My thoughts align with Sapient_Ham's, but the siren call of the court is strong.
Well here is an argument to aid that song. We are more likely to find a available gift at the court and we are short enough on time that we don't want to waste it.

Also tho we might face more opposition it will be opportion that we don't mind fighting against.
 
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Well here is an argument to aid that song. We are more likely to find a available gift at the court and we are short enough on time that we don't want to waste it.

Also tho we might face more opposition it will be opportion that we don't mind fighting against.

You're pretty sure that using fire will purify a Blood-corrupted gift, but you'd honestly prefer not to take the chance, especially since you'd need to keep any foes restrained during the full ritual. It's a question that might have been worth channeling Neph over if you'd had the mana or patience. No, the primary perk of using the court is that it's based in Karse's capital, Sunhame, and is thus its largest population center. The more people there are, the more you can search - assuming the sunpriests haven't gotten to potential mages first, at least...

EDIT: Ah, you already mentioned the high population in an earlier post.
 
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You're pretty sure that using fire will purify a Blood-corrupted gift, but you'd honestly prefer not to take the chance, especially since you'd need to keep any foes restrained during the full ritual. It's a question that might have been worth channeling Neph over if you'd had the mana or patience. No, the primary perk of using the court is that it's based in Karse's capital, Sunhame, and is thus its largest population center. The more people there are, the more you can search - assuming the sunpriests haven't gotten to potential mages first, at least...
I was mostly arguing by it has a higher population. Also that they people are more likely to be willing to give it up. As for Blood-corrupted gift well if that comes up we can experiment if we get enough "volunteers".
 
As for Blood-corrupted gift well if that comes up we can experiment if we get enough "volunteers".

Actually, you can't since igniting Nanoha's Gift will involve gifting her part of your own. "Soulfire" grows back, but that doesn't mean it's something you want to be using any more of than you absolutely need to.
 
Actually, you can't since igniting Nanoha's Gift will involve gifting her part of your own. "Soulfire" grows back, but that doesn't mean it's something you want to be using any more of than you absolutely need to.
True enough. I wonder if we can come up with any other uses for Blood corrupted gifts? I wish we had a better handle on black mana. Maybe we can store them in artifacts as mana generators?
 
[X] Go to Karse.
-[X] Specifically, their court. With a city full of people to search, the odds are pretty good that you'll find someone with an unused Adept-gift, right?
 
It is somewhat of a shame that we can no longer be inconspicuous, but shock and awe is more fun anyway.
 
It isn't about how fun is to be fighting demons but about getting a mage-gift for Nanoha without much iterruptions so we can keep the schedule on all other planes.

[X] Go to Karse.

I'm not sure on where to search, though
 
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Yes you are right
[X] Go to Karse.
That should give a greater percentage of non blood trainted gifts.
 
Well at least we aren't going to be presenting ourself as a god so we will not feel pressure to keep up appearances. Also the simple fact that we know that we are not setting up any Kingdom here also takes pressure off. We can just do the normal hero thing then ride off into the sunset.

Sigurd's entire point was that "doing the normal hero thing" would likely just make matters worse if Jade doesn't have the time to fully commit. Especially in the capital, where any conflict could easily escalate into making an enemy out of the entire government. A sloppy introduction there would make all later reform efforts much harder.

When/if we intervene in Karse, I think it'd best to take it slow, and ideally present ourselves as an agent of V'kandis. The fire immunity is pretty convincing by itself, and I'm half-expecting Jade to be approached by a firecat the moment she steps into the country, anyway.
 
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Keep expecting a mega vote to start being made, but maybe this choose is really that simple.
 
Do we have any way to fight off one of Karse's demons without appearing to fight? E.g. they send one after us and (from their POV) it just... disappears, never reaching its target (us).

Or would that just spook them more?
 
Do we have any way to fight off one of Karse's demons without appearing to fight? E.g. they send one after us and (from their POV) it just... disappears, never reaching its target (us).

Or would that just spook them more?

That would simply tell them you had a ward up and were thus a mage.
 
So how tough are these demons exactly? And what are they? Cause if we can just was through them on fire it sounds like fun!
Against normal foes? Pretty bad. Against us? They're probably not much. Vanyel apparently knows how to turn them on their summoners, if the songs the author wrote are any indication. It's why he got the nickname "Demonsbane". The thing is that they're not necessarily fond of their summoners, so you mostly just have to break the spells binding them to their summoners' will, IIRC.
They summon demons on people who haven't attracted their ire?
Oh, they tend to set them loose in the border territories at night...with orders to kill, and possibly eat, anyone they find who isn't a Sunpriest. You don't break curfew in Karse.
So yeah, leaning towards the Dhorisha Plains. Still open to stealthily searching Karse's countryside (mainly because of Jade's hunch that it could grant a stronger gift), but visiting a city there should be avoided if at all possible.
Given that the Black-Robes (summoners) tend to run amok in the countryside, cities are actually probably safer. They're slightly tamer in big cities, I think. Too many people to spread rumors of abuse of power.

[X] Head to the Dhorisha Plains.

Lower population density, higher chance of actually getting someone willing to work with us. Remember, in Karse, they could always just turn us into the priesthood as a witch for approaching them and asking them to partake in some odd ritual. Karsites are highly biased against magic, and that won't necessarily go away if we claim they have the Gift, and we want to help with that.
 
Maybe not worth a megavote yet but shouldn't we, no matter where we choose to go, make sure Nanoha doesn't "do the normal hero thing" either? Last time we freed all slaves from a city at her request.
Do we have slaves here?

Still we should ask Nanoha to please think though the long term results of actions.
 
[x] Head to the Dhorisha Plains.

"And really, us being disabled for less time is a pretty big deal," Sidhe adds, her sparkles apparently leaving with their usual inexplicable haste. "Even if that's all we get from him, that still opens up a lot of options for shorter trips. I feel as though we could just drag him to one of this world's separate dimensions without switching planes entirely, but I'm not sure how willing he'd be to play along with that. Worst case scenario, we drop him on some world he can feel as though he's being productive on."
Hah, Sidhe immediately gives a pragmatic justification.
"I think he'll be more useful than for just that," you defend him. "Like, I think that one Corruption plane might have dragons and if he can turn into one of those, that'd be pretty cool.
Jade really likes dragons, doesn't she?
Kal'enel has much less freedom to reign in those who are not sworn to her service.
rein in
 
[x] Head to the Dhorisha Plains.
-[X]Do a mental prop on Sidhe to indicate that you are ok with surprise practicing.
 
[] Go to Karse.
-[] Specifically, their court. With a city full of people to search, the odds are pretty good that you'll find someone with an unused Adept-gift, right?
--[] Present yourselves as foreign followers of the God of Fire come to check up on other fire-followers. It's technically true.
This is a bad plan. We're already heavily overcommitted on Magi and MGLN and we have several knowledgeable and trustworthy advisers telling us that we can't half-ass Karse.
:Adepts don't grow on trees. Unused adept-gifts, even more so. You might need to check both Karse and the Dhorisha Plains. I'm just saying that if you do head into Karse, you shouldn't go fire-and-purge on evil until you can actually dedicate time toward doing so. Mitra filled me in on how busy you're going to be—and on that note, are you sure you're not a Herald yet? You could give some of their worse workaholics a run for their money. Training, training disguised as games, ruin-raiding, exploration, more training disguised as games, lessons, magic training, and did I mention the training? You should really take a vacation once this disaster thing is dealt with.:
That's about as solid a "no" as you can get. We do not have time for this and we cannot risk it. We should assume that we will not go unnoticed. When was the last time we managed to go unnoticed?

Even more so, remember Agneyastra's theory about higher-mana areas drawing more events? Yeah, you bet that Karse's capital city will be chock full of adventure. Which, again, we do not have the time for.

Finally, consider the risk-reward. The risk is huge: Getting embroiled in a war that we do not have time for. The reward is small: Powerful talents in a major city are far more likely to be identified, so the density of targets may actually be lower than the alternatives.

We are not doing this.
[] Go to Karse.

-[] Travel through the countryside and stealthily search villages.

[] Head to the Dhorisha Plains.
I would be fine with either of these.
 
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