Vote tally - Magical Girl Quest - The Fire That Burns

Adhoc vote count started by Naron on Sep 19, 2017 at 3:45 AM, finished with 4564 posts and 7 votes.

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Naron
Magical Girl Quest - The Fire That Burns
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Post #4564

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  • [X] Plan United We Stand
    -[X] Turn away from the main camp and wait for the enforcers; use the time to try making another means of attack and defense
    --[X] Create a statue of ice for target practice, then use your magic cloud again; refresh the statue as often as necessary
    ---[X] Have your magic End the target, but let it not just turn into activating Alpha and Omega
    ---[X] Have it shield the target to End all damage done to it
    -[X] If you create new spells, bring them to the test once the enforcers arrived
    -[X] tell them to wait in the courtyard, far away from any place they could be ambushed from; you will lure the creatures there
    --[X] then check the buildings one by one; do not engage if you find an enemy, but draw them out of the buildings
    --[X] unless it becomes a bullrush after the first one, use the breaks in-between to make sure the enforcers are alright; if someone gets injured and no one has healing powers, try using your own magic to heal them... but only with permission
    [X] Idea 1: Start searching for the monster
    -[X] fly around searching for any source of magic in the area
    -[X] fly around looking for unexplainable shifts in temperature or shadows
    [X] Idea 2: Bait it out
    -[X] Use Thermal Control to create localized hot spots (human shaped?)
    -[X] Get some live bait of some sort (rats or mice?)
    [X] Idea 3
    -[X] Fire up Alpha and Omega and fly around the camp until you run out of building or the ghost gets you.
    [X]When you find it
    -[X] See if it is bound to one particular building. If it is demolish it with plasma spheres.
    -[X] Try Heat and Cold on the ghost.
    -[X] If that doesnt do anything noticeable use Alpha and Omega
    [x]plan step by step
    -[x]first slowly bring the temperature of the entire camp as low as you can manage. Hold it that way for a few minutes.
    --[x]if nothing changes from that then slowly bring the temperature back to normal.
    -[X]step 2: fly around searching for any source of magic in the area.
    --[x]keep up a light aura on flashbang level.
    --[X] fly around looking for unexplainable shifts in temperature or shadows
    -[X]step 3: Bait it out
    --[X] Use Thermal Control to create localized hot spots (human shaped?)
    --[X] Get some live bait of some sort (rats or mice?)
    -[X]step 4: If you still can't find anything declare the camp a lost cause.
    --[x]walk through the place with alpha and Omega might as well burn the place as well.
    [X] investigate the crematorium first, keeping Ignition Aura active in about a 5-foot radius
    -[X] If it's not there, sweep the camp from one end to the other one building at a time
    --[X] when you find the creature, activate Alpha and Omega, trying to keep collateral damage to a minimum
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