[x]Plan Rapid Anti-ageing
-[X] 25 hours work per week
-[X] All years
- [X] use Hydroponics
- [X] Year 1
- [X]First Priority : Design Land version of Genetic Thingy
- [X] Year 2
- [X]First priority : Finish Designing Land version of Genetic thingy
- [X]Second Priority : Commence construction of Genetic Thingy
- [X] Year 3-5
- [X] First priority : Design Weather based Sat Tech 3
- [X]Second Priority : Construct Weather based Sat Tech 3
- [X]Third priority : Continue Construction of Genetic Thingy
- [X]Auxiliary resources: Design things following the design list
- [X] Year 6-7
- [X]First Priority : Finish Genetic Thingy Land version
- [X]Second Priority : Finish Construction on Hothouse
- [X]Upkeep changes : Manpower dedicated for Juvenat of entire population for following years
- [X]Auxilary resources: Design things following the design list
- [X] Year 8
- [X]First Priority : Finish Hothouse
- [X]Second Priority : Construct things following the construction list
- [X]Third priority : Design things following design list
- [X]Upkeep change : Operate Hothouse for following years
- [X] Year 9
- [X]First priority : Improved Group Mind Skillsharing I
- [X]Second Priority : Construct things following construction list
-[X] Design List ( 23,370,940 emh estimate)
- [X]Stealthy Space Observation Satellites (Tech Level 3) 4,000,000
- [X] Volkite Turrets (Tech Level 3) : 4 000 000
- [X]"Chameleon" Camouflage System : 4 000 000
- [X]Remainder Fuel Refinery T1 : 16,800,000
-[X] Construction list (3,032,192.45 emh estimate)
- [X]Stealthy Space Observation Satellites (Tech Level 3):600 000
- [X]Barbed Wire, Fences & Cameras (Tech Level 0): 150 000
- [X]Volkite Turrets (Tech Level 3): 600 000
- [X]"Chameleon" Camouflage System (Tech Level 3) = 600 000* 2 = Ship + Gene building
- [X]Remainder : "Chameleon" Camouflage System (Tech Level 3) for Hothouse 600 000
- [X]If by some miracle there's still excess : Mass Produce alloys