[x] Child of the Mystic
-[x] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
-[x] Hecate/Trivia, Titan Goddess of Magic and Witchcraft
You gain 10 FP with Mount Olympus, 10 FP with the Underworld and 10 FP with Mount Othrys.
You pick up Attributes and Skills slightly fast during nighttime. You gain gain frequent boosts to Intelligence and Cunning.

It'll be good to be friends with everyone from the start, methinks. I'm okay with a tougher start, since having all 3 origins will hopefully lead to a more interesting story, more interactions with more parts of the world, and more opportunities to gain WP and fix our starting deficit. However, Having a negative standing with a faction, however, might screw us over early if we have enemies sent after us, and create lasting antagonistic relationships that could have otherwise been friendly.

As for Hecate, I imagine having the Goddess of Magic on our side as a witch/wizard and having the relevant boons will be helpful for our growth. Magic seems to do well on the mutant-side as well, so I'm thinking leaning hard into magic, with its power and versatility, will make us extremely capable in the long run and help shore up any deficits we have with effort.
 
[X] Child of war
-[X] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
-[X] Ares/Mars, God of War
 
[X] Astraea/Virgo, Goddess of Justice, Innocence, Purity and Precision, Star Maiden
-[X] You gain Charisma, Intelligence, Wisdom and Agility fast, pick up Skills and Attributes fast under the gaze of the stars and gain slight periodic boost to those 4 Attributes.
[X] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)

Edit: I changed my vote, hope it is still allowed?
 
Last edited:
[x] Child of the Mystic
-[x] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
-[x] Hecate/Trivia, Titan Goddess of Magic and Witchcraft
 
[x] Child of the Mystic
-[x] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
-[x] Hecate/Trivia, Titan Goddess of Magic and Witchcraft
 
Called it

Can I write-in Heracles or is Atlas such a close enough comparison that it's not even funny.

[Ch] Endurance is Key to What We're About to Go Through
-[Ch] Ancient Greek
-[Ch] Atlas, Titan of Endurance

[Ch] Muscles(All I'm going to say)
-[Ch] Ancient Greek
-[Ch] Heracles, Patron of Heroes

[X] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
[X] Astraea/Virgo, Goddess of Justice, Innocence, Purity and Precision, Star Maiden
-[X] You gain Charisma, Intelligence, Wisdom and Agility fast, pick up Skills and Attributes fast under the gaze of the stars and gain slight periodic boost to those 4 Attributes.
 
Last edited:
[ ] Child of the Mystic
-[ ] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
-[ ]
Hecate/Trivia, Titan Goddess of Magic and Witchcraft
 
Last edited:
[X] Latin, the language of the Roman Empire. (You gain 2 WP and the skill Latin I)
[X] Hecate/Trivia, Titan Goddess of Magic and Witchcraft
 
[x] Child of the Mystic
-[x] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
-[x] Hecate/Trivia, Titan Goddess of Magic and Witchcraft
 
[x] Child of the Mystic
-[x] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
-[x] Hecate/Trivia, Titan Goddess of Magic and Witchcraft
 
[x] Child of the Mystic
-[x] Ancient Greek, the language of the Grecian city states. (You gain 2 WP and the skill Ancient Greek I)
-[x] Hecate/Trivia, Titan Goddess of Magic and Witchcraft

We picked all 3 so we want to get as many synergies as possible. We have no idea what mutate power we might get, but this should help with magic.
 
You guys are already Wizard, what would... Oh wait, I forgot I'm on SV, The Place whose people have an overwhelming Magic Kink.
 
You guys do realize that we are 6, Don't have SI knowledge, are prone to just as many realistic problems, has apparent love of night time activity with slightly better xp gain, suffer from a parent non interaction agreement, and Mutant social problems. Right? Just asking to be sure.
 
Does anyone read the Notes I leave at the bottom of each threadmark? Or should I make a separate Threadmark just for the Quest Mechanics?
On it!.....Holy Sh!t I'm scared. Luck is unknown. That's usually bad thing. Ah, I knew we should have picked Endurance!😱

No. No, it's fine. As long as we pick a Strength and Endurance Mutation we'll be fine. Preferably something with large potential. Like OP Human Biology.
 
Back
Top