fused, and all of the Adriatic, Tunisia, Sardinia, and southern Corsica have been added.

My hope is that in addition to faithful long-time players, I can build the sequel to be welcome enough to people who dropped MG for one reason or another and couldn't pick it up again or who never got a chance to participate and are only now reading through it.

What did our city-state become famous and notorious of?
 
Rocks with weasels painted on them!

What I mean is, what actions or establishments or cultural practices did we do that we became both famous and notorious in the whole Mediterranean as stated in the Epilogue?
The birthplace of lithocracy, which spread from Eretria across the world, to become the dominant system of government.
 
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