[X]Steal Some Food: You ran out of what food you managed to get your hands on. The group that has been looking for you and Mia have long since started watching the shelters after the last time you both tried to stay in one, and they know who you are. DC 10. Will institute a debuff next week if not taken. (2D20)
[X]Find A New Hiding Spot 4/15: For now, you're hanging out in an abandoned house, a hiding spot that you and others have used before. There's the rub. Others have used this place before, and you don't want to get an unexpected visitor in the middle of the night. DC15. A d100 will be rolled for a random event to trigger every week starting with a DC of 90. Every consecutive week that you spend in the same location, the DC will lower by 20. (2D20)
[X]Return the book: You were allowed to leave the library last week because someone let you leave. Only thing that the man promised was that you make sure that the book is returned once you were done with the book. Thing is, he's seen your face, and knows to look out for you, but you also didn't know who he was. Maybe you could just leave the book on the table and get the hell out of dodge? Automatic Success, won't use up an activity die. (NO ACTION NEEDED)
[X]Deconstruction 0/20: The Alchemical Practice of breaking down materials and matter before applying reconstruction. Mastering this aspect gives you greater proficiency at disassembling materials, even able to completely disintegrate items with the proper knowledge and transmutation circles. (2d4)