Vote tally - Finding the Spark (Pathfinder 1E Quest)

Adhoc vote count started by DragonParadox on Nov 15, 2024 at 5:05 AM, finished with 27 posts and 5 votes.

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DragonParadox
Finding the Spark (Pathfinder 1E Quest)
Post #8953
Post #8979

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  • [X] Time is of the essence. Seek out the Pathfinders immediately. They likely have someone manning the local Lodge even at this late hour, who can in turn call in nearby members on short notice. If necessary, we can pay them for their assistance, but try to instead sell them on the idea of putting down a great evil in their city, and beneath it, and by doing so earning the favor of powerful people, namely the governor of Cassomir and possibly the Grand Duchess Fahlspar.
    -[X] Since we are likely to soon be going into battle with him again, ask Sir Pisca to avail himself of those pieces of equipment captured from the pirates which could improve his abilities (such as the +2 CHA headband, +2 CON amulet, etc). We will also lend him a +2 DEX belt and +1 Ring of Protection.
    -[X] As the group travels to the Pathfinder Lodge, Kori will cast a Divine Favor spell into Cob and Gorok's Rings of Spell Storing. Mina will cast an Invisibility spell into Cob's and Sirim will cast Mirror Image into Gorok's.
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