Vote tally - Libra's Lament, a Magical Girl Quest [Complete]

Adhoc vote count started by Naron on Apr 25, 2018 at 3:10 AM, finished with 3841 posts and 6 votes.

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Naron
Libra's Lament, a Magical Girl Quest [Complete]
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Post #3841

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  • [X] Save EXP
    [x] Plan Simple
    -[x] Soul uses a ray attack at Paladin, Sun and moon Baleful eclipse her.
    --[x] Soul saves a few actions to dodge
    -[x] Moon uses Shining protector on anything that hits too hard to survive.
    -[x] Dodge/negate brave heart's attacks whenever they can.
    --[x] Try to make her spell's target be soul or sun, use radiance or dodge, but try not to let all 3 attacks hit the same person.
    -[x] Chitin Dancer tries to Bind Brave heart once paladin is down (or heavily distracted and about to be).
    [X] EXP-Plan -350 exp
    -[X] Sunlight Scepter: Spellslinger
    [X] Plan Bait and Switch
    -[X] Moons blasts with Scorching Sunlight, then Sun casts it again with Radiance on Brave Heart, almost but not quite at the same time.
    --[X] Pris will attempt to get some distance from Brave Heart after the initial attack, don't want to get hit by her spell
    -[X] Soul trys to knock out Paladin, or at least keeps her busy enough so that she can't help Brave Heart
    -[X] Chi will be ready to Lockdown Brave Heart, if she runs after Pris or otherwise gets separated from Paladin
    -[X] Gang up on Paladin after Brave Heart is taken out
    [X] Plan Offer them to Surrender
    -[X] "Please surrender, yourselves. We don't want to harm you to stop you, but we will, if we have to. The remote detonators have been disabled already. Please, detransform and let us take you in." Attack if they refuse.
    --[X] In the unlikely but wonderful occurence that Paladin stands down, Chi binds Brave Heart. Upon success of that, Baleful Eclipse Paladin and disable Brave Heart (preference - Moon uses Scorching Sunlight to remove the defenses, Sun and Moon and Soul beat her up until she detransforms; if she detransforms willingly, Baleful Eclipse her as well). In the highly unlikely occurence Brave Heart surrenders, Baleful Eclipse her and get her out of the way. Deal with Paladin.
    -[X] Sun and Moon keep higher in the air and to the side to attempt and provoke Brave Soul into casting her ranged spell again - they tank it if she does, then retaliate with Scorching Sunlight - Moon first, followed by Sun using Radiance. Seek to cut off a leg - you can apologise and heal her later. If Brave Heart uses Avatar of Retribution instead, the twins Dodge her, Chi binds her, and the twins stand guard over the prison of silk.
    --[X] If Brave Heart is caught and Paladin is held off momentarily (spells reset), the twins knock Brave Heart out, with Moon dropping her one-shot defense via Scorching Sunlight and the twins knocking her out with synchronized attacks (Sun's Scorching Sunlight synched with Moon's scepter is 900-ish final end damage, Radiance + synched scepter strikes is 1500-ish final end damage). Hopefully, she'll detransform and her Aegis reset.
    -[X] Soul is fighting Unyielding Paladin defensively, trying to ensure she does not come to help of Brave Heart, and more importantly, does not free her if she is caught in the Prison of Silk again. Beware of trump cards.
    --[X] Once Brave Heart is taken out, gang up on Unyielding Paladin. Don't forget to heal up, and give her one final chance to stand down.
    [X] Plan Fly Away Now
    -[X] We picked this site for a reason, the footing is treacherous and the buildings crumbling. Split up and take to the air. Focus on avoiding Brave Heart for now. Try to get Brave to split away from her teammate so Chitin Dancer can tag her.
    -[X] Soul Queller: Be an annoying flying pest, try to dart in and out of range to get attention from Paladin. Avoid lingering in Brave's line of sight. Focus on dodging over attacking.
    -[X] Chitin Dancer: Keep an eye out. If Brave gets far enough away so Paladin can't interfere Web her (expect this to be difficult).
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