[X]Plan Nosey Parker -[X] Activate All Things Betray: 1 WP -[X] Knock on the door. If noone answers, try to look inside through the open window. Then try the door to see if its unlocked, using a handkerchief or paper towel. -[X]Remember to check the murder site and asking the question before leaving -[X]STUNT: You stare at the open window for a moment, its openness at variance with -you check-every other house on the street that you can see. "Clippy" you murmur "Take a look at the DMV records for the Greenes, and find out what they drive.". With that you step out of the car, taking a couple sheets off the paper towel roll you keep in the front passenger seat. And as you walk up to the front door, you focus, and the world assumes c l a r i t y.
[X]Plan Wet Nosey Gloved Parker -[X] Activate All Things Betray: 1 WP -[X] Get wet to activate Boiling Sea Mastery -[X] Wear gloves -[X] Knock on the door. If no one answers, try to look inside through the open window. Then try the door to see if its unlocked. -[X]Remember to check the murder site and asking the question before leaving -[X]STUNT: You stare at the open window for a moment, its openness at variance with -you check-every other house on the street that you can see. "Clippy" you murmur "Take a look at the DMV records for the Greenes, and find out what they drive.". You take a pair of fashionable leather gloves out of the glove compartment, slipping them onto your hands, and step out of the car into the light rain falling from above. And as you walk up to the front door, you focus, and the world assumes c l a r i t y.