Vote tally - Grim Dark Tech Support: A Dark Mechanicum Quest

Scheduled vote count started by Uniquelyequal on Sep 5, 2024 at 2:02 PM, finished with 20 posts and 15 votes.

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Uniquelyequal
Grim Dark Tech Support: A Dark Mechanicum Quest
Post #786
Post #805

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15
20

  • [X] Stay
    -[X] Secure Genetic Material
    -[X] Physical Defences
    -[X] Sustainable Energy
    [X] Stay
    -[X] Physical Defenses: Palisades. Moats. Pitfalls. Sling Traps. Poison Darts. Some toxic gasses, perhaps? Securing your campsite against physical attacks will be labor intensive, but also defend against the most likely avenue of assault
    -[X] Empyrical Defenses: Salt Circles. Blood Wards. An attack from the empyrean is harder to ward against, but guarding against it's outpours seems a good way to stop anything that might trample your more physical defenses with ease
    -[X] Sustainable Energy: The Generator of the Pod runs on prometheum, of which you only possess rapidly disappearing stores. Setting up a refinery process for new fuel will be difficult, but several of the fungi around you do possess promising materials for it.
    [X] Stay
    -[X] Physical Defenses
    -[X] Empyrical Defenses
    -[X] Sustainable Energy
    [x] Move
    [x] Move
    - [X] Follow the Nomad Trails
    - [X] Take it
    - [X] Retrieve it
    [X] Stay
    -[X] Secure Genetic Material
    -[X] Empyrical Defences
    -[X] Sustainable Energy
    [X] Stay
    -[X] Secure Genetic Material
    -[X] Physical Defences
    -[X] Retrieve The Sword
    [X] Stay
    -[X] Sustainable Energy
    -[X] Retrieve The Sword
    -[X] Secure Genetic Material
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