Humanity of my own (CelestialForge/Warhammer40k)

which perk should be the first ability for our Race

  • (A) Blank II

    Votes: 75 84.3%
  • (B) Songstone

    Votes: 14 15.7%
  • (C)Inner Linings

    Votes: 0 0.0%

  • Total voters
    89
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Ok so I was looking for celestial forge fanfiction and stumbled onto Father of the Second A 30k on ff.net and thought why don't i put one of my ideas to good use?
Step 1
"It is the 41st Millennium. For more than a hundred centuries the Emperor of Mankind has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the vast Imperium of Man for whom a thousand souls are sacrificed every day so that he may never truly die.Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the Warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor's will. Vast armies give battle in His name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defense forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat to humanity from aliens, heretics, mutants -- and far, far worse. To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods."


What is this about:

I had a story idea about a couple of months ago, It was basically a create your own race and write them into the WH40k verse as a new race, originally I was thinking of adding a race like the Saiyan or the Viltrumite race as a sub-species of human or an entirely new race with a different look and add them into the setting, however at the time I didn't really know much about WH40K (and I still don't) but after searching for CF stories on ff.net I came across a new story about a Cf Insert raising the 2nd Primarch and I was once agian hit with the Idea again so now you get this.

How does It work?
Basically, at the end of each chapter, you'll be given about 100CP that you could use to purchase one of 3 rolled perks from the CF v3 JumpDoc or Bank for later use. later on when the story is more established I'll be giving 100CP to Apocrypha's that add to the lore but otherwise, the perks will be expressed in either of 3 ways racial abilities, technologies and knowledge or natural Warp abilities with all that intails.(Note that the abilities won't be expressed to their full extent in every member of the race but in most cases It can be trained to full proficiency)

These are your racial abilities/resources/tech base basically the main defining feature or resources available to anyone of your race(First Picks free):

(A)Blank II (Essential Body Modification Supplement) (200CP)
Abilities which gather information about your past, present, or future do not work on you. This includes scrying,
divination, mind reading, and even cold reading and lie detection. This ability not only affects your immediate person but
also provides a degree of protection to items and people around you, making it difficult to predict the past, present, or
future of any group you move with or vessel you travel on. If you have the Essential Mutuality perk, your affected
companions gain the full benefit of your Blank perk even if they are acting independently.
I: You are immune to all supernatural and technological abilities and devices which perform the functions described
above. You simply do not register to such abilities, though your own abilities function normally. Purely mundane skills at
cold reading or lie detection will be less effective, but still function to some degree. Dsc:
Sch/Ass/Arc/Sup/Lch/Bea/Dra/Exp/Hea
II: Even mundane versions of the above items do not function against you. Furthermore, you are able to detect when
someone is actively attempting to discern such information through supernatural or technological abilities or devices and
feed them false information of the type they expect. Thus, you can feed an image of yourself asleep in bed to a scrying
spell while you're secretly across town beating up thugs or you can have a truth detection spell return 'truth' when you
are telling a lie. Note that this does not protect you from compulsions to tell the truth or share information directly.
Additionally, any items which you create have a measure of this protection, making it difficult to predict actions directly
relying on those items and making it impossible to detect the items themselves with most supernatural abilities.

(B)Songstone Composer (Ar Tonelico) (200CP)
Another 1m cube. This produces the essential elements of Song Science, in the form of 1 ton each week of
Songstone rubble, a crystalline ore of Parameno, Grathnode and Ardel. By itself, Songstone converts sound into magic,
storing it until a threshold is reached and it explodes in a burst of wild energy - making them effective improvised
grenades. Extracted and refined, their true potential can be reached. Parameno absorbs sound as magic, Grathnode
emits it as magic, and Ardel acts as a semiconductor.

(C)Inner Linings (Final Fantasy XIV) (100CP)
A customer came to you one day with a strange request for you to make a leather jacket which would be thinner,
enough so that it would take multiple jackets to equal the bulk and weight of a normal jacket. As strange as that request
was, when you watched him enchant the various jackets it suddenly made sense. Instead of trying to enchant a single
jacket multiple times, he would wear multiple jackets enchanted once. But you can improve on that idea. Instead of
attempting to craft multiple thinner jackets, you've opened up inner linings in existing pieces of work. As you predicted,
while the ease of stacking enchantments has gone up, the overall durability of the item has dropped by a bit. Perhaps
with time and better materials, you could rectify the second point. Having so many inner linings also helps quite a bit
when it comes to deeper pockets, which is a nice side effect.

Notes: sorry I didn't update before was, I was having a busy day and was also catching up on the WH40k lore and finding out how to do polls
Edit: I have a basic idea of what should be done in the next chapter for each perk option chosen but feel free to pm me suggestions. Also, Suggestions for the name of Our race (I'm Think Celestials but that seemed unoriginal) would be appreciated I'll probably also put the most liked ones on a poll.
 
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Pps: how do make polls?
Also, all abilities that are defined as magic instead convert themselves to their Phsyki abilities so chose wisely before voting as each ability carries a consequence in the form of how others interact with your race.
 
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Im thinking about letting you guys have another free random roll, but otherwise there is no limit to CP Banked
Getting another 100 cp perk might be fun, but I'm more confused about how this quest will work? I brought up the idea of an 1000 point limit for Species CharGen as we should be somewhat focused on how our species may function. After all, no matter how you slice it most Xeno races aren't even minor players in warhammer, so some care is required.
 
Getting another 100 cp perk might be fun, but I'm more confused about how this quest will work? I brought up the idea of an 1000 point limit for Species CharGen as we should be somewhat focused on how our species may function. After all, no matter how you slice it most Xeno races aren't even minor players in warhammer, so some care is required.
yea this might be a little bit of a spoiler but the first perk choice defines The are species' main focus would be eg:
1. Getting a perk like Fashion (Highschool of the Dead), would give the (race) the characteristic of being able to bond materials to themselves to create a kind of second skin, Or just the ability to turn into the material your directly touching like Kevin Leven from Ben 10.
A, something like blank might give them the ability to naturally resist some Warp techniques like Scrying ad such ( its a matter of what I could come up with at the time.)
2. also no cp cap: however choosing to hoard points may incur consequences like not being able to leave your planet and being wiped out by either the Imperium,Orks,Eldar,Tyranids, Chaos ECT since you didn't purchase the relevant abilities to do so.
PS: I'm open to any suggestions you may have as to how I could make this better, not promising that I'll use them but I'll try my best to read them all.
 
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Okay, so the vote is open, and we choose 1 of these Perks for our race?

Edit: voting. Blank is the smarter play, but I want to attempt something artist/thematic. Only Noise Marines and Vespids (Tau Aux) work with sound, so this is really unique to see. Also, allows us to work with Magic.

[X] (B)Songstone Composer (Ar Tonelico) (200CP)
 
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What's with the laugh reaction? I'm going off the perk description, and unless the Ore is actually warpstone then it should be fine to work with. Moreover, as this is the first vote, I don't view any of these initial perks as inherently bad.
 
What's with the laugh reaction? I'm going off the perk description, and unless the Ore is actually warpstone then it should be fine to work with. Moreover, as this is the first vote, I don't view any of these initial perks as inherently bad.
Probably because you did a conventional vote, instead of doing it on poll. Just like i did following you.
 
This is Warhammer Galaxy you know the one where Indecisive Mollusk called Tzeentch exists. Blank is essential for us to not get dicked over.

[x] (A)Blank II
 
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