[X] The Slurk Strikes Back -[X] Kori uses Inspired Spell to cast Stone Shape, creating a long but narrow opening in the Dancing Slurk's deck directly in the spell's path, allowing the poisonous cloud to flow down into some of her hollow inner spaces, while simultaneously opening a small aperture in her outer hull well above the water line to allow the redirected cloud to harmlessly vent out onto the surface of the river. He is careful not to compromise her structural integrity, and uses the reshaped material to create a short lip on his side of the opening to encourage the cloud to flow downward instead of drifting over. -[X] Following Round --[X] Mina targets the Entangled sorceress (-2 AC from -4 DEX penalty) with a Searing Light spell. ---[X] Searing Light Spell: +6 vs Touch AC, 4d8 damage. --[X] Sirim casts Shadow Enchantment to target the Dwarven Alchemist with an Hideous Laughter spell. ---[X] Shadow Enchantment Hideous Laughter: DC 20 Will save. --[X] Gorok expends one Mythic power to use Fleet Charge as a Swift Action to target the pirate captain, avoiding the Cloudkill spell then Power Attacking. ---[X] Fleet Charge: +15 [+12 + 1 (Mythic) + 1(Morale) + 1(Haste)], Damage: 2d8+10; 18-20/x2 ---[X] Power Attacks: +14/+14/+7 [+12 + 1(Morale) + 1(Haste)], Damage: 2d8+10; 18-20/x2 --[X] Cob expends one Mythic power as a Swift Action to use Surprise Strike to make a Sneak Attack against the Bewildered pirate captain (who is now suffering a -4 AC penalty vs Cob's attacks) using Piranha Strike. His Surprise Strike changes the captains Debilitated condition from Bewildered to Disoriented (-2 attack penalty, -4 attack penalty vs Cob). ---[X] Surprise Strike: +17 [+13 + 1 (Mythic) + 1(Morale) + 1(Haste) + 2(Flat-footed Enemy) +1(Trait) - 2(Piranha Strike)], Damage: 1d4+10+3d6; 19-20/x2 ---[X] Follow-up Attacks: +16/+16 [+13 + 1(Morale) + 1(Haste) +1(Trait)], Damage: 1d4+6; 19-20/x2 --[X] Kori targets the Dwarven Alchemist with a Boneshaker spell. If he fails the spell, Kori forces him to move in a disadvantageous manner, such as stumbling into a Confused pirate. ---[X] Boneshaker Spell: DC 17 Fortitude save, 6d6 damage plus 5 feet of forced movement. Half damage and no forced movement on successful save.