[x] An offer he shouldn't refuse: Make a plan, then offer Moss a deal: the team drops out if Moss pays for the team's victory dinner. If yes, great. If no:
-[x] Jaune: bait. Moss is an opportunist, so Jaune baits him into an attack of opportunity. Get off the sword, act like he's preparing something big. When Moss closes in, drop the sword a few times so Creme can gather a charge.
-[x] Creme: rearguard/hammer. Creme provides ranged support and if/when Moss gets close she hits him with all the force she can gather.
-[x] Ada and Lumen advance but they're allowed to let Moss get past. These two are least likely to cause friendly fire if Moss decides to stand and fight. Lumen doesn't need to draft, he just needs to put up enough of a fight that Moss goes after a softer target.
[X] A challenge!
-[X] A challenge to Moss, he beats it he wins the first place. Survival is victory.
--[X] Use Turn(), same as previous one, just with Moss as target now.
[X]Accept the offer personally but mention to the other members of your team that if they don't want to fight that they don't have to but you are going see this through to the end. -[X]Use ()jaunt to move where he is then use ()Crash followed by ()Breach