[X] Plan: Surprise, but also Pepper uses the Gem. Blackjack and hookers... later.
-[X] Preparation prior to setting out with Sylestrix:
--[X] Mina prepares two extra Hermean Potential spells in place of Ear-Piercing Scream and Sleep, an extra Invisibility spell in place of Glitterdust, and an extra Heroism spell in place of Dispel Magic.
--[X] Sirim prepares a Ray of Enfeeblement spell in place of Silent Image, and an extra Invisibility spell in place of Darkness.
--[X] Gorok keeps an Ant Haul spell prepared for the return trip, but also prepares a Lead Blades spell.
-[X] Pre-Fight Buffs:
--[X] If Pepper is not present, Mina uses Slumber on herself to summon him. Mina casts See Invisibility and Mage Armor on herself, Hermean Potential on Sylestrix, Hermean Potential and Heroism on Cob and Gorok, and Invisibility on herself and Cob.
--[X] Pepper changes his racial bonus to +8 Perception.
--[X] Sirim casts Shield, Mage Armor, and Mirror Image on himself, Invisibility on himself and Gorok, Magic Circle Against Evil on himself, and Haste on the entire party.
--[X] Kori activates his Cloak of Darkness Revelation, casts Protection from Evil on Sylestrix, Cob, Gorok, and himself, Divine Favor on himself, Bless on everyone, Invisibility on himself and Pepper, and Channel Vigor on himself with it set to the Spirit effect for now.
--[X] Gorok casts Lead Blades.
-[X] Fight:
--[X] The Ogres will respond very differently when they expect a lone Dragon when the fight starts, only to discover she brought an entire group of Invisible adventurers to the party.
---[X] Pepper is held in Kori's hands, sitting on top of the Gem of Foes fire, with a readied action when things kick off to use it against one of the lesser ogres at the edge (so it won't interfere with any possible web placements). He then uses his five foot step to jump out of Kori's hands and stays stealthy (and invisible), making perception checks in case of surprises, or aid actions if helpful. If it's a free action to do so, Kori puts away the gem, otherwise he just lets it fall to the ground to be retrieved at the end.
---[X] Mina casts Daylight. If a Shadow Demon Dispels it, she immediately moves to cast another Daylight spell. If it it not Dispelled, her next move is instead to cast a Web spell to capture as many Ogres as possible. She is careful to avoid affecting allies, and instead uses Glitterdust from her staff if the Web spell would hit them.
---[X] Sirim targets the lesser Ogres with an Hypnotic Pattern spell. He next moves to target one of the lead Ogres with a Ray of Enfeeblement spell, choosing whichever seems most dangerous at the time, unless an Ogre approaches his position, in which case he targets them with a Color Spray spell Throughout the fight, he remains close to Mina to make certain she is protected by his Magic Circle.
---[X] Kori targets as the Ogres with a Burst of Radiance spell, aiming to affect both apparent leaders if possible, or the boss and nearby subordinates if the leaders are too far apart. His next spell is another Burst of Radiance, again aiming to Blind as many Ogres as possible, especially any that get close to his position.
---[X] Cob uses the Launcher to shoot a Fungal Stun Vial into the group of Ogres, attempting to affect as many as possible.. Afterwards, he closes to melee with the Ogres, Sneak Attacking when possible, using Debilitating Injury to Disorient targets (-2 penalty to attack bonus, or -4 vs Cob).
---[X] Sirim, Kori, and Cob all try not to overlap their attacks if the Ogres are spread too far apart, but if they are bunched up tightly, they pile them on for maximum effect.
---[X] Gorok focus on the Shadow Demon, either Power Attacking it with his sword if it is within melee range or Deadly Aim with his bow if it is out of reach.
---[X] Sylestrix targets the boss Ogre.