The sun had just set as Harry Potter lay upon the thin mattress of his bed.
His bed, in
his bedroom, still a strange thought. This was, without question, the strangest, most amazing time of his life. In a single day, he had gone from being a ten year old orphan to… well, an eleven year old orphan, but an orphan
wizard, that was the important bit.
And he was a proper wizard now, with a wand and spell books and even an owl (who still needed a name). At the moment, he'd like nothing better to dive in and start making his way through his new books, but there was a problem. Namely, that moments before the worst headache he had ever experienced had started building, and it showed no signs of letting up. It simply grew, and grew, and grew, leaving Harry paralyzed with agony until suddenly something
broke and the pain cut off like a switch.
Gasping for air he could now tell he desperately needed, Harry could only marvel at what he saw in his mind's eye. Five packets of… information? Knowledge? Understanding? All of those things and none of them, waiting for Harry. Waiting for him to define them.
Welcome to
Inspiration, my first quest! In this quest, you will be playing as Harry Potter, who has just received a very interesting ability. Those of you who are familiar with the first
Worm CYOA will probably recognize the power 'Inspired Inventor.' Now, Harry won't be getting exactly that power, since five charges per day would see him becoming God-King of the Multiverse within about three turns. Instead, you will begin with five charges, and receive an additional charge every year on Harry's birthday.
Now, those are just the guaranteed charges, you can also earn more through dedicated research, and most likely omakes, should anyone want to write one. I'll put up a rules post in the near future with all the specifics.
Now, we know that you are Harry Potter, but what sort of Harry Potter are you?
Traits (Pick 3)
[] Dexterous II - You are very nimble and possess excellent hand-eye coordination and reflexes.
-[] Dexterous III - You are faster than most people would believe, with hand-eye coordination and reflexes to match. (Requires Dexterous II).
--[] Dexterous IV - There was a blur and then casting. I didn't see no draw. You are unbelievably fast and coordinated, with reflexes that border precognition. (Requires Dexterous III).
[] Enhanced Memory I - You'll find it much easier to recall things that you make an effort to memorize.
-[] Enhanced Memory II - Anything you make a note to remember, you will remember with no effort. (Requires Enhanced Memory I).
--[] Enhanced Memory III - You possess Perfect Recall. You remember everything you have experienced with your senses with no effort. (Requires Enhanced Memory II).
[] Iron Mind - Your mind is your own. You can throw off compulsion charms like they were nothing, and with practice and a lot of effort you could even shake off the Imperious Curse.
[] Metamorph I - It seems that your physical form is a little more up for discussion than it is for most people. You can make small changes to your appearance, such as changing the color of your hair or eyes.
-[] Metamorph II - Your physical form is somewhat malleable. In addition to changing things like hair and eye color, you can somewhat alter thing like your height and
apparent weight (around 10% either direction) and play around with your facial features a bit.
--[] Metamorph III - Your physical form is really more of a guideline. You can change nearly anything about yourself, altering height and apparent weight by up to 30%, though your mass will remain the same. You must retain a largely humanoid body plan.
[] Powerhouse III - You possess significantly more magical potential than the average witch or wizard, roughly eight times as much.
-[] Powerhouse IV - You possess an incredible amount of magical potential, roughly sixteen times that of the average witch or wizard. When you grow into your full power you will stand with Dumbledore and Voldemort as an equal. (Requires Powerhouse III).
[] Silence is Golden - Is this Latin gibberish
really necessary? You have a gift for casting spells silently. Learning to cast a spell without the incantation requires only a little more effort than with.
[] (Subject) Prodigy - You are quite gifted in a particular discipline. Choose a subject, which can be magical (such as Transfiguration or Potions), mundane (such as Athletics or Chemistry), or both (such as History or Flight). You progress twice as fast in this subject. May be taken multiple times, for a different subject each time.
[] (Write-In) - Have an idea for a trait of comparable power and utility to the ones above? Ask me, maybe we can work something out.
Inspiration (Spend up to 5)
So, you've got all this potential floating around in your head. Maybe you should do something with it? At the moment, you can only spend one charge on a given discipline.
[] Spend (X) Charges
-[] Write-In
-[] Write-In
-[] Write-In
-[] Write-In
-[] Write-In
In addition to disciplines, you can also spend charges on modifiers. Modifiers don't do anything by themselves, but you can instead apply them to anything you work on. Examples include Aesthetics, Efficiency, and User Friendliness. I'll let you have one modifier for free.
[] Modifier
-[] Write-In
A Note. These have the potential to get very complicated very fast, so please vote by plan, or your vote will be ignored.
Once we get Harry sorted out here, we can begin the first turn. Turns will last for 1 month each.