[X] A girl with orange hair also in twintails, held up by a pair of white ribbons. (Moderately difficult beginning, calm intermission, hectic period again. Magitech-focused.)
[x] A girl with purple hair, with pink tones at the tips. (Early Start, roughly 10 years, or 40 Turns, before everything starts exploding all at once. Tech-focused.)
[X] A girl with purple hair, with pink tones at the tips. (Early Start, roughly 10 years, or 40 Turns, before everything starts exploding all at once. Significant odds of being discovered beforehand, though your nature means that doing anything to you directly is difficult. Tech-focused. Definitely the largest chance to make major changes to the setting before the 'plot' begins, if only due to the opportunity to scale no other route really has.)
[X] A girl with blond hair in twintails sprouting from a pair of hair buns. (Late Start, thrown into the action more or less immediately without much IC opportunity to figure things out. Things are pretty rough more or less immediately, and will likely stay that way the whole game. Canonically, things were very much 'skin of the teeth' in terms of victories, though they did win in the end. Magic-focused.)
[X] A girl with orange hair also in twintails, held up by a pair of white ribbons. (Technically a Late Start, but you effectively have a Tutorial and a buildup period unless you really mess up. Moderately difficult beginning, calm intermission, hectic period again. Likely to leave Earth behind unless some unconventional choices are made early on, which may forfeit some opportunities. Magitech-focused.)