How about we try emitting it from our hands and sliding forwards on our belly first. That way we can get used to how much solvent we need to create and how quickly we need to make it in order to retain our forward momentum. Afterwards, we'll try it with our feet in short bursts, so we can practice keeping our balance. Finally, after we've gotten pretty good at that, we can do the real deal.
Hm... It is an idea that might work, but that might make a single success be a little less impactful than it is supposed to be. I will keep it in mind for the next training vote though.
Actually, we might already have an avenue for a serviceable shield. Do you know why soap water cleans better than normal water? The soap lowers water's surface tension, making it "wetter". This means the water can more easily break down and say, soak into fabric. High surface tension on the other hand makes the surface harder to break. Bugs for example can walk on water due to their lack of weight and water's high surface tension (we might be able to do that too!). So, since we can make water more "soft" maybe we could learn to make it "hard" too (quick googling seems to imply that salt does the opposite of soap here), creating barriers. Put a bubble around our self, harden it and bam, a shield. We might also be able to make more solid bubbles in the air that we can use as footholds for 3d maneuvering, though that will take speed.
Oh, that is neat; makes things easier, too. Good catch!
And while I am at it, let's take a quick look at the Guilds.
Fairy Tail
"Fairy Tail is known for being a bunch of rowdy bast- maniacs, always shouting about how they are forever reaching for their 'fairy tail', whatever that means. They do a pretty mixed bag of quest types, though collateral damage is a norm no matter the type."
"How are they not declared a Dark Guild then? Or at least kept on a shorter lease?" you ask.
"Cause they're pretty popular for the twin reasons of civilian injuries being somehow kept to a zero and because they have a reputation for taking jobs pro bono if the reason is good enough. The people love them and their craziness, though sometimes they get do on the Magic Council's nerves."
So basically, same as in canon. The lovable weirdo of the Guilds and probably the most liked by the general populace. Strong contender mainly because they are the eponymous Guild and because they do all kinds of Quests... though I feel that the collateral damage really does not fit Agnes. Collateral damage is the exact opposite of what she would want, so she would either be an atypical member or get in trouble due to potential teammates destroying places she was meaning to clean up.
Phantom Lord
"Phantom Lord is famous for completing their jobs with maximum efficiency, though they sometimes give off some godda- dang creepy vibes. There are some real powerhouses there. The guildmaster is said to be kind but a bit overbearing at times. Oh, and Phantom Lord butts heads with Fairy Tail often, though that has quieted down a bit recently.
Great efficiency and creepiness; the former fits Agnes rather well, considering how she goes about her cleaning so far. Honestly tempting to me because they are FT's rival and being there might allow to prevent their destruction or their turning into a Dark Guild. Additionally, I have hopes that them being fleshed out means they become more than arc villains who never really show up again (aside from Juvia). Would probably have the most interaction with Fairy Tail outside of FT due to their rivalry.
Lamia Scale
Lamia Scale is well known for having Iron Rock Jura, one of the Ten Wizard Saints," he says, pointing to the third symbol. "A pretty mellow group, they seem to be a bit more focused on research than anything else. They are also pretty newbie friendly, having senior members help out younger ones often."
Less than the previous two, but I do like this one as well; the description promises nice senior-junior interaction with older members and from what I remember, Lamia Scale's members are generally rather relaxed. Agnes might be pretty happy there, seeing how she is likely more suited to non-combat missions. Curious what exactly research means... maybe that regards practice of magic and working on their own styles? If so, this might be a good place for Agnes to get better at her Cleaning Magic, faster than FT and PL above.
Actually, from the sound of it, this seems to be a decent balance between magic improvement and money/experience influx.
Mermaid Heel
"Mermaid Heel is a bit of an interesting one. All-female, they're notoriously close-lipped about their dealings, especially to those of the opposite sex. In fact, it's said that a man has never stepped into the deeper areas of the guild hall! All we really know is that there are some really fu- freaking strong people there, not to mention that new up and comer White Ribbon Kagura."
...eh. I may be biased because I am mainly following Magical Girl Quests for a while now, but I would prefer to not have a mostly female cast here. Which it would be if Agnes joined a Guild consisting only of women. I would prefer to have a diverse cast... plus, this here does not give any actually individual vibes aside from "girls only" and some hint at maybe having secrets in the Guild.
Blue Pegasus
"Blue Pegasus is another kinda weird one," Barry says, pointing to the fifth symbol. "It has a reputation for being filled with gorgeous gals and handsome guys, though you really can't doubt their strength. They do a lot of protection and fighting quests, with research on the side. They seem to be slowing their roll a bit right now, taking the time to recruit more people instead of doing high-level quests."
Protection and fighting, huh. Not really Agnes' focus right now and I would prefer not to go where she has little other options than doing combat-oriented quests without time to practice. Though it sounds like we could go here if we wanted to branch out into some kind of combat magic already.
But no, does not feel like a strong contender to me. The potential of Ichiya's presence makes it even less so... yes, I may be
a little bit biased there.
Quatro Cerberus
"And then there's Quatro Cerberus. Started by a former member of Fairy Tail, they seem to act like a weird mix between a wizard guild and a treasure hunting guild. I've heard rumors of some crazy rare magic equipment having been discovered recently, but as of right now they're just that. Rumors."
Nothing concrete aside from some elusive connection to Fairy Tail and maybe a focus on archeology or tech. Also treasure hunting, which would be interesting to Agnes; I imagine Cleaning magic being crazy useful in ancient ruins (all the traps are dirty by now, etc.)
----
Uh, well. There are points in favour of each one, though I see the first three noted ones being the strongest contenders.
Hm. I guess when ranking them, I would put Lamia Scale as my top choice right now; a bit more easygoing and familial, with potentially more chances of practicing and also the option to get help from more experienced members. With Fairy Tail and Phantom Lord at about the same level on second place because both should have interesting opportunities and interactions.