Heimurn Chronicles (No, SV, you're a young valkyrie in the middle of a bizarre and dangerous journey)

Who is the bae? (Yes, we know that it's Lucy, but still - who's your favorite character)


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4.7.4 Bloom 17 of the year 1469. Against the clock
Once again, you returned to the innards of kherees watchtower - the bubble of relative stability and sanity encircled from all sides by the seeping darkness of the Limbuse's Midnight Sun. Just like before, the visible tendrils of darkness seeped through the cracks in the tower's walls, creating an illusion of the ocean of chaos outside continuing to make its way into this humble sanctuary. And just like some minutes ago, Ankhbar - the new prisoner of this tower - sat in the same confused and helpless pose in which you left him to decide his fate. However, this scene had a novelty - the lad's face changed from
wild, almost animalistic fear to mighty confusion. What seemed like dozens, if not a hundred, questions were hidden behind his grimace of helplessness and, perhaps, even shyness.

Effortlessly reading the situation, you decided to proceed softly. After all, you should not add to the hardship of coming up with the decision to which you left this man. So, you sat on the staircase against the poor victim, registering his anxiety to take the initiative and sending the "Something you would like to know?" signal yourself.

A weak flash of relief crossed the poor soul's face as his eyes darted to the floor and back to you. Then, hesitantly, he began to spell out his first inquiry, which weaved into a simple "Where do the dead go?"

You anticipated this question and had an answer (or at least a semblance of such) at the ready: I don't know. But I'm confident there is another side. The side from which the soul sparks seem to come and then return.

"Where exactly are we? Is it safe?" you managed to read from his lips. Your answer appeared only to create more pressure on the wayward spirit.

This was also within your predictions, triggering the "You are in the Netherrealm - the plane of memories, spirits, concepts, and dreams. As the mentioned things can sometimes be dangerous, so too can this realm" response. Shortly, you added, "But, just like some older spirits do, you can try staying here, If you so desire or can't let your past go."

Your last remark made the man frown pensively, taking him a few long moments to digest the new intel and produce a follow-up question: "What would happen to me if I move on? And how can I do so?"

Your soul's core - your very being - would move on to another place with limited memories or without them altogether. Voluntarily or not clutching to the weave of lifetime recollections is what keeps you here. I can help you cross the threshold, though.

A wave of visible anxiety struck the specter sitting right against you. At first, you could only assume why your answer rattled him. Still, Ankhbar gave away the reason shortly by starting to fountain with more and more questions such as "what would happen with Kherees? Who hunts us? Would I be able to see how all of this ends?" to which you patiently explained how you are helping his guild to get to the bottom of this and avoid further victims like himself. When you finished with the answers and elaborations, an awkward silence filled the interior, indicating Ankbar's struggle to produce the hardest decision of the afterlife.

After a couple of minutes filled with anticipation and focus on the interlocutor, the visage of the departed man finally spoke, albeit a bit too fast and not sufficiently emphasized for you to lip read it, warranting a "Come again?" signal from you.

"I want to stay," was the repeat of the answer, with the man showing mild signs of nervousness likely caused by the nescience regarding your reaction and a possible response.

And you weren't exactly happy to hear it: even with your limited knowledge of the netherworld ecology, an assumption for a newly-bounded and unaware spirit to have higher risks in Limbus was omnipresent.

By staying in Limbus, you expose yourself to its effects and dangers, which are many. You transmitted a signal to Ankhbar. Your sanity and memories are now your only defense line. If you lose them, you will either dissipate or become a semblance of what killed you.

In response to your less-than-optimistic outlook, the man shifted his pose, now falling on his knees before you and trying to explain himself. And that he did, frantically trying to explain how crucial it is for him to see the outcome of the Kherees' plights from what you managed to parse. If only you could hear him better through the veil of Limbus, you'd probably hear his desperation, but even then, you had to inform him of the consequences.

Should you get contaminated by the void aethers which consumed your killer or otherwise lose yourself, you would become a menace to the living, including those you care about. Informing this poor soul of such scenarios did not feel as easy as you imagined, but you had to do it. In such a case, you will have to be exorcised by me or other spirifiers, or have this place razed along with the last memories of you. Do you still wish to take this risk?

Your latest revelation rattled Ankbar even more, causing him to gesture desperately, clap into his chest and almost yell out his reasoning. If only he were alive, you'd think he was a moment away from crying and tearing down his voice. Of all the snippets you managed to capture and parse, there was a specific one, sounding along the lines of "What's worth of my life if I don't get to know if the reason behind it endures?" Somehow, it burned into your mind, making you digest it for a long, quiet moment.

This message may have called out your experiences or provided an extra clue to understanding people - something you have always been after. Regardless, after letting the phrase sink in, you quietly crouched before the spirit, standing on his knees, ridding of the torturous suspense with a faint smile and the "Then I will honor your decision" message. Slowly, like the thawing of a handful of snow, Ankhbar's visage showed signs of relief. He was still on his knees, his shoulders hanging powerlessly, but on his face was written the complex expression of bitterness and yet alleviation from not encountering the final end.

At first, you stood up and turned around to leave the departed in peace, but the surge of thoughts stopped you in your tracks. After all, this might be the very last meaningful interaction Ankbar would have with anyone in this realm, or maybe at all. This idea prompted you to clear out a question of the significance of which you could not have predicted in a different set of circumstances.

Inga told me that the remains of all the victims, including you, would be given proper last rites, but do you want me to inform Kherees of your current state? Or, perhaps, there is something else you want me to relay on your behalf? You reapproached the kneeling spirit's side, weaving an intricate message using the recollections from the first experience of delivering an otherworldly missive by Bartholomew Dalgaard's request.

The question puzzled your interlocutor greatly, as no answer followed immediately. You could see his faintly glowing shape sinking into the deep musing, possibly weighing whether or not disturbing the wounds of those likely grieving for him was worthwhile. Then, after what felt like a couple of minutes, he lifted his face towards you and spoke out his decision: a confirmation and a plea to tell Inga that he always found her bowstring fastening method more intuitive and reliable than Loїс's. After slowly pronouncing that, the specter attempted to smile merrily, but it was perhaps the most bittersweet grin you have ever seen.

Maybe it did touch you, or, possibly, you just felt obliged to make what could be this soul's last meaningful exchange with anyone as pleasant as it could be, so you nodded and tried to smile back. Also, you weaved the parting message roughly: "Stay safe, remember why you decided to cling on, and don't linger for longer than necessary." Spontaneously wishing to supplement these parting words with something else, you reached with your hand towards Ankbar's sunken shoulders, conjuring minuscule amounts of arcane energy if only to give him an illusion of a friendly rub. And once you did so, the time had come to leave Ankhbar for his devices. On your way down the stairs, you threw one last gaze over your shoulder, registering the hunter's spirit following you with a glance. A glance now filled not with dread and confusion but with a certain degree of acceptance and even gratitude.
________________________

Rubbing the Limbus-induced soreness from your eyes upon exiting the watchtower, you scanned the perimeter for the soul sparks. Karl and Sephie were by the main gates, probably loitering. Meanwhile, Inga - your next target - was in the inner yard, sheltered between the barrack's side wall and the yard paling. Which was fortunate as what you decided to tell her about additional privacy would likely come in handy.

"Hey," you initiated the exchange softly upon approaching the gvuroth huntress from a side, "How is it going with the last missing person?"

"Somewhere between poorly and a total sheit," she frowned and shook her head, "I'll go with the next group if the one out would return with nothing or take too long." Mildly frustrated, she lightly kicked the wall she's been leaning on with her heel. "And what's on your side? Did you folks find anything new?"

She is not beating around the bush, is she? You diverted your gaze sideways, hoping she won't notice you phasing out while contemplating. Pondering how exactly to coat everything you were about to reveal. A tiny voice inside of you was hinting there might be issues with the low believability of the hypothesis you were about to voice and, also, with not knowing on which side of the kheree divide Inga was. However, after thinking about it again, you settled down on revealing everything as your group did not have a hand in kherees internal conflict, meaning, at worst, you will be called crazy and not a malignant agent.

"It's not something technically new since the main version remains," you began right before Inga's patience began to run out, "but I might have got enough clues to theorize this chain of murders might be, in a way, an internal work."

Inga's expression darkened about as swiftly as nature does minutes before a storm's approach. "Wh... What drivel is this? Didn't you just spend half the day telling everyone how the murderer is one of those possessed things?!" Her voice sounded more confused than angry, but a dash of aggression lingered.

"That I did," you answered calmly, doing your best not to flare up this conversation more, "but you are taking out of the frame that this thing very well knew who is it after and where exactly it could find them. That alone implies either an obsessive interest in your guild or the inside knowledge of it."

"Well, excuse me," Inga wasn't even half as good as you in keeping it professional (although, it's debatable she even tried to), "you may think whatever you want about our standards, but they are not low enough for us to harbor murderous lumps of meat and crap!" You felt like she wasn't as much trying to mock you as refusing the tangential idea you tried to convey.

"But of course, you don't - it doesn't sound either clever or pleasant," You retained the calm demonstratively, "But it does not mean your community has its finger on all of its members, both current and former. If what I was told is true, some of your members abandoned the ranks or disappeared without a trace during the internal conflict around kherees isolationistic stance last Fall. This thing that hunts your brethren might as well be what remains of your former colleagues. Same in principle as the entity that kidnapped Altanm - the corrupt remnant of the family that sacrificed people for the sake of bountiful harvests."

"Wh... Who told you that?" Inga inquired after taking a few seconds to manage her shock and alarmingly recoiling from you. "Who was it, and what else did they say?!" She assumed a somewhat threatening stance which, in fact, did look intimidating to you.

You held an equally lengthy pause before answering, staring Inga in the eyes while letting your expression grow somber. "It was Ankhbar," you finally replied, "and he did so minutes ago - in this outpost's watchtower. Among his other confessions was the statement that he saw his whole life built around kherees, that there was a time he took a liking to you. Also, he asked me to tell you that, in his opinion, the bowstring fastening method you taught him was more intuitive and reliable than Loїс's."

If a few moments before your response, Inga looked at you with suspicion and maybe even hostility. But the signs of an abject terror began manifesting in her body language and expression after you carried out the wish of the deceased hunter. As big and intimidating as Inga was, she now stared at you with fear and incomprehension in her gaze. Not the kind of terror one would experience in an overwhelming or life-threatening situation, but the kind one would be a subject of from observing something uncanny - something that could not and should not exist.

"He wasn't even aware he had already been dead when I caught a whiff of his soul clinging to this place. The shock, coupled with the guilt for failing to do enough for his extended family, which he saw in kheree hunters, must've been what prevented him from passing on. He told me what was happening in your society, and, just like you, he discarded the idea that the voidling might have been one of you once." As you began to explain yourself, you sensed a mild decrease in Inga's internal tension, taking this as an opportunity to take a step closer to her. "My confidence behind the theory of the killer once being one of the kherees stems from the testimony of another person: Rene - the self-appointed guardian-spirit of Tevon-Talab that resides in the ruins of the old bell tower. I had to run some of his errands in return for his knowledge and advice, and among other things, he told me the killer who slaughtered your patrol was a former hunter overtaken with the concept of vengeance. I realize this sounds wild, but I have no other answers to your question."

"What are you?" was the only thing Inga managed to mumble. And, in truth, seeing someone going down from trusting you to questioning the normalcy of your existence did hurt you somewhat.

"There's hardly a day going by without me not asking this myself," you grinned sadly and looked under your feet for a flighty moment, "But in this particular instance, I am a mage who sees things I would never wish others to witness." You took another pause to recover composure, continuing shortly after: "I don't know "why?", "how?" or "why me?", but what I do know well is how is it to have a motley pack of friends for a family you never had and how utterly terrifying is the thought of losing them, let alone going through the loss. To that bhiroth with whom you ventured on a hunt, I owe everything; the daeva who helped you retrieve Elgar's mentor also contributed a great deal to the fact I now stand before you, living and breathing. I dread even the assumption of losing any of them, not even mentioning going through it as you do."

As you spoke, Inga kept staring at you silently but with a stare so intense that you could almost feel the weight of her confusion transmitted via it. She did not speak a single word, but the look in her eyes and body language hinted that your little attempt at finding common ground in the situation at hand saw at least some success. She now listened to you intently, seeking a solution not as much to the "if" but to "why" she should believe you. Successfully deciphering her state of suspense, you called upon your earlier impressions of her and decided against beating around the bush, taking a few small steps toward her, gently touching her elbows, and looking up into her perplexed face.

"It would be hard for me to look my friends in the eyes and let them know how much I value them should I not offer help to someone in whose situation I might eventually wind up," was your soft-spoken elaboration. "Not only that, but I also find you sympathetic enough to be offered such help as from the short time since we crossed paths, you have demonstrated a lot of care for Elgar, Loїс, and others," you elaborated further, "and if you disregard such reasons as too sentimental, do know that my pack has a friend in Tevon-Talab, and so, just like all other residents, they are dependent on the integrity and functionality of your group."

Inga's reaction was delayed but gradual and irreversible - like a windmill catching a newly-stirring wind into its vanes. After clutching to that intense steely grimace, it felt like something inside her broke down, letting out the poorly-brindled mixture of emotions with the dominant tones of anxiety. Losing the ability to keep calm while her breathing became irregular, she threw you a hurt look that could only be translated as: "why are you doing this to me?"

Witnessing the breach of her defenses, you gently tugged her hands, saying: "Indeed, it is embarrassing when one has to tittle-tattle about one's circles, but if it would make it feel fairer, what about I gossip with you about my side after we deal with the threat to your compatriots?" You gave her a faint, barely noticeable smile, which replicated on her face for a flighty heartbeat, albeit in a lopsided form that still signaled the established rapport. "I sincerely want to help you, Inga, but to do so, you must first tell me about the conflict among Kherees from earlier, about those members who left, and who might benefit from your group's hypothetical collapse. I need you to help me help you," was the closure to your point.

For whatever reason, your words stopped her from spiraling into an emotional wreck, causing her to slowly step back from you and look to the sides as if checking for onlookers; when she retrained her emerald eyes at you, she looked noticeably drained compared to the version of Inga from mere five minutes ago: she looked a few years older; a few very mean years.

"I..." she was about to give you her answer, but it felt like the right words stuck in her throat at the very last moment. "I'll tell you, but please - not here: too many ears around," her words came out way too quiet for someone of her build, but you could not blame her. "Let us meet by the old mills East from Tevon's town wall tomorrow night," although she spelled it like an offer, it didn't feel like a negotiable one, and you learned why when she finished it: "And please, if you were honest with what you just said, then come alone. I am prone to trust you but need to know that it's mutual."

This may not have been something you expected from her, so your acknowledging nod was somewhat ambiguous. Still, it was enough for Inga, and she somewhat eased up for what looked like the first time in a day. Yet, her composure was still different from when she entered this exchange. She no longer had that energy of outrage and denial that she demonstrated when you offered your version but seemed exhausted and wistful - the doomed kind of melancholy. It is as if you left her no choice but to consider something she might have put a significant effort into insulating from the array of her thoughts. While in this stage, she did not disengage you, and you did not dare leave her alone with her thoughts.

"If... you say you had a word with him, then do you know what's next for him and whether we can..." She failed to stutter at the end of her question, referring to nodding in the direction where the conversation subject's body was still lying.

"His spirit is now bound to this outpost, so it is likely safe to give his remains proper last rites." You answered, interpreting her question and receiving a tiny nod before you continued, "But as for what awaits him, he expressed the desire to linger on until he witnesses if kherees preserve through this chain of crises. Although it is not entirely safe to leave a soul wandering in Limbus, and I could've pushed him through the threshold, the right choice would be to let him see the fate of something he cared about so much. Or so it felt like."

This time, Inga's face did not change, suggesting she still expected more information for you.

"With him now bound to this outpost via his last memories being focused on it, I'd recommend your folks against initiating extensive construction or razing works, as there's no guarantee he would still be able to cling to this world if the place stops resembling the one he remembered." You proceeded with revealing more technical knowledge, "Doubt there's an easy way to communicate with him now, but, at the very least, you'd be aware of his presence if the air around gets chilly. If you'd like to deliver a message anyway, leaving something symbolic or meaningful to him would probably do the trick, as he might not yet be able to interact with it but won't fail to notice its appearance."

"I... see," Inga commented quietly, seemingly planning something.

"Oh, another important trivia: with how the netherworld works, spirits are way more active during the nighttime as the sunlight there looks like a pitch-black void. Which means our night is their day and vice-versa." To this comment, she merely gave an acknowledging nod instead of replying.

"Would this be it?" she inquired after the second awkward pause that stretched less than the one before it. Even though you felt like she did a good job taking hold of herself, it would've been way too optimistic to think she moved away from the emotional edge you put her on.

"Yes - that'd be it for now," you concluded politely and sympathetically, "but if there's more you'd need of me, I will certainly oblige."

To this, she looked at you intently and seemingly reached down into her mind for a question. A question that, from the looks of it, concerned you in particular. But she swallowed it the moment it nearly dropped from her lips, replaced with "Thank you. But let's catch up later."

"Sure," you decided against poking her further, "and take care." You tried to give her a smile, but it came off rather sad, causing her to give you back a replica of it before proceeding back to her comrades and leaving you to yours.

But while she left, you still thought you might have overdone the revealing and convincing parts a bit...
_________________________

Once you depleted the relevant topics with Inga (along with her emotional resilience), a peculiar sense of finality settled in as you buried her under more intel than she ever bargained for. In her turn, even the air around her hinted she would not reveal anything of the essence before she'd get to a more secure scene; you would pass her trust test or, most likely, the fulfillment of both requirements.

You traced her pacing and motions with your cautious glance, observing her and unfamiliar kherees attempts at lining up the scattered bodies of the victims and the inescapably suspended hesitation of the gvuroth huntress before entering the now-haunted watchtower. This surveillance was accompanied by a peculiar sense of guilt. After all, you burst her unsubstantiated bubble of imagined stability about as abruptly as those mercenaries stole away your home and the sentiment of security it granted. This feeling of fault spiked when Inga left the watchtower seemingly without obtaining what she sought and intercepted your gaze with hers, filled with poorly-suppressed melancholy and hesitancy.

As a matter of distraction, you shifted your attention to your companions. In his more traditional manner, Karl pretended to not pay any attention to the events and details unfolding after he was done with his part investigation, blankly staring into the skies and smoking like a chimney instead. Perhaps, he wasn't pretending, and in such a case, you might have felt a bit envious of his ability to ignore the decorations and situations that would give nightmares to those with less indurate hearts.

The oh-so-needed distraction came with Sephie, who grew so bored from idling while waiting for Ren's return and the expected team debrief that she opted to test her mobility in the new armor set instead of searching for more clues or discussing theories. She went so far with it that the dissonance between the despondency of the scene and her carefree stretches, scales, and turns began to give off the tone-deaf at best and disrespectful at worst vibes. This called for your intervention, which took the form of you sniping Sephie with a pebble and angry look when she appeared to be going overboard with her eccentricities. And then doing it again when she thought hiding from you behind the barrack hut would save her from scolding. There was no third occurrence, but she did stick her tongue to you in an infantile act of defiance and reinforced a suspicion of her looking older than she is.

As if slowly frying on an oiled pan (albeit for different reasons), Inga and yourself grew pretty antsy, with the former getting to the verge of gathering those few unfamiliar Kherees still prowling the grounds of the outpost, grabbing your teamies under her arms, and venturing after the previous searching party. However, this was not meant to be, as the distant yet audible shriek of what sounded like a lander male rattled everyone still present at the outpost. Hastily scrambling for a response, you found yourself rushing out with Inga and the rest of her entourage toward the sound's origin, which turned out to be the missing search party, Ulren, and a wild-eyed, dirty, and frantically screeching man whom Ren was apprehending like some senseless panicked goat.

Your mental assemblage of people in various states of distress wasn't small already, but this day, it got a new exhibit - the fear-induced mental breakdown that stripped its victims of everything human. What you saw was a freelander male of young-ish age, caked in a day-old layer of mud, with the total absence of reason in his eyes, and screeching like a wild animal that was about to be put down whenever Ren tried to carry him closer to the crime spot.

You attempted to read the survivor's soul spark out of some morbid curiosity. Yet, it fell flat almost immediately: the liminal state in which the victim has solidified the layers of his spirit, obscuring most of the details from your inner gaze. The only conclusions you could carry out were that whatever experience the victim survived through has enacted their primeval preservation mechanisms and that the degree of damage inflicted upon them and their possible testimony was yet to be estimated when (or perhaps if) they stabilize.

After an odd moment of processing, all the present people - including you - seemed to come to the same conclusion, with Ren ceasing his attempts to drag the afflicted and handing them to Inga instead. If only you were a practitioner of the mind or emotions arcane aspects, there might have been a chance to harvest some insights from this poor man, but your options were depleted.

With nothing more to add or to do, your group informed Inga that it might be the right time to return to Tevon. Even if dryly, Inga appreciated your collective efforts in reconstructing the event at the outpost, offered one of her compatriots to escort you back to the settlement, and gave an inescapable "see you soon" stare to you in particular. With Sephie's silent approval, Ren commented that escorting all of you back won't be necessary as the route has been memorized, and Inga might need all the manpower to secure and manage the event scene. And so, with the gvuroth's affirming nod, you parted ways.
_________________________

For the first couple dozens of minutes since departing from the ill-fated outpost, no one from your group had spoken a thing as the uncanny kind of silence hung in the air. You did not doubt that Ren and Sephie have seen a lot of disturbing scenes and situations, but it wasn't far-fetched to assume that everyone was processing the sight of a man reduced by fear of the state even less than an animal. Well, everyone except for Karl: his unresponsiveness seemed to result from his favorite "pretend I'm not with them" game... which he was now playing in the middle of nowhere.

Fortunately, this eerie silence did not stretch for too long: Sephie was the first to shrug it all off via burst into juvenile-ish interrogation of Ren, prying out why the damn the search took him so long, to which he responded with the about as enthusiastic rant mentioning how the group made at least three full circles of the area and located the burrow in which the lunatic hid only after giving up on assuming he could be alive and in one piece. This uncharacteristic surge of Ren's and Sephie's enthusiasm around a shared task was a novel sight. Yet, it left you out in the cold with all the gathered clues, trivia, and suspicions you've collected and intended to share.

Deciding against butting into your older groupies' dynamics, you resigned to silently following the group, observing the landscape, and enjoying the gentle springtime sun. The scenery was invigorating as the trees woke up from their slumber, some already blooming; the songbirds were singing their trills, and a pack of feral elasmores was pasturing far in the vast sunlit grazing, looking like islets in the middle of a vast green river. The nature around you was brimming with life even more than it did just a few days ago, and everything felt fresh and juicy. With only the memories of cultivated vegetation at Dalgaard's greenery and estate, this was your first spring. Or at least the first one in your memory. The coming of it filled you with a certain sense of elation and wonderment. You quietly guessed if this sensation is why so many people anticipate spring's coming so actively...

... Or you would've guessed it if not for Karl's husky baritone yoking you out of your musings' cozy cocoon.

"Pardon me, Lucifina, if I interrupt your rituals, but I don't believe you mentioned what transpired to that special tower-bound witness whom you wanted to interrogate."

"He's dead, obviously." You answered not without some perplexion, simultaneously registering Ren and Sephie still bantering about the teamwork and clues and surmising why did Karl bring this out of the blue.

"Oh, but of course they are. Yet, you have an exotic array of options when dealing with this type of company, do you not?"

You felt that recurring troubling undertone behind this inquiry of his. You did realize that he wanted to know what you have done to the spirit; you did not understand why he wanted to know it so much that he even dropped his trademark "I'm not with them" act.

"I... did nothing," you answered, "Ankbar - that's his name - refuted my offer to guide him to the other side in favor of staying and watching over his collective, even if in such a limited capacity. And, after clearing out the questions at hand, there was no reason not to oblige."

"Oh, how quaint!" Karl's tone changed just a little and not in a sincere way, "But have you considered the odds of the poor fellow succumbing to his condition and causing issues of varying degrees of damage?"

... Did he just try to guilt-bait you into submitting to his scrutiny? Or is he trying to provoke you?! A very tiny part of you wanted to bash him with a wing a couple of times for good measure, so he won't play these games with you again, but this wasn't the first time you found yourself in such a situation, so you knew what to do.

"But of course, I did consider the probability of a roaming specter corrupting and turning into my or someone else's problem, but as an alternative, there stood a certainty of becoming closer in principle to the entity which, following whatever internal reasons, just brusquely robbed a whole lot of people of their lives. Sounds way more destructive if you'd ask me," You answered in an unapologetic, dry, and even coldly unamused tone, lifting your chin for a better effect, "Of all the people, I thought you would be the last one to be haunted with this sort of doubts."

The thinly-veiled jab at his disastrously rowdy youth, bundled with an actual answer, mined a moments-brief and rapid kaleidoscopic surge of emotions crossing the man's face: many shades of surprise, a speckle of insult, a grain of melancholy, and, finally, the widening grin of a cat that got the cream. You've got the feeling that he got what he wanted to hear from you before returning to his "absent" mode, not even with the standard acknowledging nod this time. Yet, you've kept your persistent piercing stare on the mage as if expecting him to look back to measure your reaction, which didn't happen. Instead, you've caught a whiff of else entirely: the tirade between Sephie and Ren ceased, with both of them silently staring at you and Karl over their shoulders like a couple of very confused (and oversized) owls...

Great - they might start to suspect something... flashed in your mind, instantly followed by the registration of an opportunity to finally lay out all of your findings.

"Ah!" You've clapped with your hands, using the chance to intercept everyone's attention for more productive ends. "So... Perhaps it would sound a bit surreal, but you'd love to hear what I've dug out."

____________________

The last leg of the stroll back to Tevon Talab passed over the intense speculations over what are the properties of the infamous "Tevon murderer," what their motifs can be, and which powers stand to benefit from the hypothetical dismemberment of Kherees or chaos in Talab in general. Engrossed in the collective speculation, you regained the awareness of your surroundings only when Sephie strongly suggested refraining from the topic while approaching the settlement or navigating its streets.

While crossing the kissed by the golden sunset rays town gates, you suddenly got an odd tingle - a flighty, heartbeat-long vibe of something not being quite right, something that made you stop in your tracks. This intuitive, momentary gut feeling contrasted with the idyllic picture of the town and its folk going for its ultimate daylight hustle, disassembling stalls with the knickknacks, ushering a few husbandry animals back to the steads, and riding the empty carts after a busy day. Did you forget something? Or was it about the case on which you were today? Finding no answers, you shrugged the caprice off and resumed the stride, catching up with your teammates.

However, this sense came back in force when your group crossed the threshold of Hjorn's yard and witnessed Amalia threading in circles in the yard. The moment she heard the creak of the gate opening, she burst to meet the arrivals, but as soon as she combed through your pack with her glance, her face gradually changed from expectant to disappointed.

"I... don't believe you have met Jory and Isaac?"

This phrase took Sephie and Ren aback, wiping away their previously enthusiastic expressions and casting a spell of heavy, uncomfortable silence. You felt too busy processing the news and what to do about it to speak up and dispel this steadily rising alarm sensation.

"Where are they, and for how long have they been away?" Sephie's voice sounded uncharacteristically serious, way too severe for comfort.

"While cooking around noon, I caught a glimpse of them packing. They told me they needed to get something from the town and will be back quickly, but..." She did not finish the sentence as it was apparent what came out of it. "I..." she diverted her eyes from the group, "I waited and waited, and when it became unbearable, I slinked out to the town to search for them. But there was no trace of them around the market. Questioning locals also did not help as most didn't know Pherinian, while those who did recalled no sightings." When Amalia looked back at you, she wasn't even trying to conceal her anxiety. "Can... Can it be that those who infiltrated Dalgaard's mansion have figured us out?" She almost shivered while muttering this.

"What was on them?" Ren injected coldly.

"Ah! While waiting for them, I dug through our stash, and it appears they took with them two large bags, two medium ones, some of their alchemical contraptions, some money, and spare footwear."

Ren and Sephie looked at each other, with the latter picking the torch of Amalia's interrogation: "Do you know what they were up to in the last days? Something irregular, perhaps? Or maybe they told you anything about their plans?"

To this, Amalia shook her head. "N-no. I haven't noticed anything unusual - they were fiddling with their potions and solutions and other alchem-ey thingies just as usual. Well, maybe they did so a bit messier than before, but that's about it."

"I believe Isaac tried telling me something in this regard a few days ago," You invaded the conversation, "he mentioned Jory was carrying out some "project," with which he could've used some help but felt too alienated to ask for it directly." You shook your head at no one in particular, "and, apparently, their patience ran out before we sorted out the more pressing matters..."

Sephies eyes ignited with thoughts the moment your comment slipped from your lips. "The scamps may or may not have gone out of town but they likely tried to butter some of the locals for the intel on alchemy-related baloney before doing so."

"You suspect they might've gone to pester Kherees?" Ren diverted his attention to Sephie.

"Not excluded, but with everyone from the raid to the cursed stead investigating the murders at the outpost with us today, I doubt they had much success in saucing the wrought-up by a mass murderer on the loose militia for directions. If anything, I'd bet on them seeking out the local medicasters instead."

"Any ideas where those might be?"

Sephie nodded, "Yes - I mentioned the guest alchemist from the Ars Islands shopkeeping at the local tavern's cellar. If we hurry now, we might dodge the need to break in and glom the dandy from his booze-soaked bachelor den."

"And that's if we omit the worst scenarios..."

Sephorah shrugged vaguely instead of replying while Ren took a moment to process the circumstances over staring at the sunset.

"Mage - you stay here on guard with Amalia and Hjorn. Keep an eye out for any strangers and make half the town would know about it should you see such barging into the yard."

"Why, thank you for not draggi..."

"Amalia - you sit here and look after the mage and Hjorn," Ren unceremoniously botched Karl's snark with further decrees, "Lu - you go with us as we'll need your senses to spot the fools if they're still alive."

The last word gave Amalia and you an unpleasant shiver. So much so that she grimaced as if she had eaten something rotten. As for you - there was no time to ponder or question anything as Sephie and Ren burst out of the yard after giving each other a nod, leaving you to yell at them and haphazardly try to catch up.
_________________________

You caught up with your besties only by the doors to the local tavern's cellar after observing Ren nearly trampling some poor pedestrians, rattling what felt like half of all the dogs in Tevon-Talab, and almost demolishing a vendor stall in his stride. Not only it taught you just how scary charging roths can be, but your pride was also injured by the fact you failed to outrun a bhiroth. A heavily-armored one, at that. But in any case, the situation at hand left little room for tomfoolery, with Sephie checking the tiny cellar windows and listening to the doors even before you approached the building enough to scan the soul sparks in it.

"Our lead is still here," She commented, nodding at the doors leading below the busy tavern, "I'll do the talking while you stay here and turn around possible visitors - I need some... creative space. If you'd hear me raising my voice, it would mean I need some extra arguments for persuasion. Sounds easy enough?"

"Wait, what if this "dandy" of yours hasn't seen any of our scamps?"

"Then we'll apologize and call a favor from your kheree pals instead, just like you offered back when we had to get that haunted ring. After all, why else would one bother making friends over wantonly slaughtering local beasts~."

"Hey, it went rather well, and don't tell me you didn't like the spoils!"

She replied nothing, treading to the door as time was of the essence. Yet, her face was that of a satisfied imp.

"... And what do you mean by "apologies"?!" Ren tried inquiring more, but his words were left unanswered as daeva's posh mane had already disappeared behind the door. Flabbergasted, he looked at you and raised his hands in a "did you see that?" manner.

"I'll... keep her in check," you muttered awkwardly while slinking after Sephie, leaving Ren to the bouncer duty he was bestowed with.

The innards of the cellar were anything but what you expected: neatly placed shelves with bottles of different shapes and sealed pottery. Some containers with what looked like floral mixes stood on the makeshift tables, and a pyramid of barrels stood by the wall, flanked with herbal wreaths. There was even a counter and a pair of cabinets on the opposite side of the cellar, which, supplemented by the incessant sounds of mass hustle on the tavern's main floor above, brought you back into the memories of Kirhol's busy shopping district. It was an odd place to feel nostalgic and even stranger timing for such, so you shrugged off the atmosphere, focusing on your companion, who was not unaccustomed to getting into trouble.

"Oh my goodness!" The man - a brunette alvizian of presumably middle age, in a loose white shirt, and with bright orange eyes - initiated the conversation, spreading his hands in a welcoming gesture aimed at Sephie. "I was about to close up for today, but it would be an unforgivable sin to do so with such an exotic visitor. Please, how can I be of service?" You noticed him eyeing the armor set Sephie was wearing; he did not look scared or suspicious: enthused, rather.

"Oh? I don't believe you might have something to help with the local night chills and the need to adapt to all of your day-dwellers' hours of activity?" Sephie picked up the act playfully, although you noticed her single angry twitch of the ears preceding it, probably coming in response to the notion of her being "exotic."

"With the chills, I'm afraid you've missed the floor: the potion base distillates may be a solution too expensive compared to local beverages unless you can no longer stomach them," he replied while watching Sephie imitating deep interest in the displayed goods with a grin on his face, "But as for the sedatives, may I recommend you the decoction with chamomile and passionflower, or would you like the hop-based one more?"

"Hmm... Perhaps I'll get one of those. Or a few. Or even half of your stock when I get some time to rest after dealing with the root of the issue, which you may probably also assist with." While she talked, you noticed that Sephie repositioned herself in the shop closer to the alvizian alchemist.

"I'm all ears!" the man replied, probably anticipating a lucrative gig for a custom potion.

"It's troublemakers, of course!" Sephorah spoke, supplementing with exasperated - almost theatrical - gesturing, "Some Lyflander rascals are running around and causing troubles. One lanky blonde and a stocky mute brunette with a thin old scar on his head. They do so by dabbling into alchemy, and I believe you might have seen them..." she looked up distracted, faking an attempt to recall the time of the day, "around this afternoon or a bit later. Maybe even in this very cozy atelier of yours."

A long pause in the exchange ensues, accompanied by the contrastingly careless sounds of commotion and merriment from above. Perhaps it was your imagination, but you could bet that in this uncharacteristically tense, short-lived moment, Sephie had grinned faintly, and her eyes sparked characteristically.

"I'm afraid I have no idea of the people you're talking about." The man uttered, "But... is there some other way I can help you?"

Instead of responding, Sephie sighed demonstratively and softly took a few steps towards the alvizian alchemist, who only now noticed that she blocked his way out and, for some reason, began to backpedal.

"This town has around three thousand habitants, excluding those living in the hamlets - quite a handful for a single alchemist but also pretty profitable, as the previous medicaster played the bucket game a year or so ago without leaving any apprentices, and you, being a traveler, spotted a nifty financial opportunity to settle. Most of those unwilling to attend the witch-doctors of the clans around end up flocking to you, and aside from the profits from the consumers, you are the go-to man whenever any other alchemist travels by. And those are rare enough to leave a lot of witnesses." As Sephie advanced, the man found himself blocked out from escape by daeva's figure towering over him and the counter. "I've done my homework, so please, don't make it harder for any of us."

"I-I don't know what you're talking about, madam! What's the meaning of this?!" The merchant almost squealed.

Sephorah stopped in her tracks, feigning a half-injured and half-surprised grimace. "Do you... do you say I wasn't... fluent enough?" To this, the man weakly shook his head, but it was already too late: "Fine then. Perhaps, you would find my partner more articulate."

The eyes of the increasingly scared alchemist landed on you, as there was no one else besides the three of you in the cellar. And, truth be told, you were about to invent something to defuse the situation. But then, Sephie loudly pronounced with an unpleasant voice: "Some assistance here, please?"

What followed next ruined any hope for de-escalation you might have still harbored: nigh-immediately, a couple of mighty punches at the door followed, the second of which tore the door deadbolt off and sent it flying with a swirl past the yelping you at some innocent bottle. Then, right after the noise of a glass shattering, the door opened so slowly one would suspect it was just wind on a breezy evening. However, the screeching door revealed a massive armored roth figure in the doorway that was tilting its head and silently glaring at the alchemist with the eyes of a rabid stallion.

If you did not know Ren and this whole ploy, you might've been genuinely unsettled or even scared. But even then, his grimace was so uncanny that you missed a series of sounds indicating a little hustle, a muffled slap, and the thud of a body against a solid surface over staring at your companion. By the time you retrained your eyes on Sephie and the vendor, the latter was pinned to the wall like those bugs at Rosaline's study, except instead of the needle, the victim was pinned by Sephie's stretched armored leg digging into his guts. As she sat in a domineering (if not sassy) pose on the counter, her prey tried to wriggle out and even scream. However, all these desperate attempts at liberation were met with sephie's sabaton trampling over the man's lungs and stomach, rudely thwarting them.

"Are you done?" She eventually broke the silence after the vendor gave up on trying to get away and was just limply hanging on her feet, scared and staring. "This should not have gone this far, so let's try again, shall we?" She continued, assuming a more relaxed (if not overconfident) pose, loosening the pressure on the man's torso and playfully dangling her other leg suspiciously close to his crotch. He remained motionless, but his face paled like that of a cadaver, aside from the red palm-shaped spot on its side.

"You are a middling alchemist who moved to this settlement over a year ago once the news of the previous hermetic perishing reached your ears. Despite being unremarkable in size, this town offers no competition, has a lot of reagents available, and stands at the region's crossroads, guaranteeing customers among both the residing locals and the passerby enthusiasts." Despite the exoticness of the interlocutors' poses, Sephie's voice was serene and polite. Very polite, in fact.

"You are likely to agree that alchemy is more prestigious than tailoring or carpentry, making its adepts fewer in numbers and easily trackable. Two of such graced your humble shop today, most likely spinning you a story of a project they're working on and asking for advice, deals, or favors, which makes you the last one who saw them and who most likely has an idea of their whereabouts." Even though retaining a vulnerable and uncomfortable pose, the pinned alvizian's shiver subsided.

"Needless to say, you are also perfectly aware of how dangerous alchemy can be when unchecked, which means you - as the last witness - are culpable for whatever those two will or will not do." Sephorah feigned a sweet smile and tilted her head, "Please, think carefully about your situation. If it would help you, I can assure you of two things. First: we - and by we, I also mean him -" she nodded her head back in Ren's direction, "are the most pleasant people who will visit you regarding this case. And second: I really just wanted to get an answer, be a good customer, and get a sedative potion or two before going my merry way~."

A few moments passed, with the man's face turning from porcelain-white to almost blueish from the lack of air. Before turning purple, though, he pointed to his mouth, with Sephie hesitantly obliging his plea to breathe and leaning her leg from him. "Th... The... They w-want.. wanted some ni.. nit... nitrate. So-o I offered to b-barter some o.. of mine f-for s-s-some f-f f-fresh plants from the western f-forest glade off the l-lake," the man uttered. By now, you felt genuinely sorry for him, even though you did not understand why he didn't reveal it outright.

Sephie's mercy was strictly dosed, as she pinned the man back to the wall with the same force right after hearing his testimony. "Do you know that place?" She addressed Ulren with a dead-serious voice, to which he nodded after a couple of moments of pondering. Then, the daeva looked back at the man, who was close to breaking up by this point, taking a few more moments to stare him in the eyes before gracefully releasing him. Seeing the alvizian slumping and nearly collapsing to the floor, she lifted him up like a housewife would do to a mischievous tomcat that overturned a pot with milk. Then, after scanning him up and down, she fixed his shirt's collar as if such a courtesy would undo the experience she had just pushed her victim through.

"See? It wasn't difficult at all!" she said with a cheery voice, "Now, I'm afraid a purchase will have to wait until I deal with my situation and come back to confirm it. So, for now, the best I can repay you is with advice, deal?" She asked in a playful tone, to which the man weakly nodded in not so lively "just end me" manner.

"Herbs are nice and everything, but if you'd do laundry more often, you might get to see more customers~," saying that, she smiled at him innocently before finally releasing her victim, turning around, and proceeding to the exit with a springy, hasty gait.

At that moment, you registered yourself standing with the pried open in shock mouth, and the poor alchemist noticed your presence amid his coughing and gasping spree. "I-I'm sorry you had to... see this," he addressed you directly, not suspecting you were with his tormentors, "Is... is there *cough* something I can help you with?"

Flabbergasted by the play as you were and sensing the distancing signatures for your teammates, the poor vendor's attention towards your persona was truly ill-timed as you had no time to spare.

"P-pardon me! I'll... uh... come back the other time." While recovering from the mild shock, you babbled, "I-I... gotta run!"

"Please, this doesn't happen normally!" The alchemist made his last-ditch attempt to persuade you, but you had to crush his waning hopes for a normal customer, chasing your companions before they would cause even more trouble.
_________________________

Through the western gates with its small packs of townsfolk coming back after another day of hard labor, past the suburban steads with their adjunct farm plots and orchards, your exotic-looking squad rushed toward the dark shape of the western lakeside forest. Through the segment of the path that once took you to the haunted farmstead at the lake's northern shore, you, in vain, tried your best to catch up with your physically stronger companions, missing the mesmerizing panorama of the crimson sunset reflecting against the lake's black tide. Even if the thought of the landscape's beauty crossed your mind, there was not a vestige of it when your teammates came to a standstill by the forset's vanguard belt of trees.

"Why did we stop?" Sephie inquired Ren, maintaining that springy stance, not unlike those of the gracious hinds, ready to bolt away from the predators in a fraction of a heartbeat.

"We can't go in like this," Ren stated.

"We have Sparkling with us to detect the scamps, and you said you know where that glade is, right?"

"I do, but so did those kherees in the search groups seeking that last survivor who went daffy. And we don't have that much time because, for all we know, they might be anywhere in the forest, beyond it, or there might be nothing for Lucy to sense them by."

As you finally lined up with your friends, realizing what Ulren meant in his last sentence made you recoil strongly. The mere assumption of Jory and Isaac being dead by now felt like a building collapsing at you, and doubly so because you failed to find an argument why such an assumption can be reliably discarded.

"So, what is your plan?" Sephie mumbled while tracing the direction of Ren's silent stare: he looked straight behind you.

"Are you sure? It may be late, but some foragers might still be on the outskirts of it."

Wait, does he mean...

"Normally, I'd agree, but we have no time to afford cautiousness: night predators are to go on a hunt soon, if not already, not to mention the total darkness to fall in less than an hour."

"Huh... Atypical of you, but 'tis hard to argue there," Sephie commented over getting behind you and pulling off the faux rucksack that concealed your wings for the entire day. The sensation of momentary soreness and the traces of relief washed over your wings' shoulders; your knees twitched from experience, and your eyes widened from the surprise.

"You... you need me to fly above the forest and seek out the boys?"

"Mhm. You're faster on your wings than we are on foot, especially with the rugged terrain. You also have that sense of yours for living things; the light tricks may come in handy with the nightfall. Also, don't know how, but try not to be seen by locals."

"I can do it!" the answer nearly burst from your chest.

"Unless Tevonians did something drastic, this forest should stretch further along the shore, widening the further it reaches from the town. The mentioned glade is in its depths, breaking in halves by the rivulet feeding the lake. Try cutting circles to capture the margins while the rogue and I go through the thicket. Should you find them or any clues - do your light magic tricks to guide us to the site."

Ulren was squatting before you, clutching your shoulders while elaborating on his plan. Getting the gist of it, even planning how to conduct the flight and do the signaling, you gave him an understanding nod.

"I... I will try flying low - barely above the treetops - and some distance from the forset's edges. Both to conceal behind the branches and to have a higher radius of souls' sense!" You chirped enthusiastically, itching to fly and prove your worth, "With the coming dark, my light conjuring can be useful for signaling and coordinating at a distance - you wouldn't miss them! Let's say short bursts if they are found or a continuous beam if there's some sort of trouble and I need help."

Hearing your enhancement suggestions to his plan, Ulren grinned and gently tapped you on the shoulder, reassured of your willingness and capacity to do your best in this situation. Meanwhile, Sephie offhandedly
pulled off that hideously oversized and infuriatingly repressing backpack decoy that tortured you and your precious wings for nearly an entire day. She could've at least warned you so you could brace for the wave of relieving sensation that, for a few moments, weakened your knees so much you nearly fell on then.

"Remember - short bursts for recovery and continuous beam for trouble!" you repeated the instruction while moving in for a lift-off, catching Sephie's nod with the edge of one's sight. And then, after a deep breath and a short pause, you took a run-up before beating with your wings. The residual soreness in them, coupled with the rustiness of the lift-off technique caused by the scarce practice, nearly resulted in you failing to gain the needed lift and falling into the bushed like a sack with spuds. Thankfully, some extra effort and muscle memory allowed you to correct the take-off and soar into the purple skies, only shedding some loose feathers instead of crashing into wild raspberry bushes spectacularly.

But then, almost like a commiseration reward after the preceding humbling experience, you felt the cool evening air on your skin and the gentle spring wind playing with your hair. Beating with the wings against the air, the irritating soreness in their shoulders turned to the pleasant kind of it - just like after a long-delayed yet finally satisfied itch or a light exercise. Behind you was the distancing silhouette of Tevon-Talab, composed of its outer palisade wall and the dark roofs of its many huts. To your right was an exquisite sight of Tevon lake's black mirrory surface reflecting the last red glitters of the sun's crown almost hidden behind the horizon.

If not for the sense of urgency, this nothing short of invigorating experience would've felt like a reward, but the occasion did not permit any degree of leisure. Not entirely unlike the sea waves from your imagination after reading those books about naval curiosities, you zipped your way barely above the wavy sea of top branches reaching for the skies, putting all of your focus into what dwelled below this "surface." Birds, small animals, large animals, Ren and Sephie, scaring off all these beasties whenever you flew ahead of them for the next shifting circle - there were no signs of either Jory's or Isaac's soul sparks; even after the third "lap" around the rest of the team pushing through the center of the forest.

But then, in the middle of the fourth circle and relatively far away from the mentioned glade, a familiar soul signature entered the range of your senses, erratically threading through the dark woods: it was Isaac, with no sign of Jory nearby. Acock and yet increasingly worried, you flew closer to the spot, guided by your supernatural sense. There, after a couple of moments suspended in the air and spent verifying it was indeed Isaac. You then conjured three unstable light orbs, sending them one after another up into the skies to blast and inform the land party of your location. With that done and your presence announced to Isaac and, hopefully, Sephie with Ren, you attempted to land, which went slightly less graceful than expected due to constraints all the surrounding tree branches were making.

You hadn't even regained poise after a rough landing when Isaac clung to you for dear life: it was hard to tell whether the lad shivered like an autumn leaf from the shock of the experience or the relief of having you find him. With you summoning a speck of light to see the details, his eyes were wild with terror, his face was caked with sweat and dirt, and his clothes looked just about as "neat" as his general appearance. His fingers dug into your shoulder as he vainly opened his mouth without a sound leaving it and gestured chaotically in an attempt to deliver a message across.

You had to fight fire with fire and shake him a few times with whatever humble strength you had just to snap him out of it. To reinforce the effect, you unfolded your wings in a shielding manner to isolate scared Isaac from the outside disturbances.

"You are safe now - Ren and Sephie will be here shortly to help you," you squeezed his palms tightly while speaking calmly. And your treatment of him apparently began to take effect: while his breather was still a chaotic mess, sparks of sanity and comprehension began to emerge in his eyes.

"Now then, what happened to you, and where is Jory?" You inquired after ensuring the worst of Isaac's shock had passed, to which the healer lad, after a noticeable delay, pointed at the shining spark you conjured, weaving with gesture something that might've meant expansion or growth. You obliged, pumping more arcane force into it and increasing its brightness.

"We went to gather herbs and stumbled at predators." Isaac scribbled on his dirt-stained wooden tablet. "Jory distracted them so I could flee and call for help." He wrote with a piece of coal on the opposite side of his tablet with a noticeably pained expression, after which he lifted his full of shame and fear eyes to look into yours.

"Are you hurt?" You asked him a rather appropriate in this situation question, to which he slowly shook his head, hiding his eyes. Even if he didn't "tell" you the truth, he appeared intact enough to retain full mobility.

"Can you show me the direction where you have seen him the last time?"

Your request perplexed Isaac a little. However, after briefly evaluating the surroundings and watching up to the moons, he pointed toward the forset's thicket, albeit not with much confidence.

"Good. I'll fly and see what I can do," you commented, "As for you, remain at this spot at any cost and wait for the coming of help. Understood?"

He nodded at you, even without much enthusiasm due to having to stew in uncertainty, darkness, and loneliness even after you found him. It was a shame you did not carry any torches on yourself due to being able to provide near-unlimited light - Isaac could've really used one. And the sudden idea of giving him your sword just in case was also discarded almost immediately: he doesn't know how to use it anyway, not to mention his enormously anxious reaction to any prospect of being a part of violence, even in self-defense.

You took off into the air, not without feeling guilty for leaving him alone and afraid on the spot. This guilt was part of why you conjured and burst two more luminescent spheres before adjusting the course and flying away in the direction Isaac pointed - you felt like becoming extra sure Ren and Sephie would know where to find the poor lad.

But you did not have to stew in this feeling for long: in under three minutes of flying, your senses range stumbled at Jory's soul spark. The place where it happened was about a minute of flying southwest from the now moonlit forest glade mentioned by the alvzian alchemist and then Ren, implying even if the boys had any business to do there, they had to flee it. With this notion, you made a mental remark of being fortunate to find Isaac before cutting more laps in the wrong direction.

But regardless, it was the wrong time for pondering. You dived toward the tiny clearing where Jory's soul spark was located and circled around it while estimating the situation. The layout was... complicated: Jory was sitting on a tree with his spirit showing signs of volatility within tolerable margins. He must have been shaken and increasingly desperate, but not to the degree of that poor mentally-shattered kheree sob Ren and the hunters' search group found earlier. On the ground around the tree, you counted five readings of bestial spirits: two by the said tree, probably waiting for Jory to drain and fall down like a ripe pear, and three more clustered over a dark mass, most likely feasting on some carapace of sorts.

With no time to waste, instead of going for the second lap, you corrected your course to make a landing, clutching to the sword's hilt and amassing the arcane energy in your palm to conduct the said landing with the maximal possible suppression of the beasts below. As you prepared and flew closer to the designated spot, the noises made by two creatures near the tree became louder: they were an odd mix of alarmingly-loud chirping trills and barks. And then, once your feet hit the ground and a seizable ball of light flew off your palm and exploded with the dull, crackling-filled blast, these noises turned into a loud, sharp, chirping whinge.

Two monsters gnawing from the carapace and one from under the tree scattered into the surrounding spinney in panic. But alas, the largest of them all - the one overwatching the tree for the moment a 20-something chunk of fresh Lyflander bacon falls down like a ripe pear - crouched on its paws and bristled at its new immediate threat - you.

To get a better view of what you'll have to deal with and with a faint hope to give it some extra scare, you conjured a cone of light and briefly shone it at the crouching beast. What was revealed by the spotlight was somewhere between the farmstead demon and a mutated worg in terms of hideousness: the creature resembled a mix between a large hound, a boar, and a bat. The beast had a dark gray bristle hide, was the size of either a lithe worg or a pretty fat dog, its front legs were almost comically elongated in elbows, and more reminded wings on which it crawled for whatever nefarious reason, and its head was triangular, with a three-way petal split instead of a typical horizontal mouth gap yet filled with knife-like teeth. Judging by the unsettling, shrill, whistle-like trill it vocalized and the foul saliva dripping from its cross-shaped maw split, it wasn't happy about your presence in the slightest.

"Are you fine up there?" You yelled out to Jory, not as much hoping to hear the "yes" answer as to estimate how bad it was for him; when the reply took the form of his half-confused and half-pained whinge, you realized the answer to be closer to the latter than the former. But you had no chance to assuage him as the beast took a gamble on your momentary distraction to attack!

Even more gross details of this creature's mouth became known to you the moment its opened maw collided with the luminal barrier you conjured just in time to prevent the monster from gnawing on your face. Despite its grotesque build, this predator was unexpectedly swift and potent, with you barely managing to retain the straight poise against the force of its collision with your magic shielding. Considering it was only one (even though seemingly the strongest) of the pack, instead of finding Jory and getting out, you found yourself in the same pickle with him.

Wasting not a single precious moment to hesitation, you aimed the light beam emitted from your right palm into the skies, beaconing your location to Ren and Sephie as agreed earlier while maintaining a luminal shield with your left palm and starting to count in your mind. The beast's pack leader reacted predictably aggressively, taught by the collision with what Karl called "luminite." So, instead of leaping straight at your neck, the beast referred to flanking tactics and attempted to bite your wings or sides with its disgusting maw. But with the help of conjuration and some propulsion from your unbounded wings, you managed to maintain the exemplary initiative and distance balance between you and your target, occasionally peppering it with luminous shrapnel whenever the distance allowed you to disperse and reform a new shield safely.

Yet, not only did this beast remain implacable despite the punishment you subjected it to, but it grew more frenzied the longer you kited it. And not only that: by the time you counted "fourteen," the monster's other packmate also threw itself into the fray, angling and synchronizing its movements with what you presumed to be its alpha packmate in hopes of either tackling you down and then rending to bits and feathers. Instantly, this "dance" became much more challenging, with you now having to account for the attack trajectories of the second hostile with but a limited ability to counterattack and fight for the offense initiative.

"Twenty-two" flashed in your mind while you were energetically strafing, side-stepping, and dishing out glowing shards of thaumaturgic magic at your berserk belligerents. If only you could reach for your sword and go on the attack, things would've gotten much easier, but you had to keep it up a little longer, just a little more of this frantic dance macabre. And so you did, going as far as reaching for your spellcasting practices and conjuring luminite bursts via your wings to substitute for one occupied hand. And, as limited in efficiency compared to the primary spellcasting nodes' usage as it was, the tactic proved viable, helping you to stall the beast's aggression.

"Thirty!" Your inner voice spelled the coveted number, and you dropped an explosive light orb to the creatures' feet while using the last strengths of your temporarily-numbed wings to propel you backward, offering a second-long window to unsheathe the sword and to conjure three more luminal ones, ready to lob them at the monsters. After recovering from the distraction, the latter decided to go all-in, sprinting forth with the clear intent to pincer-hop at you. It wasn't meant to be, as the first swirling luminal sword sunk into the side of the already-battered alpha predator, the second one missed yet forced the smaller beast to slow down in an attempt to evade it, allowing you to blast it with the shards of the last remaining thaumaturgic blade point-blank and to piece the reeling pack leader with your sword Holly in the former's last derailed jump the next moment.

After the meaty chaw sound, the frenzied alpha beast flopped to the ground in agony while its junior scurried away from you in a hurt manner. But before your near-triumphant mind could calculate the fastest way to get rid of the remaining opposition, the elder beast pulled out the last trick you weren't expecting: with agony, it raised its bleeding, almond-shaped snout and emitted a disgusting, shrill, wet, and obnoxiously loud howl before its head dropped to the ground. Not even a couple of moments later, you began to sense readings of beasts' soul sparks rushing to your position through the dark thick of the woods.

Even though you won yourself enough time to safely take off into the skies, it felt wrong in more than just one way to reintroduce the tree-stranded Jory to the risk - not after what you've just gone through. Hence, you used the golden opportunity before the upcoming unfavorable confrontation to conjure a circular wall barrier around yourself and the tree on which Jory sheltered himself.

"So this is it?" You heard Jory finally making a noise, "You shouldn't have come here. Why, even?"

"In your place, I would've saved my strengths before explaining this whole dumb escapade to Amalia," You threw back at him coldly while maintaining the barrier, "If you thought these beasts are savage, you haven't seen the state in which you put her with your stunt."

A pained, laugh-like cackle receded from the tree behind you, "That's if these things won't get to us first," Jory snarked.

"If you haven't noticed in almost a season, we are a team, Jory, and a proper team always bails out its members, whether out of misfortunate events or the results of their stupidity." If only your hands weren't busy pumping arcane force into the wall of solid light, you would've considered throwing a rock at him. "Speaking of help - others are on their way to aid us. So you better behave."

"Others, you say..." if it wasn't for an uncommonly severe and earnest tone in which he said that, you would've considered it a sign of his petulance leaking out. But regardless, no response was provided by you for the sake of him waiting and seeing for himself.

At first glance, the situation seemed to support Jory's grim outlook: one surviving and three more freshly-summoned predators were cutting circles around the glimmering wall, screeching at the barrier, and waiting for the power that feeds it (aka you) to run out before having their belated feast. But this scenery had a disruption: flocks of nocturnal birds scattering from their perches chaotically as a telltale sign of something else approaching the misfortunate lonesome tree besieged by bloodthirsty mongrels.

Your lips cracked in a relieved smile when you recognized the cluster of soul sparks entering your perception range. The heinous vultures - so focused on what they thought to be their prey - hadn't caught a whiff of them before it was too late: stampeding like a frenzied elasmore, Ulren popped out of the bushes, drawn to the light of your barrier and preparing a strike of his oversized glaive on the run; Sephie was just behind him, using her larger companion as a ram against the cluster of enemies. Meanwhile, Isaac opted to stay at the edge of the clearing, keeping his distance from the inevitable scene of violence.

And quite a good call for him: caught at a disadvantage, the pack of beasts did not have much time to react, sealing their doom. Ren's strike landed first, sending one of the beasts' dissected pieces flying straight at your shimmering wall, colliding against it so hard that you nearly lost concentration to the arcane shock, then witnessing a gory splatter half your size at the impact spot. This strike was momentarily chained into a long-reaching, descending follow-up, which made a crushed truffle out of another beast that tried to escape the killing ground; the force of the blow was so high that you might have felt the shockwave through your boots, registering the instantaneous snuff-out of the critter's soul. Sephie wasn't slouching either: the lesser beast you injured earlier sustained a dirty kick first, with its head coming right off to a following diagonal blow made not without daevish night vision precision. However, the last of the vultures was lucky enough to be sufficiently distanced from your teammates to flee the slaughter grounds propelled by primordial fear. Sensing no more immediate threats, you grinned and dispelled the defensive ward.

With the vanquishing of the beasts, however, the problems did not end as you soon found out Jory not only was stranded on a tree but ended up out there with untreated injuries. As Sephie climbed up the branches to investigate his state and the best way of getting him down, you walked around the gory scene, revealing details you missed behind the struggle: at a distance from the badly-damaged corpses of the worg-bat beasts, there was a carapace of a regular wolf, with a half fragment of what you recognized to be Jory's travel cane sticking out of its bloodied underbelly. He... actually fought it. This hypothesis found another piece of evidence: a thin trail of blood leading to a spot with an empty potion flask resting in the young springtime grass. A bag with freshly-picked herbs was lying not far away.

"Are you unscathed?" Ren's voice, accompanied by a gentle tap on the shoulder, startled you, thwarting your attempts to reconstruct the events.

"Yes. It was pretty intense at one point, but I'm unharmed," you answered with a faint grin, "Thank you for not taking long to get to us."

Ren shook his head slightly and trained his eyes on the corpse of the angriest beast you fought: "Your doing?"

"Yes..." your voice carrying hints of hesitation, "What... were these things?"

"Locals call them "nokhtolgs." Some pesky nocturnal bastards they are - essentially faster, uglier, more devious wolves and basically their natural enemies. They feed on smaller critters and carrion when solitary but prefer to bunch up in packs and go for the larger game - from cattle to people and even elasmores. They aren't precisely the local apex predators but have quite deceiving looks and are dangerous in high numbers."

"That I noticed."

"Although, these ones look a bit larger than the average. And I also heard stories of the flying type. If they exist, then Craven was lucky not to run at them. Speaking of: can you devise something with your magic for us to get him down?"

"Not sure. Like, even if I somehow manage to conjure a large enough and stable slope, do you think that he - of all the people - in his current state would trust me enough to use it?"

"Eeeh. Perhaps you are right," Ren did not sound confident.

"Hey, ya gawkers!" Sephie's voice drew your attention, "He's been bitten plenty in all the funny places, so the only way for us to get him down in one piece is to, basically, catch him. Mind giving some extra hands?" Hearing that, Ren gently ushered you to follow him to the unfortunate tree.

After a few minutes filled with frantic attempts to make an improvised mat out of everyone's intertwined hands and one nearly missed body forward, the prodigal alchemist was finally at the disposal of his teamies. Sephie's previous evaluation turned out to be somewhat diminishing of the damage that he sustained: a whole bunch of bite marks on his legs, thighs, and hands, a couple of moderate gashes on the torso and rear, and a pale look due to the poorly-controlled blood loss. Even though his wounds did not look severe, should he coddle the tree a couple hours longer or not chug one of those diluted healing potions made out of the mutated manticore's ichor, this escapade of his might've ended tragically.

Thankfully, Ren's habit of always carrying bandages came in handy, with Isaac quickly isolating his friend's injuries and stabilizing his vitals through arcane means, at least until the group would be in enough safety to provide more thorough treatment.

However, the bhiroth looked annoyed by the situation all this time, jumping on the chance to grab Jory by the collar once he was n stable condition and give him a minor shake. You thought Ren would start yelling at him or give in to the temptation to give him a slapper or two, but instead, he simply assumed: "Not fit for some marching, aren't you?"

At that, Jory attempted to stand up, which failed after a faint hope he could still walk. As he fell down on his fanny, the lad stared back at Ren questioningly, to which the latter just shook his head.

"Aren't you going to... holler or demean me?"

"Pfffft, like I have time for this nonsense," Ren grumbled while standing up and brusquely putting Jory on his shoulder like a sack with beetroots. "You better concern yourself with finding words for Amalia while we're on our way, for she would dish you a mouthful and a handful for what you did."

To your further surprise, Jory did not bicker back - just muttered with a weak voice: "the bag - don't forget the bag."

You obliged, picking up the reason behind this whole conundrum. At the same time, Ren and Isaac tried to configure the best way to carry Jory, with the latter stealing a peculiar look of you over Ulren's shoulder. It wasn't any sort of emotionally-charged glare, the likes of which he gave you plenty whenever he thought you were not looking, but rather an unsure kind of wariness - something novel in his repertoire. Did this experience change the way he saw you or himself? You decided not to dwell on it as it could've been just shock or fatigue. All that mattered now was that you were heading back to your temporary home and that your weird caravan family roll-called all its members at the end of the day.

_________________________

"Jorgen Ostgard! If only it wasn't a waste of others' efforts to unplug you from the butt of the world you stupidly crawled into, I would've snapped your oafish neck right this instant!"

Lia is a sweet girl, so patient and lovely that making her mad is no small feat. Yet, she was positively livid that night, verbally lashing Jory and sometimes Isaac even though the former testified to go on this whole escapade to procure needed materials for more experiments to prove himself useful. Elaborations on how everything was more or less smooth until they ran into wolves, who were then jumped by what you learned to be nokhtolgs, prompting him to hold the beasts so Isaac could escape seeking for help, did not placate Amalia in the slightest.

"Oh? Is that so? If you were so desperate to prove yourself useful, you could've started with cleaning after yourself or even amassing enough courage to ask me if I could use a hand with the day-to-day of managing half a dozen people and a heckin' draft horse!"

Ho-ho-ho, she wasn't pulling punches, did she? You made another large sip of soup from the pot, using a levitating luminite-based improvised ladle, which you temporarily conjured instead of messing with the conventional kitchenware. The angry noises from behind the hanging cloth separating the boy's part of the shed kept on coming, distracting you (perhaps in an entertaining manner) from laying down in your journal all the numerous events, thoughts, observations, and impressions from today.

You could only remember one instance when Lia was even remotely this furious: it was back when Copper - Rosaline's pet draglyn - tore half the curtains in his mistress's office, most likely annoyed by her prolonged visit to Draslyn. Back then, Amalia threatened the reptile to make shoes out of it should it not behave, which she absolutely did not follow up on when the winged lizard took her threats for an invitation and littered into people's shoes that same day. Something similar was happening again: Lia helping Isaac patch Jory up while fountaining with frustration.

You sighed and made an attempt to attend your journaling routine yet again. It wasn't easy, though: not only did all the information from today wage an all-against-all warfare in your head for the privilege to be documented first, but after everything that transpired, some entertainment and then rest were the only things you internally sought to complete this day.

And, apparently, not just you: mild chill scattered on the floor, tickling your bare feet, with the shoulder bag with herbs that the boys gathered dangling on the doorknob seemingly on its own - the supplementary clues to your supernatural senses, which were indicating Mia's invisible mischief taking place. Distracted from your leather-wrapped journal, you stared at the "paranormal" occurrence with mild amusement.

But it wasn't enough for you just yet: recalling your earlier experiments to augment thaumaturgic light by the arcane spirit aspect's effects and using it on Hjorn's smithy hut, you wondered what if... you try shedding that spirit-filtered "light" onto your mischief-absorbed pet. With a crafty grin, you conjured a shimmering speckle desaturating its aspect spectrum to only spirit and thaumaturgy. After that, you fold your palm with this speckle in it to create a concentrated beam, aiming its cone at your unsuspecting fellow critter. And then...

The ghostly-colorless light of the beam revealed the familiar iridescent fluffy shape of a feline, with two pebbles of void with tiny glowing vertical slits for its eyes aimed at you in surprise. You did not even notice how your face cracked in an astonished grin from having to witness Mia's spectral form without glimpsing through Limbus. Judging by her behavior, she was also pop-eyed, triggering at the twitching ghostly spotlight and attempting to "catch" it with her puffy spectral paws when she noticed its shiver caused by your pulse. Soon, you were giggling uncontrollably, teasing the ghost cat with the irritant she could not snatch, training it all around the premise, and observing her frantic yet awkwardly hilarious attempts to seize it.

But as suddenly as this opportunity for distraction appeared, you, on a reflex, dispelled the ray once you heard Ulren's approach. You turned your head and witnessed unarmored Ren staring at your giggly face.

"And here I thought you might be in the mood to steam off the impressions from today's events." He tilted his head after saying that.

"Thank you!" You chirped back merrily, "although I'm always up for company, you know."

Ren lightly shook his head with a smirk before treading closer and squatting by you, just not to overhang, if nothing else. "The day's been long and hardly pleasant, especially the first half of it. So... how are you holding up?"

"Maybe I've seen a bit too much violence, but it wasn't the visual morbidness of the scene at the outpost as the experience of interacting with the remnant spirit and seeing the signs of Inga's extended family coming apart that dejected me the most. Experiences like that can make one question the priorities and values one has, yet I'd rather pay homage to those braving their misfortunes by gaining lessons from them and putting them to use. Or, at the very least, this feels like the best way to handle the bleaker side of this world."

"I see," Ren commented, putting his hand on your blonde crown and giving it a gentle rub.

"Oh, and I'm undoubtedly glad we managed to get Isaac and Jory back in the nick of time. Even though both of them are safe just a few steps away, My mind still refuses to process how everything would've turned should we fail that."

"You did great back then, finding the scamps, giving us signals, buying time, and everything."

"I would've never done that without you coming up with the plan and hints of the aerial search and Sephie wresting out the boys' location in the first place."

"Eeh. Despite what Rosie put into your head, you don't need to always be this humble."

"Oh? Then can I instead be spoiled and ask for something?" You inquired in a playfully-cheeky manner.

"Go on - surprise me."

"I want..." you held a theatric pause, pretending to ponder on your desires with some exaggeration, "A big townhouse, a fancy dress, and a month's supply of chocolate cakes! Ha!"

While you giggled, Ulren said: "Huh, is that so? Well, I also miss Kirhol and Rosie. But perhaps there's something I can actually get for you?" With him putting it like that, it did feel like your jesting request wasn't entirely divorced from your longing for home...

"Perhaps there is," you picked up this sentiment, "I know we've discussed this before, but is there any possibility for me to... fly a little more frequently?" You looked up at him with more seriousness to your glance, "today, I felt almost guilty for how exciting it was to finally put my wings to use after an entire day of having them constrained. I know why we are cautious about it, but maybe, there's at least some way? Flapping them behind the fence without taking off from the ground simply doesn't cut it."

Ren sighed at your plea, possibly suspecting what you would ask of him. "I know, Lu. And I'd like you to be able to fly to all your heart's content, but that's still impossible considering our situation. I pondered over it a few times, but the only way to at least partially grant what you want would be to have a day or two-day-long trip to the plains in a small group, away from the local's eyes. But to have such an opportunity, we'll have to first make sure the kherees won't be breathing down our necks in those days and that it would be safe to leave the rest of the group in town for the duration."

This idea cheered you up, adding some ringing to your voice: "So, you suggest we have a picnic?"

"That's one way to look at it, yes."

"Ahh~ Imagine: a day in peace, just us, some roasts or other goodies, some tomfoolery in a river or lake, should it be warm enough by then, and an extra boon!"

"And that being...?"

"That being no outsider ears anywhere around to embarrass you when Sephie or Lia inevitably wangle you to sing more of those roths' thos.'' You supplied this elaboration with the broadest, most beaming smile you could put on.

Suddenly, Ren looked to the sides in a distracted manner, staring at the doors first and swiping the floor with his gaze, resting it somewhere under the banausic table you were sitting at. "Why would you look at this cheeky chipmunk over here. I'd have to remind others to remember to close the doors so the rodents don't get in and eat all of our stocks, apparently."

"Eh, a chipmunk?" You leaned closer, simultaneously activating your spirit sense to locate the trespassing critter. "I don't feel or see any chipmunks..."

When you did so, Ren suddenly locked you in a squeeze, proceeding to playfully mess your hair and feathers with a truly impish ardor. It was so out of the blue that you barely believed you fell for this ploy. At first, you laughed and tried to wriggle out of his grasp, even trying to lightly bonk him with your wings in retaliation. But then, after the recollection of Ankbar's fate suddenly resurfaced in your mind, you took the opening this moment of light-hearted tomfoolery provided to hug Ulren back tightly. If there was anything you carried out from today's events, it was recognition of the preciousness of the presence of dear people and the moments like this.

"Thank you, Ren," without specifying for what exactly, you murmured the phrase that felt repeated not frequently enough and buried deeper into your closest person's embrace.

"Just stay as sunny as you are, Lu," he mumbled back, letting you indulge a little longer and softly stoking your nape.

Warm and pinky-cheeked, you hesitantly set him free. After all, he was probably going somewhere before hanging out with you, and there was still plenty of intel you hadn't yet put into the pages of your diary.

"Don't stay up too late," Ren said while approaching the barn's gateway, "we'll have to carry out the decision of what to do in regards to Inga and kherees tomorrow, not to mention Hjorn would like to take some additional measurements of yours since he came up with some new idea for your projected armor set's sabatons."

You acknowledgedly nodded to his advice, noticing his stare directed at the frantically dangling shoulder bag. As if understanding that she's being watched, the invisible feline culprit pounced at Ren's boot, probably trying to chew it, recoiled from it by jumping backward at the stack of sacks, making one of them fall with a dull thud, and then ruffle the window shutters before hiding in her silver locket resting on the table. While you sensed all the motions of the whiskered bandit, Ren could only track the chaos it left before reoccupying its "hidey-hole," staring at you questioningly after.

"Never mind it: that's just Mia being... especially playful tonight," You explained while suppressing the growing grin, "I'll actually show you her when she feels like leaving her ambush den again." It appears you had rattled the critter and let it go wild while getting distracted.

To this, Ren pried his mouth open in the "oh?" manner and tilted his head backward, pretending to understand what you had in mind before leaving the shed.

As he did that, you were left one-on-one with the view of your opened diary, almost pleading to be fed with its daily fill of your abridged life experiences; even Amalia ran out of her anger fumes and was now quietly minding her business in the girls' bedrolls section. To be fair, after three consecutive distractions, you felt about as enticed to commit to the recording duty as chomping on a day-and-a-half-old sandwich: not enthusiastic in the slightest, but still healthier than skipping it entirely. After about a two-minutes-long staring game with what writers would describe as the "demon of the blank page," the angst of letting some minor but potentially crucial detail evade documentation like sand grains slipping through fingers took over and, begrudgingly, you committed to your nightly ritual.

"Unwinding after the day?"

"Yes, not without it; the nights are finally getting warmer, so it is as good a reason for a chillout as us somehow managing to keep things together today."

"So, what are your opinion on today? I may be wrong, but you seem to have something to say."

"Well, yes: while comparatively chaotic to how we usually get by, it didn't have boredom in stocks. Some brainstorming there, some tongue-lashing elsewhere, and then some dash of action - a stark improvement compared to us constantly dancing on a razor edge, with the most hideous monstrosities on the continent by each of its sides trying to crunch on us."

"Aye - felt novel, almost to the point of giving odd vibes. By the way, you did well today. I mean, with the trader, the clues gathering, and with helping to navigate in the forest after dark."

"...Oh? Erm... Ah, you know: you're not half-bad when you want to, either. Or were you fed the other day correctly, perhaps? Maybe, I should ask Amalia what she did so you woke up on the right foot today~."

You caught yourself overhearing Sephie and Ren's traditional evening banter (again!) ensuing in the yard while completely forgetting to finish the journal entry. Biting your lower lip in guilt, you made an effort over yourself to get back and mind your business, even though stalking their unusually amicable conversation felt horrifically tempting. You dipped a freshly-hollowed feather into the ink pot and clenched your teeth, trying to refocus on your musings and inner voice.

"... But what are your thoughts and impressions regarding the kherees situation? In general, I mean."

"Honestly? I bet this mystery murderer was one of their own and probably not even acting alone. My experience tells me that no group goes without a skeleton or an entire cemetery in their closets - how it was with my former "employer" captors. So, if what Sparkling told us about these demon things occasionally popping out like mushrooms that feed on strong residual emotions is true, then our friendly local militia wasn't just about order-preserving and resource-gathering... This also gives me a wicked kind of hope that the den of misery and broken fates in which they held other girls and me is now overrun and razed by the incarnations of atrocities the Syndicate committed without a second thought."

"Erm... yet, we are closer to getting to the nitty-gritty of this whole ordeal now that Inga offered to spill the beans, are we not?"

"Listen, you may have your opinion, but if it was me to whom she told to "come alone," I would've absolutely started a fight the moment she suggested to come at night to some backward place I don't even know. Again, speaking from experience, if I didn't buy into this crap once, I might as well have been living a happy life somewhere in Eiborea by now. With that, neither I approve Sparkling fancying the thought of going into what can be a trap tomorrow, nor do I trust that Inga girl."

"Aside from your personal reason not to trust her or be suspicious of the situation, think about this: her group is shrinking by the day and cannot stop the cause of it due to internal reasons or the lack of clues. Then comes an outside group with no vested interests aside from the town surviving while they stock up on the way to their destination and probably on the return route as well. Where is the benefit of acting against this group, knowing that their goals align? If I were in Inga's place, I would've hopped on this opportunity without hesitation and special conditions if only it meant a chance to save my men. What's the worst she could attempt pulling off? Try using us in their internal squabble at the risk of losing our cooperation and potentially failing in both tasks?"

"You asked for my opinion, and I gave it to you... As unreasonable as it may be, I still don't trust Inga, and I won't let Lucy go alone out there."

"Well, Lu knows I wasn't joking about not letting her out on her own, and we don't really need to breathe down their necks at the same spot to be able to intervene should things go south, as today's events show."

"But what if they somehow catch her by surprise, and she doesn't give us a signal?"

"Then we instruct her to be cautious of such possibility before taking the risk. Reasonable, no?"

"...Fine."

Wait, why did you overhear that again? Just as you finished noting down the impressions and trivia from the "investigation" part of the day - the important stuff, with just Jory's and Isaac's rescue episode remaining to be described. Perhaps, the outlooks of your companions gave your brain cogs some extra spins concerning how to handle the kherees situation. Still, you proceeded to document the second half of the day regardless.

"You know... you've changed. A little."

"How so?"

"For one, you seem to ease up with the others, as evidenced by us not playing that stupid answer-for-a-question game, and I was pretty astounded you did not even threaten to abandon that alchemist kid in the woods in the same vein you did when we barely departed Dalgaard's mansion. Like, I thought you despised his guts."

"In my lifetime, I met some people who only showed their true colors in the face of seemingly insurmountable circumstances. As stupid as his decision to go without any combatants to watch his back was, he did scramble enough courage to try to save Isaac, who got into that mess out of friendship, at his own expense. It was his own decision, which says something, despite all his flaws and mistakes."

"So..." You heard Sephie initiating a reply but then hastily swallowing her words for whatever reason. Ren remained silent, too. Actually, it drew your attention from writing the closing lines of the journal entry: both of your closest companions were standing still in this tense silence behind the barn's wall, not even making a move or a gesture. You weren't there to assess the situation, so them just standing like that for at least a few minutes made you raise an eyebrow.

"Sorry. I'll go catch a nap... Goodnight," Sephie's uncommonly soft voice finally broke the spell, followed by Ren's audible exhale that sounded disappointed when she opened the doors to the shelter.

"Goodness, don't tell me you are trying out the schedule of my people," she caught you still tormenting both yourself and your journal, "I'll be disappointed if my favorite cuddle pillow dozes off away from beds after the day like this~."

"Oh! I'm almost done and was just chilling out. Meditating, you can say."

"Don't get too deep in your meditations as the coming day has all chances to turn as busy as the one that passed."

"Sure," you shone at her with your smile. "Umm, Sephie? Are you alright after today?"

"Yes. Why?" she inquiringly tilted her head to the side.

"No reason, really - just making sure."

After about two seconds of processing your answer, she smiled back at you before stealing a pat on your head while passing by your table toward the girls' designated "bedroom" section. Her grin did appear genuine enough.

You breathed out, reassured. Although the fatigue from the day began to catch up with you, pressing down on your eyelids.

As busy as the one that passed, huh? (pick one)

[] Meet Inga as agreed
Sure, her offer to meet one-to-one at night might have sounded suspicious, but she did look pretty candid about how painful it is for her to lose her comrades and how much she wants to put an end to it. After all, she hesitantly agreed to give you all the information regarding kherees fractures, so such an exotic meetup might be for her safety first and foremost.
[] Don't meet with Inga
You can't risk it. It just sounds too suspicious. Yes - her attitude toward you will be utterly demolished, but perhaps seeking out a less capricious informant would be a safer bid in the end.

And as for how to kill time...
(pick one)

[] Practice and study your magic disciplines! (For thaumaturgy: current level 7 (+3/7 of the next level), above hard wisdom attribute (18), above hard intelligence attribute (18), hard arcane skill (24) each yields 1/x of the next level + 1/x default for investment. For soul aspect: current level 7 (+0/7 of the next level), above hard wisdom attribute check (18), above hard intelligence attribute check (18), hard arcane skill (24) each yields 1/x of the next level + 1/x default for investment, Mia's +1/6 yield applies after hard (18) charisma check)
-[] Practice thaumaturgy
-[] Practice soul aspect
-[] Experiment with the merged aspects spell-weaving?

[] Targeted skill training
-[] Melee combat
-[] Ranged combat
-[] Defense
-[] Objects usage
-[] Willpower
-[] Balance
-[] Sneaking
-[] Reconnaissance
-[] Persuasion
-[] Intimidation
-[] Haggle
-[] Performance
-[] Cultural and social lore
-[] Daily craft
-[] Weaponsmithing
-[] Armorsmithing
-[] Artificeiry
-[] Pharma and treatment
-[] Tailoring

[] Routine attribute training
-[] STR
-[] END
-[] MOB
-[] PER
-[] COOR
-[] MICR
-[] INT
-[] WIS
-[] CHA

(Repeatable, each round raises an attribute by 1/4 if the base attribute is X < 14, by 1/5 if the base attribute is 14 =< X =< 17, and by 1/6 if the base attribute is X => 18.).

[] Spend time and bond with someone
-[] Ulren
-[] Sephorah
-[] Karl
-[] Amalia
-[] Isaac
-[] Jory
 
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Vote closed
Night from Bloom 17 to Bloom 18 of the year 1469. Jorgen's perspective
The moonlight seeps through the cracks in the window shutters, and the gentle spring breeze rustles the nature outside the hull of the barn shelter, playing its part in the nocturnal symphony. You can't sleep: partially because of the distractions and partly because your liver feels like turning into Lyfland's cheese with all its holes. That experimental healing potion you made from the mutated manticore's ichor began to take its core effect after the initial boost kicker, making your mouth feel as dry as sand in an hourglass. But at least it utterly curbed pain, replacing it with absolute numbness everywhere the local fauna's fangs and claws dipped into you.

With all of these sensations on top of the light chill in your limbs, you were in no condition for a sound sleep. As you lie in this sorry state, you listen to the surroundings, registering no signs of motion whatsoever; Isaac's measured breaths emerge from your left, where your healer pal is curled in the sleeping bag, probably seeing nightmares after today's event. Somewhere from behind the hanging linen curtain, you hear the quiet snores of the winged girl who utterly flabbergasted you by her appearance when you had thought all hope was lost. You don't feel like pondering about it much because when you try to, the guilt begins to haunt you like that mythical barghest.

Pressured by both physical and emotional discomfort, you feel the need to wet your throat at least, but with almost everyone too focused on patching you up for most of the late evening, the idea of filling a decanter for the night slipped everyone's minds entirely. You spend a couple more minutes hunting for any audial cues of activity, but there seem to be none. So, finally, you decide to stand up and limp to the water barrel outside. If Highfather shows mercy on your bitten arse, you may not even fall and open the freshly-closed wounds.

You lift your torso with little effort, and so far so good; your battered body obeys your command. A faint hope emerges that, perhaps, you weren't that badly harmed after all. But when you attempt to stand up, the barely responsive thighs and legs shatter your fragile hopes. Reluctant to cede defeat just yet, you roll to your belly and crawl to the nearest wall like a toddler who has noticed something inedible that it absolutely must stuff into its mouth. There, you help yourself upright by grappling to the wooden crates until you can lean onto the wall.

After taking a few moments to verify your half-stiff legs could support you and to quietly cheer for this little victory, you begin the slow voyage to the barn's entrance, proceeding with the four speeds of a snail at best and at all costs avoiding touching the bhiroth's oversized glave on your way, which he stubbornly calls a "sword staff"; the last thing you need is to overturn it, wake up the whole shelter, and get another earful. But with cautiousness and persistence, you made it to the doors, and even better: you felt the blood circulating in your legs again, along with a bit better control over them, which promoted your mobility capacity from a snail plastered to a wall to the one of a particularly hammered boozer.

Moving out of the shed with the grace of a drunkard thrown out from a house by his angry spouse to sleep with the dogs, you headed right toward the barrel with water, hoping there was some of it left in it. Nearly collapsing to a side, not once but twice, you reach it, leaning and clutching like a sailor would grapple to any floating chunk during a shipwreck. The lid comes off easily: it was mostly the lower part of you that suffered punishment, and the coveted liquid finally brings relief to your throat that felt as dry as Kathor valley's badlands. Quenched, you take a few meditative moments, enjoying the spring night briskness, the symphony of nocturnal insects, and the gentle breeze. For a moment, all that transpired to you during the day feels distant, and you feel a semblance of peace...

... only to twitch sharply, startled from suddenly hearing the familiar low voice saying: "Skipping bedtime, eh?" You instinctively turned your head and witnessed the bhiroth chilling on the bench by the shed's wall, whom you did not even notice during your wobbly march.

"J-just had to dampen the throat, with the bleeding and chugging metabolic potions and all that." You answered, leaning on the "trophy" barrel.

"I see... Got some nasty marks on yourself, did you."

"The wolf and some of those things sure did take a few bites of me. When barely wriggling out, I panicked and climbed the nearest tree instead of trying to run away. I was worried they would go for Isaac, for he's meatier of us two, but it seems Turanian predators prefer their lunch already blood-caked." You try to laugh, but neither you nor the bhiroth is amused. "Never got this hurt before, but Isaac estimated that I had it relatively lightly," you conclude, letting the prolonged silence set in.

"Why did you even do that?" the burly man inquires anew when the silence becomes borderline awkward.

"I wanted to get some material for making some bomb filling. You know - the likes of which you used. Thought they might come in handy with how often we run into things that want us dead..."

"... I see." was the bhiroth's pensive response. You get the impression he somehow wasn't satisfied with your answer as he mumbles it.

"Ye, all things considered, it seems like I've got lucky for once, if for a terribly wrong reason..." You try to keep the conversation alive, but the bruiser already stands up and angles to leave. "Err... And thanks. Thanks for coming for us, I mean."

Your last phrase makes the pugilist stop in his tracks with his back facing you. Then, you observe him shake his head at no one and exhale tiredly before turning back to you. You did not have enough time to react as he stomps closer, lifts you by your armpits like some pet, closes the lid of the barrel, and sits you on it in the same manner as a baker would put a cake in a shopfront. All you can do is squeak awkwardly while he squats right against you, somewhat equalizing your eye levels, and stares directly through you.

"When I was a bit younger - relative to you right now - all I wanted was to peacefully hammer years away in a smithy or tinker with machinery. Life had other plans in store for me, though: the first time when I was transferred from artisan tuition to soldiering during the mobilization with the outbreak of the First Star's war, and the second time after I disobeyed the orders and refused to throw away the lives of what remained from my unit during the Strasford crisis over ten years ago. I was banished by my people: torn away from the branches of my kind and thrown out into the outside world without much knowledge of how it works, with barely no connections, but with the doubt of being cut fit to even be a good member of my kin in the first place. Does this sound familiar to you?"

Even though your interlocutor's voice sounded calm, you could not help but feel the intensity of the conversation, barely giving an unsure nod after comparing the disposition he mentioned to yours.

"With no other options, I had to dive into this sea of unknowingness, eventually finding a good place under the sun, meeting people who accepted me for who I am, making a lot of dumb mistakes later, encountering those who made me acknowledge those mistakes, steering the course to how things should've been, and then winding up forgiven and reaccepted by those who stretched me a hand in my exile in the first place. This is also why I did not go hard on you: doing so to someone in the same situation I once was in would've been a waste of life experience and ungratefulness for the chances I was given by others; the others, ensuring the safety and happiness of whom is now the central purpose which wakes me up each day. You do realize why I'm telling you this, right?"

Without the slightest change in the tone, this exchange feels more intense, so you give him a nod, even weaker than the previous one. You... don't like the thought he is hammering at.

"As a man to a man, tell me of your purpose, as I feel like you don't quite realize it yet, and hence are doomed to repeat my mistakes, likely harming others in one way or another."

When the last word slips the lips of your hulking interlocutor, his question bites you deeply - way more painful than the fangs of the predators that tasted your blood and flesh within the last half a day. You feel exposed, helpless, and vulnerable. You try to seek at least some answer, but ultimately, your attempts fail, with your defeated look substituting the expected mention of any coherent plan you should have for your life.

The painful silence does not stretch for long, though: bhiroth exhales softly and says: "I see, then... We'll have to do it the long way, then."

His words mend your sorry insecure state just a little; what does he mean by that? Flashes in your mind.

"Why did you decide to go for those ingredients?" he asks, "not in the sense of what for, but what drove you to do it, and what did you expect to get in return from achieving your goals?" Although his tone did not change much, he now sounds more like a teacher than a prosecutor.

"I-I..." you think you understood his question, but the way to the cohesive answer seemed obstructed by the tangle of your past experiences and undealt with frustrations stemming from them. You struggle for a time to pick the right words, and the man against you seems perfectly fine about having to wait, but something inside of you pushes you to drop the filters and just let it out. "I think I just wanted to... prove myself? To make a point, perhaps," you finally speak out, and the mountain squatting against you shifts its weight slightly.

"Useless oaf, disappointment, Jory the layabout, that weird guy, craven. I've been called all this by my siblings, parents, some maids at Dalgaard's estate, and Erika Holt. Not only is it possible to start believing in how others characterize you justifiably or not, but the lack of opportunities to prove it otherwise is even worse as I never was entrusted with anything significant."

Some alien instinct forces you to stare the bhiroth in the eyes as you excavate and share your uncomfortable experiences. "And to make matters worse, after we barely fled that cursed valley with our lives, this fear settled in - the fear of never managing to carve my place in this world properly before getting snuffed out by something. The fear of ending up vain."

"Girls from Rosie's manor? And your family?"

"Well, the maids didn't really degrade me much: after some point, some of them just began to treat me as an odd oversized housepet for some reason; not that bad, but not exactly a pleasant state of things. But as for my family..." you take a moment to decide how to proceed, "I'll just say that ever since I was seven, the pile of unmet expectations my father had for me rose gradually. So much so that when my sisters, whom I genuinely believed to be my close friends, slandered me so hard I would not have been able to even remain in Lyf without my family addressing the "issue" quickly and effectively, he did not question the truthfulness of situation he was presented with in the slightest."

It is painful to relay even so little trivia regarding the causes which led you here - sitting on a barrel in the middle of nowhere with your meat chewed by wildlife. Still, you make an effort and continue: "But, it doesn't matter now: I had been disowned, and that's it. For all intents and purposes, I have neither a family nor a desire to dwell on it."

"Some of your landers' families are puzzlingly weird if you'd ask me. Still, you've at least got Isaac and Amalia as the close circle."

"Well, yes: Isaac is sure a friend, as the last events confirm. I still feel bad for letting him get into trouble because of his willingness to help. Sometimes, I'm not even sure we would've become friends if we weren't the only two lads of the same age in the manor to hang around. But there he is - ready to assist anyway and at his own expense per usual. And as for Amalia..."

You shift a little over digging for the right words and registering yourself sharing your deep thoughts with someone you never imagined would lend an ear, much less seriously considering them. It feels somewhat unreal but simultaneously cathartic, so you continue. "Amalia is sure a friendly presence, but I can't shake that feeling that she's something else entirely. I mean, have you noticed the way she sees and speaks of the world? And how she appears to understand others way better than they might know themselves? She has always been among the more mature maids and probably the most clever of them all, not in the sense of being capable of making quick alchemic calculations or anything, but rather understanding how the world works in general. Sometimes, I have this odd feeling that she is like one of those household gods the tribal cultures worship, hiding her persona in clear sight, doing her part, and watching how our stories unveil while remaining at the stretched hand's distance."

"Well, she sure wasn't happy about you leaving her in the dark about your story twist, wasn't she? You might want to consider a tribute to allay her now," The giant grinned slightly.

"Yeah," you looked down, hiding the awkward smile, "good thing I was battered enough to dissuade her from slapping me - she has quite a punch for someone of her frame."

"Still, aside from your desire to prove a point to yourself, there was no reason to go into it almost alone: none of us would've lessened the worth of your idea should you enlighten others as there's nothing to us from doing so. Actually, I think your idea is pretty clever: those bombs can be handy in a pickle or when trying to give non-combatants extra means to defend themselves, and the more options like this we possess, the better for us all."

You looked up at the man again, thinking whether or not it would be appropriate to justify doing what you did by being afraid of rejection and humiliation, but decided otherwise; from how it looked like, he knew or at least suspected it already, so the only thing you manage to mutter back is: "Yea, my bad."

A long pause ensues as no one speaks. The experience of confiding in someone with more life experience than you is so novel that it feels like swimming through uncharted waters. Yet, unlike most previous instances of having to take a brush off the unknown, this one feels oddly satisfying, as if you are catching up on something you missed without even realizing it.

"But back to the original topic," the bhiroth says, "one clever person once told me that there are two types of freedoms: the freedom from and the freedom for. The self-doubts absence is not an end goal in itself but a means of reaching one. So, for which ends do you need this proof of yourself?"

Unlike your interlocutor, who elaborated his purpose in a sentence without even batting an eye, reaching out for your answer proves to be more challenging due to the lack of certainty. But with how you already submitted your fears and reason, relaying the fragmented mess you had for aspirations did not sound all that misplaced.

"I... don't actually know," you say with a delay, "Don't know in a sense there's nothing I set in stone for myself to chase after, even though I did daydream about many futures, none of which is quite frankly realistic."

"How so?" rings back, but you can't shake off the impression he's being patient with you, not without an effort. Still, you continue.

"After I got disowned, I had also been expelled from the academy during my studies. If it wasn't for Holt's negligence with background checking and willingness to go for the lowest offers, I might not have had a roof over myself for a few years. Still, with infamy like that, obtaining any degree or a stable position in Lyf and, arguably, Rabenia was out of the question. So, at times, I dreamt of having an atelier or an official position somewhere else."

"Like where?"

"Oh, many places, really. At times at Lothar, or when I happened to overhear something exotic, then Eiborea or even Soltsveig."

The mountain before you pauses to ponder, unfocusing his eyes from you before replying: "Those are either Alvizian domains or with high shares of them in the total inhabitants count..."

Feeling prickled by the bhiroth's unexpected perceptiveness, you abruptly shut your mouth and look down at the moonlight reflecting from the grass. A mild blush starts to creep your cheeks, but you revealed a lot already, so what's worse that could happen?

"Well, yes," you mutter, "I-I think their girls are... p-particularly charming." You barely squeeze this confession out of yourself and immediately expect to be laughed at.

"Ah, southern damsels," the man's voice breaks the tormenting silence, "oftentimes quite a handful, but at the same time seldom boring. Or so they appear to be." You notice he might be trying to withhold a faint smile as he says this.

You giggle in equal parts of astonishment, nervousness, and ironic amusement; the last thing you'd expect is to have banter involving girls with a burly pugilist twice your size and, likely, a kill count twice higher than your age or more. But here you are. "I know, right? They just have this... humor and grace about them. And a warmer disposition."

"Anyway, there's a trick about those dreams of yours, right?" The hoarse-ish voice cuts your weird joy of having a legit boy talk for once short.

"As you correctly said: those are just unsubstantiated dreams of having the life I could not attain. No connections, no means, no..."

"So, you've done what you did last afternoon to attest if you at least have the grit for it, right?" His question (which sounded more like a statement) abruptly cut down your self-deprecating spree. Although, you could not muster the strength to speak up as your mind knows it might not be the case while your heart begs to differ. Conflicted, you look to the side, answering nothing, only to feel the touch of a massive palm on your temple, prompting you to turn back.

The giant takes a few more moments to stare through you before he speaks: "Listen, I've been there, thinking almost the same until I realized that life is too short and fragile to hinder oneself with such nautskїt. Veering off and dancing with some measure of success around what you think your life should've been would make you feel more rubbish than trying to go for it and failing. I'm talking from experience here."

You just stare back at the bhiroth in silence; his words resonate with you and stir some unaccustomed feelings, the likes of which you have never experienced before.

"Also, more snippets from experience: compared to blacksmiths, tailors, and other mundane artisans, alchemists and apothecaries are scarce, meaning they are in a way better position to swap places with less initial fortune needed. Damn, when I was moving to Ebongale across the Eastern Kingdoms, I came across at least three towns and villages lacking a single alchemist and willing to provide such lodgings and reagents should they appear on the horizon. I'm sure the potion vendor whom we shook to learn of your whereabouts jumped on the exact same opportunity with little possessions of his own."

"I... Believe it or not, my parents did not see me as an academic, arcanist, or any associated artisan. Instead, alchemy was just among a few subjects that stuck with me during those few years at the Lyf academy." The sensation of irrepressible excitement seemed to grow the longer this conversation lasted. It felt like a warmth spreading through your otherwise battered body.

"Fortunate for you, then: the vast majority of people don't even have a hope to attain the skills which you might have by now, even if very limited. Besides, you mentioned another detail of your situation: there might be a choice to either capitalize on Rosaline's increased goodwill once we return to settle in Lyfland proper, sticking to it as the hotbed of knowledge advancement and that fancy new alchemistry trend or to take advantage of our journey to rub knowledge from the cultures we come across, to build up connections, and also ideas. Don't underestimate this last part: with how difficult and expensive long-range travel is, an artisan knowledgeable of outlandish craft lore will inevitably be worth more due to the simple law of scarcity wherever they decide to operate."

"So... that idea with bombs, is it good? Can we do something to improve the concept? Oh, and I think the ichor from the mutated fauna carries an innate boost for the life-belt-aspected effects, meaning those five blanks we've made can be filled with something pretty handy!" The feeling of creeping warmth within you grew into a blaze of enthusiasm, "Please, can you bring those harvested herbs to the local hermetic so I can begin work? And, maybe, buy some extras for improvisation?"

Even though your tirade seems to evoke positive vibes from the bhiroth in front of you, the notion of the alvizian potion maker made his lopsided grin somewhat awkward. "Oh, about that..." he looks to the side while speaking, "perhaps, I'd have to coax our rogue with the prospect of a new sword she wanted to have her go there accompanied by Amalia and Isaac to do just that and a bit more."

"A... A bit more? Like... uhh. Don't tell me you..."

"The alvizian and his property are mostly fine, unlike his pride. Our daeva might have destroyed it while wrangling out your approximate location." You stare back with googly eyes in disbelief: you thought he was implying her to nab something, not what he said afterward. "It could've been worse, but you probably would not want to know."

You stare at him for a few moments, then shake your head and get back to the topic of what you can offer in the field of chemistry, but just when you begin to talk again, the sensation of a vast paw touching your head's temple reoccurs, interrupting your spree.

"If it was something you doubted, then there you have it - you do have enough heart to pursue that high echelons practice with an alvizian lass you dream of. Whenever you feel like starting to doubt again, remember that you have faced the risk of death on this journey three times already. Act, think, improve, learn, and suggest, grabbing the moment while we'd see what we can do from our sides. But first, we'd have to properly patch up your silly bits so your bleeding does not attract half the forest scum as it did today."

As the man retracts his hand, your spectrum of emotions gains a new one: the sweet sense of peace from someone's belief in you. You weren't accustomed to this before, but you could not deny you needed it. Although you did not expect to get what your own father refused you from a person you never suspected of ever looking at you with any respect.

"Hey, Ulren?... Thank you." You let the words out.

The bhiroth looks back at you for a few heartbeats and then squirms as if swallowing half a bucket of blackberries. "The best gratitude for me will be this talk achieving something in the long run. And ideal - if you, in some distant future, grant someone who needs it with the same courtesy." He pauses before speaking again, "if you need to get it out of you, then I suggest you thank Lucifina for bailing your fanny out there. After all, you did hurt her with your accusations back then, so you might as well use it as an opportunity to apologize. Knowing her, I think she'll try to talk to you sooner rather than later anyway."

His last sentences are like a bucket with water: as soaring with enthusiasm as you were, the reminder of your earlier misdeed put you back on the ground. As scary and confusing as her powers and origins are, she did nothing to warrant you accusing her of all the woes. If only you could go back, you would've stayed shut. But that's adulthood and accountability for you.

"Anyway, I'm going to catch a nap. Would've done the same if I were you." Ulren grumbles while turning around and offhandedly waving his hand backward at you before disappearing into the shed's dark depths.

"Sure," you say, "Just a few more moments..."

Now alone, you look up at the moons: the weather has been a blessing for the last few days, the choir of nightly insects is as melodic as it was yesterday, and your limbs are about as numb as they were half an hour ago, but your heart now beats different. And for once, you see the change welcomed.
 
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4.8 Bloom 18 of the year 1469. Homes and dents
The new day welcomed you with the moody, windy, changeable weather and soreness in your back. Yet, while the former provided a refreshing sense of variety, the latter indicated possible unaccounted drawbacks associated with abstinence from flying. Quite reasonably, while dedicating some extra attention to your wings, you recalled the idea that slipped your mind on the return march from the forest: your pearly wings got smeared pretty nasty by all the nokhtolgs' blood and other secretions, splattered around by your strikes and conjurations. It would probably have been more practical to have black or peregrine wings, but you still loved your silky ivory wingies, even at the cost of more taxing maintenance. Fortunately (for you), Amalia loved them as much (especially as impromptu blankets), which exempted you from spending any time or effort persuading her to wash and groom them for you.

Sitting in the yard with a mug of meadow grasses & honey tea in your hands while Amalia did her squire-esque mojo to your "flappies," as she nicknamed your wings, you observed the hustle of your party not unlike a luxuriating princess. With Jory rendered temporarily incapable of any sort of labor, Ren took a share of the extra daily routine onto himself, rolling in new water barrels, going out to check on the draft stallion Softie, then helping Hjorn with kickstarting a busy day at the smithy, and patiently listening the latter's concerns regarding the upcoming shipment of iron and premonitions that it might get delayed or worse. Isaac tried to help around the property as well, but having to keep an eye on Jory rendered his beneficence limited, for which Sephie had to begrudgingly compensate. And Karl? You suspected him of gravitating between the "find something to smoke" and daydreamy modes.

With the drink emptied, wings plastered with an immodest number of towels, and Amalia dismissed to whip out something for lunch, you decided to follow up on the earlier plan to check on Jory. You may not be among the people he would be happy to see, but he's a part of this expedition, and you want to ascertain his (at least relative) wellness anyway. Having your mind set on this task, you slinked from the yard into the innards of the shed shelter and, passing by food-hexing Amalia in the "common" section, approached the boys' side, poking at the hanging curtain barrier and asking: "Can I come in?"

As if in response to the quite literal poke, the space behind the curtain reacted in Jory's half-sleepy and half-confused groan. It wasn't "no," though, so you cautiously parted the cloth barrier and peeked with one eye at the miniature domain of chaos that the boys call their "room." Midway from the mound of Ren's armaments to a few paper sheets resting on a crate, with some (most likely Karl's) herbs drying on top of them, there was Jory's sleeping bag, pedestaled on two adjunct wooden pallets. The eyes of the bag's owner stared at you with a mix of wariness and bemusement. Even though adequately concealed under the blanket, with everything unsightly hidden from your eyes, Jory might've felt embarrassed for you seeing him in such a state.

"Hey, how was the night? Are you holding up well?" You tried to initiate the exchange as smoothly as possible, knowing Jory's... alertness.

"Unironically good," he replied after a moment of pondering, "would've been even better if only I had a tad bit fewer holes in me."

"To each one according to their deeds," Amalia's grumpy voice emerged from the shared section of the shed, accompanied by a series-like clatter of kitchenware.

"You sure made her angry," you remarked, forming your lips in an ironic grin.

"Seems like it. And they said that I could not achieve the impossible..."

"Worry little of it: if she were more bite than bark, then Rosaline might've got a new pair of lizardskin shoes made by Lia long ago."

"Hey, I heard that!" The still-angry voice emerged from behind the even more energetic sounds of a spoon colliding against a pot, "Also, Copper can be cute enough for a pardon. Sometimes." The tone in which she ended her justification suggested she wasn't entirely sure about her claim's validity.

You smiled wearily at him before looking at the edge of the pellet on which his bedroll rested. And once he caught your gesture without voicing any objections, you sat there, shifting your still-damp, towels-plastered wings.

"So... what did Isaac say about how badly you got hurt? Is there anything especially concerning we should know?"

"Not really. I will probably get back on my feet in a few days, and until then, I should be more concerned about not catching the secondary poisoning and bricking my liver. Like, I was as lucky as someone getting a dozen or two fresh bite marks can be, mainly because of timely chugging that mending potion prototype we made from the body-aspected mutagen ichor." As he said it, he looked away from you at the shut window, "Worse, we are now low on medicine, and that compound I gulped could've been distilled onto three to five bases for other concoctions."

"Indeed, yesterday's endeavor was unfortunate in its entirety, and I can't escape feeling some guilt for it. After all, Isaac did inform me about your "home project," with which you might've used a hand but was too shy to ask for it. Perhaps, should I not long-shelf the matter..."

"Nah," Jory interrupted you, "it wasn't you who instigated this whole jig, so you have nothing to blame yourself for. Moreover, in a way, I might've needed it to go the way it did just to see some matters in a bit different light."

To that answer of his, Amalia sighed heavily behind the curtain. You were also about to say something along the lines of harm being impactful if also a strict teacher that turns suboptimal when it goes too far, but from the look in his eyes, Jory might've learned it himself. You caught yourself registering him acting unusual: collected and more open, if a bit ironic; more... mature?

"And, uh, I'm sorry."

"For what?" You perked your wings in surprise at his sudden apology.

"For, err... blaming on you for this whole trip and all that's happened. After that valley, remember?"

"You really shouldn't," were the words that slipped from your lips as you curiously tilted your head, "I kept no grudge against you from that occasion. It was evident you weren't exactly rational back then; none of us entirely were, really."

"I-I'm not exactly sure if you really think so or are just saying it out of politeness, but please bear with me: I just need to get it out of my chest."

You threw one of your legs on the other and crossed your hands on your chest, quietly preparing to listen to what he had to say. You would struggle to characterize such behavior of his as something normal, so you were extra tempted to measure the differences and flirt with the idea of attributing them as an impact from yesterday's event.

"Just like you said - we were all scared. And I was utterly blue with panic in particular. But still, the thought of the imminent gruesome death to some unnatural entities or causes had just whipped me to pour out all the angst I had. I was afraid of your lack of background, distinction from the others, and, most of all, your ability to sense and tamper with souls. There's hardly anything more terrifying than the idea of an invisible, unknown threat. And until quite recently, I still clung to these reservations. But then, you flew along to bail me out, quite possibly not without the help of the magic of yours I was so afraid of. So... I just thought that you, at the very least, deserve to know how I felt and that I would've never said all those things if only I knew better. Uhm... so, that's that."

You listened to him with a brow raised. Who would've known he could be this sincere? Regardless, you slightly raised your hand to gesture to him to take it easy, saying: "Fair, but let bygones remain bygones." A pause ensued as you quietly stared at each other; Amalia, surprisingly, remained silent as well, reminding of her proximity only with busy footsteps and sounds of cooking hustle. Sensing this change in Jory's attitude, you spent a moment locked in an internal struggle around whether or not you believe in him enough to return the gesture, and then...

"If it would give you at least a token of peace, I myself am anxious about the magic that runs in me as I never chose to have these arcane bounds in the first place. And while thaumaturgy doesn't cause many issues, the spirit link makes one capable of seeing disturbing things and getting into situations with morally-debatable solutions while delving deeper into this slice of arcane. It would've been simpler if I had a mentor who threaded this path before and could warn me of its pitfalls. However, that's not the case, leaving me slowly exploring it alone and near blindly, ever fearful of taking the wrong turn and unintentionally causing harm. And the worst part is that I can't even ignore this facet of my nature as it is etched into my perceptions and will defiantly make itself known despite my unwillingness to notice it."

Your barter offering in insecurities made Jory lower his eyes pensively - the giveaway sign of him, if not outright sympathizing with you, then at least trying to comprehend your situation.

"So," you drew back his attention with a small clap of your palms, "What were you going to do with those ingredients the local alchemist offered you for the service?"

"Oh? Oh! I thought of making the filling for bombs." Jory's eyes immediately ignited once you brushed the new topic, "You know: like the one Ulren had on him back when we departed Kirhol. I thought they might be useful in certain situations, especially considering their ease of usage. And then, maybe, craft some potions from the remaining bargain's bounty."

"Some spare potion? Do you know many recipes?" You asked while overriding your mental voice's query if this was the first time you heard Jory calling Ren by name.

"Uhm, not that many, but Rosaline used to task Holst - who then dumped it all at me - to produce significant numbers of remedies and stimulating tonics: from solutions for faster recovery and painkillers to physical performance or fortitude boosters. Some had to be concocted so frequently that their recipes probably bounce off my teeth when I'm asleep."

"Just so you know, it does sound interesting! Can you also come up with new formulas?"

"You think so? Well, yes, I guess. With abundant materials and some direction, I might improve some formulas or even develop new ones. Even more so if we get a hold of unique ingredients like that mutated manticore's ichor. Oh, And speaking of materials: thanks for not leaving my bag out there. I hoped to be able to go to the atelier and hand over our part of the bargain, but now it seems a bit too optimistic of a thought."

"So, I presume you would like us to go there and submit the job in your stead." You continued his thought.

"Yes, but as I said earlier - we negotiated for a bundle of entries. I'll need to write down what's required so we don't wind up with useless substances." He looked at you, "Can I borrow your writing equipment?"

"Sure, just give me a moment!" you chirped and burst out of the boys' quarter, having a couple of towels slip down from your wings as you went. Grabbing ink and the plucked & hollowed feather from yesterday, you refrained from tearing any pages from your diary, as it somehow felt utterly sacrilegious (seriously: it felt like having to tear off an ear of a friend, and why would you even do this to Rosaline's gift?). Instead, you returned to the boys' paddock and, with a mischievous face, flinched one of the sheets on which Karl dried his herbs.

"Don't tell him it was me," you muttered to Jory while handing the objects. However, he did not have a chance to reply as Amalia peeked at what you were doing.

"Mess the bandaging again, and I'll send you to Highfather," she said while menacingly pointing a sizeable wooden spoon at Jory before disappearing behind the curtain once the message came across.

Jory's puppy eyes trained at you. "Worry not: you can just iterate what you need, and I'll write it down," was your reply, shortly followed by the action. Thyme, nightshade, moon salt (whatever it means), and many more - you've been compiling a surprisingly long list of entries supplemented with approximate estimations.

But not even a couple of minutes after you completed the list, the familiar heavy footsteps interrupted the hangout you've been having.

"Oi, Lu? Are you here?" Ren's voice emerged from the shed's entrance.

"Yes!" You perked up and answered with a ringing voice, "Something's of the matter?"

Judging by the sounds of commotion, Ren passed behind Amalia, tried snatching something from her cooking, and got his hand spoon-slapped by the gasping maid before perking his head into the guys' section.

"We need you at the smithy: Hjorn needs to take extra measurements and whatnot to proceed with your armor set's design."

"Sure, but I've been seeing Jory here, and he said that it would've been nice if we got to turn in the herbs to that alchemist and get his part of the deal." You said, raising Karl's ink-slashed paper scraps that evaded the fate of being incinerated as cigarettes, "We've got the reagents' list down, so I thought to go there and retrieve them for Jory."

"I know, but others can do it in your stead, unlike with the measurements and trials. Besides, I managed to bargain with our rogue to go there and, ugh... undo what she did yesterday in return for a new sword she's been wangling for since earlier. This means I also need Isaac and someone else to keep an eye on her, which leaves Amalia."

"Hey! I haven't finished cooking yet!"

"Ack, we've got some eggs and flour left, so pan those meat strips and be done with it, or let someone else do the grilling for you."

"But it's the spring leak season! Why would one sustain on meat, bread, and meat with bread when there are seasonal veggies?!"

A silent scene occurred, with Ren and Amalia playing a short but intense staring game.

"Ah, boys... You really are incorrigible, now, are you? Fine, but don't run to me saying you have stomach cramps."

Without saying a word, Ren turned his face to you and gave a thumb up with a playful look. He was in a silly mood today, which was indeed a rather exotic occurrence. Was this the weather or, perhaps, something else? Yet, after getting your confirming nod, he disappeared behind the curtains just as suddenly as he appeared. And, in semblance to when he approached, the sounds that followed from behind the linen wall suggested he managed to nick something from Amalia's table, getting a spoon projectile hit in return over Lia's grumpy cluck.

Retraining your eyes from the curtain to Jory, you grinned token apologetically, "All things considered, it looks like an improvement to how our group was in the beginning, don't you think?"

"Yea, you're right," Jory muttered as you prepared to stand up and hand Amalia the list before proceeding to the smithy. "Can I ask one more thing, though?"

"Why yes?" you answered while piling up the damp towels from your wings.

"Call me Jorgen if you don't mind - that's my actual given name, while Jory is what the maids at Dalgaard's mansion came up with," he took a tiny pause before following his plea up, "Given how and where I winded up at, that nickname might be less fitting than it used to."

You sensed that there was more to his little request than just tiredness from an outdated alias, but still, you tilted your head sideway and smiled broadly & warmly, saying: "Sure, Jorgen. It's nice to meet you."

Your gesture made his pale cheek fill with pink and caused him to hide his eyes somewhat abashed. Perhaps, you overdid with the cuteness part, yet it still felt like the course and the aftermath of yesterday's events allowed you to start over from a clean slate in his relations book. Perhaps, it even felt refreshing, if a bit overdue.
________________________

But as you handed Amalia Jory's cramped list and promised to finish the group's meal in her absence should the bhiroths liberate you before her return, the day returned to its track of mundanity, with you presenting yourself to the smithy. There, surrounded by various implements, the names of which you could not possibly know, the duet of bhiroths was infusing the smithy with bustling life through the shimmer of the searing metal and intricate orchestra of tools clatter. Ren was actively switching between working on a weapon - presumably, the sword he mentioned promising to Sephie - and more mundane tasks like forging nails and horseshoes. Hjorn, in his turn, was ablaze with subjecting you to weird experiments like having your shoulders shifted to their forward and rear limits with the wings both folded and unfolded while having a wooden plate pressed against your spine. Or, from the simpler things, having you apply your weight on what you identified as sole prototypes placed on a soft wooden plank.

Obediently following his instructions, similar to how you did in times of Rosaline's lessons or studies of your biology, you tried to comprehend the numerous commentaries that the smith voiced, most likely, for your oldest companion's ears. And multiple they were, indeed: from a heated debate on whether the T, Y, or У-type composition of greaves would be ideal for your spectrum of mobility-related shocks to whether or not the petal layering design is superior to the scaled one. From the layman commissions alone, no one would generally deduct the depth of the blacksmithing art, like you, finding yourself colliding against more unfamiliar terms and concepts than during Jory's alchemy-related rants you overheard.

But even without demonstrating any grip on the subject of their lively banter, you felt charmed by the atmosphere and the company. In part due to the combination of it reminding you of those simpler times when you sat with Ulren and Claudius in Dalgaards' workshop hut, savoring a sweet treat and explanation of the bhiroths' caste system. The other half of the reason you stayed even after Hjorn harvested all the data he needed was Ren's uncommon level of liveliness. Since the day he rescued you from the snow in the middle of nowhere, you knew there was a softer, merrier person behind his stoic facade, yet, you struggled to recall an occasion when that side of his peeked from behind its defenses so naturally and seamlessly.

Carried away by the atmosphere of a "living" smithy, you attempted to partake in this almost ritual-like sequence by intervening via questioning if Ren is making a longsword for Sephie in semblance to the one he made for you earlier. Not even a couple of moments after the last sound left your lips, the "heartbeat" of the smithy stopped for a moment, in which the bhiroths looked at each other first and then at you. The recognition of your mistake came in with the fervent lecture and demonstration of the difference between the longswords like the one Ren was making and arming swords like the one in your possession. You found the improvised class informative, if a bit too technical. Still, when the degree of your ignorance regarding armaments began to evoke questions like whether or not you were maintaining your "Holly" properly and when was the last time you practiced with it, you resolved to flee the scene, excusing yourself by the promise to continue Amalia's cooking.

And just like that, less than half an hour later, you were sitting in the yard before the cooking fire, with your wings wrapped away from the oil of not your secretion, tendering, flour-coating, and grilling meat dumplings. As lively as it was, your mind was too pent by the triviality of this amateur recipe and constantly wandered away, either diving into recollections or vying for wild ideas like a wildcat hunting for songbirds. During one of such mental escapades, the sense of wistfulness moved into your mind once it recalled the growing gap of time since the last occasion you tasted anything remotely confectionary. Was it back in Baathor? It should've... Who knew that the greeneries needed for cultivating herbs
for chocolate would be this unbelievably scarce? If only you had known before departing, you would've insisted on packing all the cocoa in Rosaline's estate. However, you could only pout now, taunted by the northern confectionary in your daydreams.

Thinking about the tastes of your packmates, you thought others might've been better off without the preference for the luxury desserts you developed. For example, Ren could eat anything, but the eagerness with which he devours bakery, meat, and cheese makes you believe he could sustain himself on those alone, especially if that's a bakery with meats and cheese. Unlike him, Isaac appears to favor "healthier" foods, like fresh seasonal fruits, veggies, and berries, although he also absolutely loves honey. Jorgen and Karl appear to be genuinely omnivorous, but the prior shows mild preference toward hearty stews and soups (if the short-lasting sense of peace they give him could be taken as a preference). Sephie, in general, appears to devour anything fresh; the fresher, the better. Perhaps she would not have qualms living off the unprocessed fruits or had an episode in life when she did this. And Amalia... she's a passionate foodie who treats various cuisines as a continuation of those cultures' lore, ravenously absorbing recipes and even food-related legends into her nexus of handiness knowledge. You can almost hear her precious heart break a little each time she whips out a new dish for everyone, only to listen to the "When there's gonna be meat stew?" question from the boys. With this thought, you looked to the side at the lonely, abandoned bowl filled with marinaded radishes with seasonal herbs sauce that Lia made yesterday to no one's amusement. The further course of action was obvious: you must eat them yourself, thank her when she's back, and give her a quality hug.

And, to Lia's poorly-concealed relief and joy, you did precisely this once she returned with Isaac, Sephie, and a whole sack of bottles, medicine, and alchemic reagents. The haul was so large that the shopping group had to expend nearly everything they got on their hands, which is 210 talers in equivalent or around 1/6 of the team's overall budget. Sephie was brimming with a broad smile while instructing utterly unamused Ren on the purposes of over a dozen and a half potions she bought to make amends with the town's alchemist. For a moment, Ren seemed on the verge of scolding her for such an uninhibited wastrel behavior. Yet, when she squeezed a few jars under his crossed on-the-chest arms, saying that she thought he could use some extra quality of life with antistress sedatives, incenses, and mild painkiller-energizer solutions, he abandoned any attempts to express anger, looking tired and disarmed instead.

And quite a good resolution it was as in the evening of that day, by the time the sun was on its slow promenade to the horizon, painting the landscape in posh mahogany, Sephie, forgetful of her initial surprise of obtaining a longsword instead of a saber that she asked for, excitedly swung her new weapon, the quality of which even Ulren seemed to be proud of. She twirled, feinted, maneuvered, and brandished it with the unconcealable agitation of a child who had just got a new toy they coveted for a long time. Meanwhile, Ulren, pulled in by the whirlpool of the daeva's rapture, lectured her on how to handle and manage it properly, similar-ish to the lesson he gave you earlier today on your own arming sword named Holly. "It was a good day," a thought flashed in your mind as you leisurely returned to your books while overhearing the cacophony of Lia arguing with Jogen over confiscating his alchemic tools and not letting him practice until his wounds close securely enough at the very least and Karl questioning everyone present if they had seen his paper sheets. You wish there were more days when your family-of-a-group could enjoy such peace.
____________________

Under the shroud of the night skies and a moon peeking from behind clouds moving across this starry celestial glade like a pack of nomad elasmores, you threaded through the Tevonian eastern suburbia, passing by the dark shapes of residences and moving forth the mills, where Inga was supposed to wait for you.

You walked alone, but not entirely dismissed: Ren and Sephie took a covert shelter at some distance from the presumed meeting place, agreeing to intervene should you send a signal with your magic in case of any problems or if you'll take too long to report back. Dissuading them from backing you up was a flawed idea from the start, so the most you did before leaving Hjorn's yard was ranting half-heartedly about how you are an adult woman capable of tackling issues at hand, just to prevent them from getting an idea of you overhearing their discussion from earlier.

While you walked alone, your observations began to send tiny shivers down your back: you remember this place - this is close to where Rene sent you to... You stopped abruptly, staring at the black shape of the once-haunted house. No light shimmered through its glassless windows, and a chunk of the shattered door, still attached to the doorway, clapped against the rundown wall, played with by the restless, mischievous wind. You allowed your inner voice only to recite a tiny hope for that lost child to find peace wherever it may be now before forcing yourself to proceed. After all, what's done is done, and you had to attend to the task at hand lest you see it end the same way or even worse.

Propelled by the breezy night winds and the bad memories, you picked up a jog, soon reaching a clearing overlooking the town's wall and the lake's shore. There, in the middle of the slanted glade behind the mills, you saw a figure sitting on the lush carpet of spring grass, staring at the paler moon's reflections against Tevon's lake surface. It didn't seem to register your presence. You could not confirm the details from a distance, but she did seem to possess the proportions of a roth female, and her soul spark felt familiar enough for you to ascertain her as your contact. But before you announced your presence, you followed the instructions and scanned the surroundings for other entities, registering no one else in proximity.

"Have been waiting for long?" You inquired while approaching the figure, which, in turn, faced you.

"Oh! Thank goodness it's you. I... wasn't entirely sure you'd come, but now I see it was just my nerves acting up." The figure that replied was indeed Inga. You looked into her face once you slowly sat near her, paying attention not to disturb the faux rucksack that was torturing you again by restraining your wings. In the pale moons' light, you could describe her expression as tired relief, something one might witness from a person freshly-medicated or just too exhausted to feel pain or anguish anymore.

"How are you feeling?" You started politely, "After all that happened and enduring the information I bucketed at you, that is."

"I..." She looked back at the lake's surface about a hundred steps away from you, "Have been better - that's for sure, but I no longer can bring myself to pretend that all shall be fine and nothing is going on in the house I grew up in." She sighed, and a tense pause followed. It was wiser not to push her.

"If you don't mind, I'll get to the point after a... little self-indulgent digression. Maybe, it will help you try on the perspective of being one of ours, or, at the very least, it would help me not to break later on. Just be warned that I may not be the best storyteller."

"Sure, I'll listen." Contrary to Sephie's suspiciousness of her, Inga did sound blatantly genuine to you. "We're here to help each other, after all, so I'm all for it."

"Thank you," the gvuroth lady replied simply, wrapping hands around her legs bent in knees before her. Only now, you noticed that her glaive was idly lying nearby its owner in the grass, gathering night dew on its moonlit blade.

"If you got to Tevon from wherever you hail from, you could easily see I'm not exactly one of the natives," she began while submerging her stare into the lake's cold black water, "I don't even know from where exactly do I hail, to be frank, or when I was born, for that matter. There are just a few scant recollections from when my real parents were around. All I can remember is that my mother loved vanilla orchids, the little I always anticipated my father's attention, I might've had an older sibling, and that we either lived or passed near Baathor."

You remained silent, wondering why she began it from such an unrelated point. Still, you at least felt sympathetic as your own earliest memories and level of awareness were not much different from hers.

"Then, there was a clog in my memory: I don't recall what transpired aside from me being mightily confused. And then, there's that early but clear recollection of Timgur - my mentor - introducing the tired and shivering from the road me to the congregation in the Kheree's longhouse after the dinner."

You looked at her, wondering what happened to this person she mentioned, but she intercepted your stare with a side glance of her own, giving the answer even before you could voice the question: "He passed eight years ago. He wasn't a spring chicken when he brought me to Kherees, and thirty years later, he was an old, sick man living his last months in only a half-lucid state, with one of his legs frequently drifting into the dream world. I cared for him until his last breath, just like any kheree should do for their mentor, as the bundle of strays such as us, our teachers are our family."

"So, you never knew any other life, then?"

"Mhm. I grew up in the old walls of the longhouse, proving the worth of my salt with whatever chores needed to be done, ravenously devouring any lessons or stories I could reach, and not hesitating a heartbeat when I came of age and was formally asked to join the society." She paused. "Do you get the idea why I am telling you this?"

"Uhm... to tell that your group isn't exactly homogenous?"

"Erm... excuse me? I might've missed what you're trying to say."

"Oh! I'm sorry. I wanted to say that your group seems to compose of people of many backgrounds and origins."

"Ah! Yes, indeed... That's one of your mages' fancy words, I guess."

"You can say that. Sure," you grinned meekly and bit your lower lip feeling awkward.

"Anyway, you are correct: most of the kherees as "strays" - people of all ages and legacies having nowhere else to go but the heart of the Blugd-Tur plains. Sure, there are some internal dynasties within our ranks, but even nowadays, more than half of our recruits have no liaisons with us until they reach Tevon. And despite renouncing everything that bound them to the outside world when joining our wider family, garnered views are not so easily discarded."

"And this spread of views becomes a soil for conflict." you picked up her trail of thought.

"Indeed," she sighed, "but our sect's paternal hierarchy is usually enough to handle the squabbles. I can recall only five cases in over thirty years of me as a kheree huntress when the worst came to pass, with four ending in banishment, and in one, the perpetrator got himself killed. Sounds terrible, I know, but for a society of over a hundred heads strong at all times, this is pretty tame. Or at least it used to be this way."

"What happened?"

"The wild season happened," she answered blankly, probably meaning what you know under the "Gaian flood" term. "Yes, it wasn't the war - quite the opposite. I remember those years, even though I was pretty young back then: thousands of people fled from the Eastern kingdoms, Olfadir, and Lyf, taking their chances to find new homes in the Blugd-Tur's wilderness instead of attempting to wait out the havoc in the east. Ignorant of the Turan's many dangers, many families perished or winded up enthralled, but even more did manage to find their place on the great plain. At a time, we've had over one-third of all our members related to these refugees somehow."

She let go of her knees, visibly relaxing in posture before continuing: "As cynical as it may sound, those were the good times for kherees: we've got a lot of the new blood, including some outstanding talents. There was no rest for us, as we had to do twice more work to preserve the balance in the plains and keep Tevon running, but it was also when the place was the most "alive," if you get what I say. Things began to get worse only in the last decade: a surge of wild beasts' population, including the gigantic ones and those considered legendary, chipping away even the best of our hunters. Five cycles ago, there was an entire year when the soil and trees bore barely any fruit or crop due to incessant rains and the tainted skies, worsened by the coldest winter in my memory that followed. We did our best to provide, often at our own expense, but one can go on the game alone only so much. And then, weird places and... uh..."

"Anomalies?" you attempted to assist her with the vocabulary, supplementing with "zones of unexplainable effects or activities?" immediately.

"Yes, these. These cursed places began to awaken all over the plains like pimples on the unwashed butt or like mosquitos in the summertime, sometimes devouring entire caravans overnight. This made trade with other towns scarce, yet again putting pressure on us to compensate for the lack of materials and medicine. We've also had two waves of fewer in the last ten years, and now an animal blight drives the creatures mad and malforms their flesh, rendering them useless as a game."

You noticed that Inga's face began to grimace again, yet, she stretched out on the grass carpet, staring tensely into the cloudy night skies instead of employing "defensive" body language. "We were spread way too thin the last year, and things were starting to get out of control: some places could no longer be patroled, and some animals hotbeds either changing positions or disappearing entirely, with the trade becoming almost non-existent on the background of increased dangers and the renewed tensions between Nyth-Rhathon and Olfadir. Any power structure can handle only so much dissent when the threats endanger one's existence, and powers that be keep watch for when you'd fall to scavenge their benefits."

"So, the divide within kherees became political..."

"No, not entirely: as I mentioned earlier, we've experienced an influx of people from outside who were introduced to our creed instead of growing up with it. None of the camps wanted to throw our clan into the jaws of any foreign power - only to barter for assistance for the price they deemed acceptable, which was the main dividing factor. Meanwhile, the conservatives, mainly composed of those born and raised on the plains, called for greater consolidation around our creed and doubling down on the approach that led us to the dire straits. It became a conflict between various visions of modernization and the dogma that held us together and directed us where it did."

"Could you tell me more about these camps?"

"Sure. That's what I was going to do anyway. So... The first group that emerged was the one that advocated us establishing ties with Baathor and adapting the organizational clan system. It did have a great promise of prosperity and bolstered security at the cost of becoming the enemies of Ertanghalians and having to deal with the dynasties squabbling for power, of course. However, just as Baathor was effectively the military protectorate of Nyth-Rhathon in the same vein as the Lyf Kingdom, many began to shift their sympathies toward the providers of security of those whom they considered as our viable protectors. And I can understand them: bhiroths can be very blunt and inflexible in terms of what they demand, but they appear to avoid enforcing their views on those dependent on them and usually go for practical things like produce, knowledge, and places for military outposts against Olfadirians. And like the saying goes, a bhiroth would sooner break their back than their word, which spurred the popularity of this idea, even if it painted us as Olfadir's legitimate targets whenever the next war breaks out."

"Do you think the war will break out soon?"

Inga sighed heavily to your question, staring into the skies and pausing before speaking, "My low spirit might cloud my judgment, but I'd say yes rather than no. Maybe not this year, perhaps not even in a decade, but Olfadir would sooner crumble than make peace with bhiroths, whom they blame for the collapse of the Pherinian empire. 'Tis one of those eternal enmities that give purpose to one or both sides, so to speak."

You lowered your eyes, disappointed from having your worries confirmed by an independent party. "What about other camps, if there were any?"

"Yes, there was another one: the pro-Ertanghalian monarchists. They advocated for closer ties and an alliance with the Ertanghalian kingdom and reformation of order in Tevon that would see all the groups holding any significant sway uniting into clans by blood or interests, and the free townfolks either pressed into one of these, enthralled, or banished. This would've meant the reorganization of kherees into a dynastical clan that could potentially pretend for power in other Ertanghalian domains or the kingdom as a whole. In short, at the cost of the established order in the city, kherees would've had to become a family in both spirit and letter, securing the acceptance and possible support of the Western clans in return for reverting to the ancient order of things in Blugd-Tur before the emergence of the free Tevon-Talab. This group had the quietest voice, but it did exist. Perhaps, some still hold these views close, biding time and waiting for an opportunity."

"So, when push came to shove, and the old hierarchy began to shake, the group divided from within, advocating for conflicting visions of the future for everyone..."

"Correct. Although it was essentially just the advocates for the Northern League against the Kheree conservatives, the Ertanghal sympathizers were more of an odd outcrop that seemingly dissolved once the figureheads of the reformist group disappeared from the picture."

"How so?" You perked up a little, feeling the approach of the conversation galore to the most essential part.

"It all started last year at the summer's end: it was a black year for us as among over a dozen members we've lost, three of them were our most experienced hunters, two of which were also officers and mentors. It became clear that for the upcoming season, we'd either have to focus on securing the land, allowing locals to harvest in relative safety, or stock enough meat, hides, and fat from hunting, but not both. It was the main reason that caused those dissatisfied with the situation to voice the idea of seeking a mutually beneficial agreement with Baathorian clans. But when the news of Olfadir reigniting holy wars in the Eastern kingdoms reached us, those fearing the approach of a new war began to also demand an alliance with Nyth-Rhathon."

"What happened with them?"

"Termen - our fellowship's current patriarch - rejected any pleas for discarding our traditional neutrality and even discussing any changes to our creed. The argument deteriorated into a standoff, with some outstanding seniors and aces leveraging their skills and following. But Temren and other conservatives were unyielding, which led to those unsatisfied vanishing from the ranks one by one, causing many of their followers to leave as well."

"Vanish? What do you mean by that? And what happened next?"

Inga sighed tiredly, still drilling the skies with her stare, "We barely made it through the winter despite losing some of our best and brightest. And by "barely" I mean that without your crazy lindwurm-slaughtering friend, we might not have made it to the first springtime boons without bunches of civilians hitting the streets to beg or steal food."

"Hey, he's not crazy! In fact, he's the most level-headed of us all! He just had a score to settle with those beasts in particular." You instinctively jumped to fight what sounded like blatant slander of your closest person, to which Inga gave you an amused glance before retraining her eyes on the stars.

"Well, how he settled it was certainly not something one would expect to see in a lifetime. But anyway, how you inquired about "vanishing" tells me you thought of them being murdered. Knowing those who left us, I would not put my faith in it. However, with all the killings happening now, this assumption is rearing its head among our cohorts. This causes even more damage than the loss of life as we lose trust in each other with each such case, and without it, even speculating if we'll make it through the coming winter is too optimistic."

"You said you knew those dissent figureheads. Mind telling more? Like, what could have driven them away, or if they had enemies?"

Inga hesitated with the answer, sighing profoundly and contemplating for a few moments like a person would do before leaping into an ice-cold river. "The way I expressed my... distress might have skewed your perceptions, after all. No - I don't think any of them had "enemies," as you put it. Quite the opposite: many who voiced their concerns were the brightest in their batch. Ayla and Tymor, for example. She was an orphaned alvizian refugee from the war-engulfed Cullanor, and he was a native freelander pal who knew his way around people. They became my friends the same years they joined our community, and we grew very close. She was exceptionally talented: easily the best scout and marksman we've had, graceful and speedy, and even came to start mastering magic. And he, despite not particularly special physically, had that talent of mastering and sharpening skills twice faster as anyone else. One of our most skillful and meticulous hunters at a fairly young age, even for a lander."

For the first time this night, you registered a faint smile forming on Inga's lips before disappearing behind a cold, pensive grimace about as suddenly as it emerged. "They fell for each other, and, given the popularity of each, we all rooted for them to get the patriarch's blessings to become a family, just like the creed requires. I don't know why, but Temren never obliged them with such. They yearned for it for a few years, growing impatient, but nothing budged. So, when the glint of hope of changing kherees ways arose, they were among the first to advocate for it, but the result was the same. I believe they ran out of hope. On one of the last occasions I chatted with Ayla, she begged me to consider leaving, but... I just couldn't, and we've quarreled that night. Soon, she and Tymor were gone with their stuff, and we never saw them again."

A long silence ensued, giving place to the serenade of the nocturnal insects and fresh leaves rustling to the whims of the winds. "I think... they either ran out of the last hope or, what's more realistic, conceived a child and jumped on the desperate chance to remove the very need of legalizing it. But when it became clear that it was not meant to be, and they were to be exposed and banished as the tradition requires, they decided to leave on their own terms. I believe this because it gives me hope they might be somewhere out there, either expecting or already greeting a little one into this world. Of all people, I wish them to be happy."

As she explained her theory, the sensations you suddenly felt on your skin urged you to have a spontaneous midnight swim in the lake. Thankfully, you were willful enough to divert your thoughts, refocusing on Inga's experiences and some elementary logic before the abashment could strangle you. "Were they the most prominent advocates for reforms?"

"No, they weren't," Inga's words carried a vibe of perplexion as if she did not expect you to ask this, "It was Bodonchar, or Bodie, as we called him. A burly, if a bit short, freelander hailing from the Baathorian region. Compared to others, he wasn't exactly graceful but rather sturdy and, most of all, a knowledgeable man. He knew seemingly everything about plants, fish, birds, and animals that live in these lands, and he was the go-to person for the foreign wise men if they needed anything that could be found in Blugd-Tur. If a beast was tameable at all, then Bodie should've known how to subdue it. He managed to impart some of his solid knowledge to Elgar - his protege. Despite some local townies giving Bodie trouble out of thinking he was a witcher of some kind, the man had a heart of gold, a darling among locals, and a certain way of looking at matters at hand. He incessantly insisted that the challenges we've been facing and our diminishing forces warranted a nigh-certain doom should we face an unforeseen misfortune and not have the backing of bhiroths, lyflanders, or at least baathorians." She sighed again, "Seasons after, we're neck deep in crap, about to turn onto ourselves, and it seems like he was right as always..."

"What happened to him?"

"He died on an extermination raid. A group of experienced hunters gathered to get rid of an alpha behemoth terrorizing the northern outskirts of the Tevonian region. They said the hunt's plan went belly-up at some point, and Bodie ended up torn limb from limb by the foul beast. I don't think I could hate those dumb brutes more than I do..."

"Anyone else?" You inquired, hoping for something that won't sound like an ice-cold trail or a dead end.

"There was also Eljidey. An odd fellow he was: decisively average with a bow or anything physical but with iron nerves and fiendish cunning. He was eccentric: keeping to himself most of the time, seldom talking without a good reason, and never celebrating anything or being cheerful. Bodie was the only one who found a way to befriend him. Together they pulled out some fantastic stunts, like that time when some bigwig from Lyf commissioned the capture of a living bauvghai. The rascals actually pulled it off via a custom trap, unique handmade sedatives for the bait, a plan, and a lot of discipline and coordination. That was the fattest paid gig I recall us filling. Eljidey was cold-headed and with a plan at all times and in all situations, so when he directly supported Bodie, arguing that allying with Bhiroths would cost us the least of all the alternatives while providing security and a vast field of knowledge and practices to learn and exchange, many heeded their ear out of respect for his competence."

"Did he disappear after Bodie died on the hunt? Or was it vice-versa?"

"The former. And he did in more senses than one: even though we never saw him grief-stricken, he somehow found a way to shelter himself from us even more, just going through the motions and sometimes not even speaking a word for days. There were plenty of rumors that he acted differently when he thought no one was watching. He disappeared when I was away from Tevon in one of the forward outposts. When I returned, some other hunters murmured that he had developed a hunch against Temren for some reason and even got into a fight with him before disappearing. Yet, our leader denied it, and there was no evidence to support the rumors. Moreover, he tended to disappear for a day or two now and then, and we initially thought he might be back once he "attuned," as he called it, but he never did."

"I see... were there more notable dissidents?"

"There were other hunters who left us behind one by one or in tiny groups of two or three. I recall fourteen of them, but none could pretend to be an influential or at least vocal opponent of our old ways." Her voice sounded hushier as if she was starting to feel exhausted.

"Then we must start our investigation by seeking out the places these former fellows of yours frequented and the possessions they might've left behind, so I could try reading memories off them and see if there was more to the schism that sundered your group. I am unsure if it is still possible, but maybe you could also try interviewing witnesses of those events?"

"That I will, but..." she answered with an even weaker voice while you slowly stood up and faced her. The pale moonlight illuminated her face in a way that highlighted all those tiny hints that betrayed her tired state, and not just physically exhausted from sleep deprivation and whatnot. Her impassioned eyes were still aimed upward as if she were giving the cold and careless stars the most unamused face in the world for them being so distant and indifferent to the plights of mortals.

"When I was much younger, my mentor loved to tell me stories to fill the gaps in my knowledge of Blugd-Tur. Once he told me that centuries ago, after the first Olfadir-Rhathonian wars, kherees were nearly destroyed, saved from oblivion by little more than a mere dozen of its surviving members. Since then, I have dreaded even the assumption of being burdened with such a responsibility. But now..."

With eery smoothness, she turned her face to meet your eyes, staring through you with that distant, unspeakable heavy gaze. "I am not asking you this as a local enforcer, craving for the peace and quiet to return, but as someone way past quietly watching everything she cares for crumble apart while everyone else desperately ignores it. I am asking if you will stick with me until the dust settles, and we see if there will even be a dozen of us left to keep Tevon's heart beating."

You had seen this oppressing look before - it was in Ankbar's dead eyes. But unlike him, Inga still had a chance to turn things around for herself and all those she cared for. "Sure," you answered simply, supplementing it with a slight nod, "All the reasons I stated before still stand, and I would also hate to let you lose your world and family like that."

Gradually, a genuine, if pained, smile crept to Inga's face as she closed her eyes and exhausted a relieved exhale. She looked like someone with an arrow or an old swollen tooth removed from her. Perhaps, a part of you felt cozy for granting her this temporary easement, and, in a playfully-inviting manner, you stretched your hand down to her, offering her a lift. Registering your gesture, she grinned and took you on it, but like it frequently happens with your strengths estimation, instead of helping her stand up, you flopped down at her with a tiny squeal. Luckily, the cover of your wings endured both the fall and Inga's subsequent pull of you onto your feet. At least you both giggled through the experience.

"Then... I'll try to find some leads and turn some stones in search of places of interest, clues, and witnesses," Inga said while lifting her glaive from the ground and fixing it behind her back, "I'll try to get back to you with findings in two or three days, and then, we'll see what to do next."

"Sound like a plan," You replied, beating the dust off your dress.

"By the way, why do you always carry this bag with you?" her eyes darted at the leather bulge behind your back.

"I've been doing some business in town and had no chance to change. It's just... mages' stuff, you know." You had to lie, growing worried she might have started to suspect something.

"Oh, I'm sorry - I wasn't trying to pry or anything," she quickly allayed your concern. "Do... you want me to escort you back to Hjorn's place?"

"No, that won't be needed as I still have some endeavors," you turned down the offer, growing a bit uneasy about whether or not Ren and Sephie were still waiting for you in their hiding spot, "but thank you for your concern."

"Are you sure? I'm surprised your group let you out all alone at this hour. I know I would not have let Elgar or Loїс go out like this, even though it would've been against the agreement. Don't they value you or something?"

"Oh my," you giggled a little nervously. "They absolutely do, but they also know I'm an independent lady who can fend for herself," you said with a cheeky voice, "You know: magic tricks and all."

"Heh, then take care and stay safe, ye strong and independent spell weaver lady," Inga laughed, passing back your playfulness, "Here's hope we'll see you in a couple of days and not without good news to share. And... thank you. Thank you for hearing me out. I didn't suspect how much I needed it."

You exchanged parting nods and soon went in different directions, with you hurriedly jogging to Seph's and Ren's hiding place, hoping they neither grew bored enough to cause trouble to themselves nor sufficiently impatient to go out searching for you. As your feet hastily beat against the road, two thoughts warmed you from within like gentle hearth fires: it felt great to give someone hope, and you now had up to two days - long enough to drag Ulren outside the town and finally have some unhindered, freeform flight!

_________________________

General plan:
[] Go camping with Ren and another companion outside the town to spread your wings!
(The gains will include flight practice and, along with random stat bonuses, additional benefits depending on whom you'll take with you. You will also have one minor action to spend)
-[] Take Sephorah
-[] Take Karl
-[] Take Amalia
-[] Take Isaac
[] Don't go camping and occupy yourself otherwise
(You will have two major and two minor actions to spend)

[] Join Ulren and Karl for a raid to solve Hjorn's issue with the disappeared metal shipment.
(Non-repeatable, free arcane, melee, defense, persuasion, recon, intelligence, perception, and strength checks to determine the material results. Lucifina gets a guaranteed skill/attribute up to one of the checked stats. For every pair of checks scored over 22, the number of randomly distributed stat-ups increases by 1 to the maximum of 3, including the guaranteed one)

[] Grab Ulren and try joining a kherees hunting party.
(Non-repeatable, free arcane, mobility, coordination, sneaking, huntsmanship, nature lore, geography lore, and constitution checks to determine the gains. Lucifina gets a guaranteed skill/attribute up to one of the checked stats. For every pair of checks scored over 22, the number of randomly distributed stat-ups increases by 1 to the maximum of 3, including the guaranteed one)

[] Go to town with Sephie and Karl to complete townfolks' requests and bounties.
(Non-repeatable, free persuasion, object usage, willpower, intelligence, charisma, haggling, cultural and social lore, and performance checks to determine the gains. Lucifina gets a guaranteed skill/attribute up to one of the checked stats. For every pair of checks scored over 22, the number of randomly distributed stat-ups increases by 1 to the maximum of 3, including the guaranteed one)

[] Embark with Sephie and Isaac into the wilds to forage additional alchemical materials and foods.
(Non-repeatable, free nature lore, alchemy, recon, arcane, wisdom, coordination, intelligence, and geography lore checks to determine the material yields. Lucifina gets a guaranteed skill/attribute up to one of the checked stats. For every pair of checks she scores over 22, the number of randomly distributed stat-ups increases by 1 to the maximum of 3, including the guaranteed one)

[] Volunteer to stay at home and assist Amalia, Jorgen, and Hjorn however you can.
(Non-repeatable, free micromotorics, alchemy, daily craft, charisma, wisdom, craft lore, intelligence, and pharma and treatment checks to determine the benefits such as projects speed-up. Lucifina gets a guaranteed skill/attribute up to one of the checked stats. For every pair of checks she scores over 22, the number of randomly distributed stat-ups increases by 1 to the maximum of 3, including the guaranteed one)

[] Intensive training of attributes
-[] STR
-[] END
-[] MOB
-[] PER
-[] COOR
-[] MICR
-[] INT
-[] WIS
-[] CHA

(Repeatable, each round raises an attribute by 1/2 if the base attribute is X < 14, by 1/3 if the base attribute is 14 =< X =< 17, and by 1/4 if the base attribute is X => 18)

[] Practice and study your magic disciplines!
-[] Practice thaumaturgy
-[] Study soul aspect

(Repeatable. For thaumaturgy: current level 7 (+3/7 of the next level), hard wisdom attribute (20), hard intelligence attribute (20), hard arcane skill (24) each yields 1/x of the next level + 1/x default for investment. For soul aspect: current level 7 (+0/6 of the next level), hard wisdom attribute check (20), hard intelligence attribute check (20), hard arcane skill (24) each yields 1/x of the next level + 1/x default for investment, Mia's +1/6 yield applies after hard (20) charisma check)
[] Targeted skill training
-[] Arcane
-[] Melee combat
-[] Ranged combat
-[] Defense
-[] Objects usage
-[] Willpower
-[] Balance
-[] Sneaking
-[] Reconnaissance
-[] Persuasion
-[] Intimidation
-[] Haggle
-[] Performance
-[] Cultural and social lore
-[] Daily craft
-[] Weaponsmithing
-[] Armorsmithing
-[] Artificeiry
-[] Pharma and treatment
-[] Tailoring
-[] Alchemy

(Repeatable)

[] Routine attributes training
-[] STR
-[] END
-[] MOB
-[] PER
-[] COOR
-[] MICR
-[] INT
-[] WIS
-[] CHA

(Repeatable, each round raises an attribute by 1/4 if the base attribute is X < 14, by 1/5 if the base attribute is 14 =< X =< 17, and by 1/6 if the base attribute is X => 18.).

[] Try bonding with someone
-[] Ulren
-[] Sephorah
-[] Karl
-[] Amalia
-[] Isaac
-[] Jorgen

(Repeatable, but it can only be one bonding attempt per person. Free Charisma attribute check for extra effect. Write the addition of the topic for the bonding if you have something specific in mind.)

- Jorgen will attempt crafting potions using the alchemic materials stocks, but you aren't close enough to request particular ones yet.
- If you decide to stay at the base, your party members will occupy themselves how they see fit.
- Same stays true for those party members whom you won't take with you and Ren for a short camping trip.
- Write-ins are allowed but will be reviewed
 
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Roths overview
Fragment of conversation with Ulren Kyres on Bloom 19 of the year 1469

Roths? You want to hear about roths in general and not something specific? Even with hodaroths and chorots? At what point did I mistreat you so gravely that you didn't even bother to read about my kin or ask Rosaline? Fine, fine, I jest. Couldn't you tell?... What?! Now, I know I'm not the most vivacious fellow around, but that did sting, actually.

Eh - It's alright, bunker comfily, and I'll tell you what I've learned and experienced living as one of your subjects of study. First, you need to know that roths are not as much a group of entities as continuity. We - the bhiroths, at the very least - view ourselves as links in the chain of the ancient kin, stretching from antiquity's depths preceding even the heavily mythologized by the contemporaries' reisors to the classic rhathos, and finally, to the many branches of the modern roths.

Condensing loads of kin-related lore that the mentors bury us under in the first two years of any bhiroth's orientation decade, reisors are believed to be the progenitors of us in our current form, time and a half larger and twice mightier than an average bhioth, possessing incredible vital boon that lets them regenerate from devastating injuries, withstand diseases, and live for many centuries, with many if not all of them having command over elements on top of it all. They are also believed to be related to the great ancient dragons like nephews would, putting it in landers' terms...

Don't give me that look - I was somewhat skeptical myself when I was a wee lad and had to listen to all of this, but I tell you what: they didn't teach all of us a few basic draconic hollers and tones and send us to practice them in the Sud-Dalur colony for nothing! Yes - I've been to it once, brought there by the kennadur mentors with the rest of my tuition group to exercise those skills. Not sure whether it was me doing a fine reproduction of the tone and yells or was it just my black-scaled, interlocutor being a house-sized softie, but we did establish a quick rapport. Be it due to smell, shape, or any other sense, 'em royal dragons still see us differently from the rest of the species. Perhaps, the feral dragons do too, but unlike the ones living in colony-kingdoms, you never know what they would do with it.

As you might have figured out by now, the traits that make us roths - the shape, vitality, and magic inclinations - are attributed to the obscure time-buried intersection of our bloodline with those elder beasts. It is also believed that those attributes diminish as the generations come after another and our kin spreads across the world. This is why rhathos - the forebearers of the modern roth - are believed to be the intermediate step, closer to us than to reisors. But unlike reisors, rhathos were depicted and well-documented, with less room for mythologizing embellishments like the former had. In principle, rhathos were like us but just with some extra. A bit longer lifespans, sometimes reaching up to three centuries, a bit larger frame, comparable to that of my bigger kindred, different brow spikes patterns, and the vitality boons of all the roth branches undivided if somewhat thinner overall.

Rhathos were numerous and constituted the core of the Orn-Rhathon empire on the eastern side of Heimurn. If you thought there are far too many arguments and theories thrown around by the Lyf scholars concerning whether or not Highfather exists, you haven't experienced the sheer number and heat of the debates kennadur lorists and scholars have regarding the causes of the Orn-Rhathon's decline and the subsequent exodus to the west. In the same vein, it is endlessly debated whether or not rhathos were diluted and fractured as a species during, shortly after, or long before the migration wave. If you want my opinion, from seeing bhiroths living among gvuroths far to the south of Eldhaetaed and bearing regular bhiroth offsprings, I will lean to the latter theory.

But here, we come to the next most crucial factor concerning roths: we are the products of resettlement, and our societies are but opposite visions of how our kin should press forward. There are three such visions right now; four, if you still count in chodaroths, whose empire we destroyed in the war of the First Star over thirty cycles ago, with their remnant population now having to survive in the badlands spawned by that conflict and exacerbated by the Gaian flood. I'll start not from them, though, but from the branch I haven't ever interacted with aside from hearing stories and dubious claims about - the hodaroths.

The roths of Hod are believed to inhabit the woody peninsula and islands to the northeast from the North Heimurn's badlands once occupied by the Corethian empire, sharing their domain with northern alvizians tribes. Also, they are told to be the second largest minority of the Yrsengard's southern realms. So, essentially, they are bound to the White Sea, and it is primarily bhiroth sailors and fishermen who ever get to interact with them. Not being either and never being out into the sea, I have never seen a single living hodaroth myself, but others told me they are a bit taller than us yet noticeably slimmer and lighter. Their vitality boon is that of high resistance to exposure and elements, which helps them thrive in the harsh climate of their habitat. From what I've learned, their society is based around clans making up tribes, much like the northern alvizians with whom they share the land. Yet, they are mostly peaceful and isolationistic, preferring the inhospitality of their homeland to the conflicts of the valley nations.

The next ones would be choroths: our eastern neighbors and, until recently, our longest-time bitter rivals. Ever since the tribes of roths settled in Pheotor, bhiroths and choroths set diametrically opposite courses for their societies. While we adhered to the code of the rhathos kin, they absorbed the feudal ways of landers and alvizians, aiming to outdo them and undo us. Needless to say that in twenty-four generations since arriving here, we've had more wars with choroths than with westlanderers, bouncing between odd, upper-hand-seeking truces and times of unbridled total warfare. It was only a matter of time before... Ack, the topic is getting too dark for what you might've bargained for, so pardon my ramblings and the old gripes with which you have nothing to do with.

In any case, when it comes to their frames, they diverged from all other roths the furthest, and their later generations became an odd middle ground between us and landers: shorter and lighter, but more numerous and slightly shorter-living to make up for it. There is a popular misconception that it was caused by them mingling with the Cullanor's "high" - as they call themselves - alvizians, but that's hogwash - a roth and an alvizian can't crossbreed, so something else was in play there. But in any case, they were still roths in the end, possessing the boon of health, resisting ailments easily, seldom going down with sicknesses, and hardly experiencing poisonings or intoxications. Their mages are born with half-similar elemental bounds layout to that of ours, which makes them look and function like a distorted reflection compared to the rest of roths: opposite, but not dissimilar.

The roths of Gvur also have a bit of that "like us yet not quite," but more positively, one might say. Once again, using the landers' terms, they are like cousins: they live just as long, are built almost the same if a bit more toned, and have nigh-identical skull spikes' patterns. The differences begin with their vital boon, which is ridiculous endurance and vim, making them somewhat restless in comparison, and that their mages are born with semi-similar elemental leans. Much more than the marginal physical differences, we diverge in how our societies are structured, as gvuroths prefer city-states-level dynastical and class hierarchies compared to our caste- and merit-based one. Still, despite Olfadir and the cluster of East Kingdoms separating our domains, we are the closest roth branches among all, with many individual instances moving to others' lands when they could not find themselves in their homelands. And I estimate the Bhir-Gvur roth half-bloods outnumber all other roth combinations by four to one ratio. Damn, I myself moved to Ebongale once and almost managed to settle there.

And finally, there's us: the bhiroths. We live up to two centuries and a half. Our women are ordinarily capable of rearing up to six children. When young, we can regenerate severe injuries up to regrowing limbs. However, This vital boon is depletable and can easily become a curse if the recovery goes wrong or fails to stop. I've been hurt badly before and had to experience for myself these months and months of agony, which are enough to drive mad those of frailer hearts. As for how we organized, I told you before that we live in a caste-based society, with three major and three minor castes, united by the ideology of the kin's chain: the modified rhathos code, aimed at carrying the kin's legacy into perpetuity, disregarding the costs...

Ah, sorry: I've got carried away a little. I know it might be selfish, but I can relay only so much about my kin without getting... you know. If you still want to hear more, I'll make sure to oblige the other time.
 
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Vote closed
Scheduled vote count started by Teloch on May 24, 2023 at 4:32 AM, finished with 14 posts and 6 votes.

  • [X] Targeted skill training
    -[X] Willpower
    [X] Go camping with Ren and another companion outside the town to spread your wings! (The gains will include flight practice and, along with random stat bonuses, additional benefits depending on whom you'll take with you. You will also have one minor action to spend)
    -[X] Take Sephorah
    [X] Go camping with Ren and another companion outside the town to spread your wings! (The gains will include flight practice and, along with random stat bonuses, additional benefits depending on whom you'll take with you. You will also have one minor action to spend)
    -[X] Take Amalia
 
4.9 Bloom 19 of the year 1469. Dewy grove retreat
Bloom 19, 1469

Today was an eventful day, albeit not in the "littered with obstacles" way our group grew accustomed to in the latest months. On the previous night, after listening to Inga's rather cathartic testimony of what is being kept under kherees rug, I convinced Ren to have that promised free flight day out in the wilds. Well, "convincing" might be too loud of a term as he did not try to resist my pleas in any way (even though the lack of enthusiasm on his face was evident). Since Sephie was also there, I buttered her to join us too (initially, she was about as eager as Ren, but she's quickly overtaken with fun when it kicks in, and this time was not an exception). And just like that, after today's pretty early wake-up, we packed the camping gear with Amalia's help and departed. Albeit, I feel bad for leaving her behind: she terribly wanted to go with us to tell stories over a campfire, make meat roasts, and whatnot. But we also needed someone to ensure that when we came back, neither would our shed "hostel" be reduced to ashes nor we'll have to seek missing people in the nearby forests at night again. Sorry, Lia. Maybe next time.


We spent half a day marching southwest from Tevon, plunging into the wilderness, and eventually stopping at a lovely glade in sparse woods with a small pond nearby. In the afternoon, we laid down our belongings and established the camp. Since we planned to stay overnight, we bothered to camouflage the campfire site and make small drain trenches around the tents in case of rain, which is about to pour down any moment as I write this entry.

Perhaps, it's worth mentioning the weather a bit more, as for the entirety of the day, the ambients were saturated with cool freshness, lukewarm humid winds, and young, juicy verdancy - the splendidly refreshing experience that offered comfortable background to my physical and arcane exertions, and at the same time made warming up near the campfire so much more pleasant.

But while it was a rarely delightful experience sensations-wise, I noticed that these weather conditions were quite taxing relative to my performances in spell weaving and flying. Particularly with the latter: humid air seems to be "softer" in a way, which makes lift gaining much more strength-consuming, demanding additional effort to redirect flight direction at higher speeds. Even gliding - the most energy-efficient form of aerial movement - felt somewhat impaired by the weather-conditioned air property. I did not dare attempt riskier maneuvers today. Still, ample time in the air combined with the impediment I mentioned above offered an intensive exercise that would most surely leave my wing shoulders dreadfully sore tomorrow morning.

But as I spent half of the afternoon soaring above, I had to face the limitations of my frame: in today's conditions, I'm not sure I would've been able to stay in the air as long had I been clad in armor even if Hjorn would manage to make it significantly light. Same with the more elaborate air tricks: even though I can stay in the air for hours, my propulsion power is far from sufficient to confidently perform something akin to a "barrel roll" in the air, even with a small load or in the humid air. As much as I'd like to blame it on the insufficiency of the oil coverage of my feathers after their last wash, in the end, Sephie might be right when saying some extra muscles might do me good.

But aside from the physical exercises that delayed my possible embarrassment of ending up in bushes after an unsuccessful take-off, I spent hours dispensing my arcane powers pursuing a breakthrough with my thaumaturgy, all while Sephie was consumed by practicing moves with her new longsword under Ren's tutelage. With neither concerned by my doings, I tried improvising with how I usually project thaumaturgic energies. The first idea on which I acted was inspired by what I saw in Hjorn's smithy: solid molds meant for mass production of parts via liquified metal pouring. I took this idea and tried applying it for two ends: to see if I'd be able to take advantage of the summonable aspect amplification "lenses" and if it would be possible to set the conjured objects aside and "feed" them energy to sustain the luminite matter's form.

The former experiment failed almost instantly: thaumaturgy can't amplify itself in the same way it empowers all other aspects. As I tried to conjure a condensed aspects-shattering beam and have it focus through the amplifier "lense," the output's power remained about as low, meaning that it's less of an efficiency issue and more of a raw power siphoning and condensing problem. Perhaps, if I find a way to utilize higher volumes of arcane force while focusing the outburst more tightly, something like this would be achievable.

The second experiment, which is the attempt to interface with the auxiliary summonables, proved fruitful: I managed to conjure a stationary luminite barrier, cut it from my organic arcane stream, and prolong its existence for a short period via controlled power injections. It lost its rigidity and form quicker than I expected, but this is more of an issue of technique and practice while the concept itself was proven viable. Now, I can't shake off the idea if it would be possible to conjure semi-autonomous light orbs that, with some dedication of focus, would follow me around and serve as pools of reserve ready-to-use power. It might be a long way off due to concerns about efficiency and practicality, but in theory, it can open a swath of new possibilities.

There was also the third and last discovery that I stumbled upon almost spontaneously but which might be a fundamental principle to thaumaturgy utilization, conceptually opposite to the mechanical luminite conjuration. It happened when I was doggedly depleting my magic powers in a bid to evoke a supercharged beam. One of these laborious attempts fumbled in an odd way that resulted in low-powered but highly-condensed and swift projection. I thought nothing of it at first, but then I saw faint signs of smoldering and new cracks on the boulder, which I used as my target!

Sitting on that harassed boulder and pondering on what might have caused the damaging effect, all while Sephie and Ren boisterously practice-sparred and laughed and chased after each other, the closest thing to a theory that I scrambled together was an assumption of a mechanical effect resulting from the violent and swift thaumaturgic force vibrations or collisions against the ordinary matter. Perhaps, it's the similar destructive effect that Hjorn mentioned when he talked about metal losing integrity if it's heated or cooled too fast. If so, was I always wrong when trying to achieve this same effect via a more robust force application instead of sheer speed and focus of the burst?

Alas, due to depleting my reserves faster than usual without the boost from the bright daylight, I failed to replicate the experiment and to narrow down on the theory, stopping infuriatingly close to what might be principal attainment in my practices. Falling short of distilling the hypothesis feels similar to stopping at the doors with a key from them in one's grasp but still being unable to open them because the keyhole got rusty. Still, today's bout of practice was more than productive, and it made me realize how vast thaumaturgy is and how little I know about it, even after all the practice and theory studies.

Continuing the topic of sensations: I felt something odd today when spellcasting. It was a queer, warm, and ticklish feeling left by the circulation of arcane powers through my body - like something heated coursing through my veins. It felt almost physical, and this is the first time I've experienced anything like this. Was it due to the weather effects? It didn't hurt in any way, so I suppose it's not anything terrible, but it did feel pretty odd. Perhaps, I should ask Karl about it whenever he is in a more... collected disposition.

And going forth with feelings: as childish as it may sound, I legitimately felt a little sidelined today as Sephie utterly monopolized Ren's attention, even though it was me who nagged him into agreeing to this little trip. It all began once we set up the camp, with her pulling a prank on him involving spreading the honey from the last jar we've got near Baathor on his palm and then ticking his face once he caught a quick nap. It's pretty obvious what happened next, and, at first, I was reassured by how imperturbably and maturely Ren took it.

That is, until he pulled a prank on her. Yes - I did not misspell it: Ren pulled a revenge prank on Sephie! It happened after I took a little break from flying around and investigated the tiny pond nearby with Sephie. We returned to our campsite, and she unsuspectingly reached into her backpack for a quick snack. I tried to warn her that something was off, but it was too late as she recoiled from touching something she described as "prickly and snorting." Moments later, she scattered the contents of her bag, flushing out a peculiar small critter. Then, being as easily excitable as she is, she tried lifting that prickly beast that turned into a ball, only for the both of us to get startled by the terrific screech the critter emitted! I think Rosaline told me of its kind: hedgehogs or something like that. I recall she chuckled back then, but she neither elaborated on her reaction nor warned me how loud they could be.

Anyway, this mischief of Ren earned a reaction that I expected from Sephie the least: she grew amused by the sudden antic instead of showing any semblance of injured pride or dented composure. So much so that she barely gave him a break from joint activities for the rest of the day. They practiced fencing, armor usage, and maneuvering. Then, she somehow convinced him to jog around the campsite with her for exercise's sake, repaying for playing along with a few songs once they came to rest by the bonfire and then listening to him telling about his race as per my plea. They even indulged in some tomfoolery by tossing a wrapped bedroll at each other like a bunch of jolly juveniles with no care in the world.

It was both queer and heartwarming at the same time to witness them getting along so well for the first time. Over a month ago, by large, they were still two suspicious of each other strangers, but today they were acting like friendly youth, enjoying the shared company and activities, free from the weight of the usual burdens. Although, why "like"? Ren has turned sixty-eight this year, and considering what he said today about the average lifespan of bhiroths, his age in lyflanders' years would be around twenty-eight or so, which means he is still a youngish adult.

And Sephie, despite impishly agreeing to disclose her age only if I'd remember my own, knows very little about the recent history of Pheotor, such as the First Star's war. Considering this, her lower noble lifestyle that she still had ten years ago, and the scaling lifespans of daevas, I'd estimate her actual age somewhere between thirty-five to fifty, which would translate into twenty-three to twenty-six years by the lyflanders' maturity scale. So, perhaps, acting as they did today is how they would've behaved normally if only life was a bit kinder to both of them...

But regardless of today's silly jiggery-pokery, something much more crucial happened: after Ulren finished with his little lecture on roth branches, Sephie amassed the courage to share her past with him, just like she did with me earlier! At this very moment, as I write this entry, she is finishing up her story by explaining how and why she winded up working for Rosaline. In hindsight, this explains why she was so sanguine today, and I assume she considered it the best chance to make the leap of faith and open up to him, with no redundant ears around and with me on the stand-by if things go south.

Honestly, I'm pretty worried right now. Actually, I'm almost scared: Sephie's background is... complicated, mildly speaking, and despite knowing how kind-hearted Ulren is behind his barriers, I'm not entirely sure he would take it in well. All I can do right now is sit in the tent, observe, and hope Sephie hadn't made a mistake by taking this risk.


And, according to the diary entry you just scribbled, you resigned yourself to overlooking two figures sitting by the campfire, staring into the flame, which cast their long shades into a wind-stirred dance. After Sephorah spoke her concluding words on how she ended up in this motley caravan, that same oppressing, almost deafening silence from the night before yesterday settled in. He was sitting to her right, slouching forward and lost in thoughts. She was sitting in a vulnerable pose, leaning onto her long legs, bent in knees before her, while wrapping her hands around them for either warmth or protection. Moments went by, but the only sounds that made it past this dense atmosphere were the crackling of the fire's fuel and the rustle of the fresh leaves hounded by the lukewarm winds.

But before long, as you were about to return to your journal to close the day's entry, a peculiar movement drew your attention: Ren, unbeknownst to his freshly-minted confessor, turned his face toward the latter, stealing a contemplative look at her and lifting his left hand, stretching it toward her but suspending it half-way in the air. You perked up almost on an instinct, anticipating what he would do next. You watched his fingers curl, but in the end, he did not live up to your anticipation: he slowly retracted it, reconsidering doing whatever was on his mind. You sighed and returned to your journal once more.

"Well, they neither fought nor argued, so I believe it wasn't that bad in the end..." You put down the observation on the paper as Ren's voice disturbed you from writing a follow-up.

"Hey, can I borrow the rogue's blanket?" He mumbled quietly to you, crouching by the tent's entrance.

Without a word, you obediently shifted your weight away from the soft pile of sleeping bags and blankets you were perching on, surrounded by the conjured luminal bubbles to illuminate your writing. He took the flannel cloth from the tent and immediately set the course toward its owner. A moment later, he gently put it on Sephies shoulders from behind, yanking her out of the contemplative torpor by the gesture and earning himself a quiet, slowly-forming, small, yet piercingly genuine and thankful smile. And then, the silence returned. But, in a hardly-explainable way, it was a different kind of silence, with Ren laying his weary bones by the bonfire casually and Sephie letting go of her legs and relaxing under the warm embrace of her comfy cover, luxuriating like a cat in the rays of the springtime sun.

"Update: I'm anxious about jinxing it, but it looks like they finally made peace with each other! It took them only half a year, hah! I can't wait to see Rosaline's face once she learns it!"

You scribbled excitedly as the realization of the event struck you. Wait, why am I cataloging this? The self-conscious thought followed immediately, causing you to look at the scene again.

"But this entry is way larger than initially anticipated, so I think I'll close it here. It was a splendid day. And, from how it looks, my odd family is now missing someone by the campfire. So, I'll see that fixed."

With a happy exhale, you waved your journal to dry the inks, caringly holstered & hid it away, and cheerfully burst out of the tent with your cover, gourds of drinks, and jovial intentions. And a payback for the day's abstinence from tomfoolery you had indeed as you summoned the unwilling Mia out of her locket and exposed her to amused Ulren and utterly raptured Sephie. Then, you and your older caretaker coaxed Sephorah to tell a folk tale from her homeland, and she obliged, theatrically narrating the fable of the lonesome seer of Maat, residing high in Taruun mountains and fighting back the horrors of the celestial abyss by lighting up the stars every night. She even sang a beautiful traditional kathorian lullaby right before the rain finally poured, scattering your lot to the tents.

There, sheltered from the elements in the tent and still giggling from getting sprinkled with the gentle spring rain, you were catching your breaths after a rarely fun day.

"Hey, Sephie," You said, watching her manage her lengthy silver hair, "just wanted you to know I think you're courageous. I mean, by telling Ren of your past and all."

Alas, your encouragement had a bit different effect from what you expected: she stopped her combing motions for a moment, stole a sideway glance at you, and then diverted her eyes, suddenly growing agitated. "We're bound to reach our destination one day. And our lives will have to return to normal again. Because of this, I thought that maybe, just maybe, it is worth giving a shot at reaching the new normal. I mean, I can still live like this, but..."

"It is alright, Sephie, I understand," you attempted to calm her down, registering her eyes starting to dart chaotically and her finger motions becoming uncannily animated like spider legs. "Say, I heard Ren gave you a new sword. Can I look at it?" you attempted to derail the conversation.

"In a tent? At this hour?" Sephorah gave you a weird look, "Sparkling, are you, perhaps, planning on stabbing me for whatever transgression I might have unknowingly caused you today?~" She replied teasingly.

"But of course no, you silly! I just want to look at it and compare it to the one he presented me with after the solstice celebration last year."

"Fine, then," she said, "But that would cost you surrendering your wings to be my blankets tonight~."

With a bemused grin, you received her new weapon with its sheathe. And once you laid your fingers on it, you proceeded to inspect the tool. It was a peculiar model - a hybrid between what Ren and Hjorn described as a hand-and-half sword and a longsword. Its crossguard was simple yet ergonomic, the rain guard allowed for grip below the forte, and the handle was long enough to use the weapon as a light two-hander, lending itself well to a broad spectrum of stances and fencing styles. But it wasn't the functional features that interested you most: you were vigorously searching for any written inscriptions on it.

"A fancy piece, isn't it?" Sephie commented on your appraising appearances.

"A masterful work it is indeed. I'm almost jealous, to be honest: my arming sword looks like a practice one or even a toy compared to yours."

"Ah, Sparkling, maybe if you practiced with it a little more or grew some extra muscles, he would've made you a new one designed for an adult to fit your needs." To that, you curved your lips in an apologetic grin: she wasn't exactly wrong. But hey! You liked your Holly, anyway!

But regardless of the friendly jabs, by the time you were ready to hand her new sword back without finding what you hoped to see, your eyes brushed against the lonesome "E" letter on one of the pommel's facets. With the reignited enthusiasm in your eyes, you stretched your hand away to get a look at the bottom of the pommel. All except for one of its six facets homed per a tiny letter, making the "E M B E R" inscription in a circle when looking from below the pommel. Knowing what it meant to receive a named weapon from a bhiroth, your face got washed with a broad, bright grin: he really did accept her, after all!

"Hey, what's so funny? Or did you swallow a firefly or something?" She demanded after seeing your sudden reaction.

"Look!" you handed her sword back at an angle where she could see its engraved name.

"Ember... Oooh!" Her eyes widened in surprise, reminding two huge citrine gemstones, "But... Why Ember?"

You chuckled smugly before answering in a teasing manner, "I may know, but I'll recommend you ask him once you get the chance~."

Without another word, she sheathed her Ember and almost readied to leave the tent in the middle of the night and under the pouring rain, only to interrogate Ren on the meaning of it right there and right now. Witnessing her intentions, you clung to her, preventing her from embarrassing herself like that, which resulted in her flopping back at you, wriggling, clutching your wings' feathers, and half-shrieking & half-laughing.

"Oi, ye minxes from the neighbor tent! Just reminding you, we'd have to get up early, so you better sleep while you can!" Ulren's playfully-indignant voice rang from behind the rainfall's veil, calling the both of you back to your senses.

Less than half an hour later, Sephie had already dozed off, with a faint but genuine smile frozen on her lips while her frame rested under your wing. It was the closest to being legitimately happy you had ever seen her. Before surrendering to the gentle oblivion yourself, you exhaled softly, hoping it won't be the last occasion for her to show her real soft heart instead of the cynical facade of Martlet, the rogue from the Eastern Kingdoms.
_________________________

Compared to the day before, Bloom 20 was less exciting: the return route took you longer due to the washed terrain. Once you arrived at Tevon, Amalia happily informed you of the absence of extraordinary situations while you were away, unless bickering with Jorgen about not letting him push himself over concocting potions could fill in the blank. And Karl wasn't a nuisance for anyone either, opting to submerge himself into the books you took from Rosaline's library to pass his downtime.

Using the free time, Amalia finished her co-op project with Hjorn, presenting you the harness for your still-in-the-making armor set and a pair of high boots designed to go with it. And while the former was barely more than just a bundle of belts with pouches and sockets for various attachables, the latter was just excellent! Reaching above your knees with their comfy leather, featuring straps to fix their position and to prevent humidity and whatnot from getting inside, with ingenious amortizing soles to soften your landings, and even with double-purpose heels designed to lock the sabaton part of the armor securely, you sympathized with Sephie's earlier rapture from getting her loadout overhaul. But even more than you from getting this gift, Amalia was happier to receive your warm, grateful hug for her crafting efforts.

As mentioned by your handy benefactor, Jory didn't spend the previous day in idleness either: he acknowledged using the freshly-procured alchemical components and the previously-distilled potion bases to produce handy potions and filling for explosives. Unlike Lia, he was less jubilant: from the three curative brews, only one resulted in mighty quality, from his words capable of mending grievous injuries at the cost of moderate short-lasting side effects. The other two he conceded to be failed attempts, saved from the drain only by the synergy of exotic potion bases, which made their overall potency still passable if somewhat lacking. With bombs, however, he reported more consistent success, producing enough filling for two incendiary and one high-explosive grenade. A bit wary about the danger of such substances, you still gave him an encouraging smile for his efforts before asking to be careful with those and continuing your evening rounds.

With some time still on your hands, you were not in the mood for leisure reading, knowing Karl was still browsing some of Rosaline's books, and the hour was a bit too late for anything effort-intensive. After briefly considering, you decided to train your mental resilience as this world showed you enough examples of how it could screw with one's head. Armed with a whole lot of instructions on how to contemplate situations at hand to avoid getting overwhelmed, which Amalia had in plenty from her maidservant days and was way too eager to share, you moved to a quiet corner of the yard, sitting down, relaxing, and suppressing thought until you could review the groups' and your personal situation with a cold mind, going through the boundaries of what can and can not affect those, questioning whether or not any of the risks that came to mind could be subverted or avoided altogether.

Even though you were a little skeptical about Amalia's methodology at first, soon enough, you gained a bit of confidence from wilfully removing yourself from the hustle if only to rescan your situation in the never-ending stream of events and reaffirm one's goals. Perhaps, you would've pushed your session even further, gaining even more amazement by Amalia's dabbling into self-discipline and practical psychology, if not for the sounds of a new commotion ruining your focus.

The disturbance took the form of Jorgen and Ulren messing by the opposite side of the barn, loudly commencing the process of assembly of some sort. At first, you managed to ignore the irritants, but when you heard a loud hissing sound followed by a muffled clap, you could no longer abstain from interfering. Once there, you captured a peculiar picture: Ulren and Jorgen staring back at you like two disproportionate barn owls: one small and shaky on its legs, and the other big, with a faint smoke spreading from behind its back. To your question of what they were doing, you got a plain "making bombs" answer from the "smaller owl," and to "what exactly happened?" the "pudgy owl" answered, "One of them got spoiled." Finally noticing the smoke coming from behind his larger companion, Jorgen clapped out the slow burn from Ren's back. As you watched him extinguish the "fire" with the imperturbability that bordered with ignoring your presence, you could only shake your head at them both. So much for the peaceful evening meditation...

_________________________

"I've got good news and bad news," was the first thing Inga said when she came with a visit the next day, just as she promised. She looked troubled

"What's the bad news?" you resolved to take the worst out of the way immediately, trying not to shift your wings much under the cloak.

"I wasn't the only one snooping around for clues on the last year's defectors' whereabouts if our local crone Norga is to be believed."

"And the good news?" you asked, wondering if what she had to say is so urgent that she didn't even fancy coming past the gateway into the Hjorn's yard.

"I've compiled places of interest related to all four missing kherees," Inga gave you no room for more questions, immediately explaining the findings: "Ayla and Tymor happened to have their own hideout - something that is usually frowned upon by kherees as by our code, we are implied to share the roof with all of our brothers and sisters. Their hidey-hole is supposed to be rather far away to the northwest from the town, almost at the border of the bhiroths' domain. We might find items you might try "reading" with your spiritual senses, encounter our runaways themselves, or at least get on their trail."

You only managed to give a tiny nod before Inga continued: "Then, I also found out at which one of our remote stations Eljidey preferred to stop for supplies and wait out the nights on his journeys. The catch is it was abandoned last fall as we ran low on manpower and, quite possibly, is now occupied by less-than-friendly squatters. So... it may be the riskiest of the destinations."

"And what about Bodie?"

"I found nothing on him, but I've sniffled the whereabouts of his girl's house... or what's left of it. With some luck, we might find something he left behind there. Maybe."

The gvuroth lady finally ceased her stream of intel, making a shrug with her shoulders and looking at you. "You know better how to investigate such cases, so I'll leave the choice of the destination to you. Just bear in mind that all of these places are more or less remote, and if someone else from my brethren is pursuing the investigation of their own, we might be short on time. Tell me where you think we should go, and I'll wait for you to assemble your team before we depart."

You sighed deeply, feeling you would not have much free time in the coming few days.

[] Proceed to:
-[] Ayla's & Tymor's hideout
-[] Abandoned station favored by Eljidey
-[] Bodie's sweetheart's stead

[] With Inga, Ulren, and...
-[] Sephorah
-[] Karl
-[] Amalia
-[] Isaac
 
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The (ir)regular digest.
Two weeks (one, if lore drop is to be considered) instead of half a year gap since the previous update. YAY! IMMA ACCELERATING! :D:cry:

Ok, the sheets are updated. You are free to vote for where do you think the trail of the murderer can be picked up. I'll call the votes on Friday тшпре, and until then, I will draft the update for the side story.

If all goes well, there's gonna be a new illustration sometime this summer. Can't wait for it :3

So, for now, have fun and enjoy the latest update~
 
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