[x] No, you don't.
-[X] Not yet at least. Write an e-mail to Myrrdin, providing some sort of verification of your magical status, like an analysis of his spell sigil and an example of yours, and asking for help.
[X] Plan fleeing illusion
[x] Flight
-[X] Illusion spells to conceal your appearance.
[x] No, you don't.
-[X] Not yet at least. Write an e-mail to Myrrdin, providing some sort of verification of your magical status, like an analysis of his spell sigil and an example of yours, and asking for help.
[X] Plan learning illusion illusion
-[x] Start learning spell math.
-[X] Illusion spells to conceal your appearance.
[x] Need a Plan B
-[X] Illusion magic. You'd like to be able to maintain a civilian identity even if you can't find a way to un-unison.
[x] Yes, you go home and tell your dad everything.
[x] No, you don't.
[X] Plan "Need a Plan B"
-[X] Illusion magic. You'd like to be able to maintain a civilian identity even if you can't find a way to un-unison.
[x] Yes, you go home and tell your dad everything.
[x] Yes, you go home and don't tell your dad about magic or Excalibur's origins.
[x] No, you don't.
[x] Use of your armed device in melee combat
[x] Protection spells
[x] Flight
[x] Shooting Spells
[x] Test out some more destructive spells in the real world.
[x] Study up on your cape knowledge at a local library
[x] Use of your armed device in melee combat
[x] Flight
[x] Study up on your cape knowledge at a local library
-[X] Research "magic" capes. Maybe some of them are really magical? See if you could teleport to some of the more approachable ones to check
-[X] Together with Excalibur check on capes who could possibly assist her problems and can be trusted with doing so, either for money or a chance to study magic / some of the tech you found
[x] Plan defence
[x] Protection spells
[x] Flight
[x] No, you don't.
[x] Magic theory
-[x] Focusing on the nature of magic itself, the groundwork of how it functions, rather than spell-creation theory.