[X] Plan United We Stand
-[X] Turn away from the main camp and wait for the enforcers; use the time to try making another means of attack and defense
--[X] Create a statue of ice for target practice, then use your magic cloud again; refresh the statue as often as necessary
---[X] Have your magic End the target, but let it not just turn into activating Alpha and Omega
---[X] Have it shield the target to End all damage done to it
-[X] If you create new spells, bring them to the test once the enforcers arrived
-[X] tell them to wait in the courtyard, far away from any place they could be ambushed from; you will lure the creatures there
--[X] then check the buildings one by one; do not engage if you find an enemy, but draw them out of the buildings
--[X] unless it becomes a bullrush after the first one, use the breaks in-between to make sure the enforcers are alright; if someone gets injured and no one has healing powers, try using your own magic to heal them... but only with permission
[X] Idea 1: Start searching for the monster
-[X] fly around searching for any source of magic in the area
-[X] fly around looking for unexplainable shifts in temperature or shadows
[X]When you find it
-[X] See if it is bound to one particular building. If it is demolish it with plasma spheres.
-[X] Try Heat and Cold on the ghost.
-[X] If that doesnt do anything noticeable use Alpha and Omega
[x]plan step by step
-[x]first slowly bring the temperature of the entire camp as low as you can manage. Hold it that way for a few minutes.
--[x]if nothing changes from that then slowly bring the temperature back to normal.
-[X]step 2: fly around searching for any source of magic in the area.
--[x]keep up a light aura on flashbang level.
--[X] fly around looking for unexplainable shifts in temperature or shadows
-[X]step 3: Bait it out
--[X] Use Thermal Control to create localized hot spots (human shaped?)
--[X] Get some live bait of some sort (rats or mice?)
-[X]step 4: If you still can't find anything declare the camp a lost cause.
--[x]walk through the place with alpha and Omega might as well burn the place as well.
[X] investigate the crematorium first, keeping Ignition Aura active in about a 5-foot radius
-[X] If it's not there, sweep the camp from one end to the other one building at a time
--[X] when you find the creature, activate Alpha and Omega, trying to keep collateral damage to a minimum