[X][NAME] Rose Potter
[X][GENDER] Female
[X][PLAN] Terrifying Child of the Darkness
[X] Cross Dominant - You have trained yourself to the point where neither hand is particularly stronger than the other. You suffer no Penalties for using your 'Off-hand' and only a minor increase in difficultly for doing different things with both hands at the same time
[X] Enhanced Senses - One of your fives senses are extraordinarily sharp! For each level choose one of the five senses to enhance. -3 -- Sight, Hearing, Touch
[X] With Grace - You are extremely agile and delicate in your movements! -1 Difficulty to all Dex rolls.
[X] Medium - I see Dead People. And not just the Still-Here. The Restless Dead can see you too.
[X] Cat-like Balance - -2 difficulty to all rolls involving balance
[X] Double Jointed - -2 difficulty to all rolls involving flexibility
[X] Natural Channel - This world isn't the only one, and the other world... clings to you. Seeps in your skin and dances across the rim of your mind. Just be careful. Crossing over is not something to do lightly, and crossing back isn't easy. All Spirits and Demons start one step less hostile to you.
[X] Moon Mana - Something that has happened in your generation at your hometown, attracting more magicals there. Must have in order to start with skill points in Magic.
[X] Will of Iron - You are completely Immune to Supernatural Fear Effects, and other mental attackers have increased Difficulty effecting you.
[X] Compulsion - You have a mental compulsion that you need to do for things to feel right, whether it be knocking on a doorframe before passing, or if odd numbers feel cleaner. If you cannot fulfill the Compulsion you are going to be distracted and unable to properly focus. +1 to difficulty of all rolls until the Compulsion is sated. +1 -- Everything must be in 4s, 9s, or 13s
[X] Airhead - Maybe you have trouble paying attention, maybe your a little forgetful, whatever it is, there is something about you that people have trouble taking seriously. Various alterations to Social rolls +1 -- Less an Airhead, and more that you just don't seem to understand humans
[X] Phobia - There exists something out there that you are completely terrified of to the point of madness. 1 point version, you must make a will roll, or be unable to even approach the thing you are afraid of. +1 -- Unicorns are scary
[X] Shy - You're no social butterfly, that's for sure. The 3 point version is +2 difficulty to social interactions, with +4 if you are the center of attention. +3 - Most kids at school stayed away from you, now you don't know how to react to people
[X] Disturbing Mannerisms - You have a habit or a means of doing something that people just can't stand. You may not even notice it, but everyone else does. +2 -- Short, Twitchy movements that look more at home in a horror movie, Slightly deranged looking smile
[X] Curiosity - You know what they say about Curiosity, but even so, your need to know can override your common sense if you fail a Will Roll. +2
[X] Absent-Minded - You have lousy short term memory and commonly get distracted from your goals. +3
[X] Otherworldly Taint - There is something... off about you. Something is strange and unusual. Perhaps it's an odd color of hair or strange eyes, maybe just something about your Aura. But whatever it is, it draws attention from the wrong crowds. +3 -- Crimson Eyes, Hair seems to lag behind Rose, as if she were underwater?
[X] Clan Cursed- You have somehow royally pissed off one of the local Vampire Clans, they will do what they can to ruin you and everything you care for. Can not be taken with Clan Marked. +6
[X] Pack Chow - You have somehow royally pissed off one of the local Werewolf Packs, they will do what they can to ruin you and everything you care for. Can not be taken with Pack Bound. +6
[X] Str - 4
[X] Dex - 5
[X] Sta - 1
[X] Int - 6
[X] Per - 4
[X] Wis - 3
[X] App - 8
[X] Man - 1
[X] Cha - 1
[X] Academics - Your knowledge, and the general things of just being smart. - 4
[X] Alertness - Your ability to figure out what is truly happening around you. - 2
[X] Awareness - You can notice things, things that others don't. Things that don't fit in the normal world, so you still you need some skill to recognize what it is that you are noticing. - 3
[X] Intimidation - Intimidation takes many forms, from outright threats and physical violence to mere force of personality. You know the right method for each occasion, and can be very….persuasive. - 5 - Rose is unsettling when not moving... when she wants to be unsettling... well...
[X] Larceny - This skill entails familiarity with the tools and techniques for picking locks,pickpocketing, safe-cracking, as well as countless forms of breaking and entering. - 1
[X] Magic - Your skill at channeling and using Magic. - 5 - Magic comes to the thing that calls itself a girl as easily as breathing comes to the living
[X] Subterfuge - You know how to conceal your own motives and project what you like. Furthermore, you can root out other people's motives, then use those motives against them. This is a skill that defines your talent for intrigue, secrets and double dealing. - 2 - Not so much bad at understanding subterfuge, but Rose simply doesn't understand people, and so has trouble figuring out motives and other such things
[X] Stealth - This skill is the ability to avoid being detected, whether you are in hiding or moving at the time. Stealth is often tasted against someones else's Perception. This ability is for obvious reasons, highly useful in following enemies unseen. - 5 - Rose moves where she wants, when she wants, and no one is the wiswer