Vote tally - Fire Emblem: Last of the Manakete

Scheduled vote count started by SoaringHawk218 on Aug 5, 2023 at 11:13 PM, finished with 70 posts and 25 votes.

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SoaringHawk218
Fire Emblem: Last of the Manakete
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  • [X] Strike now. The bandits aren't all in yet, if you hit now, you might be able to drive them off before they can bring their greater numbers to bear.
    -[X] You can see them, and they can't see you, you are also an accredited Mage who can fly even if you're not bringing your Dragon-Self into the equation, and presumably, they're not going to fight to the death if they don't have to. So you probably don't have to kill every last one of them before they'll break and run. You sincerely doubt they're going to charge into a chokepoint when there's a Mage who can cast Arcthunder blasting them from the shadows.
    --[X] So the answer's simple, before they know you're here, take the one who can see out first, hit him with everything you've got! Take him out of the fight before he can guide his allies forward.
    ---[X] Between the flashes of thunder and your wings, and their lack of night vision for the most part, you should be able to relocate between every attack, keep your distance, make use of the terrain to keep them back--the noise of your blasting should wake your escort, and you can trust them to have their act together. But the most important thing is to keep them on edge, to abuse your ability to see while they're floundering in the shadows, and hopefully they'll break and run before you have to step things up a notch.
    [X] Strike now. The bandits aren't all in yet, if you hit now, you might be able to drive them off before they can bring their greater numbers to bear.
    -[X] You can see them, and they can't see you, you are also an accredited Mage who can fly even if you're not bringing your Dragon-Self into the equation, and presumably, they're not going to fight to the death if they don't have to. So you probably don't have to kill every last one of them before they'll break and run. You sincerely doubt they're going to charge into a chokepoint when there's a Mage who can cast Arcthunder blasting them from the shadows.
    --[X] So the answer's simple, before they know you're here, take the one who can see out first, hit him with everything you've got! Take him out of the fight before he can guide his allies forward. Afterwards, focus on what you can cast quickly and get back on the move rather than sheer overwhelming power. Elthunder/Thunder level stuff for the most part. Speed and mobility is life here.
    ---[X] Between the flashes of thunder and your wings, and their lack of night vision for the most part, you should be able to relocate between every attack, keep your distance, make use of the terrain to keep them back--the noise of your blasting should wake your escort, and you can trust them to have their act together. But the most important thing is to keep them on edge, to abuse your ability to see while they're floundering in the shadows, and hopefully they'll break and run before you have to step things up a notch.
    [X] Go, wake the Whitewings, and get ready for a fight. You don't know how many bandits there are, but you probably can't fight them all by yourself. Together, though, especially if you can lure them somewhere where they can ride their pegasi, things'll go better.
    [X] Strike now. The bandits aren't all in yet, if you hit now, you might be able to drive them off before they can bring their greater numbers to bear.
    -[X] These guys were prepared to fight a bunch of sleeping pegasus knights, not a dragon. Turn into a dragon and roar menacingly at them, zapping the ground near them with lightning. Hopefully at least some of them will be scared off. Also, roar loudly enough to wake up Mary, Jaine, and Mercia, in case they try to do something anyways.
    [X] Go, wake the Whitewings, and leave. You don't know how many bandits there are, but you do know there are only four of you, so if it comes to a fight you can't guarantee you'll win it. However, it will take the bandits time to get organized, so that should be enough time to simply leave.
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