Knockturned for The Better (Harry Potter Shopkeeper Quest)

The Baba Yaga New
So I do not know why but I felt like writing a short omake. I hope it is ok.

Dealing with your Baba

Nikola exhaled, watching his breath swirl into the cold air as he tightened his fur coat and pulled his cossack low against the biting winter wind. The chill was intense, even for him—and if he could feel it, then the muggle villagers down in the valley would be in serious trouble soon. Moving with purpose, Nikola trudged toward the familiar old cottage for the fourth time this season and knocked firmly on the door.

As with every visit before, the door creaked open, and a gravelly voice called out from a rocking chair near the fireplace. "Get in here! Close the door—you're letting the heat out!"

Nikola stepped inside, quickly shutting the door behind him, and took a seat in the nearest armchair. Across from him sat a hunched figure, cocooned in layers of blankets, knitting a thick winter scarf. She didn't glance up, her needles clicking away.

"How are you, Baba?" Nikola ventured politely.

The old woman raised a skeptical eyebrow. "Bah! Don't bother with pleasantries, child. You're not here to chitchat. Make your request or be off with you. It's all the same to me."

Nikola sighed, deciding not to push his luck. "Very well, Baba. The Ministry insists that you move away from the muggle village."

At once, she stopped knitting and straightened up, her eyes darkening. The firelight dimmed, shifting to an eerie green glow as she seemed to tower over him, though she hadn't moved an inch. She glared down her elongated nose, voice sharp as frost. "No."

Nikola kept his composure, his gaze steady on the now very large and clearly displeased woman. "No?" he asked calmly. "May I ask why?"

"They were rude. And rude people need to be taught a lesson," she said in a tone that seemed to shake the cottage walls.

Nikola resisted the urge to sigh again. "Alright, Baba. What did the muggles do to offend you this time?" He had a good guess—it was the same issue each time he'd come to see her.

The old woman narrowed her eyes, her gaze piercing. "They refused to let me give their children sweets."

Nikola's face remained blank, though he nodded thoughtfully. "I see. Yes, that was indeed very rude. But you know how muggles can be. They don't understand proper etiquette."

He paused, appearing to mull over an idea. Then he offered the same suggestion he'd made on his last few visits. "How about a deal, then? I'll make sure all the children in the village receive one of your sweets, and the adults will apologize for their behavior. In return, you move your hut back up into the mountains."

The old woman considered this, her gaze thoughtful, before reaching into a wicker basket beside her chair. Slowly, she pulled out a small blue bag tied with a simple red ribbon, the aroma of sugar, cinnamon, and spice wafting through the room.

"You promise all the children will get a sweet?" she asked in a soft, almost wistful tone.

"I promise, Baba."

With a toothless grin, she patted his cheek with a bony hand. "Such a good boy. Now hurry up—you have work to do."

Nikola stood, clutching the little blue bag, and made for the door. He gave her a nod of gratitude before bracing himself against the cold once more.

He'd walked about a hundred meters when he felt the familiar rumbling beneath his feet. Turning, he saw the cottage lift up on thin, knobby chicken legs and lumber off, deeper into the mountains.

With a sigh, Nikola continued toward the village to keep his word. He knew better than to break a promise to his Baba.
 
1.5 - Character Creation 6 New
Gender > Background > Sub Species > Magical Training > Previous occupation > Feats

Plan: Unspeakable Mundane (-200 Points).
[Unspeakable]
[Muggle Relations]

Thanks to @Armoury for the beta!


View: https://www.youtube.com/watch?v=osTcYcYmf0o



"Now, please describe any previous occupation you have had," David says, still not looking Nikola eye-to-eye anymore.

Nikola adjusts himself in the seat, it isn't a particularly comfortable one. It was easily close to a hundred years old, an old wooden thing in contrast to the metal fold-out chair David was using. Perhaps that was the point he muses, to make one feel uncomfortable. But then, this is basically just a census. But then, this bureaucracy. Something Nikola had experience with… at least tangentially in any case.

"I worked in the muggle relations department in the province of Kosovo. I assisted with cleanup work, speaking to local elected officials as was necessary, and assisted obliviators."

"Misuse of Muggle Artefacts?" David asks.

"... You must excuse me, what?"

"Did you deal with wrongly enchanted muggle objects?"

Nikola thinks for a moment, then shakes his head. "No, though I have plenty of experience with them. They are quite an interesting bunch."

David stares at Nikola's throat, "and they tolerated your existence?"

Nikola smiles thinly. "One must learn to tolerate those they dislike, one never may know when they are stuck in a meeting with them. As for any other work, no, nothing to speak of. Just minor work for the government." Nikola moved a hand slowly to his arm and rubbed it, the mark there ached slightly, but he had long since gotten used to its 'reminders'. He had hopes that it would diminish once the accident occured, but no, the badge, and the pain, remains. His hand falls through the arm with a thought, passing through the robe, skin, and bones there.

David watches one arm pass through another, his gaze transfixed, before he taps on the piece of paper. "Right… last section then, then you can leave. In regards to any future employment, any particular talents you would like to share?"

"Talents?" Nikola asks, "I used to be able to whistle."

"Talents more useful than that, and how does one lose the ability to whistle?"

Nikola's smile dims. "With effort. Now then, I suppose I do."



290
300 points remain. 10 bonus for the omake!

Unlimited Choices.

This is a plan vote.

All remaining points will be converted to galleons at a rate of 1:3


Already gained feats-

[Muggle Expert] -
I knew the muggle world as much as a muggle would themselves know about it. I had little choice in the matter truthfully.

[Iron Will] - I do not frighten, I do not back down. What left was there for me to truly lose?

[Veil Walker] - To me, the dead were more physical things than most. For good, and for ill.


200 Point Feats___

[] [Wandless Magic]

I do not require a wand or stave to cast magic. I frequently went to places in the past where I wasn't allowed to have one, after all.

[] [Master Apparitionist]
My apparitions never fail, and as long as I've been to a place, I can teleport there again with little thought. It had proven useful in the chase.

[] [Potion Master]
I am well skilled in the art of brewing potions, few are outside my reach. Veritaserum was the order of the day, but not the only option.

[] [Animagus]
I can turn into an animal with merely a thought. I was but one of many made to do so, though I am the only one who left. (Will spawn a sub-vote)

150 Point Feats___

[] [Invisibility]

I have mastered the disillusionment charm, and thus, can pass from place to place unseen. I am, or was the watcher in the dark.

[] [Order of Merlin]
I have been decorated in the past with the highest honor of wizarding kind. It brings a great deal of respect. I'm also not allowed to talk about how I received it.

[] [Spellbreaker]
Counter curses are simple childs play, enchantments, even more so. The reverse of the Killing Curse however, remained elusive.

[] [Metamorphmagus]
I could look like anyone I wished, age or gender. Though there was little way to hide my 'other' traits. Dead was dead.

100 Point Feats__

[] [Scholar]
I am very well read, and have some quite interesting leads already for potential… excavations.

[] [Charismatic]
I am, despite appearances, quite approachable and friendly.

[] [Animal Communication]
I could 'speak' to animals, not enough to have a conversation, but they understood what I desired for the most part.

[] [Enchanter]
Modifying magical items was a simple matter, and quite useful when all was said and done.
 
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[X] Plan Smooth Talker:
-[X] [Order of Merlin]
-[X] [Charismatic]



The kind of business we are trying to run goes by word of mouth in a very small and insular community.

The people you know gets us through the door, not necessarily the skills we can't show off.
 
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[x] Plan Practicals
-[x] Scholar
-[x] Charismatic
-[x] Enchanter

These basics can go a long way, even more so when put together and with our other skills.
 
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Hmm, well first off I'm basically locked into a 100, as being a shopkeeper(or really any public facing business runner) makes Charismatic exceedingly important. With that noted, I think the best complementary perks would be Scholar since we're supposed to be running an antiques shop, and Enchanter is also really damn tempting, and oh hey, someone already made a plan for that.

[x] Plan Practicals
-[x] Scholar
-[x] Charismatic
-[x] Enchanter
 
[X] Plan: I know my wares.
-[X] [Spellbreaker]
-[X] [Enchanter]


Leaves 50 points so 150 galleons.

[x] Plan Practicals
[X] Plan Unseen and Uncursed
 
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[X] Plan Get the GOOD loot - 250
-[X] [Spellbreaker] 150
-[X] [Enchanter] 100


Let's get something that lets us scavenge up or make some really good shit to sell.
 
[X] Plan Unseen and Uncursed
-[X] [Invisibility]
-[X] [Spellbreaker]

Feats that give us an ease of moving about undetected and countering all manner of offensive magic and traps, save the killing curse. Allows us to overcome guards and traps both.

[X] Plan Master of Magic Crafts
-[X] [Potion Master]
-[X] [Enchanter]

A master of consumable goods to get us through any situation we shall be. Abandon all subtly for the option to go loud and proud.

[X] Plan Get the GOOD loot - 250
-[X] [Spellbreaker] 150
-[X] [Enchanter] 100


Let's get something that lets us scavenge up or make some really good shit to sell.
Spellbreaker and invisibility are much better for looting. Enchanter helps us craft useful objects. It doesn't help much directly with their retrieval except in the use of enchanted goods.

[X] Plan: I know my wares.
 
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Ladies, gentlemen, I ask you to imagine a man. This man carries an enchanted, expanded briefcase. Within this briefcase lies an assortment of potions and enchanted items that boggle the mind. The man reaches into this briefcase, and he retrieves a duck. The duck is not rubber, for that would get him in trouble with the missuse of muggle artifacts devision of the ministry of magic, but it none the less has the appearance of a duck. The man used this duck, to astonishing but indescribable results.
[X] Plan Master of Magic Crafts
-[X] [Potion Master]
-[X] [Enchanter]
This is the plan by which we can magic that man into existence.

Why would we settle for such standard, menial feats, when we could be extraordinary? Why wouldn't we want a briefcase with a variety of potions and items with amazing effects, including, possibly, a duck?
 
[X] Plan Practicals

Knows whats up and has what is needed for starting a business, but has very little starting capital. Excellent. As we are starting in 1990 that means that most of the nasty is... evident (as shown in character creation), but getting attacked but a bunch of lunatics in masks is exceedingly unlikely for some time.
 
[X] Plan Practicals

Seems like a good plan. The high point feats are tempting, but we've already got some esoteric talents, and the basics are important.
 
[X] Plan: Close to Animals
-[X] [Animagus]
-[X] [Animal Communication]

I just think this would be neat to have an animal spy network
 
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