Let's do the Jumpchain again! (Jumpchain Quest. Yes, another one!)

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You are you.

A 15 year old girl in her room, headphones on, and focused on dumb youtube...
Prelude(???): 1
Location
Wouldn't you like to know?
Pronouns
He/They/She
You are you.

A 15 year old girl in her room, headphones on, and focused on dumb youtube videos. They're a good escape from that Algebra homework that plagues you with its' stupid, stupid problems you don't see what you'll learn from. You can hear the rest of your family watching something and laughing downstairs. You don't think you'd find what they like funny. Hell, you'd probably just be a downer for them.

Oh, but that's all side details to your name, really.

[] Write-in name

[] Suggest base appearance

You laugh at the punchline of the video, and mindlessly go on to the next. You begin to wonder why you turned off all the lights besides your laptop's. All it does is make you focus on the videos you must have watched before as if they were lighthouses on a dark ocean.

Huh, weird metaphor for your life there.

The screen goes dark.

The house goes silent.

You blink. And blink again.

Why is it all so quiet.

You think you're drowning in the silence and you can't move, you can't yell, you're not even sure you can breathe--

Oh. Oh fuck. I'm so sorry.

And you feel someone hug you as the black world washes away to a violet room.

The girl hugging you is about your age, caramel hair and lavender hoodie.

I really need to get better at this sort of thing, I didn't mean to make you panic like that.

Are you okay? Would you like to sit down, or for me to stop hugging you?


"Y-yes, p-please stop hugging me," you stammer out.

The girl stops, and looks you up and down, then focuses her blue eyes somewhere in the distance.

Well, first things first, there is a sofa right behind you, so please take a seat and relax.

You look down behind you and get a confirmation of its' presence, which leads you to just... collapse on it, not sure what's happening.

And now... I know you all are out there, and I apologize for not getting on that Quest I still have running. But I have an explanation! ...I have a life, and that life leads me astray. I'm sure there'll be another update to it sometime in the near future... just not right away. That Quest requires a lot more planning than I originally thought it had.

Who is she... talking to? You don't know, you can't muster up the anything to care.

She focuses back on you.

Again, I'm really sorry, but... I have a proposition for you.

I want you to go on an adventure to find a reason to live.


What? An adventure to... find a reason to live? What sort of bullshit could that mean?

It means, quite simply, that you will leave this life that holds no meaning for you, and hopefully find a better one out there in the multiverse.

The multiverse. "Y-you're saying that the multiverse theory's... true?"

Yeah. I'm from a different universe than yours, and right now, this conversation is being watched by hundreds if not millions of people across all universes. Total, I mean, I don't know who will see this but... I'm getting off-track. And I'll try to keep my conversations with the people apart from our current universe in a way only they and I will be able to see.

Call me Anya. I'd like to propose to you the Jumpchain Challenge.


You've heard of a jumpchain before. Sort of a wish-fulfillment thing losers on internet forums do. But it turns out... that maybe it exists after all, huh.

Yes, it does exist! I suggest you start believing in those sorts of things, because you're in this now!

Wait, how did she

Know you're going to agree no matter what I say now? Ahaha, I guess that's just part of the gig of being a ROB!

You shake your head. "This is... all a little much. But there's gotta be a reason for it." You sigh.

"Where am I going first? Someplace I already know?"

Nope! If you did, it'd be easy for you to just stumble through uncaring of the world around! You're going to start with something far harder, something to impart you with a reason why you should keep going!

"Oh yeah? Like what?"

A Gauntlet. A challenge where your Perks and such only come because you chose to make the jump harder for yourself!

..."Why?"

Because I know you. You need to be forced to take this sort of risk. So I decided to force you to.

I have 3 options for you to choose from. Take as long as you need to decide. I have a few things to set up anyways, for later. Just in case.
And I do have to set up some sheets... And for those of you curious, the Gauntlets not chosen can be chosen at another point, so just go with your gut!

[] A single night, most likely, of puzzling mystery and paranormal events. Oh boy, this is a Gauntlet from where you can pick up some incredible tricks. But you've got a nasty time limit hanging over you, even without that one drawback. I wonder if you're really up for it?

[] Walk your way out of colorful nightmares. Don't worry, you'll be set to your MC's age instead of the default given for this Gauntlet. Just be careful to not run. But, hey, even if you don't succeed, the exhibit's quite nice!

[] After this, you must remember not to sleep on train rides. DO YOU HAVE A DEATH WISH?! WHY WOULD YOU CHOOSE THIS, ALL YOU'LL HAVE TO GET YOU THROUGH SHOULD YOU FAIL IS MY PROMISE OF A SWIFT DEATH INSTEAD OF WHAT WOULD HAPPEN OTHERWISE! This is even more of a gamble than the first, with, in my view, less rewards to its' name than either of the others. Please don't choose this.
 
Prelude(???): 2
[Name: Dusty Klye]
[Looks: Short red hair, pale skin, eye color to be decided when I hunt down a good image for her]

You think over the three options given to you.

The night of mystery... while you bet it'd sound appealing to you another time, you just don't feel like it.

And something about the the train ride... you just don't trust it. The other two descriptions were blunt about what you may be able to expect, but that one? Nothing.

Which leaves you with only one choice. Sure, it outright mentions nightmares but... it was honest about it being nightmarish. That's gotta count for something, right?

"Hey, mind showing me that form or whatever it was for the second option?"

The second option? Well, I'd say that's a pretty good choice, myself!

The girl nods approvingly as something appears before you.

Look over that carefully. If you want to gain something besides the Win gain stated at the end, or the free stuff, you'll have to make it harder on yourself using the Drawbacks.

You read it, coming to a pause when it gets to something called "Companions".

Doesn't feel very comfy, does it? Well, the actual reason for it is to ensure you have the odds in your favor for getting them to come along with you. And you won't remember getting the odds on your side for that, anyways. Or even reading the section in depth at all! Best to learn about the people in this jump as you go, I'd say!

Hmmm, okay, sure. Why not?

You narrow your eyes a little when you get to the ending reward. "Hmm, seems kinda pointless to have a gallery and soundtrack dispenser with only the selection from one video game on it."

I'll actually provide a bonus for that, make it so that it updates with any new artwork you come across, and the soundtracks of new Jumps and Gauntlets.

"Oh, cool."

When you finish reading the form, the girl coughs.

Do you know what you want to do? Tell me your game-plan.

[] Write-In Gauntlet Plan

Hello, yes, this is to explain what I want y'all to do for the jump plans for here and future reference.

Summarize what Perks, Drawbacks, Companions, and Items you want, as well as Backstory and other such nonsense. If it is a Jump where you must roll for starting location and age, I will do that prior to the plan-making phase for you.

When you have a game-plan, list it out in your post, and come up with a name for it. Then put an x in that vote and let it fly off into the world.

Here's an example, made by moi for the Gauntlet you are about to attempt. This does not have to be your/Dusty's plan, this is just what I, myself, alone, without an audience, would do for a fun time.

Ib Gauntlet Plan:

Starting CP = 0

Background-- Drop In
(CP = -100)

Perks--

Master of the Arts
(CP = -100)

Reclamation
(CP = -200)

Help From Afar
(CP = -400)

Fascinated With the World Where the Dream Continues
(CP = -800)


Items--

Lemon Candy
(CP = -800)

Art Supplies
(CP = -800)



Drawbacks--

One Way Out [Mandatory.]
(CP = -800)

Fair Play [Mandatory if Art beyond Measure is not taken.]
(CP = -800)

Sealed Warehouse ["Start of the Chain, silly! How can we have a Warehouse?" aka Free Points!]
(CP = -500)

No Attack Option [Isn't this also just part of the game? Why would we need it?]
(CP = 0)


Final CP Total: 0


Plan Name: Half-Arty, Half-Random Bullshit that looks cool

[] Plan Half-Arty, Half-Random Bullshit that looks cool

Also, for those among us unfamiliar with Jumpchain, your CP (choice points) total at the end must be 0 or greater. You cannot stockpile CP, either.
 
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