Be the Hive Mind...
User | Total |
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Stelarwand030 | 4 |
A | B | C | D | E | F | G | H | I | |
1 | Ocean | Ocean | Ocean | Icy Plains | Icy Plains | Icy Plains | Icy Plains | Icy Plains | Icy Plains |
2 | Ocean | Ocean | Ocean | forest | forest | forest | forest | forest | Icy Plains |
3 | Ocean | Ocean | Ocean | Mountains | Mountains | Mountains | Mountains | forest | Icy Plains |
4 | Plains | Mountains | Ocean | Ice ocean | Ice ocean | Ice ocean | Mountains | forest | Icy Plains |
5 | Plains | forest | Mountains | Ice ocean | North Pole | Ice ocean | Mountains | forest | Icy Plains |
6 | Plains | forest | Mountains | Ice ocean | Ice ocean | Ice ocean | Mountains | forest | Icy Plains |
7 | Plains | forest | Mountains | Mountains | Mountains | Ocean | Ocean | Ocean | Ocean |
8 | Plains | Mountains | The Hive | forest | forest | Mountains | Ocean | Ocean | Ocean |
9 | Plains | Plains | Plains | Plains | Plains | Mountains | Ocean | Ocean | Ocean |
If this plan wins very next votes.[X] Hive mother
[X] The Zerg
[X] Warhammer 40K
Any chance this takes place before the Horus Herasy and we find a baby Primarch to join our family?
Yet to find a fic where that happens.
Knew I forgot something. Mechanics wise it would be similar to Hive Queen quest but less buildings and more creatures but very closely resembling the star craft game. For example instead of having a building that converts ores and such into usable Resources you would have Units similar to Honeypot Ants do it where they convert the ore internally.[X] Hive mother
[X] The Zerg
[X] Warhammer 40K
If playing as Zerg, how will we as a faction operate mechanics wise? Such as for assimilating species or individuals into the Swarm or for how Unit Heroes operate? And what do you mean by either synapse units or relay ships? We use both? Or we have choice to chose either Synapse or relay ships as modes of control? Hope these questions are not too intrusive. Trying to understand what some of the stats mean.
If this plan wins very next votes.
Knew I forgot something. Mechanics wise it would be similar to Hive Queen quest but less buildings and more creatures but very closely resembling the star craft game. For example instead of having a building that converts ores and such into usable Resources you would have Units similar to Honeypot Ants do it where they convert the ore internally.
Hero units is based on how high your sentience is. The higher it is the better chance to acquire a hero is.
Assimilating species or individuals is based on your diplomacy. The higher it is the easier it is to add individuals without losing what make them them. While the higher it is the more you have to research to fully assimilate a species.
On Relay ships vs synapse units its either having a giant mobile ship controlling everything in another system or having many smaller units controlling everything. Its pretty much the difference between Macro control (relay ships) and Micro control (synapse units).
If anyone has any other questions ask away. I will try and answer them when I can. All questions and answers will eventually added to the Info threadmark.
Pretty much. All buildings unless stated otherwise are mobile. Meaning they can uproot themselves and move elsewhere. Though the bigger buildings cannot move.So instead of buildings which Zerg use to both establish bases and Hives we would instead have units meant to take over their roles and be more nomadic?
Creep needs to be researched though you do have a proto-form of it that helps absorbs sunlight to help feed buildings. When fully researched Creep would gum up enemy vehicles, bog down infantry, Poison non-zerg and slowly terraform a planet and many other uses. There is no need to worry about food or whatever. Resource Units cover all that.How would creep function for example as usually for both home operations and invasions it"s primary purpose is to spread over the land and absorb minerals and other resources to grow and continuously supply Zerg units and structures with food and resources along with simultaneously denying outsiders resources and territory?
Using a dog as an example, with + diplo, Dog goes in Dog comes out. After that you can now make as many dogs as you want. If you want to upgrade it you must research it (easy). With diplo dog goes in Upgraded dog comes out. If you want a normal dog you either research it (medium)or put in many dogs(100+). Even then you might still have to research it. With - diplo Dog goes in 4 legged killing machine comes out. If you want a normal dog you either research it (hard if not impossible) or put in many dogs(10000+). Even then it might not work.
An easier way to view it is do you want to play civilization or an RTS. Regardless which you chose you have system wide coverage. (Its easier that way. though you will have a buff/de-buff on where exactly the unit is in relation to the army.)
I... I don't know what your asking here...
Pretty much. you can also use resources to make a Hero but lets just say the cost is prohibitive. I mean if you need a general hero right this moment then yeah but just because no.Oh, I was not asking about anything for the Heroes as I was able to understand how we get heroes which related to sentience state and that we could get them by assimilating special individuals as well , just acknowledging that I understood. Still to keep this post from being irrelevant, I do have one question about heroes. We will be having heroes who capabilities vary from some being researchers, others being generals or being infiltration focused correct?
Just pointing this out but every age has its pros, cons, time turns take, special events, and many other events that can vastly change how a turn can happen.Well then, while this age is earliest we can take, I must note the primary threats during this would be consisting of the following: alien civilizations and human undergoing rapid collapse due to shutdown of warp travel from the galactic warpstorms happening during the gestation of Slannesh, creating the age of strife and madness for every species in the galaxy as simultaneous rates of psykers increase along with corruption by Chaos all of which finally ends when Slaanesh is born between M29 M30 as her birth is what ends the warpstorms and calms the warp enough for the emperor to begin his crusade. Along with the Eldar Dominion hangs over us as a shadow until its demise in M30. However while this means it will be somewhat dangerous and hard to survive in the beginning the pros far outweight the cons as we would have the most time to develop and change as a civilization along being potentially the most interesting age for we could change the future of 40k forever.
I do have a couple more questions though about the Zerg? Do we have our biological immortality that Zerg naturally have for most of their organisms where they don't die of old age?
Are the Zerg we are playing as a species who naturally developed in Warhammer 40k? If so how do Zerg psionics work?
Is like how starcraft psionics or warhammer psionics? Is like how starcraft psionics or warhammer psionics?