Land of the Lawless

Land of the Lawless
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The year is 2085, and you have hit rock bottom.

In a world where certain crimes are legal to certain people, there is no trust held between the masses. Anybody could pose a threat, and just about no one can do a thing to stop them. When some people become of age, they are issued little black cards that give them immunity of conviction for certain crimes. Whether it's murder, fraud, or robbery, they're allowed to do it to a certain extent with no fear of repercussion.

You're one of them, although not traditionally.

Your name is Zachary Seyler, and you are one of the Lawless. When a card holder oversteps the bounds placed on them, you're given the order to step in to put a stop to them - no matter the law you have to break to do so.

The only problem is that you're currently bleeding, alone, and being pursued. Just another day on the job.
OP
Location
USA
At some point over the course of the day, your eye was caked shut by dried blood.

Coughing, you stumble down the alleyways of Grunge, weakly holding a wad of dirty bandages against the two wounds in your side. They've long since stopped bleeding, but you're afraid that they'll start again, leaving you collapsed against the dirty backstreets with nothing to your name.

It's been a long day.

A simple collections job in the morning went more sideways than you could have ever expected. They weren't supposed to be hosting an arms deal, they weren't supposed to have killed your partner, and they weren't supposed to have known that you were coming. Those facts hammer against the interior of your skull repeatedly, even as three rugged men sneer and part so you can move past them.

You curse the men under your breath. Their toothless grins respond in kind.

Your name is Zachary Seyler, and you barely escaped death tonight.

The year is 2085, and things are not as advanced as one would expect. At some point in the far past, a war happened that left deep scars on the world, leading to the destruction of anything inhuman that could potentially achieve sentience. In the wake of revoking many commodities that had become commonplace, people revolted with a slew of illegal behavior. Prisons were filled to bursting, body counts were rising, and the only solution short of executing the felons was to make some of those broken laws legal.

Of course, they weren't made legal for everyone. The country would have fallen into anarchy otherwise.

When certain selected people became of age, they were issued a little black card by the federal government themselves. This identification is enough to excuse them of certain crimes – murder, robbery, arson, the whole works. The only catch was that it needed to be controlled, so quotas and limits were put in place to handicap too much bad behavior. The reasoning given was that, if certain people could commit crimes without fear of consequences, it would reign the rest in, while keeping current criminals monitored.

Surprisingly, it worked.

Years passed with uncomfortable peace. Most people no longer bother with others. The government used these cards to dole out vigilante justice. Many card holders are contacted to this day, and pointed towards violators like weapons.

You're one of them, although not in a traditional sense.

You move out from the alley and onto the sidewalk, quickly moving to the side before you get mowed over by the fast moving crowd. A few people spare you a look, but nobody reaches out to help – they're most likely afraid to get involved. You could be somebody with a kill order on your head, or you could have botched your job and have people after you.

The latter is most certainly true, in this case.

Hot thrums of pain beat under your skin as you blindly trudge forward, webs of fire stretching from your side and down to your toes. You've been running for three hours, or maybe more, weaving complex trails across the city in order to throw off your pursuers. You hazard a glance over your shoulder – while you can't see much through the thick crowd of people, you're damn sure that you've shaken some of them off by now.

Just a little further.

Your vocal cords are shot from screaming. From code words to hasty commands to howled curses – you ache in the worst of ways.

Checking the neon street signs as you go along, you try to shut out the blaring noise of a loudspeaker as you round the last corner. Every fiber of your being wants to rest, but you know that if you drop to the ground now, you may just not get back up.

It takes another minute for you to limp over to your door, after two minutes of trying to find the right one through your blistering headache. The building is laughably small. It's made of dark brick, with only a single window that has a dark curtain drawn over it. A quick scan of the street shows that other than a few people likely going home from work. You can't detect anyone with particular malintent – maybe that's just the pain talking – so you reach around in your pocket for your key, and get it in the hole after four attempts with a shaky hand.

The door slowly opens, and the smell of old incense and alcohol greets you. You move inside, turn on your heel to shut the thing and slide the four deadbolts, letting out a long breath.

You immediately collapse to the floor afterwards.

Every bit of nervous energy coursing through your body evaporates as soon as you passed the threshold, and you gaze up helplessly at the rest of the room as you wait for your body to kick into gear again.

The room is just as cramped as the building makes it look. There's a corner of the room dedicated to a desk that's neatly arranged, with a widescreen computer and television dangerously perched atop of it. There are two tacky couches that have been shoved against the walls, with a circular table between the two. The rest of the walls are taken up by file cabinets, sans a door that leads into your back room.

All of it was her doing. You're glad you haven't processed her death, yet, because you'd be even more out of commission than you already are. There will be time for mourning later, once you don't have a group of killers on your tail.

Bit by bit, you force yourself off the ground, using the arm of the beige couch as leverage. It feels like your side is close to splitting open again, but despite the pain, you're able to move yourself into a leaning position with a few labored breaths.

"Can't stay here. Need to get moving."

You say these words to yourself, trying to inspire some font of energy to burst out from some hidden reservoir inside your body.

There is none to be found. Reality is cold.

Zachary, what do you do?

[] Rush to the television and turn it on to see if any details from the scene come up – you don't have anything to grab, as you've already hit rock bottom. Not like you can sink any deeper.

[] Move to the back room and start piling any weapon you can find into a duffel bag. You're a bit of a weapon nut – a trait that's served you well for the past few years of business.

[] Look for your little black contact book. Just about the only thing you've managed to cultivate in this job are reliable contacts – a luxury that many can't afford.

[] Break open the hidden section of the wall that contains the riches you and your deceased partner have saved up. You've never been a big spender – looks like that's helped you in the long run.
 
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[X] Look for your little black contact book. Just about the only thing you've managed to cultivate in this job are reliable contacts – a luxury that many can't afford.
 
[X] Look for your little black contact book. Just about the only thing you've managed to cultivate in this job are reliable contacts – a luxury that many can't afford.
 
[X] Look for your little black contact book. Just about the only thing you've managed to cultivate in this job are reliable contacts – a luxury that many can't afford.

Hope we get a trustworthy one.
 
0.1 - Taking Stock
After taking a few moments to steady yourself, you slowly move away from the couch and shamble towards the back room. You don't have a lot of time left to dawdle, and the only thing you can think of that will help out is currently stuffed behind a wall. The floor creaks under your feet, and you're able to shut out the pain when you walk through the door.

The musty air hits you like a slap in the face. You and your partner were out of the office so much that this room hardly got used. A few steel file cabinets are placed haphazardly around the room, some of the drawers still wide open from where you forgot to close them. A toilet is in the corner of the room with an open privacy curtain, along with a mirror and sink. You immediately move over to the toilet and pull off the back cover, tossing it behind you without a care, the porcelain shattering the silence.

It's not like you'll be coming back here after this. They'll have already worked the damn place over.

You reach inside the back and flinch when your fingers graze the cold water, causing you to wince as your side aches from the movement. Rolling your eyes, you plunge your hand to the bottom, and your hand grazes what you're looking for. Grasping it and pulling it out, you observe a small steel box, just larger than a hardcover book. Flipping it to the side, a small translucent panel stares back at you, which you put your dry thumb against quickly.

A beep resounds across the room, and the top of the box clicks open, revealing a sleek black pocketbook.

This is your prized possession in this field of work, frankly. You haven't been able to acquire much – most of the revenue you receive goes towards office upkeep and improving your tools – but this is something that's stayed with you from the beginning. Just about every person you've been able to secure more than a passing acquaintanceship with is written down in here. Being able to hold down a friendship nowadays is hard – especially for a Lawless like yourself – but you've done pretty well in that regard.

Hopefully, that'll pay off right about now.

You lean against the wall and crack open the book, immediately pressing a hidden button under the cover. A small section of it retracts, revealing an incredibly thin cellphone resting inside. Your current phone, against all odds, is still in your pants pocket. The one in this book, however, is solely for emergencies. You have no idea what your pursuers have on you at this point, so you can't trust your regular line to not be monitored. While you spent a long time giving them the runaround, it also may have given them time in different ways.

Oh well. Although you didn't make this bed yourself, you're gonna have to lie in it anyways. You begin sorting through the contacts that would even apply to this situation, and you're able to find some results. Better make it count, since you're sure you'll only have time for one phone call.

[] Amelia Temerl, the 4th seat of Grunge. She is a Handler – a fancy term for the people who direct orders to the Lawless. Whenever somebody oversteps their card's bounds, she's the one who points you towards them. You are under her jurisdiction directly. By calling her, you may be able to gain more information on what happened before and after the job, along with anything else she feels like granting you.

[] Juniper. She's a fellow Lawless like you – you know her to be called on jobs that require somebody who can pack a good punch. She's a damn good shot, and somebody you met through one of those aforementioned jobs. She currently owes you a favor, and you're currently being pursued. By calling her, you can ensure that somebody has your back as you make your way through Grunge which will hopefully take some of the opposing force off of your back.

[] Jonathan Callard. He's an agent of the government who specifically buys up offices like yours for the Lawless to set up shop inside of them. You gained him as a contact through your now deceased partner, who dealt with him when she was just starting out. By contacting him, you'll be able to find a new place to temporarily wait out the storm in, providing you can get there in one piece.

[] Vernon Holly. He's not affiliated with the Lawless in any way – he's just a well-respected criminal. He primarily dabbles in selling and fencing items for the various denizens of the city. You've never been told to go after him, and he's useful enough when you need him, so he's been allowed to keep running free. By calling him, you'll be able to get some new tools that'll help you defend yourself and get started on making money again once you're able to get to his location.
 
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[X] Juniper. She's a fellow Lawless like you – you know her to be called on jobs that require somebody who can pack a good punch. She's a damn good shot, and somebody you met through one of those aforementioned jobs. She currently owes you a favor, and you're currently being pursued. By calling her, you can ensure that somebody has your back as you make your way through New Halcyon, which will hopefully take some of the opposing force off of your back.
 
[X] Elkina Walker, the 4th seat of New Halcyon. She is a Handler – a fancy term for the people who direct orders to the Lawless. Whenever somebody oversteps their card's bounds, she's the one who points you towards them. You are under her jurisdiction directly. By calling her, you may be able to gain more information on what happened before and after the job, along with anything else she feels like granting you.
 
[] Juniper. She's a fellow Lawless like you – you know her to be called on jobs that require somebody who can pack a good punch. She's a damn good shot, and somebody you met through one of those aforementioned jobs. She currently owes you a favor, and you're currently being pursued. By calling her, you can ensure that somebody has your back as you make your way through New Halcyon, which will hopefully take some of the opposing force off of your back.

A second pair of eyes, a place to bunk while we gather ourselves, and protection in case they find us anyway? Seems like exactly what we need. Regain our strength now so we can strike back later.
 
[X] Juniper. She's a fellow Lawless like you – you know her to be called on jobs that require somebody who can pack a good punch. She's a damn good shot, and somebody you met through one of those aforementioned jobs. She currently owes you a favor, and you're currently being pursued. By calling her, you can ensure that somebody has your back as you make your way through New Halcyon, which will hopefully take some of the opposing force off of your back.

@cirno9zero you forgot to threadmark.
 
0.2 - Phone Call
Groaning, you know immediately who to call. She's not exactly the most sociable of people, but you know Juniper to be reliable when called upon. It also helps that she owes you a bit for help on a previous job. Your sort of people don't get to have many friends, and valuing favors properly is a way of keeping them, strangely enough.

You quickly dial her number into the phone and move into the other room nervously, sliding the book into your pocket so you can more effectively hold your injured side. As the line rings, you press yourself against the wall next to the window, and pull the curtain back in order to peer out into the streets of Grunge. People are moving around listlessly, keeping their heads down as they shuffle down the pavement. Other than a few momentary conversations, nobody seems to have anything to do near your office.

That's pretty damn good for you, at least. As you go to the other side of the window, you hear a small click from the phone.

"We're sorry, but the number you have reached—"

"Don't fuck with me, Juniper. Not now." You cut off the woman's blunt tone as you peer out the other end of the window.

"What's got you all agitated?" You can faintly hear the sound of papers rustling from her end. "Don't think you've called me from this number before. Didn't think you'd be the type to keep a burner."

Shaking your head, you squint past the flashing lights of the casino just down the street from you, trying to pick out anyone suspicious in the rabble. Somewhere in the distance, you hear police sirens. You'd have thought they would have stopped by now.

"Job went south, I'm being pursued." Your side throbs as if to remind you of that fact. "Shit went down over by Carmichael's."

"Oh, that was you? Damn." She doesn't offer any further comment, but you can picture that she's holding back some words. "How roughed up are you?"

"Got snagged in the side."

You think you see somebody move across the street near the casino. Your breath halts, and then releases – they were just going into the apartment complex across the street.

"How's Iris?"

"Dead."

A pause.

"Sorry to hear that."

"Yeah. I'm cashing in that favor you owe me."

"Gotcha, gotcha. You in your office now?" A note of concern worms its way into her monotone voice. A rarity, you're sure.

"Mhm. About to bolt as soon as I get the go ahead from you."

"Consider it given. I'll be on the rooftops."

"Got any place that I can hide in?"

"Let's focus on getting those schmucks off your tail, first." She promptly hangs up, and you can feel a bit of stress leave your shoulders.

Looks like you'll have her in your corner as you make your way across Grunge – not many places where you can go spring to mind, but it sounds like Juniper wants you to draw out the opposing force before hiding.

If only she could see how banged up you are. You move back into the bathroom and towards the mirror and sink, opening up the mirror cabinet and pulling out a roll of gauze. Pulling up your shirt, you hurriedly wrap it around your entire midsection – damn, that does not look pleasant – and yank it back down. That will go a long way while you're booking it across the city, at least in the way of keeping your wound closed if it happens to reopen again.

If you need to ascend up to the rooftops, for example, you're pretty damn sure that it'll be a reality rather than pure happenstance.

As you close the mirror cabinet, you get a look at yourself and physically recoil. There's a dried river of blood from a cut above your eyebrow that goes down and over your eye, and all the way to your chin. Your skin is strangely pale, especially when you flick on the overhead lamp for a moment. Your brown hair is matted against your scalp, and at some point in the day, you lost your suit jacket, leaving a dirty white button-up stuck to your skin.

"Man, I've seen better days." You're able to produce a dry chuckle as you move away from the mirror, a frown overtaking your features as you do. When you walk out of the room, you give one last glance towards it, and something sticks in your mind as you do.

[] Your eyes aren't the same as they were a few months ago. It was only recently that you were given your card, and it shows on you. At one point, you had an excited glint to your eyes, but that's been procedurally beaten out of you. You do, however, have a lot of resilience left in you – the pain in your side has already become manageable. You don't have a lot of experience on you, though – you can't think of any Lawless who still show emotion under this much duress.

[] Your face is oddly relaxed, despite the situation. You've grown used to taking things on the chin, as you've been in this job for a few years now. You've been in and out of offices, you've lost many coworkers, and all you've gotten out of it is your notebook and a relaxed demeanor that comes from pure experience. Also helps that you still can take a punch, as you can imagine that your legs would have given out otherwise.

[] The edges of your hair are beginning to go grey. The wound in your side feels like it's going to rupture and bring you down at any moment, but you know that you must press on. You've been around the block ever since this program began, and know the in and outs of New Grunge like no one else. You have no doubt that that's the reason you've been able to give these people the slip for so long, although you suspect that you're beginning to run out of time.
 
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[X] The edges of your hair are beginning to go grey. The wound in your side feels like it's going to rupture and bring you down at any moment, but you know that you must press on. You've been around the block ever since this program began, and know the in and outs of New Halcyon like no one else. You have no doubt that that's the reason you've been able to give these people the slip for so long, although you suspect that you're beginning to run out of time.

Salt and pepper grizzled veteran is the only acceptable option.
 
[X] The edges of your hair are beginning to go grey. The wound in your side feels like it's going to rupture and bring you down at any moment, but you know that you must press on. You've been around the block ever since this program began, and know the in and outs of New Halcyon like no one else. You have no doubt that that's the reason you've been able to give these people the slip for so long, although you suspect that you're beginning to run out of time
 
[X] Your face is oddly relaxed, despite the situation. You've grown used to taking things on the chin, as you've been in this job for a few years now. You've been in and out of offices, you've lost many coworkers, and all you've gotten out of it is your notebook and a relaxed demeanor that comes from pure experience. Also helps that you still can take a punch, as you can imagine that your legs would have given out otherwise.
 
[X] Your eyes aren't the same as they were a few months ago. It was only recently that you were given your card, and it shows on you. At one point, you had an excited glint to your eyes, but that's been procedurally beaten out of you. You do, however, have a lot of resilience left in you – the pain in your side has already become manageable. You don't have a lot of experience on you, though – you can't think of any Lawless who still show emotion under this much duress.
Hopefully youthful energy will help us.
 
[X] Your face is oddly relaxed, despite the situation. You've grown used to taking things on the chin, as you've been in this job for a few years now. You've been in and out of offices, you've lost many coworkers, and all you've gotten out of it is your notebook and a relaxed demeanor that comes from pure experience. Also helps that you still can take a punch, as you can imagine that your legs would have given out otherwise.
 
Tiebreak time?

[x] The edges of your hair are beginning to go grey. The wound in your side feels like it's going to rupture and bring you down at any moment, but you know that you must press on. You've been around the block ever since this program began, and know the in and outs of New Halcyon like no one else. You have no doubt that that's the reason you've been able to give these people the slip for so long, although you suspect that you're beginning to run out of time

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It's made of dark brick, with only a single window that has a dark curtain drawn over it. A quick scan of the street shows that other than a few people likely going home from work.
The sentence seems unfinished.
 
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