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Love obsession? What's the difference? Does it matter why you decided your entire life had to become dedicated to being a super villain? What matters is doing it well to avoid prison or death.

Good luck may the evil flow through you.
1 (Saturday)

Zedalb

I just started a Patreon!
Location
Washington
Content Warning: Sexuality as a primary motivator (played for laughs but it will be crass humor)
Content Warning: Unhealthy Obsessive behavior (Don't simp, go meet a real person who wants to touch your genitals please)
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Her name is Lady Love, and she is fond of saying "Love's a bitch" as she commits her various crimes. From hanging Ceos from street lights to stealing candy from a baby she has done it all. How unfortunate that she was the first and only thing to ever truly ignite a fire in your soul. You never understood how someone could say "step on me mommy" and mean it. You never understood someone paying hundreds of dollars just so a streamer will say their name, you never understood thirst tweets.

You very very suddenly understood it so very intimately. Something about luscious curves in black skin-tight armor and her confident smirk as she outplays a dozen superheroes just awoken your sexuality. A hint of skin from torn armor makes you comparable to a diamond in a snowstorm. Her laugh made you hear your heartbeat in your ears. She makes you weak in a way that you were not aware was possible, your sexuality is Lady Love, not heterosexual. You'd stab yourself without hesitation if it would please her. Someone remixed some interviews from her into an ASMR track and you've fallen to sleep to it every night for the last week.

To say you "have it bad" is an understatement on par with "WW3 would be unfortunate."

You've never seen her in person and you are a little afraid it would literally fucking kill you. You figured it would be something you'd get over in a few weeks, if not you could always see a therapist. Then the interview came out, some damn reporter got a lengthy private interview about her love life. She is single but looking. You lost an hour to a particularly powerful daydream from hearing that before you could even keep watching. She wants a supervillain, a partner, and an equal and then to turn them into her personal toy. You heard her say that, added lotion to your shopping list, and then made a life decision.

You decided to become a supervillain.
Luckily you were more prepared for such a choice than most. You recently graduated from MIT as an engineer and got yourself a decent entry-level job. It wasn't a good job, but it was one you choose for being easy. Honestly, while your peers struggled you always found the coursework at school fairly simple. You lightly suspect you have a minor power for intelligence or engineering. Not much of one, but enough to coast through life on easy mode. Well until every hormone in your body was activated at once and you decided to enter into the most dangerous career path possible.

It's Saturday morning and you have the weekend off, a perfect time to start your newfound career path.

How though? It's not like you can simply google it... Well maybe not directly, but the history of those who walked this path before you, how they got caught and how they didn't could be useful information. Maybe MIT's open courseware, you could stand to learn more engineering and you will need a weapon? Probably to rob some tech labs? Maybe you should program something to compile information about heroes and their foes? Well, you suddenly find yourself spoiled for choice. You could study martial arts, or focus on physical fitness.

The question is now how? How do you start this insane journey? Who will you be in the name of love and obsession? Will you burn the city down just to show her the light?
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Character Sheet:

Name: [Andrew Smith]
Alias: [Undecided]
Stress:[0/100]

Skills:
Skills have five basic levels you should be familiar with. To improve from one level to another you need to earn 100 EXP with that skill.
The easiest way to gain EXP is by studying/training. However, to do so you need a resource to study/train with equal to one above your current level. Studying also gets a -1 penalty per 10 EXP of the current level. (EG: 80/100 EXP would suffer a -8 to study rolls).

You also have a -1 per skill rank. (Novice -1, Master-5)

However, you can also improve a skill by using it in real situations getting bonus EXP instantly which does not take any penalty. Though this only happens when you are pushing the limits of the skill. (Such as fighting for your life or trying to build something at the edge of your abilities).

Super "X" is not one skill buy many each point above master increases your super rating by one and is actually superhuman. Super skills do require a trait allowing you to surpass human limits.

The skill levels are as follows
Untrained (Does not count as a skill level gets double EXP)
Novice
Apprentice
Journeyman
Expert
Master
Super X: (Not considered a normal skill level requires a trait or item allowing you to surpass human limits)
[Electrical Engineering] Your knowledge of power systems and ability to build electrically powered objects
-Journeyman[45/100]

[Material Engineering] Your knowledge of how to improve or build specific materials and the best materials for a job
-Journeyman[78/100]

[Mechanical Engineering] Your knowledge of mechanical systems and the most important skill when it comes to making most things with moving parts
-Expert [38/100]

[Computer Engineering] Your knowledge of computer hardware and electronics and how to build them.
-Novice [22/100]

[Programming] Your knowledge of basic programming mostly as it relates to making "smart" devices
-Apprentice [25/100]

[Physical Fitness] Your physical fitness is incredibly important for carrying loot/gadgets and generally may see a lot of use when crime goes wrong.
-Novice[12/100]

Traits:
[Obsessive]
You have a stress track ranging from 0 to 100 each consecutive day that you feel you did not make notable progress you will gain an increasing amount of stress. At 100 stress you will lose control and do whatever you think is the fastest way to progress as a supervillain.

[Barely Super Intelligent]
You have an incredibly minor superhuman intelligence. This allows you to get superhuman 1 in mental skills with enough time and effort. Like all super intellects if you are not pushing your mind hard enough you are likely to gain traits that will encourage you to do so. This trait can be increased by pushing your intellect hard enough.
Lastly, you gain +1 Dice Size d6->8 for mental skill-related rolls

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Voting!

Each day you have 4 Major actions and 2 Minor actions:
Major Actions roll 3 six sided dice (These are several hours of consecutive work)
Minor Actions roll 1 six sided die (These are smaller time slots for doing the actions whenever you can find time)

Workdays Monday-Friday will cost 2 major actions to go to work and keep your job and thus income.

You may gain 1 Extra Action by "Pushing yourself"
Pushing yourself means not eating enough, cutting into sleeping hours, and forgetting to shave, cutting out any recreation.
Pushing yourself will cost stress, but may also help prevent stress from not making enough progress.

Lastly, each consecutive action spent doing the same thing gets a cumulative +1 for minor, and +3 for major.
(Minor actions will be done first, so if you did 2 minor actions and then 2 major you'd get. +1,+2,+5+8)

As the quest is starting on Saturday (IC) You have all Six Actions any action can be done minor or major it's just a matter of effort.

Improve a skill:
[][Electrical Engineering] Journeyman[45/100] (-7) (Capped at Master due to MIT open courseware)
[][Material Engineering] Journeyman[78/100] (-10) (Capped at Master due to MIT open courseware)
[][Mechanical Engineering] Expert [38/100] (-4) (Capped at Master due to MIT open courseware)
[][Computer Engineering] Novice [22/100](-3) (Capped at Master due to MIT open courseware)
[][Programming] Apprentice [25/100] (-4) (Capped at Master due to MIT open courseware)
[][Physical Fitness] Novice[12/100] (-2) (Capped at Apprentice due to internet access)

Research Projects:
[] Super Crime: Unlocks Crime planning options
[] Super Combat: Unlocks weapon and armor options as well as skills you may need to learn.
[] Super Bio's: Learn about various noteworthy Supers
[] Look into Setting up a workshop in your apartment and the cost of the things you'd need.
[] Look into a home instead of your apartment, you may need space
[] Look into ways to improve your combat ability: May unlock new skills to learn
[] Look into ways to improve your fitness
[] Just do a shit ton of reading on the internet about everything relevant: Opens up some random options of various quality.

Learn a new skill:
[]Chemical Engineering (Capped at Master due to MIT open courseware)
[]Cyber Security (Capped at Master due to MIT open courseware)


Vote Template:
Major Actions
1)
2)
3)
4)
Optional "Pushing yourself" 5)
Minor Actions:
1)
2)
 
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