ShyPerson

Guardian of the dead’s final rest.
Location
Sweden
Pronouns
Him/He
It's a subject that has been ruminating in my head for a while now. In part because much of the Warhammer world is often assumed to belong only to a single race without room for other cultures. My ruminations on the subject were inspired by this passage from Maugan Ra's Heirs of Sigmar grand strategy role play:
They learned -Coyote recounting the tales with a kind of morbid glee, a younger man's delight at discomfiting his guests- of the desolation to the North. Where the elves had annihilated entire civilizations with their advent, leaving behind only haunted barrow-mounds and nomads who roamed the great plains of the interior. An ever-mobile alliance fighting against their omnipresent raids, while the near-immortals ruled over entire nations of slaves from their sky-piercing, black towers. Of the Sargasso Sea, a labyrinth of rotting hulks and fish-oil waters, thick with the unquiet dead and strange, festering life. And they learned of the powers that lay farther South: the roaming swarms of wicked ratmen who carried faith and fever alike, the self-styled Vampire Coast, mad and mumbling in its ocean of eternal fog. The Lizard Cities where their Corpse Gods still ruled, dead and dreaming. And of the massive mountain kingdom that ran the length of Lustria's spine, of Tahuantinsuyu and it's King: The One and Only Lord.

For further context it takes place during an Imperial expedition to Lustria which encounters a Not!Mexica Empire, itself a very intriguing concept explored in that update. Though this and an expedition event before the above are brief asides, they add depths to under utilized parts of the setting. So I started thinking on ways to expand on the indigenous populations in druchi territory.

Now to address the stegedon on the temple pyramid. I intend no disrespect or offense to any Native/First Nation or group. However, I am a white guy from Sweden with no connection to any nation, and depictions of said nations by outsiders have a fraught history since the fist permrnent European settlements in the Americas. I like to think myself more knowledgeable then most, but I make no presumptions of expertise in these matters. So if anything I put up comes across as questionable or offensive, then don't hesitate to call me out on it.

I will also be playing it abit losse with Naggaroths geography, and we can presume that name, and any other name you see on the maps are druchi inventions.

The big pitcture I have in mind is that the major druchi cities and their environs are firmly under their control. Outside of those said control is variable as the natives and the druchi are constantly engaged in conflict over the land. While Malakiths realm would have the strength to wipe out said natives, such would require a grinding conflict that would be much less profitable then the regular overseas raiding the Black Arks and Corsairs engage in.

Some tribes live as nomads, other in permanent settlements or between the two depending on the region. The main threat are naturally druchi slavers hunting for more chattel for the mines and households. In other areas the tribes contend with the Shades, druchi who are decended from exiles who live outside the Witch-Kings governing system in the "wilderness", as the nobility would call it. The free tribes are also a refuge for escaped slaves, who may be taken in by a tribe, or join a Métis like group of mixed heritage communities united in their intermingling with the native population and opposition to the druchi, if not much else given the diverse backgrounds of Naggaroths slave population.


Now this is essentially the set up. I will be posting more specific topics as I can think of the, but the thread is open for anyone who wants to contribute potential ideas, or discus if this even is a good idea to begin with. Just remember to remain civil, for I understand if this might be a controversial topic. And post nothing bigoted. Anti-indigenous sentiment is rampant in the world and I will have none of that here.
 
I meant to reply a bit sooner, I will say I wished that warhammer had better native american representation than the lizardmen. Not that I mind the lizardmen of course but compared to pacifist retconned centaurs and Forest Goblins they were okay.

In general, the only group that even almost fits the bill are the Amazons, but they don't quite get there do they?

For the life of me I know not why! They could have had mound building cahokian-ish people aided by beaver folk, they could have had Hopi like folk who could be badass geomancers living deep underground to avoid the Drelves.

Heck they could have even had Apache analogues ridding terror birds, but they threw away all that opportunity. The why of it baffles me!

Then again this is the same company that called pygmies ''Black Halflings'' so maybe it is better that they mostly kept away?
 
While Malakiths realm would have the strength to wipe out said natives, such would require a grinding conflict that would be much less profitable then the regular overseas raiding the Black Arks and Corsairs engage in.
I've occasionally mused about potential Native American expies in Naggaroth and the reason I've settled on for their continued survival in the face of the might of the druchii is that the rulers allow them to live so that they can, for lack of better term, farm them for slaves and as an enemy that can allow their troops to become bloodied in relative safety
Then again this is the same company that called pygmies ''Black Halflings'' so maybe it is better that they mostly kept away?
IIRC there was an attempt to reinvent the pygmies as Inca themed "Jungle Halflings" in warmaster, but that didn't get past the models and they had no lore to go with them.
 
I kind of also wish there was a Warhammer Australia to be honest but If I give ideas here I may be derailing the thread so I will not.


It would in general be nice to see some arctic ish people who were not chaos worshipers perhaps by dint of living underground or something such as to not be constantly exposed to chaotic magics?
Or maybe some that lived in partnership with very large flying birds and hence could afford to be super migratory?

It would be nice if there was a Warhammer Caribbean equivalent to speculate about, but I do not think there is?
 
I don't think there is anything Australia like about it other than vaguely being close on the map?
 
I don't think there is anything Australia like about it other than vaguely being close on the map?
Is there anything known about the Lost Isles of Elithis other than their name and that there is an elven colony there? And since it's roughly in the right place why couldn't it be Warhammer Australia?
 
I don't think there is anything Australia like about it other than vaguely being close on the map?
People like to imagine that because it's roughly around where Australia-New Zealand should be if Malus was Earth, and because it's almost completely blank slate so anything can be in them.
 
I actually helped formulate some of the ideas for that GSRP with the players.

We had rough ideas for a Mexica/Aztec state, an Inka state, and a loose confederation of roving Plains peoples who spent all their time fighting the Dark Elves.

The Mexica state you already posted about in the GSRP. An alliance of city states, fraying at the edges but held together by the enemies beyond their borders.

The Inka were only briefly mentioned in that snippet, but we had ideas about them basically totally subsuming some local swarthy dwarves (and possibly Ogres) into their culture. The empire would sit on the Spine of Sotek and it would be like one of the top two most populous nations in the world. We imagined dwarves with beards woven with Quipu (lengths of knotted cord used for record keeping) that might describe their family histories or some such. Lots of stone constructs to beef up the army, too.
 
I kind of also wish there was a Warhammer Australia to be honest but If I give ideas here I may be derailing the thread so I will not.


It would in general be nice to see some arctic ish people who were not chaos worshipers perhaps by dint of living underground or something such as to not be constantly exposed to chaotic magics?
Or maybe some that lived in partnership with very large flying birds and hence could afford to be super migratory?

It would be nice if there was a Warhammer Caribbean equivalent to speculate about, but I do not think there is?
Well there is the Vampire coast.
 
You could also have a coolass whole Inuit civilization that exists as like the Rohan to the Gondor of that one high elf outpost Arnheim and all the Nagarythe Shadow Warriors that pass through spying on and counter-raiding the dark elves, indigenous human peoples who persevered through the outer edges of the Chaos Wastes to find their not!Greenland and not!Nunavut homes- like the Gospodars making covenant with the Ancient Widow settling mother Kislev. Qimmit sleds pulled by non-Chaos domesticated direwolves/ice-wolves who are very good boys, crazy harpoons and snow knives and amulets made from magic dispelling Cold Iron or enchanted Stone Copper cold-forged from raw native deposits, great grids of like leylines channeled by Inuksuk cairns t-posing to keep the Chaos Wastes from bleeding in, etc..., etc...
 
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