[X] Go grab your bag: Something's wrong, and you don't want to leave anything behind if you have to do something drastic.
[X] "No! There's got to be another way I'm not going to leave you here! I'll think of something…"
[X] Go grab your bag: Something's wrong, and you don't want to leave anything behind if you have to do something drastic.
[X] "You underestimate my power." Rage flows through you.
[X] Go grab your bag: Something's wrong, and you don't want to leave anything behind if you have to do something drastic.
[X] "…Okay. Stay here, I'll be fast. I'll go get your father, then we'll be back to save you."
[X] Go grab your bag: Something's wrong, and you don't want to leave anything behind if you have to do something drastic.
[X] Write-In "She just wants her daughter back, right? So after they give her back they won't be able to take you, because they'll be surprised by a dragon!"
[X] Write-In Plan : Dragon saves Princess Knight
-[X] O tower bound princess, let me free you from these bonds, I shall become your wings and guide you home
-[x] Go grab your bag: Something's wrong, and you don't want to leave anything behind if you have to do something drastic.
-[X] Warn Artemis and give her your bag through the window. Turn into your other aspect, and break the wall. Take her with you and fly towards her territory. You will let her handle diplomacy afterwards since you will be exhausted. You will come back later for your companions.
[X] Go grab your bag: Something's wrong, and you don't want to leave anything behind if you have to do something drastic.
[X] "No! There's got to be another way I'm not going to leave you here! I'll think of something…"
[X] Write-in: "Wait. If we save the countess's daughter, she won't want to give you to the bandits any more!"
[X] Write-In "She just wants her daughter back, right? So after they give her back they won't be able to take you, because they'll be surprised by a dragon!"
[x] Go find Artemis quickly: Somethings wrong, and you need to know your friend is safe.
[X] "…Okay. Stay here, I'll be fast. I'll go get your father, then we'll be back to save you."
[x] Go find Artemis quickly: Somethings wrong, and you need to know your friend is safe.
[X] "No! There's got to be another way I'm not going to leave you here! I'll think of something…"
[X] Plan Grab and Go
-[x] Go grab your bag: Something's wrong, and you don't want to leave anything behind if you have to do something drastic.
-[x] Write in: "No, I'm taking you with me." Shift, smash the window, rip out the mesh, help Artemis jump on your back, hand her your bag, and fly like the wind. Hopefully in the darkness no one will see exactly what happened. Get as far northeast as you can before putting down somewhere horses can't go, away from people. You can make the trip in hops as often as you're able at night, and walk or hide when you need a rest or you'd risk being seen by people below.
[X] Plan: Coordinate the group, THEN Grab and Go.
-[X] See if Artemis knows where the rest of our group are.
-[X] Attempt to contact each of them if practical, inform them of the situation.
-[X] If we're noticed, aim to blind with bright flashes of magic, but conserve power when possible. Can't rescue Artemis if you're exhausted.
-[X] We can only reasonably evacuate Artemis, but the countess has no particular reason to harm the rest, so leave it to their discretion whether to stage a breakout, or await rescue.
-[X] Return to Artemis's location, become dargon, rescue Artemis, escape like your life depends on it (it probably does).