[X] Welcome to the Dancing Slurk
-[X] Invite him on board the ship, introduce everyone (including the Ohancanu, excluding Sirim) as an Intimidation action.
-[X] Have a nice chat, during which we ask what kind of forces he has brought to protect us.
-[X] If he hints toward a bribe, Bluff that you have contacts that can replace him, and that you don't require his puny forces. Don't refuse a bribe, but drive the price down.
[X] Beware the Dancing Slurk -[X] While Leontas shares the name of our vessel (the Dancing Slurk), Sirim casts Bestow Insight (Bluff) on Kori using Shadow Enchantment, Mina casts Mythic Heroism on him, and Kori casts Channel Vigor set to the Spirit option. Mina will use her Fortune Hex on Kori before he needs to cancel Bestow Insight to reroll a failed Bluff check. -[X] "Hail fellow well met," Kori calls out in greeting. "You must be Duchess Fhalspar's representative. So good of you to track us down, Sir Prisca." --[X] "I'm afraid our schedule was thrown into complete disarray through the efforts of a curious Dragon and a tribe of invading Ogres. By the time that bloody mess was dealt with, our planned rendezvous had passed." ---[X] "We were hoping to make contact with the Duchess' representative downriver, or to arrange for a message to be sent to her grace, but you've neatly solved that problem! If you would like to come aboard, we were just about to launch the Dancing Slurk for her maiden voyage. It will be a comfort to have an escort vessel as we embark on the next leg of our journey."