[X] Make a suggestion: "You look tired. And hurt. You should get some sleep; I'll make sure nothing bad happens."
"When the going gets tough, the tough take a nap."
You frown as you try to figure out why Artemis seems unhappy with your answer. It was true, Father was Father. You knew that other manakete had called him other things: Dear or Sweetheart by Mother, Consort by those other manakete that had visited before, but why would you address him that way? Did humans call their parents by their other titles? Artemis had included her father's name when introduced herself, so maybe they didn't love their families as much as manakete did?
No… that didn't seem right. She was clearly hurt by something, and she'd said the bad men had taken someone precious from her. Maybe she was just trying to keep some mental distance to keep herself from crying. She certainly seemed distressed enough, and was still clearly in both physical and emotional pain.
In fact… "When was the last time you slept?" you ask.
Artemis blinks, seemingly confused. "I… don't know. We were just getting ready to sleep when those bast-bad men came. I've been running ever since."
That would not do. That would not do at all. "You must be exhausted!" you say. "You should get some sleep, you'll feel better. The mind does not do well without rest."
She gawks at you as if you'd grown a second head. "You expect me to sleep at a time like this?!" she hisses. "With bandits and traitors and who knows what else all around us?! What if they get through the wall-"
"They won't," you say firmly. "They won't, and if they somehow do, I will protect you."
"You are a child!" She closes her eyes for a moment, taking a deep breath before continuing in a more reasonable tone. "You have impressive magic, I will not deny that, but this isn't a game. These people will hurt you if they find you, or worse. Please, I brought this on your head, I need to make sure you're safe. That you don't pay for my mistakes."
Gently, you put your hand back on her shoulder. "You woke me up," you say. "I've been asleep for… a very long time, and if you hadn't come I'd still be asleep. I'm happy to be awake again: I don't think my dreams were very nice." Artemis stares at you, but doesn't speak as you continue. "I'm sorry about your family: I'm sorry you had to go through that. Please, let me help you. I'll keep watch: I've gotten a lot of rest." You let some lightning play around your fingers. "And if these bad men come, I'll fry them."
Slowly, Artemis slumps back against the alter. "You truly believe that, don't you Ryza?" she says, her voice shaking. "I… I don't know who you are, or even what you are, but… but you're right. I'm tired… I'm barely able to stand, let alone fight..." A hysterical giggle slips out of her lips, but after a moment she takes another breath. "But Ryza… please. If they somehow find us, if they get in… just leave me. Save yourself. I know they're not going to hurt me too badly: they want me alive. Just… just hide, and save yourself."
You lightly bop her on the head. "That's the sleepiness talking," you say. "Your brain will work better in the morning." Artemis is gaping at you again, but you keep going. "You look tired. And hurt. You should get some sleep; I'll make sure nothing bad happens."
She laughs again, but this time there's more bemusement than hysteria. "From the mouths of babes, as they say," she whispers. "Very well, I place my life in your hands, Ryza." Finally, she leaned back against the alter, closed her eyes, and started trying to rest. You could tell, however, that it was not going to be easy.
Carefully, you scoot over to sit next to her. Whenever you were scared and had trouble sleeping, Mother would stay with you until you finally dropped off. You wrap your arms around her and tuck yourself into her side. She goes tense, and when you glance up you see her eyes are open and she's staring at you.
"Go to sleep, Lady Artemis," you say softly. "I'm here. I'll protect you."
"…Thank you, Ryza," she says, wrapping an arm around you in turn.
It takes quite a while and you clumsily humming a lullaby your mother sang for you when you were being particularly difficult, but finally her breathing smooths and she seems to settle down. You spend another few minutes in her embrace, to make sure that she's really asleep before finally wiggling out. As nice as it would be to close your own eyes, you promised that you'd keep her safe, and you couldn't do that by sleeping!
Carefully standing, you take stock of the shrine. You didn't notice when you were trying to close the wall, and you certainly didn't notice when Father brought you here, but the walls are absolutely covered with runes, woven in such dense, complicated patterns that you cannot hope to decipher their purpose. Father must have spent decades, even centuries, making this place. You simply bask for a moment in the majesty of it before you decide to explore a bit. If Father went to all the trouble of making this place, surely he left something in case he ever had to use it.
After a bit of poking, you find a chest tucked behind the shrine, covered in dust yet still protected by the wards Father had placed on them. Once again, you wonder where Father got all the energy for his spells: even the best runes had some bleed-off from inefficiency, but these runes look like they'd been charged yesterday.
However, you put those thoughts out of your mind as you try to figure out how to open the box. It turns out to be surprisingly simple: once again you just tap your dragonstone to the box and the energy harmlessly dissipates. Eagerly, you crack open the chest.
There are several things inside. On one side, a large stone box sits, pulsing faintly with even more stasis runes. Whatever was in here, Father absolutely did not want to deteriorate. On the other side, a folded blanket was immediately visible, though from the contours there were some things underneath.
Most of your attention, however, is drawn to the two scrolls sitting in the center: both with your name written on them in achingly familiar hands.
It seems that Father and Mother had left you some final words.
As you eagerly grab the scrolls, you hear Artemis shifting behind you, faintly moaning. Looking over your shoulder, you hesitate: you want to read these privately, and you really want to read them now, but she looks like she needs some help to sleep…
Your eyes fall to the blanket, and you get an idea.
A minute later, you step back to admire your work. Artemis was now covered up nicely, surely much warmer than she was before. You were also able to fold the edge of it and tuck it behind her head, not as good as a proper pillow, but it's something. Thankfully, Artemis was so tired she didn't even notice your efforts. You carefully pet her on the head before looking back to the notes you found. Retreating to the other side of the shrine, you pick up Father's letter and carefully unroll it.
My dearest child,
Even as I write this, I pray that you never have cause to read it. My wish is that we can all live long and happy lives together, that even after you leave the nest as all beloved children must do, you'll go knowing that you always have a home to return to here. However, sometimes this world can be cruel, and so we must prepare for the worst.
Your mother and I sealed these letters, along with supplies and materials that will aid you should the worst come to pass. Of course, the whole of the mountain is yours by right, but if this failsafe has been activated, then I do not know how much outside of this prepared shrine will still be usable when you wake. Perhaps I am wrong, perhaps peace and sanity will return to our people sooner than I fear, but if necessary, you should have everything you need to make your way in the world.
I hope that this includes someone to lean on, especially in the first few decades. When I was creating this shrine, I employed an experimental spell of my own design that will allow you, in your dreams, to call out to someone whom you trust and accept, who will be able to enter this hidden shrine and awaken you.
You glance over at Artemis, still asleep against the alter. So that's how she got in… Shaking your head, you go back to the letter.
Would that I could know who I am entrusting my daughter's safety to, but if they made it into this shrine, it is because you deemed them suitable, even if you do not remember it, and that is the greatest vote of confidence I could hope for. Trust them: they surely know the world you are waking too far better than you or I could.
Above all else, my child, know that I love you, and I always will, in this world and the next.
Your Father
Carefully, you roll the letter up, trying to hold back the tears you feel until the precious paper was safe. Then, once it was set aside, you curl your legs up to your face, press your eyes to your knees, and cry.
You cry for the family you lost. You cry that all you have left of your parents, who brought you into the world, who raised you, who gave you everything, was a pair of letters and a box of stuff. That stuff wouldn't even include their dragonstones, so you wouldn't be able to give them a proper burial or assistance-shrine to honor them and carry their memories into the future. They're just gone.
'We will always be with you, my child, should you keep the memory of us in your heart and soul'
You laugh a little through your tears as you swear you hear Father's words: even when he wasn't there, he was still doing his best to help you. You suppose that was rather the point, and even though it's a pale substitute, you are thankful for the letter and the other things he put in there, because you know he put them in because he thought they would help you when he no longer could.
You do not know how long you weep, but thankfully you had already gotten the worst of your grief out in Artemis's embrace, and so you do not break down as you had been about to. Finally, once you master yourself, you pick up your mother's letter and unroll it.
Ryza,
I am sure that your father's letter already said much of what I want to say (and yes, I know you've read his first if fate was cruel enough to make you read them at all.)
You feel your face heat up a little: you did tend to go to Father first, though you still love your mother very much.
I do not mind: I know that your trust brings him much joy, and when you are both happy, I am happy. I love you both, and I will do whatever it takes to keep you safe. Know that, if I have fallen, it was in defense of you, and the only regret I have is the pain you are feeling.
However, if you are reading this then I can no longer physically protect you, and so I must give you what advice I can.
The most important thing I must tell you is that, if he still lives, Shyrlonay is the greatest threat to you. With any luck, the Mother will have seen to it that he was destroyed for his transgressions, but until he is gone, his desire to dominate or destroy all of manaketekind will not be sated. I say this not so you think to go seeking him: he is a High Lord. Instead, should his shadow still darken the world, avoid him at all costs.
A second piece of advice is that, should you need it, do not hesitate to call upon your dragonstone. You will likely find this advice strange coming from me, as I have always cautioned you against overuse. However, I fear that the world you have woken to is not a safe one, and as such you will have to be ready to protect yourself. Your dragon is a part of you, the part of you that will not bow to any aggressor. If someone should wish to do you harm, let her loose and make them regret it. Your softer form's magic is formidable for your age, but you are still young and have a lot of growing to do.
Third, and if I am correct this will contradict a piece of advice your father has given, keep some distance between yourself and whoever who might have woken you. Your father is the finest runewright I have ever met, and I do not say that simply because I love him, but even he admits that his spell to call a trusted ally to your side is imperfect. I pray that they are worthy, that they will have your best interests at heart, but it is a mother's prerogative to worry for her little girl's safety. Keep something back, something that you can use to escape or protect yourself should they not live up to our hopes. Perhaps your magic, perhaps your wings, but keep something back, just in case.
Whatever has happened, whatever darkness has forced you to seek this letter for comfort and answers, know that you can overcome it. You are wise, strong and kind; you can overcome any challenge.
Go forth with our eternal blessing and love,
Mom
Once again, tears threaten to spill out, but this time your worry stops you.
Shyrlonay.
You'd heard the name, of course. Mother and Father had spoken of him often when they thought you weren't around. One of the High Lords of the Manakete, leader of one of the five Tribes and one of the six most powerful beings in the world, you still didn't know much about why your parents disliked him so. They'd whispered when they talked about him, and when you tried to get closer they would always notice and send you on your way. All you know was that Mother didn't trust him, hadn't thought he was fit to become Arbiter when those other manakete had come to talk.
That belief… had that belief been the reason for the attack? Was Shyrlonay the reason you had no parents anymore?
A flash of hot rage crashes through you like thunder. How dare he?! How dare he!? How dare this faceless monster steal your father and mother from you? What gave him the right to hurt people like that?!
Next came fear. If he had done that… if he had killed Mother, who was had the most powerful dragon you had ever seen, and Father, who knew so much of magic, then what chance did you have? You were only ninety-three, barely more than a child, less even than a shadow to your parents. If he came for you, nothing you could do would stop him. The shadows of the shrine seemed to close around you, and you almost expected him to step out of them at any moment even though you had no idea what he looked like.
A shuffling sound from across the shrine focused your attention, but it was only Artemis. You force yourself to breath: he wasn't here. He couldn't be here; he wouldn't have been able to get through your father's defenses. It was just you, Artemis, and the bad people who were after her.
Trying to distract yourself, you tucked both your mother and father's letters into a secure pocket before turning back to the chest to see what else your parents had left you.
Discounting the still-stasis-ed box, which you assumed was food, it seemed to be mostly reading materiel. Many large, professional scrolls and tablets were layered in organized patters, some that you'd read before, but many that Father had said you could have when you were older. Oh, there was Beyond your Stone, you'd been wanting to look at that ever since you got the lightning ball working, and there was Runewrighting! The fear and pain somewhat left you as you fought the urge to dive in immediately and start reading. You had to check the rest of this before you had your fun.
Further down, there were a few extra outfits as well as a warm hooded cloak, slightly bigger than your size but not enough to trip you up. There were two slits at the back for your wings; Mother had made sure they were big enough. There was also a backpack, large enough to fit a few scrolls and similarly designed to give your wings room to flap.
There was another, smaller bag at the bottom that you almost missed, but when you pulled it out you gasped. Inside glinted gemstones of every important color: fire-red rubies, windy emeralds, crackling topazes, as well as small ingots of gold and silver. You'd seen Father using these in some of his trickier rune crafting, but he'd never really let you touch them. In a side pouch, you found a few small chisels and a hammer.
Your stomach growled slightly, but you decided to leave that urge be until Artemis work up and could eat as well. Instead, you grabbed a scroll at random and dived into it.
As you're reading, you think back on the letters. You love and trust both your mother and father, even though they're not here anymore, so it's confusing when they offer different advice.
Choose One:
[] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[] You can't shake Mother's words. You need Artemis, and you're grateful she woke you up, but you don't really know her. Maybe keeping a few things back wouldn't be bad…
You quickly lost track of time as you read, almost able to forget just how much your world had changed around you. Finally, however, you felt the human girl shifting against you (you'd moved back over to sit next to her when she seemed to be having a nightmare, that seemed to help).
"Good morning Lady Artemis," you say, rolling up your scroll as she blinks blearily at you. "Or afternoon. Or evening, I kind of lost track. Are you feeling any better?"
She slowly tries to untangle herself from the blanket you'd wrapped around her, staring silently. You frown slightly; that's a very bad habit of hers that you're going to have to try and get her to kick at some point. Finally, however, she sighs. "I guess it was too much to hope that all of this was just a bad dream," she said.
"I'm sorry," you say.
"It's not your fault, Ryza," she says, slumping her head back against the alter. "Oh, spirits, what a mess…"
"Look on the bright side," you say. "Nobody got in: nobody even tried, so we're safe in here. I have food, are you hungry?"
As if answering you, you hear a faint gurgling coming from Artemis, who flushes. "I suppose I am," she says, folding the blanket. "Thank you for this, by the way, although I'm curious why you weren't using it."
"I guess Father didn't think of it when he was putting me in animation," you say, vaulting over the alter to the chest and opening the still-sealed side. "He and Mother had put a bunch of stuff in here in case I needed it."
You were correct: there was food in the chest: what looked like several wrapped pieces of meat (hopefully preserved in some way) as well as what looked like a waterskin. You also smelled a coyly scent, and a bit of digging found a few bags of herbs that you remembered having healing properties.
Artemis, meanwhile, was leaning over the alter, watching even as she smeared something on her wounded hands. "That… is a lot of scrolls," she said.
"It is, isn't it!" you say cheerfully. "Father knew what I'd want; and a lot of these will be useful."
"Spirits, you sound just like Apollo," Artemis sighs. "Give him a book, and he'll be gushing over it for a week." She then blinks, looking slightly hopeful. "Are any of those tomes?"
You glance up. "You've used that word before," you say. "What's a 'tome'?"
She gawks at you. "You're the daughter of a sage," she says incredulously, "and you don't know what a tome is?!"
You puff your cheeks up. "Hey! That's mean!" you snap. "I probably know lots of things you don't know, but I don't say it like that!"
Artemis starts to open her mouth again, but closes it after a moment and takes a few deep breaths. "I… apologize, Ryza," she says after a moment. "I have had a trying time, but it is wrong of me to take my emotions out on you."
You pat her on the head. "That's okay, I forgive you," you say. "Here, have some food."
She accepts your offering and takes a bite. After a chewing for a few moments, she swallows and speaks again. "To answer your question, tomes are books of magic. With them, mages and other spellcasters are able to cast spells that would be beyond them normally. It is especially essential for battle magic."
"Why?" you ask. If humans had somehow figured out how to use magic, then why would they need these books to make it work?
"I am not the best person to ask about this," she says. "But since nobody better is here… I guess it's like a horn. You blow into it, and it makes a lot of sound, far more than you would have been able to make yourself. It's like that with magic: a mage can put a bit of magic in, a safe amount, and get a lot more power and focus out. Enough to make their magic truly dangerous."
Your eyes light up. "Oh, they're like enhancer runes!" you say. "I think I have one of those in here, let me check." You all but tip yourself into the chest, digging around among the tablets at the bottom before pulling one out. "Here you go!" You offer it to her. "It only really works with lighting, but it can make lighting bigger."
Artemis shakes her head, but she's smiling slightly so you count it as a win. "I'm afraid that would be useless to me, Ryza," she says. "I have almost no aptitude for magic. My brother might be able to get something out of it, though he's more attuned with fire magic. You can use it, right?"
You nod. "Yep."
Her smile takes on a grim note. "That's good, because I'm afraid we can't stay here."
"Why not?" you ask.
"I need to go home," Artemis says, settling herself atop the alter. "Father will be worried about me; I need to let him know that I am alive." She narrows her eyes. "And I need to tell him what Robert has done, so he can be punished for his crimes." She glanced at you. "I… I suppose what I should say is that I can't stay here. You have already done more than enough for me: I don't want to put you in harm's way. If you wish, you can simply let me out of the wall, then stay here a few days until the bandits are all gone. One way or another."
You think about it. You could let her go, let her draw the bad men off, then go find your own way. Maybe find some other manakete to live with; surely they would take in a lost child in a heartbeat, even if they were of a different tribe. Children were rare among manakete.
To your shame, you consider it for about half a second.
"No. No, I will not abandon you."
Artemis blinks. "Ryza-"
"No!" You reach out and grab her hands. "Father and Mother are gone. I don't know how long I've been asleep. I've never even left this mountain! I need you, but I think you need me too." You point to the enhancer tablet. "I know magic, and you don't. I can protect you from the bad men!"
Artemis smiles sadly. "You have a good heart, Ryza, but these people… they'll kill you. They won't care that you're young, they won't care that this is your home that they've invaded. If you fight them, they'll kill you, just like Master Shadebringer. He was a great shaman, and a good man, and-" she hiccupped, "and they killed him. Him and Selena too. Please… I don't want that to happen to you. I don't want your blood on my conscience as well. Please, Ryza, forget I said that we should go together! Let me go alone, I can sneak by them now that I'm rested, but you should stay here and be safe."
Choose one:
[] Be confident: "Could your Master Shadebringer turn into a dragon? I can. Let these humans try to hurt me, I dare them!"
[] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[] Be sneaky. Pretend to agree, then sneak out after her.
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be confident: "Could your Master Shadebringer turn into a dragon? I can. Let these humans try to hurt me, I dare them!"
[X] E
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be confident: "Could your Master Shadebringer turn into a dragon? I can. Let these humans try to hurt me, I dare them!"
[X] E
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be confident: "Could your Master Shadebringer turn into a dragon? I can. Let these humans try to hurt me, I dare them!"
[X] E
I get the feeling two parallel Fire Emblem Stories are gonna play out the moment Ryza and Artemis make their way to the latter's home.
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
Much as I'm keen to heed the mom's advice to keep some secrets, she's been our only friend right now. Keeping our identity a secrets still a good idea.
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
Confident means we out ourselves as a Dragon. I don't think we're cut out to be a trickster. Agreeing means we're back at square 1. Charming may work.
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] B
Ryza's mom is probably right, but this feels more in tune with her so far? I also agree with not outing ourselves as a Manakete but also I think it's just the smarter option - emphasizing stealthily escaping rather than taking the enemy head on.
Ok, I seriously didn't know you opened appearance vote because you put it in vote closed and I just don't look at those alerts. RIP.
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] E
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] E
[X] You can't shake Mother's words. You need Artemis, and you're grateful she woke you up, but you don't really know her. Maybe keeping a few things back wouldn't be bad…
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be confident: "Could your Master Shadebringer turn into a dragon? I can. Let these humans try to hurt me, I dare them!"
[X] E
Ok, I seriously didn't know you opened appearance vote because you put it in vote closed and I just don't look at those alerts. RIP.
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] B
[X] You can't shake Mother's words. You need Artemis, and you're grateful she woke you up, but you don't really know her. Maybe keeping a few things back wouldn't be bad…
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] You can't shake Mother's words. You need Artemis, and you're grateful she woke you up, but you don't really know her. Maybe keeping a few things back wouldn't be bad…
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] B
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be confident: "Could your Master Shadebringer turn into a dragon? I can. Let these humans try to hurt me, I dare them!"
[X] E
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be confident: "Could your Master Shadebringer turn into a dragon? I can. Let these humans try to hurt me, I dare them!"
[X] B
[X] You can't shake Mother's words. You need Artemis, and you're grateful she woke you up, but you don't really know her. Maybe keeping a few things back wouldn't be bad…
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] Father's speaks more to you: You don't want to mistrust Artemis. She seems kind, and nice, and she gives good hugs. So you'll trust her.
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] B
[X] You can't shake Mother's words. You need Artemis, and you're grateful she woke you up, but you don't really know her. Maybe keeping a few things back wouldn't be bad…
[X] Be persuasive: "This is my home: I know it well. I know how to get us out of here without attracting attention. And don't underestimate my magic: I am very good at it."
[X] B
[X] E
Even if we trust Artemis, we have no reason to trust the people she knows. Artemis is well-meaning, not omniscient. Therefore, I would prefer keeping our manakete heritage as a trump card for now.
As for appearances, I like both, though they shape Ryza in two different directions in my mind. B would give me an impression of a surprisingly sneaky boyish girl while E would turn her into a traditional feminine beauty, the kind blooming with secrets and plots under an innocent smile.