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Priorities for Mil Points, early game:1620, and war has finally broken out. Not the League War, but a big war. Me and the Commonwealth vs the Ottomans.
Highly relevant to that, I ended up going with Defensive as my Idea Group, and am now in a conundrum; do I get the second-last Quality Idea (which gives me less naval attrition but puts me close to finishing the idea group) or the first Defensive idea (which gives me yearly army tradition)? I'm thinking the Quality Idea, if only for getting the last Idea sooner.
1. Tech. Always stay up to date, it's way more important than ideas
2. Good Policies
3. Specific Good Ideas
4. Strengthening government (below 50)
5. Development.
I'm not sure where in Quality you are, atm, but in terms of combat power defensive >>Quality, so in a vacuum I'd recommend investing there once you get up to date.
Who declared the war: commonwheel on ottoblob, or ottoblob on commonwheel?