[X] a man just barely over the cusp of boyhood, with the first hints of a beard just growing in.

Because I actually want a definable gender this time. Strange, I know.

[x] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]

Because A:TLA holds a very special place in my heart.
 
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[] someone whose gender you'd be hard-pressed to guess; it's something you work to maintain.

ohey look gender neutral

tis great to see ya again

Okay, gonna roll some dice

EDIT: Andro n ATLA/Korra, got it

[X] someone whose gender you'd be hard-pressed to guess; it's something you work to maintain.
[X] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]
Daecl threw 2 6-faced dice. Total: 7
6 6 1 1
 
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[X] a man just barely over the cusp of boyhood, with the first hints of a beard just growing in.
[X] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]
 
[X] someone whose gender you'd be hard-pressed to guess; it's something you work to maintain.
[X] a brightly-colored encampment, buzzing with activity in the fading sunlight. [Original setting]
 
[X] a man just barely over the cusp of boyhood, with the first hints of a beard just growing in.
[X] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]
 
maximum lazy Character Sheet update. basically just inventory. I'm trying this thing where I do a visual inventory, let's see how that works out. let me know what you think.
 
[X] a man just barely over the cusp of boyhood, with the first hints of a beard just growing in.
[X] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]
 
[x] a woman looking back at you, with an intense gaze much fiercer than you feel right now.
[x] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]
 
[X] a man just barely over the cusp of boyhood, with the first hints of a beard just growing in.
[X] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]
 
[X] someone whose gender you'd be hard-pressed to guess; it's something you work to maintain.
[X] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]
 
[X] someone whose gender you'd be hard-pressed to guess; it's something you work to maintain.
[X] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]
 
[X] a man just barely over the cusp of boyhood, with the first hints of a beard just growing in.
[X] a wall that seems to stretch out to the horizon. [Avatar the Last Airbender / Legend of Korra]

Eh, we've done enough gender neutral. Male because I feel like it, and because it tends to align with loveable rogue tropes.
 
Voting closed.

MC is a man, who's stumbled into the world of Avatar the Last Airbender/Legend of Korra. friendly reminder that I'm totally up for Batsignalling people who would like to dip out during AtLA/LoK world.
 
003: The Wall
"Woah," you breathe, taking a moment to just stare.

You've definitely never seen anything artificial built this big. Pops and Eren say Malach is only a little smaller than the capitol, but this is way bigger than Malach. You could see to the end of Malach's walls. A wall like this could swallow up a country, you think.

Thankfully it's dawn here, because like mountains, the wall in front of you is much bigger than it looks. Also like mountains, it takes forever to get there. The sun is in full force by the time you reach the gates, a pleasantly warm light in front of you. It seems like it's early spring here, if their seasons are anything like yours.

A long dirt road curves around the side of the wall, going from north to south. Judging by the position of the sun, you came in from the west. There are guards stationed at the gates, pikes held in their hands.

They're both dressed in shades of dark green, with metal helmets like you've never seen before. The men both have deep tans, and thick bristly moustaches that extend out to either side in a point. One of them scowls when you come up to the gate; the other just straightens up and opens his mouth. Nonsense comes out.

Oh, crap. You don't speak the language. Luckily:

[x] one of the psionic disciplines Pops taught you makes it so you learn languages very, very quickly. [+Psionic Discipline: Polyglot]
[ ] you know something about influencing minds, and it doesn't require you speak the language at all. [+Psionic Discipline: Charm]
[ ] you're light on your feet, and good at blending in. You go around, and sneak in a different gate. [+Stealth]

--

Next update happens in two hours, or at least 10 votes with a clear majority, whatever comes first.
 
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[x] one of the psionic disciplines Pops taught you makes it so you learn languages very, very quickly. [+Psionic Discipline: Polyglot]

We're gonna be running into this issue a lot, this is the best option.
 
[X] one of the psionic disciplines Pops taught you makes it so you learn languages very, very quickly. [+Psionic Discipline: Polyglot]

Charm is nice but I've just finished Jessica Jones so...
 
[X] one of the psionic disciplines Pops taught you makes it so you learn languages very, very quickly. [+Psionic Discipline: Polyglot]

Let's gooooo
 
[X] one of the psionic disciplines Pops taught you makes it so you learn languages very, very quickly. [+Psionic Discipline: Polyglot]

Anyone mind telling me how to change the layout back to the old style?

EDIT: Never mind, Figured it out.
 
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[x] one of the psionic disciplines Pops taught you makes it so you learn languages very, very quickly. [+Psionic Discipline: Polyglot]
 
[X] one of the psionic disciplines Pops taught you makes it so you learn languages very, very quickly. [+Psionic Discipline: Polyglot]
 
004: The Second Wall
You tilt your head and lift your hands in the universal sign of non-understanding. The scowling guard sighs, and the other one tries again. It's still nonsense, but a pattern is starting to form in the back of your mind. You deliberately don't focus on it; the process works better when you don't examine it too closely.

A beat, then the not-scowling guard starts to speak slowly, dragging out the words the way people do with foreigners. He makes big, sweeping hand gestures, and you think he rephrases himself a few times, which helps.

It's a strange feeling, using this discipline. Psionics in general were a little weird to get used to, but this one sticks out. Learning a language through listening can be very distracting. You can vaguely feel the words and phrases narrowing down, picking through things they can and cannot be. Vocabulary comes easily, but grammar is something you struggle with even with languages you have a lot of exposure to. You can only learn what you hear, after all, and no two people use language the exact same way.

You repeat the last word he says – you think it's something like 'errand', or 'business', something meaning the reason you're here – and he nods in relief, repeating himself.

You tap the small pouch at your side, then mime out counting out money. You still don't know exactly what he's saying – it's going to take a little while longer to get more than the gist – but you're pretty sure you answered the question.

The scowling man mutters something that you think is probably insulting, and the other one shouts something upward. They step to the sides of the door, and it starts to scrape open.

With a smile, you slip through the gates.

Once inside, the first thing you see is… another wall. It's not as huge as the other one, but still bigger than any you'd seen before you got here. This one has visible guard posts along the top of the walls, and it looks sturdier than the outer one. That makes sense, you figure.

The second thing you notice is the farmland. You know agriculture, and this is badly done. The crops are trying their best to struggle up through the soil, but the techniques used here are messy at best and negligent at worst. It itches at you to see land go so neglected. You're here to save a world, though, not fix farms, so you try to keep looking around.

Past the farmland to the west is a small range of mountains, which the second wall curves around and disappears around the side of. You wonder how many more walls there are, and what's in the middle, since the outer one encompasses entire farms and some mountains.

Off to the east you can see a lake, which blows your mind. Not a creek, not a pond, a lake big enough that it probably provides at least some of the water for the farms you see in front of you. Maybe all of it, considering how sloppily-done all of this is.

Okay, it's still bothering you.

[x] You can spare an hour, right? Go up to that farmhouse, and find out why this is so awful.
[ ] You've got a mission. Head to the gatehouse for the second wall.
 
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