Welcome to History of Nations Quest. In this quest you will guide a political entity throughout the history. The main focus of how you rule will be the internal of your nation's vital statistics: The economy, military strength, international reputation, etc. In addition to handling these, you will have to place a close eye on the various classes, coalitions, and/or special interest groups known as Factions that make up your nation's populace. In order to maintain stability, you must either satisfy the powerful Factions, or reduce their political strength to the point where they do not have the power to cause unrest. I'm still making this system, so any feedback on how to make it balanced would be helpful.
But for now the most important thing is choosing which setting this game will take place in. From there, you will vote on which political entity you will represent.
[] A Nightmarish Reality: In the year 2030, a small archeological expedition off the coast of Africa uncovered...Something. Specifically, it was a small box that should have remained closed. When it was opened, strange creatures began to appear throughout the world. In addition to dealing with your nations problems, you must deal with these. Before they grow too powerful.
[] Before the Revolutions: The Year is 1757. Currently the world is going through the Seven years war, the first global conflict in history. The war would ultimately shape how the modern world would develop. How will you change it?
[] The Cold War: 1946. The Nazi menace has recently been defeated, but not without the destruction of many lives. After the dust settles, it becomes apparent that the age of the old colonial powers is well and truly over, and that the age of the Superpowers has begun. How will you navigate the clash between Capitalism and Communism that will hopefully not become a blazing inferno?
[] The High Middle Ages. 1066: With the battle over the English throne taking place between the powers of Normandy, Anglo-Saxon England and Norway, the High Middle Ages have begun. How will you manage?
[] The Birth of the Early Modern World. 1560: With the early stages of colonization taking place, and the Sengoku Jidai reaching its peak, this era is sure to be a fun one. If you want to change how the modern world develops this is for you.
[] Write-In: I'll accept many settings, including semi-original ones, and some fictional ones. Feel free to get creative!