Vote tally - Magical Girl Escalation Taylor (Worm/Nanoha)

Adhoc vote count started by Spectral Waltz on Jul 22, 2017 at 3:21 AM, finished with 139 posts and 27 votes.

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Spectral Waltz
Magical Girl Escalation Taylor (Worm/Nanoha)
Post #9035
Post #9173

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  • [X] Hammer of God – The Dragonslayers will know what happened, they just won't be able to do anything about it.
    -[X] Use Solar Wrath in the opening salvo.
    --[X]With Cartridges.
    --[X]Have Samantha use WAS discretely to ensure all three Dragonslayers are hit.
    --[X] If they block Solar Wrath, switch off non-lethal protocols.
    --[X]MOAR CARTRIDGES!
    --[X]Samantha continues WAS tracking to ensure no misses.
    [X] Hammer of God – The Dragonslayers will know what happened, they just won't be able to do anything about it.
    [X] Hammer of God – The Dragonslayers will know what happened, they just won't be able to do anything about it.
    -[X]Start from high enough to be out of sight possibly use cloud cover.
    -[X]Drop using Blitz to get into range
    -[X] While Charging Solar Wrath with Four Cartridges drop a Temporal Sludge on them seconds before firing Solar Wrath
    -[X] Follow Solar Wrath into the range needed for Rust Shooters and use Saturation Bombardment now that their shields are broken.
    -[X] Once Power Armor is confirmed destroyed Sam moves in close and beat the shit out of them until their unconscious or they're disabled(I.E. Broken legs or something like that.) while you hold over what just incase they have back up or so impossible escape method.
    --[X] If they block Solar Wrath or counter attack, switch off non-lethal protocols.
    --[X] If they try to escape use Teleport to cut them off and bombard from below at Long Range while keeping track of them with WAS.
    [X] Hammer of God – The Dragonslayers will know what happened, they just won't be able to do anything about it.
    -[X] Use Solar Wrath in the opening salvo.
    --[X] If they block Solar Wrath, switch off non-lethal protocols.
    [X] Hammer of God – The Dragonslayers will know what happened, they just won't be able to do anything about it.
    -[X]Start from high enough to be out of sight possibly use cloud cover.
    -[X]Drop using Blitz to get into range
    -[X] If there is no hole in the roof that is viable for aiming, then prepare a rust or flare shooter (whichever would be best) and have it ready to make a hole for Temporal Sludge.
    -[X] Charge Solar Wrath with Four Cartridges
    -[X] While charging drop a Temporal Sludge on them seconds before firing Solar Wrath, just after the rust/flare shooter (only if we need to make a hole in the roof) so as to minimize the DS reaction time to milliseconds if possible.
    -[X] Follow Solar Wrath into the range needed for Rust Shooters and use Saturation Bombardment now that their shields are broken.
    -[X] Once Power Armor is confirmed destroyed Sam moves in close and beat the shit out of them until they're unconscious or disabled (I.E. Broken legs or something like that.) while you hold over what just in case they have backup or some impossible escape method.
    -[X] If they (somehow) block Solar Wrath or seem likely to escape, switch off non-lethal protocols.
    -[X] Take everyone we can alive, but hold them ourselves in a location we control. Even though they can't go to birdcage, they may have protocols written in Dragon's code to keep them out of regular prison as well. And a normal prison can't stop her suits.
    [X] Hammer of God – The Dragonslayers will know what happened, they just won't be able to do anything about it.
    -[X] Use Solar Wrath in the opening salvo.
    --[X]With Cartridges.
    --[X]Have Samantha use WAS discreetely to ensure all three Dragonslayers are hit.
    --[X] If they block Solar Wrath, switch off non-lethal protocols.
    --[X]MOAR CARTRIDGES!
    --[X]Samantha continues WAS tracking to ensure no misses.
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